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Set all 0x0 overwrites to 1x1
Prevents any undefined behavior caused by these packs Why is WWHD timed by 2 for everything except for main resolution?
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@ -6,5 +6,5 @@ version = 2
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[TextureRedefine] # boxing ring screen
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[TextureRedefine] # boxing ring screen
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width = 220
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width = 220
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height = 124
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height = 124
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overwriteWidth = 0
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overwriteWidth = 1
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overwriteHeight = 0
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overwriteHeight = 1
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@ -71,5 +71,5 @@ overwriteHeight = <?=round($scaleFactorY*33*2)?>
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width = 1024
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width = 1024
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height = 1024
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height = 1024
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formats = 0x005
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formats = 0x005
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overwriteWidth = <?=round($scaleFactorY)*2048?>
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overwriteWidth = <?=round($scaleFactorY)*1024?>
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overwriteHeight = <?=round($scaleFactorY)*2048?>
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overwriteHeight = <?=round($scaleFactorY)*1024?>
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@ -9,5 +9,5 @@ width = 640
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height = 360
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height = 360
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formats = 0x00a
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formats = 0x00a
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#overwriteFormat = 0x81c # Might cause an error, but seems to work. Might not work on AMD.
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#overwriteFormat = 0x81c # Might cause an error, but seems to work. Might not work on AMD.
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overwriteWidth = 0
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overwriteWidth = 1
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overwriteHeight = 0
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overwriteHeight = 1
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@ -7,5 +7,5 @@ version = 2
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[TextureRedefine]
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[TextureRedefine]
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width = 320
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width = 320
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height = 180
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height = 180
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overwriteWidth = 0
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overwriteWidth = 1
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overwriteHeight = 0
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overwriteHeight = 1
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