Update Botw patches.txt (except FPS++) for 1.5.0

This commit is contained in:
Rajko Stojadinovic 2018-02-01 11:40:29 +01:00
parent 34ab7cad69
commit 2b45c4095d
3 changed files with 57 additions and 1 deletions

View File

@ -60,3 +60,10 @@ moduleMatches = 0xFD091F9F,0xD472D8A5
;0x031FA004 = nop ;disables gx2 fence
0x031FA1D4 = nop ;disables wait for vsync
0x031FA1F8 = nop ;disables wait for vsync loop
[BotwNoVsyncV208]
moduleMatches = 0x6267BFD0
;0x031FAB00 = nop ;disables gx2 fence
0x031FACD0 = nop ;disables wait for vsync
0x031FACF4 = nop ;disables wait for vsync loop

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@ -152,3 +152,19 @@ _aspectAddr = 0x101BF878
# 3d aspect (calculated every frame)
0x0386C314 = lis r28, ha16(_aspectAddr)
0x0386C318 = lfs f12, _aspectAddr(r28)
[BotwAspectsV208]
moduleMatches = 0x6267BFD0
# rodata constants
0x101BF8E8 = .float <?=$aspect?>
0x1030A57C = .float <?=$aspect?>
0x1036DD4C = .float <?=$aspect?>
_aspectAddr = 0x101BF8E8
# menu link aspect (calculated every load)
0x02E2C564 = lis r9, _aspectAddr@ha
0x02E2C578 = lfs f4, _aspectAddr@l(r9)
# 3d aspect (calculated every frame)
0x0386D01C = lis r28, ha16(_aspectAddr)
0x0386D020 = lfs f12, _aspectAddr(r28)

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@ -293,4 +293,37 @@ _lwzCheck = 0x00000020 ; null checked version of 'lwz r8, 0(r31)'
0x038E3BE4 = bla _lwzCheck
0x038E3C50 = bla _lwzxCheck
0x038E3C5C = bla _lwzCheck
0x038E3C5C = bla _lwzCheck
[BotwPlsNoCrashV208]
moduleMatches = 0x6267BFD0
#restore the 2 instructions possibly overwritten by cemu itself
0x038E46CC = stwu r1, -0x28(r1)
0x038E46D0 = mflr r0
#null check functions
codeCaveSize = 0x40
_lwzxCheck = 0x00000000 ; null checked version of 'lwzx r31, r9, r0'
0x00000000 = add r30, r9, r0
0x00000004 = xor r31, r31, r31
0x00000008 = cmpwi r30, 0
0x0000000C = beq .+0x8
0x00000010 = lwzx r31, r9, r0
0x00000014 = blr
_lwzCheck = 0x00000020 ; null checked version of 'lwz r8, 0(r31)'
0x00000020 = xor r8, r8, r8
0x00000024 = oris r8, r8, 0xD15A
0x00000028 = ori r8, r8, 0xB1ED
0x0000002C = cmpwi r31, 0
0x00000030 = beq .+0x8
0x00000034 = lwz r8, 0(r31)
0x00000038 = blr
#replace simple loads with calls to these funcs
0x038E4874 = bla _lwzxCheck
0x038E4880 = bla _lwzCheck
0x038E48EC = bla _lwzxCheck
0x038E48F8 = bla _lwzCheck