diff --git a/Modifications/BreathOfTheWild_Monochromia/07d4d8363600f2d4_0000000079249749_ps.txt b/Modifications/BreathOfTheWild_Monochromia/07d4d8363600f2d4_0000000079249749_ps.txt new file mode 100644 index 00000000..c3935e14 --- /dev/null +++ b/Modifications/BreathOfTheWild_Monochromia/07d4d8363600f2d4_0000000079249749_ps.txt @@ -0,0 +1,732 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader 07d4d8363600f2d4 +// Monochromia +// Water - rainy weather +// original shader dumped using cemu 1.11.2, BotW 1.4.0 +#define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect + +uniform ivec4 uf_remappedPS[14]; +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 7) uniform sampler2D textureUnitPS7;// Tex7 addr 0xf5846000 res 640x360x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 8) uniform samplerCubeArray textureUnitPS8;// Tex8 addr 0x3da46800 res 64x64x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x6) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 10) uniform sampler2DArray textureUnitPS10;// Tex10 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler10 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem4; +layout(location = 2) in vec4 passParameterSem6; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) +{ +// stm -> x .. s, y .. t, z .. MajorAxis*2.0 +vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); +float rx = inputCoord.x; +float ry = inputCoord.y; +float rz = inputCoord.z; +if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) +{ +stm.z = rx*2.0; +stm.xy = vec2(ry,rz); +if( rx >= 0.0 ) +{ +faceId = 0; +} +else +{ +faceId = 1; +} +} +else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) +{ +stm.z = ry*2.0; +stm.xy = vec2(rx,rz); +if( ry >= 0.0 ) +{ +faceId = 2; +} +else +{ +faceId = 3; +} +} +else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) +{ +stm.z = rz*2.0; +stm.xy = vec2(rx,ry); +if( rz >= 0.0 ) +{ +faceId = 4; +} +else +{ +faceId = 5; +} +} +} +vec3 redcCUBEReverse(vec2 st, int faceId) +{ +st.yx = st.xy; +vec3 v; +float majorAxis = 1.0; +if( faceId == 0 ) +{ +v.yz = (st-vec2(1.5))*(majorAxis*2.0); +v.x = 1.0; +} +else if( faceId == 1 ) +{ +v.yz = (st-vec2(1.5))*(majorAxis*2.0); +v.x = -1.0; +} +else if( faceId == 2 ) +{ +v.xz = (st-vec2(1.5))*(majorAxis*2.0); +v.y = 1.0; +} +else if( faceId == 3 ) +{ +v.xz = (st-vec2(1.5))*(majorAxis*2.0); +v.y = -1.0; +} +else if( faceId == 4 ) +{ +v.xy = (st-vec2(1.5))*(majorAxis*2.0); +v.z = 1.0; +} +else +{ +v.xy = (st-vec2(1.5))*(majorAxis*2.0); +v.z = -1.0; +} +return v; +} +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R14i = ivec4(0); +ivec4 R15i = ivec4(0); +ivec4 R16i = ivec4(0); +ivec4 R17i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +float cubeMapArrayIndex8 = 0.0; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem4); +R2i = floatBitsToInt(passParameterSem6); +R3i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); +R6i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.zw)).xyzw); +R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); +R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS7, intBitsToFloat(R0i.xy)).xyzw); +R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.zw)).xyzw); +// 0 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.x)); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x))); +PV0i.y = R126i.y; +PV0i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.y)); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.z)); +PS0i = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.w)); +// 1 +R127i.x = floatBitsToInt(max(intBitsToFloat(PV0i.z), -(intBitsToFloat(PV0i.z)))); +R127i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[2].y))); +R127i.w = floatBitsToInt(max(intBitsToFloat(PV0i.w), -(intBitsToFloat(PV0i.w)))); +R127i.z = floatBitsToInt(max(intBitsToFloat(PS0i), -(intBitsToFloat(PS0i)))); +PS1i = R127i.z; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R4i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); +PS0i = R4i.y; +// 3 +PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.y)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.x)); +PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.z)); +PV1i.w = PS0i; +PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); +PS1i = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.w)); +// 4 +PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); +PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); +PV0i.y = floatBitsToInt(max(intBitsToFloat(PV1i.y), -(intBitsToFloat(PV1i.y)))); +PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 4.0); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(PV1i.w))); +PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.z), -(intBitsToFloat(PV1i.z)))); +PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 4.0); +PS0i = floatBitsToInt(max(intBitsToFloat(PS1i), -(intBitsToFloat(PS1i)))); +PS0i = floatBitsToInt(intBitsToFloat(PS0i) * 4.0); +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.x))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R127i.y)) + intBitsToFloat(PV0i.y))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R127i.z)) + intBitsToFloat(PS0i))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.w))); +PV1i.w = R123i.w; +R127i.y = floatBitsToInt(fract(intBitsToFloat(R1i.x))); +PS1i = R127i.y; +// 6 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(PV1i.w))); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.z)); +R127i.z = floatBitsToInt(fract(intBitsToFloat(R1i.y))); +R5i.w = floatBitsToInt((intBitsToFloat(R6i.x) * 2.0 + -(1.0))); +R5i.y = floatBitsToInt((intBitsToFloat(R6i.y) * 2.0 + -(1.0))); +PS0i = R5i.y; +// 7 +R5i.x = floatBitsToInt((intBitsToFloat(R6i.z) * 2.0 + -(1.0))); +R8i.y = uf_remappedPS[3].y; +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(PV0i.x))); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.x)); +R9i.y = uf_remappedPS[4].y; +PS1i = R9i.y; +// 8 +backupReg0i = R0i.z; +R3i.x = uf_remappedPS[5].y; +R7i.y = floatBitsToInt(-(intBitsToFloat(R126i.y))); +PV0i.y = R7i.y; +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R127i.z)); +PV0i.z = clampFI32(PV0i.z); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R127i.y)); +PV0i.w = clampFI32(PV0i.w); +R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), -(intBitsToFloat(R126i.y)))); +PS0i = R4i.x; +// 9 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.z)) + intBitsToFloat(PV0i.z)); +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(R126i.y)))); +PV1i.y = R3i.y; +R5i.z = floatBitsToInt(intBitsToFloat(PS0i) + -(intBitsToFloat(uf_remappedPS[6].x))); +PV1i.w = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(PV0i.w)); +R4i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(uf_remappedPS[6].z))); +PS1i = R4i.z; +// 10 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(backupReg0i))); +R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg1i))); +R0i.z = floatBitsToInt(roundEven(1.0)); +R0i.w = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(uf_remappedPS[6].y))); +R10i.w = 0x40400000; +PS0i = R10i.w; +R15i.xyzw = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.xy)).xyzw); +R14i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); +R16i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R0i.xy)).xyz); +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.w),intBitsToFloat(R5i.y),intBitsToFloat(R5i.x),-0.0),vec4(intBitsToFloat(R5i.w),intBitsToFloat(R5i.y),intBitsToFloat(R5i.x),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R122i.x = floatBitsToInt((intBitsToFloat(R15i.y) * 2.0 + -(1.0))); +R122i.x = clampFI32(R122i.x); +PS0i = R122i.x; +// 1 +PV1i.x = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(0x41c80000)); +PV1i.x = clampFI32(PV1i.x); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].x), intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 2.0); +R127i.z = floatBitsToInt(-(intBitsToFloat(R6i.w)) + 1.0); +R11i.w = floatBitsToInt((-(intBitsToFloat(R6i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 2 +backupReg0i = R5i.y; +backupReg1i = R5i.x; +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PS1i))); +PV0i.x = R5i.x; +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +PV0i.y = R5i.y; +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); +PV0i.z = R0i.z; +R127i.w = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f4ccccd)); +R124i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * 0.5 + 0.5)); +PS0i = R124i.w; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.y),intBitsToFloat(R9i.y),intBitsToFloat(R3i.x),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[8].x)), intBitsToFloat(uf_remappedPS[7].w))); +PS1i = R1i.x; +// 4 +backupReg0i = R127i.z; +backupReg0i = R127i.z; +R126i.x = floatBitsToInt((intBitsToFloat(R127i.z) * 0.5 + 0.5)); +R1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[8].y)), intBitsToFloat(uf_remappedPS[7].w))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w))); +PV0i.z = R127i.z; +R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(backupReg0i)) + intBitsToFloat(backupReg0i))); +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.x), intBitsToFloat(R15i.w))); +PS0i = R125i.w; +// 5 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R3i.y),intBitsToFloat(R7i.y),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R3i.y),intBitsToFloat(R7i.y),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R8i.y)),intBitsToFloat(PV0i.z)) + intBitsToFloat(R5i.x))); +PS1i = R127i.x; +// 6 +backupReg0i = R127i.z; +R0i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[8].z)), intBitsToFloat(uf_remappedPS[7].w))); +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R9i.y)),intBitsToFloat(R127i.z)) + intBitsToFloat(R5i.y))); +PV0i.y = R127i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(backupReg0i)) + intBitsToFloat(R0i.z))); +PV0i.z = R127i.z; +R126i.w = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(0x3c23d70a)); +R126i.w = clampFI32(R126i.w); +R127i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +PS0i = R127i.w; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +// 8 +backupReg0i = R127i.w; +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS1i))); +PV0i.x = R6i.x; +R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS1i))); +PV0i.y = R0i.y; +R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(PS1i))); +R127i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(0x43480000)); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 9 +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +PV1i.x = R125i.x; +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); +PV1i.y = R125i.y; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); +PV1i.z = R126i.z; +R6i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[8].x)); +R6i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(uf_remappedPS[8].y)); +PS1i = R6i.y; +// 10 +backupReg0i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) * 2.0); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R6i.z = floatBitsToInt(intBitsToFloat(R1i.z) + intBitsToFloat(uf_remappedPS[8].z)); +PS0i = R6i.z; +// 11 +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R125i.x)) + intBitsToFloat(R6i.x))); +R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R125i.y)) + intBitsToFloat(R0i.y))); +R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R126i.z)) + intBitsToFloat(R1i.z))); +R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); +R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R126i.x))); +R12i.y = floatBitsToInt(intBitsToFloat(R12i.y) / 2.0); +PS1i = R12i.y; +// 12 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.z),intBitsToFloat(R0i.w),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R5i.z),intBitsToFloat(R0i.w),intBitsToFloat(R4i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R7i.x = floatBitsToInt(intBitsToFloat(R125i.w) + intBitsToFloat(0x3f4ccccd)); +R7i.x = clampFI32(R7i.x); +PS0i = R7i.x; +// 13 +backupReg0i = R127i.w; +backupReg0i = R127i.w; +R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R125i.w))); +R13i.y = floatBitsToInt(intBitsToFloat(R125i.w) + 0.25); +R13i.y = clampFI32(R13i.y); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].w), intBitsToFloat(uf_remappedPS[7].w))); +R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.x))); +R126i.x = floatBitsToInt(intBitsToFloat(R2i.w) * intBitsToFloat(0x437f0000)); +PS1i = R126i.x; +// 14 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R5i.z),intBitsToFloat(R0i.w),intBitsToFloat(R4i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.y = tempi.x; +R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); +PS0i = R9i.x; +// 15 +backupReg0i = R2i.y; +R12i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R12i.x = clampFI32(R12i.x); +R2i.y = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R2i.y = clampFI32(R2i.y); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)) + -(intBitsToFloat(R127i.w)))); +PV1i.z = R123i.z; +R3i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R3i.w = clampFI32(R3i.w); +R127i.w = int(intBitsToFloat(R126i.x)); +PS1i = R127i.w; +// 16 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.y),intBitsToFloat(R9i.y),intBitsToFloat(R3i.x),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(R126i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.z))); +// 17 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(PS0i)); +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.x))); +PV1i.y = R127i.y; +R5i.z = R127i.w & int(1); +R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.z), intBitsToFloat(R15i.z))); +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R6i.y))); +// 18 +R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),-(intBitsToFloat(PV1i.y))) + intBitsToFloat(R126i.z))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(R7i.y))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(PV1i.x)) + intBitsToFloat(R3i.y))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(R4i.x))); +PV0i.w = R123i.w; +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),intBitsToFloat(R6i.z)) + intBitsToFloat(PS1i))); +PS0i = R122i.x; +// 19 +backupReg0i = R8i.y; +R3i.x = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].x)) + intBitsToFloat(PV0i.w)); +PV1i.x = R3i.x; +R8i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].y)) + intBitsToFloat(PV0i.z)); +PV1i.y = R8i.y; +R2i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].z)) + intBitsToFloat(PV0i.y)); +PV1i.z = R2i.z; +R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),-(intBitsToFloat(R127i.y))) + intBitsToFloat(R125i.x))); +R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(R6i.w)) + intBitsToFloat(PS0i))); +PS1i = R4i.z; +// 20 +backupReg0i = R9i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),-(intBitsToFloat(R127i.y))) + intBitsToFloat(R125i.y))); +PS0i = R9i.y; +// 21 +R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.w),intBitsToFloat(PS0i),intBitsToFloat(R2i.x),-0.0),vec4(intBitsToFloat(R0i.w),intBitsToFloat(PS0i),intBitsToFloat(R2i.x),0.0))); +PV1i.x = R4i.x; +PV1i.y = R4i.x; +PV1i.z = R4i.x; +PV1i.w = R4i.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +R2i.w = floatBitsToInt(tempResultf); +PS1i = R2i.w; +// 0 +backupReg0i = R0i.z; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(uf_remappedPS[10].x),intBitsToFloat(uf_remappedPS[10].y),intBitsToFloat(uf_remappedPS[10].z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(R2i.w))); +PS0i = R125i.x; +// 1 +backupReg0i = R0i.z; +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(uf_remappedPS[11].x),intBitsToFloat(uf_remappedPS[11].y),intBitsToFloat(uf_remappedPS[11].z),0.0))); +PV1i.x = R127i.x; +PV1i.y = R127i.x; +PV1i.z = R127i.x; +PV1i.w = R127i.x; +R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x))); +PS1i = R127i.z; +// 2 +backupReg0i = R0i.z; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(uf_remappedPS[12].x),intBitsToFloat(uf_remappedPS[12].y),intBitsToFloat(uf_remappedPS[12].z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.y = tempi.x; +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(R2i.w))); +PS0i = R125i.y; +// 3 +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R2i.w))); +tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.x)); +R127i.w = floatBitsToInt(tempResultf); +PS1i = R127i.w; +// 4 +redcCUBE(vec4(intBitsToFloat(R127i.z),intBitsToFloat(R127i.z),intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.x),intBitsToFloat(R127i.z),intBitsToFloat(R127i.z)),cubeMapSTM,cubeMapFaceId); +R124i.x = floatBitsToInt(cubeMapSTM.x); +R124i.y = floatBitsToInt(cubeMapSTM.y); +R124i.z = floatBitsToInt(cubeMapSTM.z); +R124i.w = cubeMapFaceId; +PV0i.x = R124i.x; +PV0i.y = R124i.y; +PV0i.z = R124i.z; +PV0i.w = R124i.w; +tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.z)); +R127i.y = floatBitsToInt(tempResultf); +PS0i = R127i.y; +// 5 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[10].x),intBitsToFloat(uf_remappedPS[10].y),intBitsToFloat(uf_remappedPS[10].z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(R126i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.z = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); +PS1i = R127i.z; +// 6 +R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[11].x),intBitsToFloat(uf_remappedPS[11].y),intBitsToFloat(uf_remappedPS[11].z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(R126i.z),0.0))); +PV0i.x = R4i.x; +PV0i.y = R4i.x; +PV0i.z = R4i.x; +PV0i.w = R4i.x; +R4i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x))); +PS0i = R4i.z; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[12].x),intBitsToFloat(uf_remappedPS[12].y),intBitsToFloat(uf_remappedPS[12].z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(R126i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R4i.y = tempi.x; +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(R127i.z)) + 1.5)); +PS1i = R122i.x; +// 8 +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R127i.w))); +R10i.y = PS1i; +R10i.z = R124i.w; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(R127i.z)) + 1.5)); +PV0i.w = R123i.w; +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), intBitsToFloat(R127i.w))); +PS0i = R5i.y; +// 9 +redcCUBE(vec4(intBitsToFloat(R4i.z),intBitsToFloat(R4i.z),intBitsToFloat(R4i.x),intBitsToFloat(R4i.y)),vec4(intBitsToFloat(R4i.y),intBitsToFloat(R4i.x),intBitsToFloat(R4i.z),intBitsToFloat(R4i.z)),cubeMapSTM,cubeMapFaceId); +R124i.x = floatBitsToInt(cubeMapSTM.x); +R124i.y = floatBitsToInt(cubeMapSTM.y); +R124i.z = floatBitsToInt(cubeMapSTM.z); +R124i.w = cubeMapFaceId; +PV1i.x = R124i.x; +PV1i.y = R124i.y; +PV1i.z = R124i.z; +PV1i.w = R124i.w; +R10i.x = PV0i.w; +PS1i = R10i.x; +// 10 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R127i.y))); +R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R127i.w))); +R11i.z = PV1i.w; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R127i.y))); +PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); +// 11 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R127i.y))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(PS0i)) + 1.5)); +PV1i.y = R123i.y; +R6i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.x)), intBitsToFloat(uf_remappedPS[7].w))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(PS0i)) + 1.5)); +PV1i.w = R123i.w; +R9i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.w)), intBitsToFloat(uf_remappedPS[7].w))); +PS1i = R9i.y; +// 12 +backupReg0i = R1i.z; +R11i.x = PV1i.w; +R11i.y = PV1i.y; +R1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV1i.x)), intBitsToFloat(uf_remappedPS[7].w))); +R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R4i.y))); +R6i.y = floatBitsToInt(float(R5i.z)); +PS0i = R6i.y; +R10i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R10i.xy),R10i.z),cubeMapArrayIndex8),intBitsToFloat(R10i.w)).xyz); +R11i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R11i.xy),R11i.z),cubeMapArrayIndex8),intBitsToFloat(R11i.w)).xyz); +// 0 +backupReg0i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R6i.w),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),1.0,0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R17i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R5i.w))); +PS0i = R17i.w; +// 1 +backupReg0i = R0i.x; +backupReg0i = R0i.x; +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R1i.z))); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R4i.y))); +PV1i.z = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R4i.y))); +PS1i = R124i.x; +// 2 +R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R6i.z),intBitsToFloat(R9i.y),1.0,0.0))); +R125i.x = clampFI32(R125i.x); +PV0i.x = R125i.x; +PV0i.y = R125i.x; +PV0i.z = R125i.x; +PV0i.w = R125i.x; +R124i.y = floatBitsToInt(min(intBitsToFloat(PV1i.z), 1.0)); +PS0i = R124i.y; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.z),intBitsToFloat(R9i.y),intBitsToFloat(R124i.x),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),1.0,0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + 1.0); +R124i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.x)),intBitsToFloat(PS1i)) + intBitsToFloat(PS1i))); +PV0i.w = R124i.w; +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R5i.x)) + intBitsToFloat(R127i.y))); +PS0i = R122i.x; +// 5 +backupReg0i = R125i.x; +R125i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.y)),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.y))); +PV1i.x = R125i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PS0i))); +R127i.y = clampFI32(R127i.y); +PV1i.y = R127i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.w))); +PV1i.z = R123i.z; +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(PV0i.x)) + -(intBitsToFloat(PV0i.x)))); +PV1i.w = R127i.w; +// 6 +backupReg0i = R124i.w; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),-(intBitsToFloat(R12i.y))) + intBitsToFloat(R124i.y))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.y)),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.x))); +PV0i.y = R123i.y; +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + 1.0); +R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); +PV0i.w = R124i.w; +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),-(intBitsToFloat(R12i.y))) + intBitsToFloat(PV1i.y))); +PS0i = R122i.x; +// 7 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV0i.y))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.z))); +PV1i.y = R123i.y; +R124i.z = floatBitsToInt(intBitsToFloat(R12i.y) + intBitsToFloat(PS0i)); +R127i.w = floatBitsToInt(intBitsToFloat(R12i.y) + intBitsToFloat(PV0i.x)); +R122i.x = floatBitsToInt((-(intBitsToFloat(PV0i.w)) * intBitsToFloat(0x3ca3d70a) + intBitsToFloat(0x3ca3d70a))); +PS1i = R122i.x; +// 8 +backupReg0i = R127i.y; +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.y),-(intBitsToFloat(R124i.w))) + intBitsToFloat(R13i.y))); +R127i.y = floatBitsToInt(intBitsToFloat(R124i.w) + intBitsToFloat(PS1i)); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(backupReg0i))); +R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R7i.x))); +PV0i.w = R124i.w; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); +// 9 +backupReg0i = R127i.w; +R123i.x = floatBitsToInt((-(intBitsToFloat(PV0i.w)) * intBitsToFloat(0x3ca3d70a) + intBitsToFloat(0x3ca3d70a))); +PV1i.x = R123i.x; +R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.y),-(intBitsToFloat(PV0i.w))) + intBitsToFloat(R10i.y))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),-(intBitsToFloat(PV0i.w))) + intBitsToFloat(R10i.x))); +PV1i.z = R123i.z; +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PS0i))); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); +// 10 +backupReg0i = R124i.w; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.z),-(intBitsToFloat(R124i.w))) + intBitsToFloat(R10i.z))); +PV0i.x = R123i.x; +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x),intBitsToFloat(R125i.x)) + intBitsToFloat(PV1i.z))); +PV0i.z = floatBitsToInt(0.25 * intBitsToFloat(PS1i)); +R124i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R124i.z)); +// 11 +backupReg0i = R125i.x; +backupReg0i = R125i.x; +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y),intBitsToFloat(backupReg0i)) + intBitsToFloat(R124i.y))); +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R127i.w))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R9i.x))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.x))); +PS1i = R127i.y; +// 12 +backupReg0i = R124i.w; +backupReg1i = R125i.y; +R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.x),intBitsToFloat(R124i.w)) + intBitsToFloat(R14i.x))); +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.y),intBitsToFloat(R124i.w)) + intBitsToFloat(R14i.y))); +R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.z),intBitsToFloat(backupReg0i)) + intBitsToFloat(R14i.z))); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R12i.x))); +PS0i = R126i.y; +// 13 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R3i.w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), intBitsToFloat(R124i.y))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), intBitsToFloat(R124i.y))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R2i.y))); +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), intBitsToFloat(R124i.y))); +// 14 +backupReg0i = R124i.x; +R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(R125i.y)) + intBitsToFloat(R124i.w))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R125i.y)) + intBitsToFloat(R127i.z))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R125i.y)) + intBitsToFloat(backupReg0i))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.w = R123i.w; +R122i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PS0i = R122i.x; +// 15 +R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.x = R123i.x; +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(PS0i)); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w)); +// 16 +R17i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R16i.x))); +PV0i.y = floatBitsToInt(intBitsToFloat(R124i.x) + intBitsToFloat(PV1i.x)); +R17i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(R16i.y))); +PS0i = R17i.y; +// 17 +R17i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R16i.z))); +// export +passPixelColor0 = vec4(intBitsToFloat(R17i.x), intBitsToFloat(R17i.y), intBitsToFloat(R17i.z), intBitsToFloat(R17i.w)); +float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); +#if (ENABLE_COLOR_FADE == 1) +float depth = texture(textureUnitPS4, passParameterSem0.xy).x; +float factor = smoothstep(0.0005, 0.00075, depth); +passPixelColor0.rgb = mix(passPixelColor0.rgb, vec3(luma), factor); +#else +passPixelColor0.rgb = vec3(luma); +#endif +} diff --git a/Modifications/BreathOfTheWild_Monochromia/10a2a18d2a9a02d8_000000007924d249_ps.txt b/Modifications/BreathOfTheWild_Monochromia/10a2a18d2a9a02d8_000000007924d249_ps.txt index 26fa5fed..5d7ecb2f 100644 --- a/Modifications/BreathOfTheWild_Monochromia/10a2a18d2a9a02d8_000000007924d249_ps.txt +++ b/Modifications/BreathOfTheWild_Monochromia/10a2a18d2a9a02d8_000000007924d249_ps.txt @@ -3,7 +3,7 @@ // shader 10a2a18d2a9a02d8 // Monochromia // Link's face -// original shader dumped using cemu 1.11.c, BotW 1.3.1 +// original shader dumped using cemu 1.11.0c, BotW 1.3.1 uniform ivec4 uf_remappedPS[9]; layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 diff --git a/Modifications/BreathOfTheWild_Monochromia/1bd1c50969e7e4ac_000000000f249a49_ps.txt b/Modifications/BreathOfTheWild_Monochromia/1bd1c50969e7e4ac_000000000f249a49_ps.txt new file mode 100644 index 00000000..d4e6e135 --- /dev/null +++ b/Modifications/BreathOfTheWild_Monochromia/1bd1c50969e7e4ac_000000000f249a49_ps.txt @@ -0,0 +1,527 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader 1bd1c50969e7e4ac +// Monochromia +// Link's equipment +// original shader dumped using cemu 1.11.2, BotW 1.4.0 +uniform ivec4 uf_remappedPS[9]; +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xf4240800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 2 2 2 border: 1 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem1; +layout(location = 2) in vec4 passParameterSem2; +layout(location = 3) in vec4 passParameterSem4; +layout(location = 4) in vec4 passParameterSem6; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R14i = ivec4(0); +ivec4 R15i = ivec4(0); +ivec4 R16i = ivec4(0); +ivec4 R17i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem1); +R2i = floatBitsToInt(passParameterSem2); +R3i = floatBitsToInt(passParameterSem4); +R4i = floatBitsToInt(passParameterSem6); +R7i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); +R5i.w = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.xy)).x); +R6i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); +R4i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xyzw); +// 0 +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.w)),intBitsToFloat(uf_remappedPS[0].w)) + 1.0)); +R125i.y = floatBitsToInt(fract(intBitsToFloat(R3i.x))); +R5i.z = 0; +PV0i.w = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(0x437f0000)); +R125i.z = floatBitsToInt(fract(intBitsToFloat(R3i.y))); +PS0i = R125i.z; +// 1 +R126i.x = floatBitsToInt((intBitsToFloat(R4i.x) * 2.0 + -(1.0))); +R124i.y = floatBitsToInt((intBitsToFloat(R4i.y) * 2.0 + -(1.0))); +R8i.z = floatBitsToInt(roundEven(0.0)); +R125i.w = floatBitsToInt((intBitsToFloat(R4i.z) * 2.0 + -(1.0))); +R124i.z = int(intBitsToFloat(PV0i.w)); +PS1i = R124i.z; +// 2 +R4i.x = 0x3f19999a; +PV0i.y = PS1i >> 0x00000005; +R4i.z = floatBitsToInt(1.0); +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R4i.w))); +PV0i.w = R126i.w; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R127i.x)); +// 3 +PV1i.x = PV0i.y & 0x00000007; +R126i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0x40400000)); +R9i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].x)), intBitsToFloat(PS0i))); +PV1i.z = R9i.z; +R4i.w = 0; +R126i.z = R124i.z & 0x0000001c; +PS1i = R126i.z; +// 4 +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PV1i.z))); +PV0i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV1i.z)), intBitsToFloat(uf_remappedPS[1].y))); +R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].x) + intBitsToFloat(PV1i.z)); +PV0i.z = R127i.z; +R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PV1i.z))); +PS0i = floatBitsToInt(float(PV1i.x)); +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R6i.x))); +PV1i.x = R123i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R6i.z))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R6i.y))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(0xc0000000)); +R127i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); +PS1i = R127i.x; +// 6 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R6i.w))); +PV0i.x = R123i.x; +PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x41200000)); +R127i.z = floatBitsToInt(max(intBitsToFloat(PV1i.z), -(intBitsToFloat(PV1i.z)))); +R127i.w = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); +// 7 +backupReg0i = R126i.y; +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[3].x))); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +PV1i.y = R126i.y; +PV1i.z = floatBitsToInt(max(intBitsToFloat(R127i.y), -(intBitsToFloat(R127i.y)))); +PV1i.w = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); +R127i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x3fb8aa3b)); +PS1i = R127i.y; +// 8 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.z))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.z))); +PV0i.w = PV1i.y; +PV0i.w = clampFI32(PV0i.w); +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.w))); +// 9 +PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(PS0i)); +R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(0x3dcccccd) + 1.0)); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.y))); +R6i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x40400000)); +R6i.x = floatBitsToInt(exp2(intBitsToFloat(R127i.y))); +PS1i = R6i.x; +// 10 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(PV1i.z))); +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z)); +PV0i.z = R126i.y; +PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); +PV0i.z = clampFI32(PV0i.z); +R9i.w = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x42960000)); +R126i.y = floatBitsToInt(float(R126i.z)); +PS0i = R126i.y; +// 11 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R125i.z)); +PV1i.x = clampFI32(PV1i.x); +PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R125i.y)); +PV1i.y = clampFI32(PV1i.y); +R6i.z = floatBitsToInt(intBitsToFloat(R126i.w) * intBitsToFloat(0x41000000)); +PV1i.w = R124i.z & 0x00000002; +R11i.x = floatBitsToInt(intBitsToFloat(PV0i.z) * 0.25); +PS1i = R11i.x; +// 12 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R125i.z)) + intBitsToFloat(PV1i.x)); +R9i.y = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(0x3d124925)); +R13i.z = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(0x3f4ccccd)); +PV0i.z = R13i.z; +PV0i.w = floatBitsToInt(-(intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y)); +R14i.z = floatBitsToInt(float(PV1i.w)); +R14i.z = floatBitsToInt(intBitsToFloat(R14i.z) / 2.0); +PS0i = R14i.z; +// 13 +R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R0i.x))); +R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(R0i.y))); +R15i.z = floatBitsToInt(intBitsToFloat(R2i.y) * intBitsToFloat(0x3f4ccccd)); +PV1i.z = R15i.z; +R10i.w = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x3f4ccccd)); +R12i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].x) + -(intBitsToFloat(PV0i.z))); +PS1i = R12i.z; +// 14 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R124i.y),intBitsToFloat(R125i.w),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R124i.y),intBitsToFloat(R125i.w),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R10i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].y) + -(intBitsToFloat(PV1i.z))); +PS0i = R10i.y; +// 15 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.w),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.w),intBitsToFloat(R9i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.y = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); +PS1i = R126i.y; +// 16 +R10i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].z) + -(intBitsToFloat(R10i.w))); +R13i.y = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R13i.y = clampFI32(R13i.y); +R16i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R16i.z = clampFI32(R16i.z); +R123i.w = floatBitsToInt((intBitsToFloat(PS1i) * 4.0 + intBitsToFloat(0xc0400000))); +R123i.w = clampFI32(R123i.w); +PV0i.w = R123i.w; +R127i.x = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +PS0i = R127i.x; +// 17 +R125i.x = R124i.z & int(1); +R5i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + -(0.5)); +R5i.y = floatBitsToInt(intBitsToFloat(R5i.y) * 4.0); +R5i.y = clampFI32(R5i.y); +PV1i.y = R5i.y; +R11i.w = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R11i.w = clampFI32(R11i.w); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); +// 18 +R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS1i))); +R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PS1i))); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(0x3f4ccccd)); +PV0i.w = clampFI32(PV0i.w); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R127i.x)); +// 19 +R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PS0i))); +PV1i.x = R9i.x; +R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PS0i))); +PV1i.y = R4i.y; +R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(PS0i))); +PV1i.z = R10i.z; +R7i.w = floatBitsToInt(intBitsToFloat(PV0i.w) + -(1.0)); +R11i.z = floatBitsToInt(float(R125i.x)); +PS1i = R11i.z; +// 20 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R7i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R7i.z = tempi.x; +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(uf_remappedPS[5].z))); +PS0i = R7i.x; +// 0 +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(uf_remappedPS[6].w))); +PV0i.x = R126i.x; +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(uf_remappedPS[6].w))); +PV0i.y = R124i.y; +R125i.z = floatBitsToInt(intBitsToFloat(R7i.z) + 1.0); +R125i.z = clampFI32(R125i.z); +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.y),intBitsToFloat(uf_remappedPS[5].y)) + intBitsToFloat(R7i.x))); +PS0i = R125i.x; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R5i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) * 1.5); +PS1i = R127i.x; +// 2 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R125i.z)) + 1.0); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(uf_remappedPS[5].x)) + intBitsToFloat(R125i.x))); +PV0i.y = R123i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R4i.z))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 3 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(R4i.x)) + intBitsToFloat(PV0i.z))); +PV1i.x = R123i.x; +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(max(-(intBitsToFloat(PV0i.y)), 0.0)); +R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 4 +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(uf_remappedPS[6].w))); +PV0i.x = R125i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); +PV0i.y = R123i.y; +R124i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); +R8i.w = floatBitsToInt(min(intBitsToFloat(PV1i.z), 1.0)); +// 5 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R4i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R124i.y),intBitsToFloat(PV0i.x),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); +PS1i = floatBitsToInt(tempResultf); +// 6 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS1i))); +PV0i.z = PS1i; +PV0i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); +R6i.y = floatBitsToInt(exp2(intBitsToFloat(R124i.z))); +PS0i = R6i.y; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R7i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R124i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), 1.0)); +PS1i = R124i.z; +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R7i.y),intBitsToFloat(R3i.z),intBitsToFloat(R3i.z)),vec4(-(intBitsToFloat(R126i.x)),-(intBitsToFloat(R124i.y)),-(intBitsToFloat(R125i.x)),-(intBitsToFloat(R4i.w))))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +tempResultf = log2(intBitsToFloat(PV1i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 9 +backupReg0i = R6i.x; +R6i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(0x3f666666)); +R6i.x = clampFI32(R6i.x); +PV1i.y = floatBitsToInt(intBitsToFloat(R124i.z) * intBitsToFloat(0x40a00000)); +PV1i.y = clampFI32(PV1i.y); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R124i.z))); +// 10 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.w),intBitsToFloat(PV1i.y)) + 1.0)); +PV0i.x = R123i.x; +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.z))); +// 11 +PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(0xbe0f5c29)); +R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PV0i.x))); +PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(0xbba3d70a)); +R7i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PV0i.x))); +R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PV0i.x))); +PS1i = R12i.y; +// 12 +R124i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x42c80000)); +R124i.y = clampFI32(R124i.y); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x428c0000)); +PV0i.w = clampFI32(PV0i.w); +// 13 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e99999a)); +// 14 +R123i.w = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(0x3e4ccccd) + intBitsToFloat(PV1i.x))); +R123i.w = clampFI32(R123i.w); +PV0i.w = R123i.w; +// 15 +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R6i.z))); +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].z), intBitsToFloat(R3i.w))); +PV0i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[7].w)), intBitsToFloat(R3i.y))); +// 1 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R6i.w)) + intBitsToFloat(backupReg0i))); +R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R6i.w)) + intBitsToFloat(backupReg1i))); +R0i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); +R17i.xyzw = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R8i.xy)).xyzw); +R3i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z))).xyz); +R8i.xyz = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R8i.xy)).xyz); +// 0 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(R1i.w))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R0i.x)) + intBitsToFloat(R1i.z))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R0i.w)) + intBitsToFloat(uf_remappedPS[0].x))); +PV0i.z = R123i.z; +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R17i.w), intBitsToFloat(R6i.y))); +PV0i.w = R125i.w; +PS0i = floatBitsToInt(intBitsToFloat(R17i.x) + intBitsToFloat(0xbecccccd)); +// 1 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbf400000)); +PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(PV0i.x))); +PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(PV0i.y))); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z))); +PS1i = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x41200000)); +PS1i = clampFI32(PS1i); +// 2 +R126i.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) + intBitsToFloat(PV1i.z)); +PV0i.x = R126i.x; +R124i.y = floatBitsToInt(-(intBitsToFloat(R5i.w)) + intBitsToFloat(PV1i.y)); +PV0i.y = R124i.y; +R125i.z = floatBitsToInt(-(intBitsToFloat(R9i.z)) + intBitsToFloat(PV1i.w)); +PV0i.z = R125i.z; +R124i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x41800000)); +R124i.w = clampFI32(R124i.w); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R17i.y), intBitsToFloat(PS1i))); +PS0i = R127i.w; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R4i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.w = tempi.x; +R122i.x = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(0x3e99999a) + intBitsToFloat(R8i.w))); +PS1i = R122i.x; +// 4 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R9i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R126i.x))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.y)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R124i.y))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R10i.z)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R125i.z))); +PV0i.z = R123i.z; +R125i.w = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(0xbecccccd)); +R124i.y = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(R124i.w))); +R124i.y = clampFI32(R124i.y); +PS0i = R124i.y; +// 5 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(intBitsToFloat(R127i.w) + -(1.0)); +// 6 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R17i.z), intBitsToFloat(R17i.z))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R9i.w))); +PV0i.y = clampFI32(PV0i.y); +PV0i.z = floatBitsToInt(intBitsToFloat(R3i.z) * intBitsToFloat(0x3dea4a8c)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(R124i.y)) + 1.0)); +PV0i.w = R123i.w; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 7 +R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x3f162b6b) + intBitsToFloat(PV0i.z))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(R124i.w) + intBitsToFloat(PV0i.y)); +PV1i.y = clampFI32(PV1i.y); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PS0i))); +R123i.w = floatBitsToInt((0.5 * intBitsToFloat(PV0i.w) + 0.5)); +PV1i.w = R123i.w; +R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(PV0i.x))); +PS1i = R0i.w; +// 8 +backupReg0i = R127i.w; +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.y))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), intBitsToFloat(PV1i.z))); +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R6i.x))); +R123i.w = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x3e99096c) + intBitsToFloat(PV1i.x))); +PV0i.w = R123i.w; +R127i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(backupReg0i)); +R127i.w = clampFI32(R127i.w); +PS0i = R127i.w; +// 9 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3df5c28f)); +PV1i.x = clampFI32(PV1i.x); +PV1i.y = ((intBitsToFloat(PV0i.w) > 0.0)?int(0xFFFFFFFF):int(0x0)); +R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.z),intBitsToFloat(PS0i)) + intBitsToFloat(R13i.z))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PV0i.x))); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); +// 10 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.y),intBitsToFloat(R127i.w)) + intBitsToFloat(R15i.z))); +PV0i.x = R123i.x; +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + -(0.5)); +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.y),intBitsToFloat(R14i.z)) + intBitsToFloat(PV1i.w))); +R126i.z = clampFI32(R126i.z); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(R127i.w)) + intBitsToFloat(R10i.w))); +PV0i.w = R123i.w; +R122i.x = ((PV1i.y == 0)?(0):(PS1i)); +PS0i = R122i.x; +// 11 +backupReg0i = R124i.w; +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x42200000)); +PV1i.x = clampFI32(PV1i.x); +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(uf_remappedPS[8].x))); +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[8].z))); +R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[8].y))); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +PS1i = R126i.y; +// 12 +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x41000000)); +// 13 +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV0i.z))); +PV1i.y = clampFI32(PV1i.y); +// 14 +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R11i.x))); +// 15 +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(R7i.y)) + intBitsToFloat(PV0i.w))); +R123i.z = clampFI32(R123i.z); +PV1i.z = R123i.z; +// 16 +R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x40400000) + intBitsToFloat(R126i.z))); +PV0i.y = R123i.y; +// 17 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(PV0i.y))); +// 18 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(PV1i.x)) + intBitsToFloat(R7i.w))); +PV0i.x = R123i.x; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(R12i.y))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(R11i.y))); +PV0i.w = R123i.w; +// 19 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(PV0i.x))); +PV1i.x = R123i.x; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(PV0i.z))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(PV0i.w))); +PV1i.w = R123i.w; +// 20 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R11i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R16i.z))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R13i.y))); +// 21 +R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.w = R123i.w; +// 22 +R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R17i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R8i.x))); +R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R17i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(R8i.y))); +R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R17i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(R8i.z))); +// export +passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); +float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); +passPixelColor0.rgb = vec3(luma); +} diff --git a/Modifications/BreathOfTheWild_Monochromia/1cf7d93fabd9e8e3_000000007924d249_ps.txt b/Modifications/BreathOfTheWild_Monochromia/1cf7d93fabd9e8e3_000000007924d249_ps.txt index e43ef9ca..7e1577f8 100644 --- a/Modifications/BreathOfTheWild_Monochromia/1cf7d93fabd9e8e3_000000007924d249_ps.txt +++ b/Modifications/BreathOfTheWild_Monochromia/1cf7d93fabd9e8e3_000000007924d249_ps.txt @@ -3,7 +3,7 @@ // shader 1cf7d93fabd9e8e3 // Monochromia // Link's hair -// original shader dumped using cemu 1.11.c, BotW 1.3.1 +// original shader dumped using cemu 1.11.0c, BotW 1.3.1 uniform ivec4 uf_remappedPS[9]; layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 diff --git a/Modifications/BreathOfTheWild_Monochromia/1f8a651427ddb2a8_000000000f249a49_ps.txt b/Modifications/BreathOfTheWild_Monochromia/1f8a651427ddb2a8_000000000f249a49_ps.txt new file mode 100644 index 00000000..44b983ff --- /dev/null +++ b/Modifications/BreathOfTheWild_Monochromia/1f8a651427ddb2a8_000000000f249a49_ps.txt @@ -0,0 +1,820 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader 1f8a651427ddb2a8 +// Monochromia +// Link's face +// original shader dumped using cemu 1.11.2, BotW 1.4.0 +uniform ivec4 uf_remappedPS[9]; +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xf4240800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 2 2 2 border: 1 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem1; +layout(location = 2) in vec4 passParameterSem2; +layout(location = 3) in vec4 passParameterSem4; +layout(location = 4) in vec4 passParameterSem6; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R14i = ivec4(0); +ivec4 R15i = ivec4(0); +ivec4 R16i = ivec4(0); +ivec4 R17i = ivec4(0); +ivec4 R18i = ivec4(0); +ivec4 R19i = ivec4(0); +ivec4 R20i = ivec4(0); +ivec4 R21i = ivec4(0); +ivec4 R22i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem1); +R2i = floatBitsToInt(passParameterSem2); +R3i = floatBitsToInt(passParameterSem4); +R4i = floatBitsToInt(passParameterSem6); +R19i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); +R6i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xyzw); +R4i.w = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.xy)).x); +R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); +// 0 +R127i.x = floatBitsToInt((intBitsToFloat(R6i.x) * 2.0 + -(1.0))); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt((intBitsToFloat(R6i.y) * 2.0 + -(1.0))); +PV0i.y = R126i.y; +PV0i.z = floatBitsToInt(intBitsToFloat(R19i.w) * intBitsToFloat(0x437f0000)); +R124i.w = floatBitsToInt((intBitsToFloat(R6i.z) * 2.0 + -(1.0))); +PV0i.w = R124i.w; +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.w)),intBitsToFloat(uf_remappedPS[0].w)) + 1.0)); +PS0i = R127i.y; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.w),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R21i.y = int(intBitsToFloat(PV0i.z)); +PS1i = R21i.y; +// 2 +PV0i.x = PS1i >> 0x00000005; +R4i.y = 0; +R127i.z = 0x358637bd; +R4i.w = floatBitsToInt(fract(intBitsToFloat(R3i.x))); +R8i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +PS0i = R8i.w; +// 3 +R126i.x = floatBitsToInt(fract(intBitsToFloat(R3i.y))); +PV1i.y = R21i.y >> int(1); +R10i.z = floatBitsToInt(roundEven(0.0)); +R127i.w = PV0i.x & 0x00000007; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); +// 4 +R125i.x = PV1i.y & 0x0000000f; +R13i.y = floatBitsToInt(intBitsToFloat(0x3df5c28f) * intBitsToFloat(uf_remappedPS[1].z)); +R13i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].x)), intBitsToFloat(PS1i))); +PV0i.z = R13i.z; +R7i.w = 0; +R125i.z = floatBitsToInt(1.0 / intBitsToFloat(R8i.w)); +PS0i = R125i.z; +// 5 +backupReg0i = R127i.w; +R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(uf_remappedPS[1].y))); +R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].x) + intBitsToFloat(PV0i.z)); +PV1i.w = R127i.w; +PS1i = floatBitsToInt(float(backupReg0i)); +// 6 +PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(0xc0000000)); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.x))); +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.z))); +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.y))); +R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); +PS0i = R124i.y; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R7i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R7i.y),intBitsToFloat(R127i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); +// 8 +backupReg0i = R126i.y; +backupReg0i = R126i.y; +PV0i.x = floatBitsToInt(intBitsToFloat(R124i.y) * intBitsToFloat(0x41200000)); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.w))); +R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS1i))); +PV0i.z = R8i.z; +R127i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 9 +backupReg0i = R126i.w; +backupReg0i = R126i.w; +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[3].x))); +PV1i.z = floatBitsToInt(min(intBitsToFloat(PV0i.z), 2.0)); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(PS0i))); +R126i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); +PS1i = R126i.w; +// 10 +backupReg0i = R126i.y; +backupReg0i = R126i.y; +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x40c00000)); +R125i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(PV1i.w))); +PV0i.y = R125i.y; +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.x))); +PV0i.z = R127i.z; +R125i.w = floatBitsToInt(max(intBitsToFloat(R126i.z), -(intBitsToFloat(R126i.z)))); +R126i.y = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); +PS0i = R126i.y; +// 11 +R127i.x = R8i.z; +R127i.x = clampFI32(R127i.x); +PV1i.x = R127i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.x))); +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R127i.w))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.x))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R126i.w))); +PS1i = R127i.w; +// 12 +backupReg0i = R0i.x; +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R125i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R126i.y))); +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3e4ccccd)); +PV0i.w = PV1i.x; +PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); +R8i.x = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.y)); +PS0i = R8i.x; +// 13 +backupReg0i = R0i.x; +PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.y)); +R8i.y = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PV0i.z)); +R9i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(backupReg0i))); +PV1i.w = floatBitsToInt(intBitsToFloat(R126i.z) + -(intBitsToFloat(PV0i.x))); +R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(PV0i.w)) + intBitsToFloat(R0i.y))); +PS1i = R9i.y; +// 14 +backupReg0i = R0i.z; +R5i.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x40400000)); +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(PV1i.w))); +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.w)); +R9i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R13i.z))); +R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R13i.z))); +PS0i = R12i.y; +// 15 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.x)); +PV1i.x = clampFI32(PV1i.x); +PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R4i.w)); +PV1i.y = clampFI32(PV1i.y); +R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(R125i.z))); +R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(R1i.z))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R8i.y)) + intBitsToFloat(R1i.w))); +PS1i = R5i.y; +// 16 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) + intBitsToFloat(PV1i.x)); +R11i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R9i.z)) + intBitsToFloat(R1i.z))); +R11i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R9i.y)) + intBitsToFloat(R1i.w))); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R4i.w)) + intBitsToFloat(PV1i.y)); +PS0i = floatBitsToInt(float(R125i.x)); +// 17 +R10i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R0i.x))); +R10i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(R0i.y))); +R4i.z = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(0x40c00000)); +PV1i.z = R4i.z; +R4i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3d888889)); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R6i.w))); +PS1i = R127i.w; +// 18 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.w),intBitsToFloat(R12i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R9i.w),intBitsToFloat(R12i.y),intBitsToFloat(R13i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R124i.w = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3e4ccccd)); +R124i.w = clampFI32(R124i.w); +PS0i = R124i.w; +// 19 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); +// 20 +R3i.x = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); +R15i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(R127i.w))); +R6i.z = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(0x3dcccccd) + 1.0)); +R6i.w = floatBitsToInt(max(intBitsToFloat(R19i.y), intBitsToFloat(R19i.z))); +R3i.w = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); +PS0i = R3i.w; +// 0 +backupReg0i = R3i.w; +backupReg0i = R3i.w; +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(uf_remappedPS[6].w))); +PV0i.x = R124i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(uf_remappedPS[6].w))); +PV0i.y = R126i.y; +R14i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.w), intBitsToFloat(R3i.w))); +R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.y), intBitsToFloat(backupReg0i))); +R15i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(backupReg0i))); +PS0i = R15i.z; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R4i.y),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R4i.y),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(uf_remappedPS[6].w))); +PS1i = R3i.z; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R14i.z),intBitsToFloat(R3i.w),intBitsToFloat(R15i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 3 +R6i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); +R6i.x = clampFI32(R6i.x); +PV1i.x = R6i.x; +R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); +R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PS0i))); +R127i.w = floatBitsToInt((intBitsToFloat(R14i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R124i.x)))); +R124i.y = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R126i.y)))); +PS1i = R124i.y; +// 4 +R127i.x = floatBitsToInt(intBitsToFloat(R14i.z) + intBitsToFloat(R124i.x)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +R127i.z = floatBitsToInt((intBitsToFloat(R15i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R3i.z)))); +PV0i.z = R127i.z; +R125i.w = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(R126i.y)); +R126i.z = floatBitsToInt(intBitsToFloat(R15i.z) + intBitsToFloat(R3i.z)); +PS0i = R126i.z; +// 5 +R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.w),intBitsToFloat(R124i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R127i.w),intBitsToFloat(R124i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = R126i.x; +PV1i.y = R126i.x; +PV1i.z = R126i.x; +PV1i.w = R126i.x; +tempResultf = log2(intBitsToFloat(PV0i.y)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R125i.x = floatBitsToInt(tempResultf); +PS1i = R125i.x; +// 6 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.w),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.w),intBitsToFloat(R126i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.z = tempi.x; +R124i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); +PS0i = R124i.w; +// 7 +backupReg0i = R125i.x; +R125i.x = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R14i.z))); +R127i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R3i.w))); +R124i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R15i.z))); +R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x41000000)); +tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.x)); +PS1i = floatBitsToInt(tempResultf); +// 8 +backupReg0i = R124i.y; +backupReg1i = R127i.z; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS1i))); +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); +R10i.w = floatBitsToInt(min(intBitsToFloat(R3i.x), 1.0)); +tempResultf = 1.0 / sqrt(intBitsToFloat(R125i.z)); +R127i.w = floatBitsToInt(tempResultf); +PS0i = R127i.w; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R12i.z = floatBitsToInt(exp2(intBitsToFloat(R124i.w))); +PS1i = R12i.z; +// 10 +backupReg0i = R127i.x; +backupReg1i = R126i.z; +backupReg2i = R6i.w; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R127i.w))); +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R127i.w))); +R6i.w = floatBitsToInt(max(intBitsToFloat(R19i.x), intBitsToFloat(backupReg2i))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +R127i.w = floatBitsToInt(tempResultf); +PS0i = R127i.w; +// 11 +backupReg0i = R127i.z; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R124i.y),intBitsToFloat(backupReg0i),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.z = tempi.x; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS0i))); +PS1i = R126i.x; +// 12 +backupReg0i = R127i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R126i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); +PS0i = R127i.y; +// 13 +backupReg0i = R127i.z; +R127i.x = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); +R14i.y = R8i.z; +R14i.y = floatBitsToInt(intBitsToFloat(R14i.y) * 4.0); +R14i.y = clampFI32(R14i.y); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(R127i.w))); +R125i.w = floatBitsToInt(intBitsToFloat(R6i.w) + intBitsToFloat(0x2edbe6ff)); +tempResultf = log2(intBitsToFloat(backupReg0i)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R127i.z = floatBitsToInt(tempResultf); +PS1i = R127i.z; +// 14 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R124i.z = tempi.x; +R3i.y = floatBitsToInt(exp2(intBitsToFloat(R126i.w))); +PS0i = R3i.y; +// 15 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.z),intBitsToFloat(R3i.w),intBitsToFloat(R15i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(R3i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.w = tempi.x; +R126i.w = floatBitsToInt(min(intBitsToFloat(R127i.x), 1.0)); +PS1i = R126i.w; +// 16 +backupReg0i = R7i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R5i.z),intBitsToFloat(R5i.z)),vec4(-(intBitsToFloat(R124i.x)),-(intBitsToFloat(R126i.y)),-(intBitsToFloat(R3i.z)),-(intBitsToFloat(R7i.w))))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R7i.y = tempi.x; +PS0i = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x41a00000)); +// 17 +PV1i.x = floatBitsToInt(max(-(intBitsToFloat(R127i.w)), 0.0)); +R6i.y = floatBitsToInt(intBitsToFloat(R124i.z) + 1.0); +R6i.y = clampFI32(R6i.y); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R126i.w)) + -(0.5))); +PV1i.z = R123i.z; +R4i.w = floatBitsToInt((-(intBitsToFloat(R127i.w)) * intBitsToFloat(0x40a00000) + intBitsToFloat(0x40a00000))); +R4i.w = clampFI32(R4i.w); +R3i.x = floatBitsToInt(exp2(intBitsToFloat(PS0i))); +PS1i = R3i.x; +// 18 +backupReg0i = R4i.z; +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x42200000)); +PV0i.x = clampFI32(PV0i.x); +R18i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); +PV0i.y = R18i.y; +R4i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(0x42960000)); +PV0i.w = floatBitsToInt(min(intBitsToFloat(R19i.y), intBitsToFloat(R19i.z))); +R7i.x = backupReg0i; +R7i.x = clampFI32(R7i.x); +PS0i = R7i.x; +// 19 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.x))); +R17i.y = floatBitsToInt(intBitsToFloat(R2i.y) * intBitsToFloat(0x3f4ccccd)); +PV1i.y = R17i.y; +R3i.z = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(0x3f4ccccd)); +PV1i.z = R3i.z; +R123i.w = floatBitsToInt((intBitsToFloat(R8i.w) * 4.0 + intBitsToFloat(0xc0400000))); +R123i.w = clampFI32(R123i.w); +PV1i.w = R123i.w; +R4i.x = floatBitsToInt(min(intBitsToFloat(R19i.x), intBitsToFloat(PV0i.w))); +PS1i = R4i.x; +// 20 +R9i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + -(0.5)); +R9i.x = floatBitsToInt(intBitsToFloat(R9i.x) * 4.0); +R9i.x = clampFI32(R9i.x); +R16i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].y) + -(intBitsToFloat(PV1i.y))); +R6i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].x) + -(intBitsToFloat(PV1i.z))); +R8i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e19999a)); +R11i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); +PS0i = R11i.x; +// 0 +backupReg0i = R4i.y; +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R7i.z))); +R4i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.x)),intBitsToFloat(R11i.x)) + 1.0)); +R7i.z = R8i.z; +R7i.z = floatBitsToInt(intBitsToFloat(R7i.z) * 2.0); +R7i.z = clampFI32(R7i.z); +PV0i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(backupReg0i))); +tempResultf = log2(intBitsToFloat(R6i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 1 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R5i.x)) + intBitsToFloat(backupReg0i))); +R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R5i.x)) + intBitsToFloat(backupReg1i))); +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(R18i.y))); +R7i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f19999a)); +R5i.x = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x3f4ccccd)); +PS1i = R5i.x; +R8i.y = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R8i.xy)).x); +R0i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R9i.zy)).x); +R8i.x = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); +R22i.xyzw = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R10i.xy)).xyzw); +R20i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z))).xyz); +R10i.xyz = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R10i.xy)).xyz); +// 0 +R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R0i.x)) + intBitsToFloat(R1i.z))); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R0i.w)) + intBitsToFloat(uf_remappedPS[0].x))); +PV0i.y = R126i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R8i.y)) + intBitsToFloat(uf_remappedPS[0].x))); +PV0i.z = R123i.z; +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(R1i.w))); +R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R8i.x)) + intBitsToFloat(uf_remappedPS[0].x))); +PS0i = R125i.w; +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R5i.y))); +R127i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y))); +PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R5i.w))); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z))); +PS1i = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.y)), intBitsToFloat(R11i.y))); +// 2 +backupReg0i = R126i.y; +R127i.x = floatBitsToInt(-(intBitsToFloat(R9i.w)) + intBitsToFloat(PV1i.z)); +R126i.y = floatBitsToInt(-(intBitsToFloat(R12i.y)) + intBitsToFloat(PV1i.x)); +R124i.z = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(PV1i.w)); +PV0i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(R11i.z))); +R126i.x = floatBitsToInt(-(intBitsToFloat(R9i.w)) + intBitsToFloat(PS1i)); +PS0i = R126i.x; +// 3 +backupReg0i = R127i.y; +backupReg1i = R124i.x; +R124i.x = floatBitsToInt(-(intBitsToFloat(R125i.w))); +R127i.y = floatBitsToInt(-(intBitsToFloat(R12i.y)) + intBitsToFloat(PV0i.w)); +R126i.z = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(backupReg0i)); +PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.w)), intBitsToFloat(backupReg1i))); +R127i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.w)), intBitsToFloat(R127i.w))); +PS1i = R127i.z; +// 4 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.z),intBitsToFloat(R3i.w),intBitsToFloat(R15i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R124i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.w = tempi.x; +R0i.x = floatBitsToInt(-(intBitsToFloat(R9i.w)) + intBitsToFloat(PV1i.w)); +PS0i = R0i.x; +// 5 +backupReg0i = R127i.x; +R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.z),intBitsToFloat(R3i.w),intBitsToFloat(R15i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),0.0))); +PV1i.x = R1i.x; +PV1i.y = R1i.x; +PV1i.z = R1i.x; +PV1i.w = R1i.x; +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R14i.z)),intBitsToFloat(PV0i.x)) + intBitsToFloat(backupReg0i))); +PS1i = R127i.x; +// 6 +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R22i.w), intBitsToFloat(R12i.z))); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.w)),intBitsToFloat(R127i.w)) + intBitsToFloat(R126i.y))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R15i.z)),intBitsToFloat(R127i.w)) + intBitsToFloat(R124i.z))); +PV0i.z = R123i.z; +R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.w)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.y))); +R127i.y = floatBitsToInt(intBitsToFloat(R22i.x) + intBitsToFloat(0xbecccccd)); +PS0i = R127i.y; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(R12i.y)) + intBitsToFloat(R127i.z)); +PS1i = R126i.y; +// 8 +backupReg0i = R126i.x; +R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R14i.z)),intBitsToFloat(R1i.x)) + intBitsToFloat(backupReg0i))); +PV0i.y = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(0x41200000)); +PV0i.y = clampFI32(PV0i.y); +R127i.z = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(R124i.x)); +R9i.w = floatBitsToInt(intBitsToFloat(R7i.z) * 0.25); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 9 +PV1i.x = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(0xbf400000)); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); +R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R15i.z)),intBitsToFloat(R1i.x)) + intBitsToFloat(R126i.z))); +PV1i.z = R123i.z; +R127i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(0x3e99999a) + intBitsToFloat(0xbecccccd))); +R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R22i.y), intBitsToFloat(PV0i.y))); +PS1i = R124i.w; +// 10 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.w),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.w),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R5i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x41800000)); +R5i.w = clampFI32(R5i.w); +PS0i = R5i.w; +// 11 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.z),intBitsToFloat(R3i.w),intBitsToFloat(R15i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 12 +backupReg0i = R127i.y; +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R14i.z)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R0i.x))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.w)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R126i.y))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R15i.z)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.z))); +PV0i.z = R123i.z; +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); +R127i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x3c23d70a)); +R127i.y = clampFI32(R127i.y); +PS0i = R127i.y; +// 13 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.y = tempi.x; +R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(R3i.y))); +R3i.w = clampFI32(R3i.w); +PS1i = R3i.w; +// 14 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R6i.y))); +PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(R3i.x)); +PV0i.y = clampFI32(PV0i.y); +R127i.z = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(R10i.w)); +PV0i.w = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(R7i.y)); +R126i.x = floatBitsToInt(intBitsToFloat(R124i.w) + -(1.0)); +PS0i = R126i.x; +// 15 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.y), intBitsToFloat(R125i.w))); +PV1i.x = clampFI32(PV1i.x); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R18i.y)) + intBitsToFloat(0xbecccccd))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x42960000)); +PV1i.z = clampFI32(PV1i.z); +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV0i.y))); +PV1i.w = R125i.w; +tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.y)); +PS1i = floatBitsToInt(tempResultf); +// 16 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.z))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.x))); +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x42960000)); +PV0i.z = clampFI32(PV0i.z); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PS1i))); +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R15i.y)) + intBitsToFloat(0xbd4ccccd))); +PS0i = R126i.z; +// 17 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(0xbecccccd))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(R5i.w))); +PV1i.y = clampFI32(PV1i.y); +R14i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R14i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(R8i.w))); +R14i.z = clampFI32(R14i.z); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.y), intBitsToFloat(PV0i.w))); +PV1i.w = clampFI32(PV1i.w); +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R4i.z))); +R126i.w = clampFI32(R126i.w); +PS1i = R126i.w; +// 18 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),intBitsToFloat(R15i.y)) + intBitsToFloat(0xbc23d70a))); +PV0i.x = R123i.x; +PV0i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(0x41a00000)); +PV0i.y = clampFI32(PV0i.y); +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x42960000)); +PV0i.z = clampFI32(PV0i.z); +R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PV1i.y)) + 1.0)); +PV0i.w = R125i.w; +R126i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + -(0.5)); +PS0i = R126i.z; +// 19 +backupReg0i = R7i.x; +R7i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0x3da3d70a)); +R15i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.z))); +R15i.y = floatBitsToInt(intBitsToFloat(R15i.y) * 2.0); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x42480000)); +PV1i.z = clampFI32(PV1i.z); +R4i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(R124i.w)); +R4i.w = clampFI32(R4i.w); +PV1i.w = R4i.w; +PS1i = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3df5c28f)); +// 20 +R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.y),intBitsToFloat(PV1i.w)) + intBitsToFloat(R17i.y))); +R16i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(0x42200000)); +R16i.y = clampFI32(R16i.y); +R4i.z = floatBitsToInt(-(intBitsToFloat(R14i.z)) + intBitsToFloat(R125i.w)); +R8i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(R126i.w)); +R8i.w = clampFI32(R8i.w); +R17i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(PS1i))); +R17i.y = clampFI32(R17i.y); +PS0i = R17i.y; +// 0 +PV0i.x = floatBitsToInt(intBitsToFloat(R15i.y) * intBitsToFloat(0x3e4ccccd)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R8i.w)) + intBitsToFloat(R14i.z))); +PV0i.y = R123i.y; +PV0i.z = floatBitsToInt(intBitsToFloat(R16i.y) * intBitsToFloat(0x41000000)); +PV0i.w = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(R7i.x)); +PV0i.w = clampFI32(PV0i.w); +R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(uf_remappedPS[8].y))); +PS0i = R124i.w; +// 1 +backupReg0i = R0i.z; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R17i.y)) + intBitsToFloat(PV0i.x))); +R123i.x = clampFI32(R123i.x); +PV1i.x = R123i.x; +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV0i.y))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.z))); +PV1i.z = clampFI32(PV1i.z); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),intBitsToFloat(R4i.w)) + intBitsToFloat(R3i.z))); +PV1i.w = R123i.w; +R126i.w = floatBitsToInt((-(intBitsToFloat(R4i.y)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); +PS1i = R126i.w; +// 2 +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(uf_remappedPS[8].x))); +PV0i.x = R125i.x; +R126i.y = floatBitsToInt(intBitsToFloat(R9i.x) + intBitsToFloat(0x3f4ccccd)); +R126i.y = clampFI32(R126i.y); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R9i.w)) + intBitsToFloat(PV1i.x))); +R127i.z = clampFI32(R127i.z); +R125i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].z) + -(intBitsToFloat(R5i.x))); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R7i.w))); +// 3 +R126i.x = floatBitsToInt(intBitsToFloat(R4i.y) + intBitsToFloat(0x2edbe6ff)); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),-(intBitsToFloat(R125i.y))) + intBitsToFloat(R2i.w))); +PV1i.y = R127i.y; +R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3da3d70a)); +R126i.w = floatBitsToInt(intBitsToFloat(R18i.y) * intBitsToFloat(0x40a00000)); +R126i.w = clampFI32(R126i.w); +PS1i = R126i.w; +// 4 +backupReg0i = R126i.y; +PV0i.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(0x3d23d70a)); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),intBitsToFloat(R4i.w)) + intBitsToFloat(R5i.x))); +R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(1.0)); +R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.w)) + intBitsToFloat(R2i.x))); +R0i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.y)),intBitsToFloat(R127i.z)) + intBitsToFloat(R4i.y))); +R0i.z = clampFI32(R0i.z); +PS0i = R0i.z; +// 5 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R20i.x),intBitsToFloat(R20i.y),intBitsToFloat(R20i.z),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),intBitsToFloat(0x3dea4a8c),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.z = tempi.x; +R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R2i.y))); +PS1i = R3i.z; +// 6 +backupReg0i = R126i.y; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R124i.z)) + intBitsToFloat(R6i.w))); +R123i.x = clampFI32(R123i.x); +PV0i.x = R123i.x; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(R126i.w)) + 1.0)); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[8].z))); +R126i.w = floatBitsToInt(intBitsToFloat(R19i.x) + -(intBitsToFloat(R6i.w))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); +// 7 +backupReg0i = R125i.z; +R126i.x = floatBitsToInt(intBitsToFloat(R19i.y) + -(intBitsToFloat(R6i.w))); +PV1i.y = ((intBitsToFloat(R125i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PS0i))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(PV0i.x))); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); +// 8 +backupReg0i = R125i.y; +R124i.x = floatBitsToInt(intBitsToFloat(R19i.z) + -(intBitsToFloat(R6i.w))); +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(backupReg0i))); +PV0i.y = R125i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R126i.y))); +R123i.w = ((PV1i.y == 0)?(0):(PS1i)); +PV0i.w = R123i.w; +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R126i.y))); +// 9 +backupReg0i = R126i.x; +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R126i.y))); +R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.w))); +PV1i.w = R124i.w; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R125i.z)) + intBitsToFloat(R6i.w))); +PS1i = R126i.y; +// 10 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(R125i.z)) + intBitsToFloat(R6i.w))); +PV0i.x = R123i.x; +PV0i.y = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(R127i.w)); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R125i.z)) + intBitsToFloat(R6i.w))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.z))); +PV0i.w = R123i.w; +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R20i.x),intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.y))); +PS0i = R125i.y; +// 11 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R20i.y),intBitsToFloat(R124i.w)) + intBitsToFloat(R126i.x))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(0xba0a8ec8))); +R123i.y = clampFI32(R123i.y); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(0xba0a8ec8))); +R123i.z = clampFI32(R123i.z); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R20i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(PV0i.w))); +PV1i.w = R123i.w; +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(0xba0a8ec8))); +R122i.x = clampFI32(R122i.x); +PS1i = R122i.x; +// 12 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PS1i))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.z))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV1i.y))); +PV0i.w = R21i.y & int(1); +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R22i.z), intBitsToFloat(R22i.z))); +PS0i = R126i.x; +// 13 +R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.w = R123i.w; +PS1i = floatBitsToInt(float(PV0i.w)); +// 14 +backupReg0i = R10i.x; +backupReg1i = R10i.y; +backupReg2i = R10i.z; +R10i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R22i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(backupReg0i))); +R10i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R22i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(backupReg1i))); +R10i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R22i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(backupReg2i))); +R10i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R126i.x))); +// export +passPixelColor0 = vec4(intBitsToFloat(R10i.x), intBitsToFloat(R10i.y), intBitsToFloat(R10i.z), intBitsToFloat(R10i.w)); +float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); +passPixelColor0.rgb = vec3(luma); +} diff --git a/Modifications/BreathOfTheWild_Monochromia/2e2543216c04766d_0000000079249749_ps.txt b/Modifications/BreathOfTheWild_Monochromia/2e2543216c04766d_0000000079249749_ps.txt new file mode 100644 index 00000000..f2db7947 --- /dev/null +++ b/Modifications/BreathOfTheWild_Monochromia/2e2543216c04766d_0000000079249749_ps.txt @@ -0,0 +1,684 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader 2e2543216c04766d +// Monochromia +// Water - normal weather +// original shader dumped using cemu 1.11.2, BotW 1.4.0 +#define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect + +uniform ivec4 uf_remappedPS[14]; +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 7) uniform sampler2D textureUnitPS7;// Tex7 addr 0xf5846000 res 640x360x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 8) uniform samplerCubeArray textureUnitPS8;// Tex8 addr 0x3da46800 res 64x64x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x6) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 10) uniform sampler2DArray textureUnitPS10;// Tex10 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler10 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem4; +layout(location = 2) in vec4 passParameterSem6; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) +{ +// stm -> x .. s, y .. t, z .. MajorAxis*2.0 +vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); +float rx = inputCoord.x; +float ry = inputCoord.y; +float rz = inputCoord.z; +if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) +{ +stm.z = rx*2.0; +stm.xy = vec2(ry,rz); +if( rx >= 0.0 ) +{ +faceId = 0; +} +else +{ +faceId = 1; +} +} +else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) +{ +stm.z = ry*2.0; +stm.xy = vec2(rx,rz); +if( ry >= 0.0 ) +{ +faceId = 2; +} +else +{ +faceId = 3; +} +} +else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) +{ +stm.z = rz*2.0; +stm.xy = vec2(rx,ry); +if( rz >= 0.0 ) +{ +faceId = 4; +} +else +{ +faceId = 5; +} +} +} +vec3 redcCUBEReverse(vec2 st, int faceId) +{ +st.yx = st.xy; +vec3 v; +float majorAxis = 1.0; +if( faceId == 0 ) +{ +v.yz = (st-vec2(1.5))*(majorAxis*2.0); +v.x = 1.0; +} +else if( faceId == 1 ) +{ +v.yz = (st-vec2(1.5))*(majorAxis*2.0); +v.x = -1.0; +} +else if( faceId == 2 ) +{ +v.xz = (st-vec2(1.5))*(majorAxis*2.0); +v.y = 1.0; +} +else if( faceId == 3 ) +{ +v.xz = (st-vec2(1.5))*(majorAxis*2.0); +v.y = -1.0; +} +else if( faceId == 4 ) +{ +v.xy = (st-vec2(1.5))*(majorAxis*2.0); +v.z = 1.0; +} +else +{ +v.xy = (st-vec2(1.5))*(majorAxis*2.0); +v.z = -1.0; +} +return v; +} +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +float cubeMapArrayIndex8 = 0.0; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem4); +R2i = floatBitsToInt(passParameterSem6); +R3i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); +R6i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.zw)).xyzw); +R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); +R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS7, intBitsToFloat(R0i.xy)).xyzw); +R7i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.zw)).xyzw); +// 0 +R126i.x = floatBitsToInt((intBitsToFloat(R6i.x) * 2.0 + -(1.0))); +R127i.y = floatBitsToInt((intBitsToFloat(R6i.y) * 2.0 + -(1.0))); +R127i.z = floatBitsToInt((intBitsToFloat(R6i.z) * 2.0 + -(1.0))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x))); +PV0i.w = R123i.w; +R126i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.x)); +PS0i = R126i.z; +// 1 +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), -(intBitsToFloat(PV0i.w)))); +PV1i.x = R2i.x; +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(PV0i.w)))); +PV1i.y = R2i.y; +R124i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); +PV1i.z = R124i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[2].y))); +R125i.x = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.y)); +PS1i = R125i.x; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R2i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +PS0i = R2i.z; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.x = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); +PS1i = R127i.x; +// 4 +R124i.x = floatBitsToInt(intBitsToFloat(R2i.x) + -(intBitsToFloat(uf_remappedPS[3].x))); +R126i.y = floatBitsToInt(intBitsToFloat(R2i.y) + -(intBitsToFloat(uf_remappedPS[3].y))); +R125i.z = floatBitsToInt(intBitsToFloat(R124i.z) + -(intBitsToFloat(uf_remappedPS[3].z))); +R125i.w = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(0x43480000)); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 5 +R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); +R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); +R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); +R127i.w = R2i.z; +R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(R127i.x)); +// 6 +R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS1i))); +PV0i.x = R11i.x; +R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS1i))); +PV0i.y = R11i.y; +R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS1i))); +PV0i.z = R12i.z; +R126i.w = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.z)); +R127i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.w)); +PS0i = R127i.y; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) * 2.0); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(R127i.w))); +PS1i = R125i.y; +// 8 +backupReg0i = R126i.z; +backupReg0i = R126i.z; +backupReg1i = R125i.x; +backupReg1i = R125i.x; +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.x)),intBitsToFloat(R10i.x)) + intBitsToFloat(R11i.x))); +R124i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.x)),intBitsToFloat(R10i.y)) + intBitsToFloat(R11i.y))); +R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.x)),intBitsToFloat(R11i.z)) + intBitsToFloat(R12i.z))); +R127i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); +R125i.x = floatBitsToInt(max(intBitsToFloat(backupReg1i), -(intBitsToFloat(backupReg1i)))); +PS0i = R125i.x; +// 9 +backupReg0i = R126i.w; +backupReg0i = R126i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); +PS1i = R126i.w; +// 10 +backupReg0i = R127i.y; +backupReg0i = R127i.y; +backupReg1i = R125i.w; +backupReg1i = R125i.w; +R126i.x = floatBitsToInt(fract(intBitsToFloat(R1i.y))); +R127i.y = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); +R127i.z = floatBitsToInt(fract(intBitsToFloat(R1i.x))); +R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg1i)),intBitsToFloat(backupReg1i)) + intBitsToFloat(PV1i.x))); +R8i.w = 0x40400000; +PS0i = R8i.w; +// 11 +backupReg0i = R126i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R124i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R125i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.y = tempi.x; +R3i.z = floatBitsToInt(roundEven(1.0)); +PS1i = R3i.z; +// 12 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.x)) + -(intBitsToFloat(R125i.w)))); +PS0i = R122i.x; +// 13 +PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.y)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.w)); +PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.x)); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.z)); +PS1i = floatBitsToInt(sqrt(intBitsToFloat(PS0i))); +// 14 +R124i.x = floatBitsToInt(-(intBitsToFloat(R126i.y)) + intBitsToFloat(PS1i)); +PV0i.x = R124i.x; +PV0i.y = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); +PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 4.0); +PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.z), -(intBitsToFloat(PV1i.z)))); +PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); +PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.w), -(intBitsToFloat(PV1i.w)))); +PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 4.0); +PS0i = floatBitsToInt(max(intBitsToFloat(PV1i.y), -(intBitsToFloat(PV1i.y)))); +PS0i = floatBitsToInt(intBitsToFloat(PS0i) * 4.0); +// 15 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R125i.x)) + intBitsToFloat(PV0i.y))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R127i.y)) + intBitsToFloat(PS0i))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.z))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.w))); +PV1i.w = R123i.w; +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R2i.x))); +PS1i = R122i.x; +// 16 +PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.y)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(R124i.x)) + intBitsToFloat(R124i.z))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(R124i.x)) + intBitsToFloat(R2i.y))); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(PV1i.w))); +R2i.x = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[3].x)) + intBitsToFloat(PS1i)); +PS0i = R2i.x; +// 17 +R124i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.w))); +R2i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[3].y)) + intBitsToFloat(PV0i.z)); +PV1i.y = R2i.y; +R5i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[3].z)) + intBitsToFloat(PV0i.y)); +PV1i.z = R5i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.w)); +R9i.w = floatBitsToInt((-(intBitsToFloat(R6i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); +PS1i = R9i.w; +// 18 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R127i.z)); +PS0i = clampFI32(PS0i); +// 19 +R5i.x = uf_remappedPS[4].y; +PV1i.y = floatBitsToInt(intBitsToFloat(R124i.x) + intBitsToFloat(R126i.x)); +PV1i.y = clampFI32(PV1i.y); +R10i.z = uf_remappedPS[5].y; +R3i.w = floatBitsToInt(-(intBitsToFloat(R127i.z)) + intBitsToFloat(PS0i)); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +R5i.w = floatBitsToInt(tempResultf); +PS1i = R5i.w; +// 20 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R4i.w = floatBitsToInt(-(intBitsToFloat(R126i.x)) + intBitsToFloat(PV1i.y)); +PS0i = R4i.w; +// 21 +R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[7].x),intBitsToFloat(uf_remappedPS[7].y),intBitsToFloat(uf_remappedPS[7].z),0.0))); +PV1i.x = R4i.x; +PV1i.y = R4i.x; +PV1i.z = R4i.x; +PV1i.w = R4i.x; +R4i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x))); +PS1i = R4i.z; +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(uf_remappedPS[8].y),intBitsToFloat(uf_remappedPS[8].z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R4i.y = tempi.x; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R5i.w))); +PS0i = R126i.x; +// 1 +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(R3i.w)) + intBitsToFloat(R0i.x))); +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R5i.w))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R5i.w))); +R3i.w = uf_remappedPS[9].y; +PS1i = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x41c80000)); +PS1i = clampFI32(PS1i); +// 2 +R0i.x = floatBitsToInt(intBitsToFloat(R11i.x) + intBitsToFloat(uf_remappedPS[10].x)); +R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(R4i.w)) + intBitsToFloat(R0i.y))); +R0i.z = floatBitsToInt(intBitsToFloat(R11i.y) + intBitsToFloat(uf_remappedPS[10].y)); +R0i.w = floatBitsToInt((intBitsToFloat(PS1i) * 0.5 + 0.5)); +R1i.z = floatBitsToInt(intBitsToFloat(R12i.z) + intBitsToFloat(uf_remappedPS[10].z)); +PS0i = R1i.z; +// 3 +redcCUBE(vec4(intBitsToFloat(R4i.z),intBitsToFloat(R4i.z),intBitsToFloat(R4i.x),intBitsToFloat(R4i.y)),vec4(intBitsToFloat(R4i.y),intBitsToFloat(R4i.x),intBitsToFloat(R4i.z),intBitsToFloat(R4i.z)),cubeMapSTM,cubeMapFaceId); +R125i.x = floatBitsToInt(cubeMapSTM.x); +R125i.y = floatBitsToInt(cubeMapSTM.y); +R125i.z = floatBitsToInt(cubeMapSTM.z); +R125i.w = cubeMapFaceId; +PV1i.x = R125i.x; +PV1i.y = R125i.y; +PV1i.z = R125i.z; +PV1i.w = R125i.w; +R127i.w = floatBitsToInt(-(intBitsToFloat(R6i.w)) + 1.0); +PS1i = R127i.w; +// 4 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R124i.y),intBitsToFloat(R127i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R124i.x = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); +PS0i = R124i.x; +// 5 +R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[7].x),intBitsToFloat(uf_remappedPS[7].y),intBitsToFloat(uf_remappedPS[7].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R124i.y),intBitsToFloat(R127i.z),0.0))); +PV1i.x = R4i.x; +PV1i.y = R4i.x; +PV1i.z = R4i.x; +PV1i.w = R4i.x; +R4i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x))); +PS1i = R4i.z; +// 6 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(uf_remappedPS[8].y),intBitsToFloat(uf_remappedPS[8].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R124i.y),intBitsToFloat(R127i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R4i.y = tempi.x; +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(R124i.x)) + 1.5)); +PS0i = R122i.x; +// 7 +backupReg0i = R125i.w; +R125i.x = floatBitsToInt((intBitsToFloat(R127i.w) * 0.5 + 0.5)); +R8i.y = PS0i; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R124i.x)) + 1.5)); +PV1i.z = R123i.z; +R125i.w = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(0x437f0000)); +R8i.z = backupReg0i; +PS1i = R8i.z; +// 8 +redcCUBE(vec4(intBitsToFloat(R4i.z),intBitsToFloat(R4i.z),intBitsToFloat(R4i.x),intBitsToFloat(R4i.y)),vec4(intBitsToFloat(R4i.y),intBitsToFloat(R4i.x),intBitsToFloat(R4i.z),intBitsToFloat(R4i.z)),cubeMapSTM,cubeMapFaceId); +R124i.x = floatBitsToInt(cubeMapSTM.x); +R124i.y = floatBitsToInt(cubeMapSTM.y); +R124i.z = floatBitsToInt(cubeMapSTM.z); +R124i.w = cubeMapFaceId; +PV0i.x = R124i.x; +PV0i.y = R124i.y; +PV0i.z = R124i.z; +PV0i.w = R124i.w; +R8i.x = PV1i.z; +PS0i = R8i.x; +// 9 +R6i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R6i.x = clampFI32(R6i.x); +R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R125i.x))); +R6i.y = floatBitsToInt(intBitsToFloat(R6i.y) / 2.0); +R9i.z = PV0i.w; +R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); +PV1i.w = R123i.w; +PS1i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); +// 10 +R7i.x = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R7i.x = clampFI32(R7i.x); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(PS1i)) + 1.5)); +PV0i.y = R123i.y; +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(0x3c23d70a)); +PV0i.z = clampFI32(PV0i.z); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(PS1i)) + 1.5)); +PV0i.w = R123i.w; +R6i.z = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R6i.z = clampFI32(R6i.z); +PS0i = R6i.z; +// 11 +R9i.x = PV0i.w; +R9i.y = PV0i.y; +R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); +R7i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(R11i.z))); +R7i.y = int(intBitsToFloat(R125i.w)); +PS1i = R7i.y; +R2i.xzw = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R3i.xy)).xzw); +R8i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R8i.xy),R8i.z),cubeMapArrayIndex8),intBitsToFloat(R8i.w)).xyz); +R9i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R9i.xy),R9i.z),cubeMapArrayIndex8),intBitsToFloat(R9i.w)).xyz); +R4i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(R3i.z))).xyz); +R3i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R3i.xy)).xyz); +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R10i.z),intBitsToFloat(R7i.w),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),1.0,0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[10].x)), intBitsToFloat(uf_remappedPS[11].w))); +PS0i = R127i.x; +// 1 +R126i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[10].y)), intBitsToFloat(uf_remappedPS[11].w))); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R0i.w)),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.x))); +PV1i.y = R123i.y; +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R2i.w))); +PV1i.z = R125i.z; +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[11].w), intBitsToFloat(uf_remappedPS[11].w))); +R125i.x = R7i.y & int(1); +PS1i = R125i.x; +// 2 +R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),-(intBitsToFloat(PV1i.y))) + intBitsToFloat(R10i.x))); +PV0i.x = R124i.x; +R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.z),-(intBitsToFloat(PV1i.y))) + intBitsToFloat(R10i.y))); +PV0i.y = R124i.y; +R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),-(intBitsToFloat(PV1i.y))) + intBitsToFloat(R11i.z))); +PV0i.z = R124i.z; +R124i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[10].z)), intBitsToFloat(uf_remappedPS[11].w))); +R10i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(0x3f4ccccd)); +R10i.x = clampFI32(R10i.x); +PS0i = R10i.x; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].x), intBitsToFloat(R125i.z))); +PS1i = R126i.y; +// 4 +backupReg0i = R0i.x; +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.z),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.z),intBitsToFloat(R1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 5 +backupReg0i = R124i.z; +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PS0i))); +PV1i.x = R5i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS0i))); +PV1i.y = R127i.y; +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +PV1i.z = R124i.z; +R127i.w = floatBitsToInt(intBitsToFloat(R125i.z) + 0.25); +R127i.w = clampFI32(R127i.w); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +R125i.z = floatBitsToInt(tempResultf); +PS1i = R125i.z; +// 6 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +// 7 +backupReg0i = R0i.z; +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R125i.z))); +R124i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PS0i)), intBitsToFloat(uf_remappedPS[11].w))); +PV1i.z = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R125i.z))); +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.w))); +PS1i = R0i.x; +// 8 +R124i.x = floatBitsToInt(min(intBitsToFloat(PV1i.z), 1.0)); +PV0i.x = R124i.x; +R125i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV1i.w)), intBitsToFloat(uf_remappedPS[11].w))); +PV0i.y = R125i.y; +R125i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV1i.x)), intBitsToFloat(uf_remappedPS[11].w))); +PV0i.z = R125i.z; +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R2i.z))); +R127i.z = floatBitsToInt(float(R125i.x)); +PS0i = R127i.z; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.x),intBitsToFloat(R124i.w),-0.0),vec4(intBitsToFloat(R124i.y),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.w = tempi.x; +R125i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); +PS1i = R125i.x; +// 10 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.y),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +// 11 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.x)),intBitsToFloat(R125i.x)) + intBitsToFloat(R125i.x))); +PV1i.y = R125i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(R124i.z))); +R124i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); +PV1i.w = R124i.w; +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),-(intBitsToFloat(R6i.y))) + intBitsToFloat(R124i.x))); +PS1i = R122i.x; +// 12 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y)) + intBitsToFloat(PV1i.z))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.x)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.w))); +PV0i.z = R123i.z; +R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.z),intBitsToFloat(PV1i.x)) + -(intBitsToFloat(PV1i.x)))); +PV0i.w = R125i.w; +PS0i = floatBitsToInt(intBitsToFloat(R6i.y) + intBitsToFloat(PS1i)); +// 13 +backupReg0i = R125i.y; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R5i.x)) + intBitsToFloat(PV0i.x))); +R123i.x = clampFI32(R123i.x); +PV1i.x = R123i.x; +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.z))); +PV1i.y = R125i.y; +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + 1.0); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.y))); +R124i.z = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +PS1i = R124i.z; +// 14 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),-(intBitsToFloat(R6i.y))) + intBitsToFloat(PV1i.x))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.z))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((-(intBitsToFloat(PV1i.y)) * intBitsToFloat(0x3ca3d70a) + intBitsToFloat(0x3ca3d70a))); +PV0i.z = R123i.z; +R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R10i.x))); +PV0i.w = R124i.w; +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.x))); +PS0i = R125i.z; +// 15 +backupReg0i = R124i.z; +PV1i.x = floatBitsToInt(intBitsToFloat(R6i.y) + intBitsToFloat(PV0i.x)); +R126i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(PV0i.z)); +R124i.z = floatBitsToInt((-(intBitsToFloat(PV0i.w)) * intBitsToFloat(0x3ca3d70a) + intBitsToFloat(0x3ca3d70a))); +R125i.w = floatBitsToInt(0.25 * intBitsToFloat(backupReg0i)); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); +// 16 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),-(intBitsToFloat(R125i.y))) + intBitsToFloat(R127i.w))); +PV0i.x = R127i.x; +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),-(intBitsToFloat(R124i.w))) + intBitsToFloat(R8i.y))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),-(intBitsToFloat(R124i.w))) + intBitsToFloat(R8i.x))); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PS1i))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +// 17 +backupReg0i = R126i.y; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),-(intBitsToFloat(R124i.w))) + intBitsToFloat(R8i.z))); +PV1i.x = R123i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R125i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PV0i.w))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R0i.x))); +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.z))); +PS1i = R122i.x; +// 18 +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y),intBitsToFloat(R127i.x)) + intBitsToFloat(R125i.y))); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(intBitsToFloat(R124i.w) + intBitsToFloat(R124i.z)); +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R6i.x))); +PS0i = R125i.y; +// 19 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.y),intBitsToFloat(PV0i.w)) + intBitsToFloat(R4i.y))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R4i.x))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R7i.x))); +R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R4i.z))); +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R6i.z))); +PS1i = R125i.w; +// 20 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), intBitsToFloat(R126i.y))); +R4i.y = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), intBitsToFloat(R126i.y))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), intBitsToFloat(R126i.y))); +R8i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PS0i = R8i.y; +// 21 +R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R126i.x)) + intBitsToFloat(R124i.w))); +R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R126i.x)) + intBitsToFloat(R127i.x))); +R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R126i.x)) + intBitsToFloat(R127i.y))); +R3i.w = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R126i.w))); +PS1i = R6i.w; +// 22 +PV0i.y = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(R3i.w)); +PV0i.z = floatBitsToInt(intBitsToFloat(R9i.y) + intBitsToFloat(R8i.y)); +PV0i.w = floatBitsToInt(intBitsToFloat(R4i.z) + intBitsToFloat(R4i.y)); +// 23 +R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R3i.x))); +R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R3i.y))); +R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R3i.z))); +// export +passPixelColor0 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z), intBitsToFloat(R6i.w)); +float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); +#if (ENABLE_COLOR_FADE == 1) +float depth = texture(textureUnitPS4, passParameterSem0.xy).x; +float factor = smoothstep(0.0005, 0.00075, depth); +passPixelColor0.rgb = mix(passPixelColor0.rgb, vec3(luma), factor); +#else +passPixelColor0.rgb = vec3(luma); +#endif +} diff --git a/Modifications/BreathOfTheWild_Monochromia/3179b85d41bfb80d_0000000079249749_ps.txt b/Modifications/BreathOfTheWild_Monochromia/3179b85d41bfb80d_0000000079249749_ps.txt new file mode 100644 index 00000000..8e29ace2 --- /dev/null +++ b/Modifications/BreathOfTheWild_Monochromia/3179b85d41bfb80d_0000000079249749_ps.txt @@ -0,0 +1,586 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader 3179b85d41bfb80d +// Monochromia +// Plants - normal weather +// original shader dumped using cemu 1.11.2, BotW 1.4.0 +#define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect + +uniform ivec4 uf_remappedPS[10]; +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 7) uniform sampler2D textureUnitPS7;// Tex7 addr 0xf5846000 res 640x360x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 8) uniform samplerCubeArray textureUnitPS8;// Tex8 addr 0x3da46800 res 64x64x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x6) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 10) uniform sampler2DArray textureUnitPS10;// Tex10 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler10 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem4; +layout(location = 2) in vec4 passParameterSem6; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) +{ +// stm -> x .. s, y .. t, z .. MajorAxis*2.0 +vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); +float rx = inputCoord.x; +float ry = inputCoord.y; +float rz = inputCoord.z; +if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) +{ +stm.z = rx*2.0; +stm.xy = vec2(ry,rz); +if( rx >= 0.0 ) +{ +faceId = 0; +} +else +{ +faceId = 1; +} +} +else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) +{ +stm.z = ry*2.0; +stm.xy = vec2(rx,rz); +if( ry >= 0.0 ) +{ +faceId = 2; +} +else +{ +faceId = 3; +} +} +else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) +{ +stm.z = rz*2.0; +stm.xy = vec2(rx,ry); +if( rz >= 0.0 ) +{ +faceId = 4; +} +else +{ +faceId = 5; +} +} +} +vec3 redcCUBEReverse(vec2 st, int faceId) +{ +st.yx = st.xy; +vec3 v; +float majorAxis = 1.0; +if( faceId == 0 ) +{ +v.yz = (st-vec2(1.5))*(majorAxis*2.0); +v.x = 1.0; +} +else if( faceId == 1 ) +{ +v.yz = (st-vec2(1.5))*(majorAxis*2.0); +v.x = -1.0; +} +else if( faceId == 2 ) +{ +v.xz = (st-vec2(1.5))*(majorAxis*2.0); +v.y = 1.0; +} +else if( faceId == 3 ) +{ +v.xz = (st-vec2(1.5))*(majorAxis*2.0); +v.y = -1.0; +} +else if( faceId == 4 ) +{ +v.xy = (st-vec2(1.5))*(majorAxis*2.0); +v.z = 1.0; +} +else +{ +v.xy = (st-vec2(1.5))*(majorAxis*2.0); +v.z = -1.0; +} +return v; +} +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +float cubeMapArrayIndex8 = 0.0; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem4); +R2i = floatBitsToInt(passParameterSem6); +R3i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); +R6i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.zw)).xyzw); +R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); +R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS7, intBitsToFloat(R0i.xy)).xyzw); +R8i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.zw)).xyzw); +// 0 +R124i.x = floatBitsToInt((intBitsToFloat(R6i.x) * 2.0 + -(1.0))); +R124i.y = floatBitsToInt((intBitsToFloat(R6i.y) * 2.0 + -(1.0))); +R124i.z = floatBitsToInt((intBitsToFloat(R6i.z) * 2.0 + -(1.0))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x))); +PV0i.w = R123i.w; +R126i.x = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.x)); +PS0i = R126i.x; +// 1 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), -(intBitsToFloat(PV0i.w)))); +PV1i.x = R127i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(PV0i.w)))); +PV1i.y = R127i.y; +R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); +PV1i.z = R127i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[2].y))); +R126i.w = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.y)); +PS1i = R126i.w; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); +PS0i = R126i.y; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.w = tempi.x; +PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); +// 4 +R125i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(R5i.x)); +R125i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.z)); +R126i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.w)); +R125i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(R5i.y)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); +// 5 +backupReg0i = R127i.x; +backupReg1i = R127i.y; +backupReg2i = R127i.z; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +R127i.y = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(R5i.z)); +R127i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(R5i.w)); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); +R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS0i))); +PS1i = R5i.z; +// 6 +backupReg0i = R126i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.y = tempi.x; +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(backupReg0i))); +PS0i = R125i.z; +// 7 +backupReg0i = R125i.y; +backupReg0i = R125i.y; +backupReg1i = R126i.z; +backupReg1i = R126i.z; +backupReg2i = R126i.w; +backupReg2i = R126i.w; +PV1i.x = floatBitsToInt(max(intBitsToFloat(R126i.x), -(intBitsToFloat(R126i.x)))); +R125i.y = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); +R126i.z = floatBitsToInt(max(intBitsToFloat(backupReg1i), -(intBitsToFloat(backupReg1i)))); +R126i.w = floatBitsToInt(max(intBitsToFloat(backupReg2i), -(intBitsToFloat(backupReg2i)))); +PS1i = floatBitsToInt(max(intBitsToFloat(R125i.x), -(intBitsToFloat(R125i.x)))); +PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 4.0); +// 8 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(PS1i))); +PV0i.y = floatBitsToInt(max(intBitsToFloat(R127i.y), -(intBitsToFloat(R127i.y)))); +PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 4.0); +PV0i.z = floatBitsToInt(max(intBitsToFloat(R127i.z), -(intBitsToFloat(R127i.z)))); +PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); +PV0i.w = floatBitsToInt(max(intBitsToFloat(R125i.w), -(intBitsToFloat(R125i.w)))); +PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 4.0); +tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.y)); +R127i.z = floatBitsToInt(tempResultf); +PS0i = R127i.z; +// 9 +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PS0i))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R125i.y)) + intBitsToFloat(PV0i.y))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.z))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.w))); +PV1i.w = R123i.w; +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS0i))); +PS1i = R5i.y; +// 10 +backupReg0i = R126i.x; +R126i.x = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.z)); +PV0i.x = R126i.x; +R125i.y = floatBitsToInt(fract(intBitsToFloat(R1i.x))); +R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(R127i.z))); +PV0i.z = R2i.z; +R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(PV1i.y))); +PV0i.w = R126i.w; +R125i.w = floatBitsToInt(fract(intBitsToFloat(R1i.y))); +PS0i = R125i.w; +// 11 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R5i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.w),intBitsToFloat(R5i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R124i.w = tempi.x; +PS1i = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.w)); +// 12 +PV0i.x = R2i.x; +PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); +PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(R125i.y)); +PV0i.y = clampFI32(PV0i.y); +PV0i.z = floatBitsToInt(intBitsToFloat(R126i.x) + -(intBitsToFloat(R126i.w))); +PV0i.w = R5i.y; +PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); +PS0i = R2i.z; +PS0i = floatBitsToInt(intBitsToFloat(PS0i) * 2.0); +// 13 +backupReg0i = R125i.y; +R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.x))); +R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R125i.w)); +PV1i.z = clampFI32(PV1i.z); +PV1i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y)); +R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(PS0i)) + intBitsToFloat(R5i.z))); +PS1i = R127i.z; +// 14 +R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R0i.x))); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R125i.w)) + intBitsToFloat(PV1i.z)); +R4i.z = floatBitsToInt(roundEven(0.0)); +R3i.w = floatBitsToInt((-(intBitsToFloat(R6i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); +R5i.x = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(uf_remappedPS[3].x)); +PS0i = R5i.x; +// 15 +backupReg0i = R5i.z; +R0i.x = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(uf_remappedPS[3].y)); +R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R0i.y))); +R5i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(uf_remappedPS[3].z)); +PV1i.w = floatBitsToInt(intBitsToFloat(R8i.w) * intBitsToFloat(0x437f0000)); +R5i.w = 0; +PS1i = R5i.w; +// 16 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[4].x),intBitsToFloat(uf_remappedPS[4].y),intBitsToFloat(uf_remappedPS[4].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R9i.y = int(intBitsToFloat(PV1i.w)); +PS0i = R9i.y; +// 17 +R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); +PV1i.x = R124i.x; +PV1i.y = R124i.x; +PV1i.z = R124i.x; +PV1i.w = R124i.x; +R124i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x))); +PS1i = R124i.z; +// 18 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R124i.y = tempi.x; +R125i.y = floatBitsToInt(max(-(intBitsToFloat(R124i.w)), 0.0)); +PS0i = R125i.y; +// 19 +backupReg0i = R124i.x; +backupReg0i = R124i.x; +backupReg1i = R124i.z; +backupReg1i = R124i.z; +redcCUBE(vec4(intBitsToFloat(R124i.z),intBitsToFloat(R124i.z),intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.x)),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg1i)),cubeMapSTM,cubeMapFaceId); +R124i.x = floatBitsToInt(cubeMapSTM.x); +R124i.y = floatBitsToInt(cubeMapSTM.y); +R124i.z = floatBitsToInt(cubeMapSTM.z); +R124i.w = cubeMapFaceId; +PV1i.x = R124i.x; +PV1i.y = R124i.y; +PV1i.z = R124i.z; +PV1i.w = R124i.w; +R1i.z = floatBitsToInt(-(intBitsToFloat(R6i.w)) + 1.0); +PS1i = R1i.z; +// 20 +PV0i.x = R9i.y & 0x000000fc; +R2i.y = floatBitsToInt(min(intBitsToFloat(R125i.y), 1.0)); +R3i.z = PV1i.w; +R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(PS1i)) + intBitsToFloat(PS1i))); +PV0i.w = R123i.w; +PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); +// 21 +R1i.x = 0; +R0i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0x3c23d70a)); +R0i.y = clampFI32(R0i.y); +R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(PS0i)) + 1.5)); +R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(PS0i)) + 1.5)); +R1i.w = floatBitsToInt(float(PV0i.x)); +PS1i = R1i.w; +// 0 +R3i.x = R0i.w; +R3i.y = R0i.z; +R0i.z = floatBitsToInt(-(intBitsToFloat(R2i.y)) + 1.0); +R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x), intBitsToFloat(uf_remappedPS[7].w))); +R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].y), intBitsToFloat(uf_remappedPS[7].w))); +PS0i = R1i.y; +R9i.xzw = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R4i.xy)).xzw); +R7i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z))).xyz); +R3i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R3i.xy),R3i.z),cubeMapArrayIndex8),intBitsToFloat(R3i.w)).xyz); +R4i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R4i.xy)).xyz); +// 0 +backupReg0i = R0i.x; +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R5i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), intBitsToFloat(uf_remappedPS[7].w))); +PS0i = R127i.z; +// 1 +backupReg0i = R1i.z; +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R0i.y))); +R124i.y = R9i.y & 0x00000002; +R1i.z = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(0x3b820821)); +PV1i.z = R1i.z; +R124i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * 0.5 + 0.5)); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 2 +R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.y)),intBitsToFloat(R0i.z)) + intBitsToFloat(R0i.z))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PS1i))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PS1i))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(PS1i))); +R127i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * 0.25 + 0.25)); +PS0i = R127i.w; +// 3 +backupReg0i = R124i.y; +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[7].w))); +PV1i.x = R124i.x; +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[7].w))); +PV1i.y = R124i.y; +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].w))); +PV1i.z = R124i.z; +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(R124i.w))); +R125i.w = floatBitsToInt(intBitsToFloat(R125i.w) / 2.0); +R127i.x = floatBitsToInt(float(backupReg0i)); +R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) / 2.0); +PS1i = R127i.x; +// 4 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R0i.w)),-(intBitsToFloat(R1i.y)),-(intBitsToFloat(R127i.z)),-0.0),vec4(-(intBitsToFloat(PV1i.x)),-(intBitsToFloat(PV1i.y)),-(intBitsToFloat(PV1i.z)),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.z = tempi.x; +R124i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.y)),intBitsToFloat(R126i.x)) + intBitsToFloat(R126i.x))); +PS0i = R124i.w; +// 5 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R5i.y),intBitsToFloat(R2i.z),intBitsToFloat(R2i.z)),vec4(-(intBitsToFloat(R124i.x)),-(intBitsToFloat(R124i.y)),-(intBitsToFloat(R124i.z)),-(intBitsToFloat(R5i.w))))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R124i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); +PS1i = R124i.y; +// 6 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R5i.y),intBitsToFloat(R2i.z),intBitsToFloat(R2i.z)),vec4(-(intBitsToFloat(R0i.w)),-(intBitsToFloat(R1i.y)),-(intBitsToFloat(R127i.z)),-(intBitsToFloat(R1i.x))))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.w = tempi.x; +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); +// 7 +backupReg0i = R126i.x; +backupReg1i = R124i.w; +R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(R124i.y)) + intBitsToFloat(R124i.y))); +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV0i.x))); +PV1i.y = R124i.y; +R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(PS0i)) + -(intBitsToFloat(PS0i)))); +PV1i.z = R124i.z; +R124i.w = floatBitsToInt((-(intBitsToFloat(R6i.w)) * intBitsToFloat(0x40400000) + 4.0)); +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg1i))); +PS1i = R125i.z; +// 8 +PV0i.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x3e19999a)); +R127i.y = floatBitsToInt((intBitsToFloat(R9i.w) * 0.5 + 0.5)); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.w),-(intBitsToFloat(R127i.w))) + intBitsToFloat(R9i.w))); +PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); +R125i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + 1.0); +PS0i = R125i.y; +// 9 +backupReg0i = R124i.w; +R124i.x = floatBitsToInt((-(intBitsToFloat(R1i.z)) * intBitsToFloat(0x3d23d70a) + intBitsToFloat(0x3d23d70a))); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(R126i.x)) + intBitsToFloat(R126i.x))); +PV1i.y = R123i.y; +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(R124i.y))); +R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),-(intBitsToFloat(R125i.w))) + intBitsToFloat(R2i.y))); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); +// 10 +backupReg0i = R126i.x; +backupReg1i = R127i.w; +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(R125i.y)) + intBitsToFloat(R125i.y))); +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.y))); +R127i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + intBitsToFloat(R127i.z)); +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(uf_remappedPS[8].x))); +// 11 +PV1i.x = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.y)); +PV1i.x = clampFI32(PV1i.x); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(R1i.z)) + intBitsToFloat(R124i.x))); +R127i.z = floatBitsToInt(intBitsToFloat(R125i.w) + intBitsToFloat(R124i.w)); +R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),-(intBitsToFloat(R127i.x))) + intBitsToFloat(PS0i))); +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),-(intBitsToFloat(R125i.w))) + intBitsToFloat(R126i.w))); +PS1i = R122i.x; +// 12 +backupReg0i = R127i.x; +backupReg1i = R126i.z; +R127i.x = floatBitsToInt(intBitsToFloat(R125i.w) + intBitsToFloat(PS1i)); +R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),-(intBitsToFloat(backupReg0i))) + intBitsToFloat(R127i.w))); +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].w), intBitsToFloat(uf_remappedPS[7].w))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV1i.x))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); +// 13 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),-(intBitsToFloat(R125i.y))) + intBitsToFloat(R127i.y))); +PV1i.x = R123i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R124i.w))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),-(intBitsToFloat(R125i.z))) + intBitsToFloat(R127i.y))); +PV1i.z = R123i.z; +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS0i))); +R127i.y = floatBitsToInt(1.0 / intBitsToFloat(R127i.z)); +PS1i = R127i.y; +// 14 +backupReg0i = R125i.y; +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); +R125i.y = floatBitsToInt(intBitsToFloat(R125i.z) + intBitsToFloat(PV1i.z)); +R125i.z = floatBitsToInt(intBitsToFloat(R124i.y) * intBitsToFloat(0x3f400000)); +R124i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.x)); +R126i.z = floatBitsToInt(1.0 / intBitsToFloat(R127i.x)); +PS0i = R126i.z; +// 15 +backupReg0i = R127i.w; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x),intBitsToFloat(R127i.w)) + intBitsToFloat(R7i.x))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y),intBitsToFloat(R127i.w)) + intBitsToFloat(R7i.y))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(0.25 * intBitsToFloat(R127i.y)); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z),intBitsToFloat(backupReg0i)) + intBitsToFloat(R7i.z))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.x))); +PS1i = R127i.z; +// 16 +backupReg0i = R125i.z; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV1i.z))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.w))); +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R124i.w))); +R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.z)),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.x))); +R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.z)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); +PS0i = R126i.z; +// 17 +R123i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R123i.x = clampFI32(R123i.x); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.z)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R123i.z = clampFI32(R123i.z); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R123i.w = clampFI32(R123i.w); +PV1i.w = R123i.w; +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.y))); +PS1i = R125i.x; +// 18 +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.w))); +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.x))); +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R127i.x))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.z))); +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y), intBitsToFloat(R127i.x))); +PS0i = R126i.w; +// 19 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(R125i.z))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R125i.z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z), intBitsToFloat(R127i.x))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R125i.z))); +R127i.x = R9i.y & int(1); +PS1i = R127i.x; +// 20 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R125i.x)) + intBitsToFloat(PV1i.w))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(R125i.x)) + intBitsToFloat(PV1i.x))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.z = R123i.z; +R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R125i.x)) + intBitsToFloat(PV1i.y))); +R122i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PS0i = R122i.x; +// 21 +R3i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(R9i.z))); +R3i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PS0i)); +R6i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z)); +R3i.y = floatBitsToInt(float(R127i.x)); +PS1i = R3i.y; +// 22 +backupReg0i = R3i.x; +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.z),intBitsToFloat(R6i.w)) + intBitsToFloat(R4i.x))); +PV0i.y = floatBitsToInt(intBitsToFloat(R8i.w) + intBitsToFloat(backupReg0i)); +R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R9i.y))); +R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(R4i.y))); +PS0i = R3i.y; +// 23 +R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R4i.z))); +// export +passPixelColor0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); +float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); +#if (ENABLE_COLOR_FADE == 1) +float depth = texture(textureUnitPS4, passParameterSem0.xy).x; +float factor = smoothstep(0.0005, 0.00075, depth); +passPixelColor0.rgb = mix(passPixelColor0.rgb, vec3(luma), factor); +#else +passPixelColor0.rgb = vec3(luma); +#endif +} diff --git a/Modifications/BreathOfTheWild_Monochromia/3c49f88069390494_0000000079249749_ps.txt b/Modifications/BreathOfTheWild_Monochromia/3c49f88069390494_0000000079249749_ps.txt index cf3c8196..b7076c25 100644 --- a/Modifications/BreathOfTheWild_Monochromia/3c49f88069390494_0000000079249749_ps.txt +++ b/Modifications/BreathOfTheWild_Monochromia/3c49f88069390494_0000000079249749_ps.txt @@ -3,7 +3,7 @@ // shader 3c49f88069390494 // Monochromia // Plants - rainy weather -// original shader dumped using cemu 1.11.c, BotW 1.3.1 +// original shader dumped using cemu 1.11.0c, BotW 1.3.1 #define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect uniform ivec4 uf_remappedPS[10]; diff --git a/Modifications/BreathOfTheWild_Monochromia/49ce4bf04a654e80_00000003c9249749_ps.txt b/Modifications/BreathOfTheWild_Monochromia/49ce4bf04a654e80_00000003c9249749_ps.txt index e6b7a496..d6a7d301 100644 --- a/Modifications/BreathOfTheWild_Monochromia/49ce4bf04a654e80_00000003c9249749_ps.txt +++ b/Modifications/BreathOfTheWild_Monochromia/49ce4bf04a654e80_00000003c9249749_ps.txt @@ -3,7 +3,7 @@ // shader 49ce4bf04a654e80 // Monochromia // Shrine interiors -// original shader dumped using cemu 1.11.c, BotW 1.3.1 +// original shader dumped using cemu 1.11.0c, BotW 1.3.1 #define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect uniform ivec4 uf_remappedPS[10]; diff --git a/Modifications/BreathOfTheWild_Monochromia/4c324d20f5b6de3b_000000007924d249_ps.txt b/Modifications/BreathOfTheWild_Monochromia/4c324d20f5b6de3b_000000007924d249_ps.txt index ca1df12f..a31fb388 100644 --- a/Modifications/BreathOfTheWild_Monochromia/4c324d20f5b6de3b_000000007924d249_ps.txt +++ b/Modifications/BreathOfTheWild_Monochromia/4c324d20f5b6de3b_000000007924d249_ps.txt @@ -3,7 +3,7 @@ // shader 4c324d20f5b6de3b // Monochromia // Link's and other human character's eyes -// original shader dumped using cemu 1.11.c, BotW 1.3.1 +// original shader dumped using cemu 1.11.0c, BotW 1.3.1 uniform ivec4 uf_remappedPS[9]; layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 diff --git a/Modifications/BreathOfTheWild_Monochromia/53422d4f43914447_0000000000000079_ps.txt b/Modifications/BreathOfTheWild_Monochromia/53422d4f43914447_0000000000000079_ps.txt index f90c20a8..bb9e697f 100644 --- a/Modifications/BreathOfTheWild_Monochromia/53422d4f43914447_0000000000000079_ps.txt +++ b/Modifications/BreathOfTheWild_Monochromia/53422d4f43914447_0000000000000079_ps.txt @@ -3,7 +3,7 @@ // shader 53422d4f43914447 // Monochromia // Sky -// original shader dumped using cemu 1.11.c, BotW 1.3.1 +// original shader dumped using cemu 1.11.0c, BotW 1.3.1 uniform ivec4 uf_remappedPS[5]; layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x3da26000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 layout(location = 0) in vec4 passParameterSem0; diff --git a/Modifications/BreathOfTheWild_Monochromia/5648500869d5db39_0000000079249749_ps.txt b/Modifications/BreathOfTheWild_Monochromia/5648500869d5db39_0000000079249749_ps.txt new file mode 100644 index 00000000..490206c1 --- /dev/null +++ b/Modifications/BreathOfTheWild_Monochromia/5648500869d5db39_0000000079249749_ps.txt @@ -0,0 +1,620 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader 5648500869d5db39 +// Monochromia +// Plants - rainy weather +// original shader dumped using cemu 1.11.2, BotW 1.4.0 +#define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect + +uniform ivec4 uf_remappedPS[10]; +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 7) uniform sampler2D textureUnitPS7;// Tex7 addr 0xf5846000 res 640x360x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 8) uniform samplerCubeArray textureUnitPS8;// Tex8 addr 0x3da46800 res 64x64x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x6) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 10) uniform sampler2DArray textureUnitPS10;// Tex10 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler10 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem4; +layout(location = 2) in vec4 passParameterSem6; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) +{ +// stm -> x .. s, y .. t, z .. MajorAxis*2.0 +vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); +float rx = inputCoord.x; +float ry = inputCoord.y; +float rz = inputCoord.z; +if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) +{ +stm.z = rx*2.0; +stm.xy = vec2(ry,rz); +if( rx >= 0.0 ) +{ +faceId = 0; +} +else +{ +faceId = 1; +} +} +else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) +{ +stm.z = ry*2.0; +stm.xy = vec2(rx,rz); +if( ry >= 0.0 ) +{ +faceId = 2; +} +else +{ +faceId = 3; +} +} +else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) +{ +stm.z = rz*2.0; +stm.xy = vec2(rx,ry); +if( rz >= 0.0 ) +{ +faceId = 4; +} +else +{ +faceId = 5; +} +} +} +vec3 redcCUBEReverse(vec2 st, int faceId) +{ +st.yx = st.xy; +vec3 v; +float majorAxis = 1.0; +if( faceId == 0 ) +{ +v.yz = (st-vec2(1.5))*(majorAxis*2.0); +v.x = 1.0; +} +else if( faceId == 1 ) +{ +v.yz = (st-vec2(1.5))*(majorAxis*2.0); +v.x = -1.0; +} +else if( faceId == 2 ) +{ +v.xz = (st-vec2(1.5))*(majorAxis*2.0); +v.y = 1.0; +} +else if( faceId == 3 ) +{ +v.xz = (st-vec2(1.5))*(majorAxis*2.0); +v.y = -1.0; +} +else if( faceId == 4 ) +{ +v.xy = (st-vec2(1.5))*(majorAxis*2.0); +v.z = 1.0; +} +else +{ +v.xy = (st-vec2(1.5))*(majorAxis*2.0); +v.z = -1.0; +} +return v; +} +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +float cubeMapArrayIndex8 = 0.0; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem4); +R2i = floatBitsToInt(passParameterSem6); +R3i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); +R6i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.zw)).xyzw); +R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); +R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS7, intBitsToFloat(R0i.xy)).xyzw); +R10i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.zw)).xyzw); +// 0 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.x)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.y)); +PV0i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.z)); +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x))); +PV0i.w = R126i.w; +PS0i = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.w)); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[2].y))); +R127i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); +R127i.z = floatBitsToInt(max(intBitsToFloat(PV0i.z), -(intBitsToFloat(PV0i.z)))); +R127i.w = floatBitsToInt(max(intBitsToFloat(PV0i.y), -(intBitsToFloat(PV0i.y)))); +R125i.y = floatBitsToInt(max(intBitsToFloat(PS0i), -(intBitsToFloat(PS0i)))); +PS1i = R125i.y; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(intBitsToFloat(PS0i) * 2.0); +// 3 +PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.x)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.w)); +PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.z)); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.y)); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(PS0i))); +PS1i = R126i.y; +// 4 +PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); +PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); +PV0i.y = floatBitsToInt(max(intBitsToFloat(PV1i.y), -(intBitsToFloat(PV1i.y)))); +PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 4.0); +PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.z), -(intBitsToFloat(PV1i.z)))); +PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); +PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.w), -(intBitsToFloat(PV1i.w)))); +PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 4.0); +R127i.x = floatBitsToInt(fract(intBitsToFloat(R1i.x))); +PS0i = R127i.x; +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(R127i.y)) + intBitsToFloat(PV0i.x))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(R125i.y)) + intBitsToFloat(PV0i.y))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(R127i.z)) + intBitsToFloat(PV0i.z))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.w))); +PV1i.w = R123i.w; +R127i.w = floatBitsToInt(intBitsToFloat(R6i.w) * intBitsToFloat(0x437f0000)); +PS1i = R127i.w; +// 6 +PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.y)); +R127i.y = floatBitsToInt(fract(intBitsToFloat(R1i.y))); +R4i.z = floatBitsToInt(-(intBitsToFloat(R126i.w))); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(PV1i.z))); +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), -(intBitsToFloat(R126i.w)))); +PS0i = R2i.x; +// 7 +R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(R126i.w)))); +PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.w))); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.w)); +R5i.w = floatBitsToInt((intBitsToFloat(R6i.x) * 2.0 + -(1.0))); +PS1i = int(intBitsToFloat(R127i.w)); +// 8 +R4i.x = floatBitsToInt((intBitsToFloat(R6i.y) * 2.0 + -(1.0))); +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R127i.y)); +PV0i.y = clampFI32(PV0i.y); +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R127i.x)); +PV0i.z = clampFI32(PV0i.z); +R3i.w = floatBitsToInt((intBitsToFloat(R6i.z) * 2.0 + -(1.0))); +PS0i = PS1i & int(1); +// 9 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.z)); +R123i.y = ((PS0i == 0)?(0):(0x3f800000)); +PV1i.y = R123i.y; +R2i.z = floatBitsToInt(-(intBitsToFloat(R6i.w)) + intBitsToFloat(0x3f400000)); +PV1i.w = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(PV0i.y)); +R5i.z = floatBitsToInt(roundEven(0.0)); +PS1i = R5i.z; +// 10 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(R0i.x))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(PV1i.w)) + intBitsToFloat(R0i.y))); +R0i.z = floatBitsToInt((intBitsToFloat(0x3ecccccd) * intBitsToFloat(PV1i.y) + intBitsToFloat(0x3dcccccd))); +R0i.w = floatBitsToInt(intBitsToFloat(R10i.w) * intBitsToFloat(0x437f0000)); +R1i.w = 0; +PS0i = R1i.w; +R11i.xyzw = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R5i.xy)).xyzw); +R9i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyz); +R12i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R5i.xy)).xyz); +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R3i.x),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(R3i.x),intBitsToFloat(R4i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.z = floatBitsToInt((intBitsToFloat(R11i.y) * 2.0 + -(1.0))); +R127i.z = clampFI32(R127i.z); +PS0i = R127i.z; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.w),intBitsToFloat(R4i.x),intBitsToFloat(R3i.w),-0.0),vec4(intBitsToFloat(R5i.w),intBitsToFloat(R4i.x),intBitsToFloat(R3i.w),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.y = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); +PS1i = R127i.y; +// 2 +R127i.x = R11i.y; +R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) * 2.0); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x), intBitsToFloat(R127i.z))); +R1i.z = floatBitsToInt((intBitsToFloat(R11i.w) * 0.5 + 0.5)); +R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(uf_remappedPS[4].x))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 3 +backupReg0i = R4i.x; +R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PS0i))); +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PS0i))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R0i.z))); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); +// 4 +backupReg0i = R0i.w; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS1i))); +PV0i.x = R126i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS1i))); +PV0i.y = R126i.y; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); +PV0i.z = R126i.z; +PV0i.w = R127i.x; +PV0i.w = clampFI32(PV0i.w); +R5i.w = int(intBitsToFloat(backupReg0i)); +PS0i = R5i.w; +// 5 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w)) + intBitsToFloat(R4i.x))); +PV1i.x = R127i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R127i.w)) + intBitsToFloat(R124i.y))); +PV1i.y = R127i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R127i.w)) + intBitsToFloat(R124i.z))); +PV1i.z = R127i.z; +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R6i.w))); +PV1i.w = R126i.w; +R125i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[5].x)); +PS1i = R125i.x; +// 6 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R7i.w = floatBitsToInt((-(intBitsToFloat(PV1i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); +PS0i = R7i.w; +// 7 +R124i.x = floatBitsToInt(-(intBitsToFloat(R126i.w)) + 1.0); +R125i.y = floatBitsToInt(intBitsToFloat(R126i.y) + intBitsToFloat(uf_remappedPS[5].y)); +R125i.z = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(uf_remappedPS[5].z)); +R127i.w = R5i.w & 0x000000fc; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 8 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +PV0i.x = R127i.x; +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); +PV0i.y = R5i.y; +R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); +PV0i.z = R2i.z; +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(uf_remappedPS[3].w))); +R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(uf_remappedPS[3].w))); +PS0i = R6i.y; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.y = tempi.x; +PS1i = PV0i.x; +PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 2.0); +// 10 +R6i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.x)),intBitsToFloat(PS1i)) + intBitsToFloat(R126i.x))); +PV0i.y = R5i.y; +PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 2.0); +PV0i.z = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); +PV0i.w = R2i.z; +PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(uf_remappedPS[3].w))); +PS0i = R127i.z; +// 11 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.w)),intBitsToFloat(R124i.x)) + intBitsToFloat(R124i.x))); +PV1i.x = R123i.x; +R0i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.y)),intBitsToFloat(PV0i.y)) + intBitsToFloat(R126i.y))); +R6i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.y)),intBitsToFloat(PV0i.w)) + intBitsToFloat(R126i.z))); +R124i.w = floatBitsToInt(min(intBitsToFloat(PV0i.z), 1.0)); +R127i.y = floatBitsToInt(float(R127i.w)); +PS1i = R127i.y; +// 12 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(0x3c23d70a)); +PS0i = clampFI32(PS0i); +// 13 +R5i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(0x3b820821)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); +R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); +R127i.w = R5i.w & 0x00000002; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 14 +backupReg0i = R125i.x; +R125i.x = floatBitsToInt((intBitsToFloat(R124i.x) * 0.5 + 0.5)); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS1i))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); +R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); +PS0i = R126i.x; +// 15 +R124i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(uf_remappedPS[3].w))); +PV1i.x = R124i.x; +R125i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.y)), intBitsToFloat(uf_remappedPS[3].w))); +PV1i.y = R125i.y; +R125i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.w)), intBitsToFloat(uf_remappedPS[3].w))); +PV1i.z = R125i.z; +R0i.w = floatBitsToInt((intBitsToFloat(R5i.x) * 0.25 + 0.25)); +R3i.z = floatBitsToInt(float(R127i.w)); +R3i.z = floatBitsToInt(intBitsToFloat(R3i.z) / 2.0); +PS1i = R3i.z; +// 16 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R125i.w)),-(intBitsToFloat(R6i.y)),-(intBitsToFloat(R127i.z)),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R6i.w = tempi.x; +R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R125i.x))); +R3i.x = floatBitsToInt(intBitsToFloat(R3i.x) / 2.0); +PS0i = R3i.x; +// 17 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R5i.y),intBitsToFloat(R2i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); +PS1i = R125i.y; +// 18 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),intBitsToFloat(R124i.z)),vec4(-(intBitsToFloat(R125i.w)),-(intBitsToFloat(R6i.y)),-(intBitsToFloat(R127i.z)),-(intBitsToFloat(R1i.w))))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R5i.z = tempi.x; +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); +// 19 +R2i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(R125i.y)) + intBitsToFloat(R125i.y))); +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(PV0i.x))); +PV1i.y = R2i.y; +R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(PS0i)) + -(intBitsToFloat(PS0i)))); +PV1i.z = R4i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(R126i.x)) + intBitsToFloat(R126i.x))); +PV1i.w = R123i.w; +R1i.y = floatBitsToInt((-(intBitsToFloat(R126i.w)) * intBitsToFloat(0x40400000) + 4.0)); +PS1i = R1i.y; +// 20 +R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.w),-(intBitsToFloat(R0i.w))) + intBitsToFloat(R11i.w))); +R4i.y = floatBitsToInt(intBitsToFloat(R3i.z) * intBitsToFloat(0x3e19999a)); +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.w))); +R1i.w = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); +R3i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + 1.0); +PS0i = R3i.y; +// 21 +backupReg0i = R2i.z; +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R125i.w)),-(intBitsToFloat(R6i.y)),-(intBitsToFloat(R127i.z)),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R5i.y),intBitsToFloat(backupReg0i),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.z = tempi.x; +R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),-(intBitsToFloat(R3i.x))) + intBitsToFloat(R124i.w))); +PS1i = R3i.w; +// 0 +backupReg0i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R6i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R124i.w = floatBitsToInt((-(intBitsToFloat(R5i.x)) * intBitsToFloat(0x3d23d70a) + intBitsToFloat(0x3d23d70a))); +PS0i = R124i.w; +// 1 +backupReg0i = R0i.y; +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[7].x),intBitsToFloat(uf_remappedPS[7].y),intBitsToFloat(uf_remappedPS[7].z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R6i.z),0.0))); +PV1i.x = R127i.x; +PV1i.y = R127i.x; +PV1i.z = R127i.x; +PV1i.w = R127i.x; +R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x))); +PS1i = R127i.z; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(uf_remappedPS[8].y),intBitsToFloat(uf_remappedPS[8].z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R0i.y),intBitsToFloat(R6i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.y = tempi.x; +R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(R2i.x)) + intBitsToFloat(R2i.x))); +PS0i = R125i.w; +// 3 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +backupReg1i = R127i.z; +backupReg1i = R127i.z; +redcCUBE(vec4(intBitsToFloat(R127i.z),intBitsToFloat(R127i.z),intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.x)),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg1i)),cubeMapSTM,cubeMapFaceId); +R127i.x = floatBitsToInt(cubeMapSTM.x); +R127i.y = floatBitsToInt(cubeMapSTM.y); +R127i.z = floatBitsToInt(cubeMapSTM.z); +R127i.w = cubeMapFaceId; +PV1i.x = R127i.x; +PV1i.y = R127i.y; +PV1i.z = R127i.z; +PV1i.w = R127i.w; +R126i.x = floatBitsToInt(1.0 / intBitsToFloat(R1i.y)); +PS1i = R126i.x; +// 4 +backupReg0i = R2i.x; +R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(R4i.y)) + intBitsToFloat(R2i.y))); +R2i.y = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R4i.x)); +R7i.z = PV1i.w; +R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R125i.w))); +PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); +// 5 +R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.y))); +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R126i.x))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PS0i)) + 1.5)); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS0i)) + 1.5)); +PV1i.w = R123i.w; +R0i.z = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(R3i.w)); +PS1i = R0i.z; +// 6 +backupReg0i = R1i.z; +R7i.x = PV1i.w; +R7i.y = PV1i.z; +R1i.z = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(backupReg0i)); +R1i.z = clampFI32(R1i.z); +R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(R5i.x)) + intBitsToFloat(R124i.w))); +R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),-(intBitsToFloat(R3i.x))) + intBitsToFloat(R2i.z))); +PS0i = R4i.x; +R7i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R7i.xy),R7i.z),cubeMapArrayIndex8),intBitsToFloat(R7i.w)).xyz); +// 0 +R126i.x = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(R4i.x)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),-(intBitsToFloat(R3i.z))) + intBitsToFloat(R4i.w))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),-(intBitsToFloat(R3i.z))) + intBitsToFloat(R2i.y))); +PV0i.z = R123i.z; +R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R1i.z))); +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].w), intBitsToFloat(uf_remappedPS[3].w))); +PS0i = R127i.x; +// 1 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),-(intBitsToFloat(R3i.y))) + intBitsToFloat(R3i.w))); +PV1i.x = R123i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R2i.z))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),-(intBitsToFloat(R0i.w))) + intBitsToFloat(R3i.w))); +PV1i.z = R123i.z; +R127i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3f400000)); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(R6i.x)); +// 2 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg0i))); +R125i.y = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PS1i))); +R125i.w = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); +// 3 +backupReg0i = R124i.w; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x),intBitsToFloat(R124i.w)) + intBitsToFloat(R9i.x))); +PV1i.x = R123i.x; +R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y),intBitsToFloat(R124i.w)) + intBitsToFloat(R9i.y))); +PV1i.z = floatBitsToInt(0.25 * intBitsToFloat(PS0i)); +R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z),intBitsToFloat(backupReg0i)) + intBitsToFloat(R9i.z))); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); +// 4 +backupReg0i = R127i.y; +backupReg1i = R127i.x; +backupReg2i = R125i.w; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV1i.z))); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R127i.z))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg1i))); +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(backupReg2i))); +R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.x))); +PS0i = R127i.w; +// 5 +R123i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R123i.x = clampFI32(R123i.x); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.x)),intBitsToFloat(R124i.w)) + intBitsToFloat(R124i.w))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.x)),intBitsToFloat(R124i.y)) + intBitsToFloat(R124i.y))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((intBitsToFloat(R10i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R123i.w = clampFI32(R123i.w); +PV1i.w = R123i.w; +R122i.x = floatBitsToInt((intBitsToFloat(R10i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R122i.x = clampFI32(R122i.x); +PS1i = R122i.x; +// 6 +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.y))); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.x))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.w))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PS1i))); +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R127i.x))); +PS0i = R126i.x; +// 7 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(R125i.w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(R125i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z), intBitsToFloat(R127i.x))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y), intBitsToFloat(R127i.x))); +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R125i.w))); +// 8 +backupReg0i = R126i.x; +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R124i.x)) + intBitsToFloat(PV1i.y))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.x)) + intBitsToFloat(PV1i.x))); +PV0i.y = R123i.y; +PV0i.z = R5i.w & int(1); +R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R124i.x)) + intBitsToFloat(PS1i))); +R122i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PS0i = R122i.x; +// 9 +R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(R11i.z))); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(PS0i)); +PS1i = floatBitsToInt(float(PV0i.z)); +// 10 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R12i.x))); +PV0i.y = floatBitsToInt(intBitsToFloat(R125i.w) + intBitsToFloat(PV1i.x)); +PV0i.z = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(PV1i.y)); +R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.z))); +// 11 +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R12i.y))); +R5i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R12i.z))); +// export +passPixelColor0 = vec4(intBitsToFloat(R5i.x), intBitsToFloat(R5i.y), intBitsToFloat(R5i.z), intBitsToFloat(R5i.w)); +float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); +#if (ENABLE_COLOR_FADE == 1) +float depth = texture(textureUnitPS4, passParameterSem0.xy).x; +float factor = smoothstep(0.0005, 0.00075, depth); +passPixelColor0.rgb = mix(passPixelColor0.rgb, vec3(luma), factor); +#else +passPixelColor0.rgb = vec3(luma); +#endif +} diff --git a/Modifications/BreathOfTheWild_Monochromia/7c6e02daf538f23e_000000000f249a49_ps.txt b/Modifications/BreathOfTheWild_Monochromia/7c6e02daf538f23e_000000000f249a49_ps.txt new file mode 100644 index 00000000..5042f590 --- /dev/null +++ b/Modifications/BreathOfTheWild_Monochromia/7c6e02daf538f23e_000000000f249a49_ps.txt @@ -0,0 +1,748 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader 7c6e02daf538f23e +// Monochromia +// Link and other characters +// original shader dumped using cemu 1.11.2, BotW 1.4.0 +uniform ivec4 uf_remappedPS[9]; +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xf4240800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 2 2 2 border: 1 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem1; +layout(location = 2) in vec4 passParameterSem2; +layout(location = 3) in vec4 passParameterSem4; +layout(location = 4) in vec4 passParameterSem6; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R14i = ivec4(0); +ivec4 R15i = ivec4(0); +ivec4 R16i = ivec4(0); +ivec4 R17i = ivec4(0); +ivec4 R18i = ivec4(0); +ivec4 R19i = ivec4(0); +ivec4 R20i = ivec4(0); +ivec4 R21i = ivec4(0); +ivec4 R22i = ivec4(0); +ivec4 R23i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem1); +R2i = floatBitsToInt(passParameterSem2); +R3i = floatBitsToInt(passParameterSem4); +R4i = floatBitsToInt(passParameterSem6); +R9i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); +R5i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xyzw); +R4i.w = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.xy)).x); +R6i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); +// 0 +R126i.x = floatBitsToInt((intBitsToFloat(R5i.x) * 2.0 + -(1.0))); +PV0i.x = R126i.x; +PV0i.y = floatBitsToInt(intBitsToFloat(R9i.w) * intBitsToFloat(0x437f0000)); +R127i.z = floatBitsToInt((intBitsToFloat(R5i.y) * 2.0 + -(1.0))); +PV0i.z = R127i.z; +R125i.w = floatBitsToInt((intBitsToFloat(R5i.z) * 2.0 + -(1.0))); +PV0i.w = R125i.w; +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.w)),intBitsToFloat(uf_remappedPS[0].w)) + 1.0)); +PS0i = R127i.x; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.w),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R22i.z = int(intBitsToFloat(PV0i.y)); +PS1i = R22i.z; +// 2 +PV0i.x = PS1i >> 0x00000005; +R7i.y = 0; +R126i.z = 0x358637bd; +R4i.w = floatBitsToInt(fract(intBitsToFloat(R3i.x))); +R8i.y = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +PS0i = R8i.y; +// 3 +R4i.x = 0; +R4i.y = floatBitsToInt(fract(intBitsToFloat(R3i.y))); +R12i.z = floatBitsToInt(roundEven(0.0)); +R127i.w = PV0i.x & 0x00000007; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(R127i.x)); +// 4 +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(R5i.w))); +R15i.y = floatBitsToInt(intBitsToFloat(0x3df5c28f) * intBitsToFloat(uf_remappedPS[1].z)); +R8i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].x)), intBitsToFloat(PS1i))); +PV0i.z = R8i.z; +R5i.w = floatBitsToInt(max(intBitsToFloat(R9i.y), intBitsToFloat(R9i.z))); +R124i.w = floatBitsToInt(1.0 / intBitsToFloat(R8i.y)); +PS0i = R124i.w; +// 5 +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); +R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].x) + intBitsToFloat(PV0i.z)); +PV1i.z = R127i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(uf_remappedPS[1].y))); +PS1i = floatBitsToInt(float(R127i.w)); +// 6 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R6i.z))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R6i.y))); +R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R6i.x))); +PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(0xc0000000)); +R5i.x = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +PS0i = R5i.x; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R126i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); +// 8 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R6i.w))); +R126i.y = floatBitsToInt(max(intBitsToFloat(R125i.z), -(intBitsToFloat(R125i.z)))); +R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PS1i))); +PV0i.z = R6i.z; +PV0i.w = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(0x41200000)); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 9 +backupReg0i = R127i.y; +backupReg0i = R127i.y; +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS0i))); +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[3].x))); +PV1i.z = floatBitsToInt(min(intBitsToFloat(PV0i.z), 2.0)); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS0i))); +R127i.y = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); +PS1i = R127i.y; +// 10 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(PV1i.w))); +PV0i.x = R127i.x; +R124i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x40c00000)); +PV0i.y = R124i.y; +R127i.z = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); +PV0i.w = floatBitsToInt(max(intBitsToFloat(R126i.x), -(intBitsToFloat(R126i.x)))); +R126i.w = R6i.z; +R126i.w = clampFI32(R126i.w); +PS0i = R126i.w; +// 11 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R126i.y))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.y))); +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R125i.x))); +PV1i.z = R125i.z; +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R127i.y))); +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV0i.w))); +// 12 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R127i.z))); +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3e4ccccd)); +PV0i.z = R126i.w; +PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R124i.y))); +R125i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(PS1i))); +PS0i = R125i.y; +// 13 +R10i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R0i.x))); +R10i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.z)) + intBitsToFloat(R0i.y))); +PV1i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.x)); +R11i.w = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(PV0i.w)); +R11i.y = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PV0i.y)); +PS1i = R11i.y; +// 14 +backupReg0i = R0i.w; +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(R125i.y))); +R6i.y = floatBitsToInt(intBitsToFloat(R126i.w) * intBitsToFloat(0x40400000)); +R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R8i.z))); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R125i.y)); +R14i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R8i.z))); +PS0i = R14i.y; +// 15 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.y)); +PV1i.x = clampFI32(PV1i.x); +R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R10i.x)) + intBitsToFloat(R1i.z))); +R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R124i.w))); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R4i.w)); +PV1i.w = clampFI32(PV1i.w); +R127i.x = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(0x40c00000)); +PS1i = R127i.x; +// 16 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R4i.y)) + intBitsToFloat(PV1i.x)); +R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R10i.y)) + intBitsToFloat(R1i.w))); +R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R11i.w)) + intBitsToFloat(R1i.z))); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R4i.w)) + intBitsToFloat(PV1i.w)); +PS0i = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); +PS0i = clampFI32(PS0i); +// 17 +R12i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R0i.x))); +R12i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(R0i.y))); +R13i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R124i.x))); +R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R11i.y)) + intBitsToFloat(R1i.w))); +R20i.z = floatBitsToInt(max(intBitsToFloat(R9i.x), intBitsToFloat(R5i.w))); +PS1i = R20i.z; +// 18 +backupReg0i = R5i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.z),intBitsToFloat(R14i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R7i.z),intBitsToFloat(R14i.y),intBitsToFloat(R8i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R5i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x3dcccccd) + 1.0)); +PS0i = R5i.x; +// 19 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); +// 20 +R3i.x = floatBitsToInt(min(intBitsToFloat(R9i.y), intBitsToFloat(R9i.z))); +R3i.y = floatBitsToInt(intBitsToFloat(R20i.z) + intBitsToFloat(0x2edbe6ff)); +R14i.z = R127i.x; +R14i.z = clampFI32(R14i.z); +R5i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); +R3i.w = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); +PS0i = R3i.w; +// 0 +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(uf_remappedPS[6].w))); +PV0i.x = R125i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(uf_remappedPS[6].w))); +PV0i.y = R127i.y; +R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R3i.w))); +R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.y), intBitsToFloat(R3i.w))); +R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(R3i.w))); +PS0i = R11i.z; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R7i.y),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R7i.y),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(uf_remappedPS[6].w))); +PS1i = R124i.z; +// 2 +R127i.x = floatBitsToInt((intBitsToFloat(R10i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R125i.x)))); +R125i.y = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R127i.y)))); +R127i.z = floatBitsToInt((intBitsToFloat(R11i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(PS1i)))); +R125i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R10i.z))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 3 +backupReg0i = R5i.w; +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS0i))); +R124i.y = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R8i.w))); +R126i.z = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R11i.z))); +R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); +R7i.y = floatBitsToInt(min(intBitsToFloat(backupReg0i), 1.0)); +PS1i = R7i.y; +// 4 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R10i.z),intBitsToFloat(R8i.w),intBitsToFloat(R11i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R7i.w = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(0x42960000)); +PS0i = R7i.w; +// 5 +R123i.x = floatBitsToInt((intBitsToFloat(R8i.y) * 4.0 + intBitsToFloat(0xc0400000))); +R123i.x = clampFI32(R123i.x); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(min(intBitsToFloat(R9i.x), intBitsToFloat(R3i.x))); +R15i.z = R6i.z; +R15i.z = floatBitsToInt(intBitsToFloat(R15i.z) * 4.0); +R15i.z = clampFI32(R15i.z); +R10i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); +R10i.w = clampFI32(R10i.w); +PV1i.w = R10i.w; +R16i.w = floatBitsToInt(1.0 / intBitsToFloat(R3i.y)); +PS1i = R16i.w; +// 6 +PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +R3i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + -(0.5)); +R3i.y = floatBitsToInt(intBitsToFloat(R3i.y) * 4.0); +R3i.y = clampFI32(R3i.y); +R3i.z = R22i.z & 0x0000001c; +R15i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.y)),intBitsToFloat(PS1i)) + 1.0)); +tempResultf = log2(intBitsToFloat(PV1i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R125i.z = floatBitsToInt(tempResultf); +PS0i = R125i.z; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 8 +R124i.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(0x3ecccccd)); +PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); +R125i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x41000000)); +R124i.w = R6i.z; +R124i.w = floatBitsToInt(intBitsToFloat(R124i.w) * 2.0); +R124i.w = clampFI32(R124i.w); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 9 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); +R126i.w = R22i.z & 0x00000002; +R6i.z = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); +PS1i = R6i.z; +// 10 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R3i.x = floatBitsToInt(exp2(intBitsToFloat(R125i.z))); +PS0i = R3i.x; +// 11 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.w),intBitsToFloat(R124i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R125i.w),intBitsToFloat(R124i.y),intBitsToFloat(R126i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R125i.y = floatBitsToInt(tempResultf); +PS1i = R125i.y; +// 12 +backupReg0i = R4i.x; +R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.z)),vec4(-(intBitsToFloat(R125i.x)),-(intBitsToFloat(R127i.y)),-(intBitsToFloat(R124i.z)),-(intBitsToFloat(backupReg0i))))); +R4i.x = clampFI32(R4i.x); +PV0i.x = R4i.x; +PV0i.y = R4i.x; +PV0i.z = R4i.x; +PV0i.w = R4i.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 13 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS0i))); +PV1i.w = floatBitsToInt(intBitsToFloat(R125i.y) * intBitsToFloat(0x41400000)); +R5i.x = floatBitsToInt(exp2(intBitsToFloat(R124i.x))); +PS1i = R5i.x; +// 14 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R6i.w = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); +PS0i = R6i.w; +// 15 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.z),intBitsToFloat(R8i.w),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R8i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); +R8i.x = clampFI32(R8i.x); +PS1i = R8i.x; +// 16 +R15i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(0x3f4ccccd)); +PV0i.y = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); +R5i.z = floatBitsToInt((-(intBitsToFloat(PV1i.x)) * intBitsToFloat(0x40a00000) + intBitsToFloat(0x40a00000))); +R5i.z = clampFI32(R5i.z); +R12i.w = floatBitsToInt(intBitsToFloat(R2i.y) * intBitsToFloat(0x3f4ccccd)); +tempResultf = log2(intBitsToFloat(R20i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 17 +R11i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), 1.0)); +PV1i.x = R11i.x; +R5i.y = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x3f4ccccd)); +R17i.z = floatBitsToInt(intBitsToFloat(R124i.w) * 0.25); +PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f19999a)); +PS1i = floatBitsToInt(float(R3i.z)); +// 18 +R13i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.w), intBitsToFloat(PV1i.x))); +R127i.y = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(0x3f4ccccd)); +R127i.y = clampFI32(R127i.y); +R123i.z = floatBitsToInt((-(intBitsToFloat(R15i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); +PV0i.z = R123i.z; +R14i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3d124925)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); +// 19 +R14i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].x) + -(intBitsToFloat(R15i.x))); +R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); +R16i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].y) + -(intBitsToFloat(R12i.w))); +R13i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].z) + -(intBitsToFloat(R5i.y))); +R18i.z = floatBitsToInt(float(R126i.w)); +R18i.z = floatBitsToInt(intBitsToFloat(R18i.z) / 2.0); +PS1i = R18i.z; +// 20 +R7i.x = floatBitsToInt(intBitsToFloat(R11i.x) * intBitsToFloat(0x40a00000)); +R7i.x = clampFI32(R7i.x); +R16i.y = floatBitsToInt(intBitsToFloat(R9i.x) + -(intBitsToFloat(R20i.z))); +R3i.z = floatBitsToInt(intBitsToFloat(R127i.y) + -(1.0)); +R3i.w = floatBitsToInt(intBitsToFloat(R15i.w) + intBitsToFloat(0x2edbe6ff)); +R17i.w = floatBitsToInt(intBitsToFloat(R9i.y) + -(intBitsToFloat(R20i.z))); +PS0i = R17i.w; +// 0 +backupReg0i = R3i.w; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R7i.x)) + 1.0)); +PV0i.x = R123i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(R5i.w))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R6i.x))); +R3i.w = floatBitsToInt(intBitsToFloat(R9i.z) + -(intBitsToFloat(R20i.z))); +R3i.z = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); +PS0i = R3i.z; +// 1 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R6i.y)) + intBitsToFloat(backupReg0i))); +R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R6i.y)) + intBitsToFloat(backupReg1i))); +R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PV0i.x))); +R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PV0i.x))); +R19i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PV0i.x))); +PS1i = R19i.z; +R0i.z = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R10i.xy)).x); +R11i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R11i.wy)).x); +R10i.x = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); +R23i.xyzw = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R12i.xy)).xyzw); +R21i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z))).xyz); +R12i.xyz = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R12i.xy)).xyz); +// 0 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R0i.z)) + intBitsToFloat(uf_remappedPS[0].x))); +PV0i.x = R123i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R11i.w)) + intBitsToFloat(uf_remappedPS[0].x))); +PV0i.y = R127i.y; +R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R0i.x)) + intBitsToFloat(R1i.z))); +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(R1i.w))); +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R10i.x)) + intBitsToFloat(uf_remappedPS[0].x))); +PS0i = R126i.z; +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.x)), intBitsToFloat(R13i.y))); +PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.x)), intBitsToFloat(R4i.y))); +R124i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y))); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x))); +PS1i = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.y)), intBitsToFloat(R4i.z))); +// 2 +R124i.x = floatBitsToInt(-(intBitsToFloat(R7i.z)) + intBitsToFloat(PV1i.x)); +R125i.y = floatBitsToInt(-(intBitsToFloat(R14i.y)) + intBitsToFloat(PV1i.y)); +R127i.z = floatBitsToInt(-(intBitsToFloat(R8i.z)) + intBitsToFloat(PV1i.w)); +PV0i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.y)), intBitsToFloat(R4i.w))); +R127i.x = floatBitsToInt(-(intBitsToFloat(R7i.z)) + intBitsToFloat(PS1i)); +PS0i = R127i.x; +// 3 +backupReg0i = R124i.z; +PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.z)), intBitsToFloat(R126i.w))); +R127i.y = floatBitsToInt(-(intBitsToFloat(R14i.y)) + intBitsToFloat(PV0i.w)); +R124i.z = floatBitsToInt(-(intBitsToFloat(R8i.z)) + intBitsToFloat(backupReg0i)); +R126i.w = floatBitsToInt(-(intBitsToFloat(R126i.z))); +R125i.x = floatBitsToInt(intBitsToFloat(R23i.x) + intBitsToFloat(0xbecccccd)); +PS1i = R125i.x; +// 4 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.z),intBitsToFloat(R8i.w),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R4i.z = tempi.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(R14i.y)) + intBitsToFloat(PV1i.x)); +PS0i = R126i.y; +// 5 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.z),intBitsToFloat(R8i.w),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R14i.y = tempi.x; +PS1i = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(0x41200000)); +PS1i = clampFI32(PS1i); +// 6 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R23i.w), intBitsToFloat(R6i.z))); +R124i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R8i.w)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.y))); +PV0i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.z)), intBitsToFloat(R125i.z))); +R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R23i.y), intBitsToFloat(PS1i))); +R126i.x = floatBitsToInt(intBitsToFloat(R21i.x) * intBitsToFloat(0x3e99096c)); +PS0i = R126i.x; +// 7 +backupReg0i = R125i.y; +R125i.x = floatBitsToInt(-(intBitsToFloat(R7i.z)) + intBitsToFloat(PV0i.z)); +R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R8i.w)),intBitsToFloat(R4i.z)) + intBitsToFloat(backupReg0i))); +R126i.z = floatBitsToInt(-(intBitsToFloat(R8i.z)) + intBitsToFloat(R126i.w)); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(0xbf400000)); +R126i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3e99999a) + intBitsToFloat(0xbecccccd))); +PS1i = R126i.w; +// 8 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R10i.z)),intBitsToFloat(R4i.z)) + intBitsToFloat(R124i.x))); +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R10i.z)),intBitsToFloat(R14i.y)) + intBitsToFloat(backupReg0i))); +R7i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x41800000)); +R7i.z = clampFI32(R7i.z); +PV0i.z = R7i.z; +PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(R4i.x)); +R124i.w = floatBitsToInt(intBitsToFloat(R4i.w) + -(1.0)); +PS0i = R124i.w; +// 9 +backupReg0i = R127i.z; +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x42960000)); +PV1i.x = clampFI32(PV1i.x); +PV1i.y = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(PV0i.z))); +PV1i.y = clampFI32(PV1i.y); +R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R11i.z)),intBitsToFloat(R4i.z)) + intBitsToFloat(backupReg0i))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R3i.x))); +R127i.w = clampFI32(R127i.w); +PV1i.w = R127i.w; +PS1i = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R7i.y)); +// 10 +backupReg0i = R124i.z; +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.x))); +R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(PV1i.y)) + 1.0)); +R124i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R11i.z)),intBitsToFloat(R14i.y)) + intBitsToFloat(backupReg0i))); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R6i.w)); +PV0i.w = clampFI32(PV0i.w); +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R7i.w))); +R7i.y = clampFI32(R7i.y); +PS0i = R7i.y; +// 11 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV0i.w))); +PS1i = R127i.z; +// 12 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.y),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),-0.0),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +R124i.w = floatBitsToInt(tempResultf); +PS0i = R124i.w; +// 13 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.z),intBitsToFloat(R8i.w),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 14 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R10i.z)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R125i.x))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R8i.w)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R126i.y))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R11i.z)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R126i.z))); +PV0i.z = R123i.z; +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.y), intBitsToFloat(PS1i))); +R125i.x = floatBitsToInt(intBitsToFloat(R4i.y) + intBitsToFloat(0x3da3d70a)); +PS0i = R125i.x; +// 15 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R124i.w))); +// 16 +PV0i.x = floatBitsToInt(intBitsToFloat(R126i.w) * intBitsToFloat(0x3c23d70a)); +PV0i.x = clampFI32(PV0i.x); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R13i.z)) + intBitsToFloat(0xbc23d70a))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R13i.z)) + intBitsToFloat(0xbd4ccccd))); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.y), intBitsToFloat(PS1i))); +PV0i.w = clampFI32(PV0i.w); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 17 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.w), intBitsToFloat(PV0i.w))); +PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x41a00000)); +PV1i.y = clampFI32(PV1i.y); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PS0i))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R8i.x))); +R125i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x42480000)); +R125i.w = clampFI32(R125i.w); +PS1i = R125i.w; +// 18 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R124i.x)) + intBitsToFloat(0xbecccccd))); +PV0i.x = R123i.x; +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3df5c28f)); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.y), intBitsToFloat(PV1i.z))); +PV0i.z = clampFI32(PV0i.z); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R11i.x)) + intBitsToFloat(0xbecccccd))); +PV0i.w = R123i.w; +R10i.w = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(R125i.x)); +R10i.w = clampFI32(R10i.w); +PS0i = R10i.w; +// 19 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + -(0.5)); +PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x42960000)); +PV1i.y = clampFI32(PV1i.y); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x42960000)); +PV1i.z = clampFI32(PV1i.z); +R8i.w = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(PV0i.y))); +R8i.w = clampFI32(R8i.w); +R6i.w = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(R7i.y)); +R6i.w = clampFI32(R6i.w); +PS1i = R6i.w; +// 20 +backupReg0i = R2i.w; +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.z), intBitsToFloat(PV1i.y))); +R2i.x = floatBitsToInt(intBitsToFloat(R2i.x) * 2.0); +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.z), intBitsToFloat(PV1i.z))); +R2i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x42200000)); +R2i.z = clampFI32(R2i.z); +R2i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(R4i.w)); +R2i.w = clampFI32(R2i.w); +R11i.x = floatBitsToInt((intBitsToFloat(R21i.y) * intBitsToFloat(0x3f162b6b) + intBitsToFloat(R126i.x))); +PS0i = R11i.x; +// 0 +PV0i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(0x3e4ccccd)); +R123i.y = floatBitsToInt((intBitsToFloat(R21i.z) * intBitsToFloat(0x3dea4a8c) + intBitsToFloat(R11i.x))); +PV0i.y = R123i.y; +PV0i.z = floatBitsToInt(-(intBitsToFloat(R2i.y)) + intBitsToFloat(R4i.y)); +PV0i.w = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x41000000)); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.z),intBitsToFloat(R2i.w)) + intBitsToFloat(R12i.w))); +PS0i = R126i.y; +// 1 +PV1i.x = ((intBitsToFloat(PV0i.y) > 0.0)?int(0xFFFFFFFF):int(0x0)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R6i.w)) + intBitsToFloat(R2i.y))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.x), intBitsToFloat(PV0i.w))); +PV1i.z = clampFI32(PV1i.z); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.w),intBitsToFloat(R8i.w)) + intBitsToFloat(PV0i.x))); +R123i.w = clampFI32(R123i.w); +PV1i.w = R123i.w; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R17i.z)) + intBitsToFloat(PV1i.w))); +R123i.x = clampFI32(R123i.x); +PV0i.x = R123i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PV1i.y))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R14i.x),intBitsToFloat(R2i.w)) + intBitsToFloat(R15i.x))); +PV0i.z = R123i.z; +R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.w),intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.y))); +R127i.w = ((PV1i.x == 0)?(0):(PS1i)); +PS0i = R127i.w; +// 3 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R8i.y)) + intBitsToFloat(R20i.z))); +R123i.x = clampFI32(R123i.x); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R15i.w)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R15i.w))); +R123i.y = clampFI32(R123i.y); +PV1i.y = R123i.y; +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[8].x))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R14i.w),intBitsToFloat(R18i.z)) + intBitsToFloat(PV0i.y))); +R123i.w = clampFI32(R123i.w); +PV1i.w = R123i.w; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(uf_remappedPS[8].y))); +PS1i = R126i.z; +// 4 +backupReg0i = R127i.w; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(uf_remappedPS[8].z))); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R3i.z))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R16i.w), intBitsToFloat(PV1i.x))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(PV1i.w))); +PV0i.w = R127i.w; +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(backupReg0i))); +PS0i = R124i.z; +// 5 +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R0i.w))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.z))); +R127i.z = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(PV0i.z)); +// 6 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R17i.w),intBitsToFloat(R126i.y)) + intBitsToFloat(R20i.z))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(R20i.z))); +PV0i.y = R123i.y; +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(R126i.y)) + intBitsToFloat(R20i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R127i.w)) + intBitsToFloat(R19i.z))); +PV0i.w = R123i.w; +// 7 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R21i.y),intBitsToFloat(R124i.z)) + intBitsToFloat(R125i.x))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R21i.x),intBitsToFloat(R124i.z)) + intBitsToFloat(R127i.y))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(0xba0a8ec8))); +R123i.z = clampFI32(R123i.z); +PV1i.z = R123i.z; +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R21i.z),intBitsToFloat(R124i.z)) + intBitsToFloat(PV0i.w))); +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV0i.x)) + intBitsToFloat(0xba0a8ec8))); +R122i.x = clampFI32(R122i.x); +PS1i = R122i.x; +// 8 +PV0i.x = R22i.z & int(1); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PS1i))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R126i.z)) + intBitsToFloat(0xba0a8ec8))); +R123i.w = clampFI32(R123i.w); +PV0i.w = R123i.w; +// 9 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R23i.z), intBitsToFloat(R23i.z))); +R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.w = R123i.w; +PS1i = floatBitsToInt(float(PV0i.x)); +// 10 +R22i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R23i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R12i.x))); +R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.y = R123i.y; +R22i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.y))); +R22i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R23i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(R12i.y))); +PS0i = R22i.y; +// 11 +R22i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R23i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R12i.z))); +// export +passPixelColor0 = vec4(intBitsToFloat(R22i.x), intBitsToFloat(R22i.y), intBitsToFloat(R22i.z), intBitsToFloat(R22i.w)); +float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); +passPixelColor0.rgb = vec3(luma); +} diff --git a/Modifications/BreathOfTheWild_Monochromia/7f33027db819f935_0000000079249749_ps.txt b/Modifications/BreathOfTheWild_Monochromia/7f33027db819f935_0000000079249749_ps.txt new file mode 100644 index 00000000..900fab89 --- /dev/null +++ b/Modifications/BreathOfTheWild_Monochromia/7f33027db819f935_0000000079249749_ps.txt @@ -0,0 +1,690 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader 7f33027db819f935 +// Monochromia +// Terrain - rainy weather +// original shader dumped using cemu 1.11.2, BotW 1.4.0 +#define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect + +uniform ivec4 uf_remappedPS[10]; +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 7) uniform sampler2D textureUnitPS7;// Tex7 addr 0xf5846000 res 640x360x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 8) uniform samplerCubeArray textureUnitPS8;// Tex8 addr 0x3da46800 res 64x64x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x6) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 10) uniform sampler2DArray textureUnitPS10;// Tex10 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler10 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem1; +layout(location = 2) in vec4 passParameterSem3; +layout(location = 3) in vec4 passParameterSem4; +layout(location = 4) in vec4 passParameterSem6; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) +{ +// stm -> x .. s, y .. t, z .. MajorAxis*2.0 +vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); +float rx = inputCoord.x; +float ry = inputCoord.y; +float rz = inputCoord.z; +if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) +{ +stm.z = rx*2.0; +stm.xy = vec2(ry,rz); +if( rx >= 0.0 ) +{ +faceId = 0; +} +else +{ +faceId = 1; +} +} +else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) +{ +stm.z = ry*2.0; +stm.xy = vec2(rx,rz); +if( ry >= 0.0 ) +{ +faceId = 2; +} +else +{ +faceId = 3; +} +} +else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) +{ +stm.z = rz*2.0; +stm.xy = vec2(rx,ry); +if( rz >= 0.0 ) +{ +faceId = 4; +} +else +{ +faceId = 5; +} +} +} +vec3 redcCUBEReverse(vec2 st, int faceId) +{ +st.yx = st.xy; +vec3 v; +float majorAxis = 1.0; +if( faceId == 0 ) +{ +v.yz = (st-vec2(1.5))*(majorAxis*2.0); +v.x = 1.0; +} +else if( faceId == 1 ) +{ +v.yz = (st-vec2(1.5))*(majorAxis*2.0); +v.x = -1.0; +} +else if( faceId == 2 ) +{ +v.xz = (st-vec2(1.5))*(majorAxis*2.0); +v.y = 1.0; +} +else if( faceId == 3 ) +{ +v.xz = (st-vec2(1.5))*(majorAxis*2.0); +v.y = -1.0; +} +else if( faceId == 4 ) +{ +v.xy = (st-vec2(1.5))*(majorAxis*2.0); +v.z = 1.0; +} +else +{ +v.xy = (st-vec2(1.5))*(majorAxis*2.0); +v.z = -1.0; +} +return v; +} +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R14i = ivec4(0); +ivec4 R15i = ivec4(0); +ivec4 R16i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +float cubeMapArrayIndex8 = 0.0; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem1); +R2i = floatBitsToInt(passParameterSem3); +R3i = floatBitsToInt(passParameterSem4); +R4i = floatBitsToInt(passParameterSem6); +R2i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); +R7i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xyzw); +R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); +R6i.xyzw = floatBitsToInt(textureGather(textureUnitPS7, intBitsToFloat(R0i.xy)).xyzw); +R13i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); +// 0 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.y)); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x))); +PV0i.y = R126i.y; +PV0i.z = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.x)); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.z)); +PS0i = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.w)); +// 1 +R127i.x = floatBitsToInt(max(intBitsToFloat(PV0i.z), -(intBitsToFloat(PV0i.z)))); +R127i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[2].y))); +R127i.w = floatBitsToInt(max(intBitsToFloat(PV0i.w), -(intBitsToFloat(PV0i.w)))); +R125i.w = floatBitsToInt(max(intBitsToFloat(PS0i), -(intBitsToFloat(PS0i)))); +PS1i = R125i.w; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); +PS0i = floatBitsToInt(intBitsToFloat(PS0i) * 2.0); +// 3 +PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.z)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.y)); +PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.x)); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.w)); +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(PS0i))); +PS1i = R126i.w; +// 4 +PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); +PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); +PV0i.y = floatBitsToInt(max(intBitsToFloat(PV1i.y), -(intBitsToFloat(PV1i.y)))); +PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 4.0); +PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.z), -(intBitsToFloat(PV1i.z)))); +PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); +PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.w), -(intBitsToFloat(PV1i.w)))); +PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 4.0); +R127i.z = floatBitsToInt(fract(intBitsToFloat(R3i.x))); +PS0i = R127i.z; +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.x))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.y)) + intBitsToFloat(PV0i.y))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.z))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R125i.w)) + intBitsToFloat(PV0i.w))); +PV1i.w = R123i.w; +R127i.y = floatBitsToInt(fract(intBitsToFloat(R3i.y))); +PS1i = R127i.y; +// 6 +R127i.x = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(0x437f0000)); +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(PV1i.x))); +PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.w)); +R6i.w = floatBitsToInt((intBitsToFloat(R7i.x) * 2.0 + -(1.0))); +R6i.y = floatBitsToInt((intBitsToFloat(R7i.y) * 2.0 + -(1.0))); +PS0i = R6i.y; +// 7 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.y)); +R9i.y = floatBitsToInt(-(intBitsToFloat(R126i.y))); +R6i.z = floatBitsToInt((intBitsToFloat(R7i.z) * 2.0 + -(1.0))); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + -(intBitsToFloat(PV0i.y))); +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), -(intBitsToFloat(R126i.y)))); +PS1i = R6i.x; +// 8 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R127i.z)); +PV0i.x = clampFI32(PV0i.x); +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(R126i.y)))); +R5i.z = floatBitsToInt(-(intBitsToFloat(R7i.w)) + intBitsToFloat(0x3f400000)); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R127i.y)); +PV0i.w = clampFI32(PV0i.w); +PS0i = int(intBitsToFloat(R127i.x)); +// 9 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(PV0i.w)); +PV1i.y = floatBitsToInt(intBitsToFloat(R13i.w) * intBitsToFloat(0x437f0000)); +PV1i.z = PS0i & int(1); +PV1i.w = floatBitsToInt(-(intBitsToFloat(R127i.z)) + intBitsToFloat(PV0i.x)); +R8i.z = floatBitsToInt(roundEven(0.0)); +PS1i = R8i.z; +// 10 +R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R0i.x))); +R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(R0i.y))); +R3i.z = ((PV1i.z == 0)?(0):(0x3f800000)); +R3i.w = 0; +R14i.y = int(intBitsToFloat(PV1i.y)); +PS0i = R14i.y; +R15i.xyzw = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R8i.xy)).xyzw); +R12i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z))).xyz); +R16i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R8i.xy)).xyz); +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.w),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R6i.w),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.z = floatBitsToInt((intBitsToFloat(R15i.y) * 2.0 + -(1.0))); +R127i.z = clampFI32(R127i.z); +PS0i = R127i.z; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R5i.y),intBitsToFloat(R9i.y),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R5i.y),intBitsToFloat(R9i.y),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +R126i.z = floatBitsToInt(tempResultf); +PS1i = R126i.z; +// 2 +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PS1i))); +PV0i.x = R126i.x; +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS1i))); +PV0i.y = R125i.y; +R123i.z = floatBitsToInt((intBitsToFloat(0x3ecccccd) * intBitsToFloat(R3i.z) + intBitsToFloat(0x3dcccccd))); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x), intBitsToFloat(R127i.z))); +PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +// 3 +backupReg0i = R2i.y; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.z))); +R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.y)) + intBitsToFloat(R0i.y))); +R2i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R0i.x))); +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R126i.z))); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +// 4 +R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS1i))); +PV0i.x = R3i.x; +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS1i))); +PV0i.y = R3i.y; +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), intBitsToFloat(PS1i))); +PV0i.z = R0i.z; +PV0i.w = R15i.y; +PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); +R8i.z = floatBitsToInt(roundEven(1.0)); +PS0i = R8i.z; +// 5 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(R126i.x))); +PV1i.x = R127i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(backupReg0i)) + intBitsToFloat(R125i.y))); +PV1i.y = R127i.y; +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(backupReg0i)) + intBitsToFloat(R125i.w))); +PV1i.z = R126i.z; +PV1i.w = PV0i.w; +PV1i.w = clampFI32(PV1i.w); +R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R2i.z)) + intBitsToFloat(R1i.z))); +PS1i = R6i.y; +// 6 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R7i.w))); +PS0i = R125i.x; +// 7 +R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(R1i.w))); +R126i.y = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(uf_remappedPS[4].x)); +R127i.z = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(uf_remappedPS[4].y)); +R4i.w = floatBitsToInt((-(intBitsToFloat(PS0i)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 8 +R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); +PV0i.x = R9i.x; +R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); +PV0i.y = R10i.y; +R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS1i))); +PV0i.z = R9i.z; +R126i.w = floatBitsToInt(intBitsToFloat(R0i.z) + intBitsToFloat(uf_remappedPS[4].z)); +R127i.y = floatBitsToInt(-(intBitsToFloat(R125i.x)) + 1.0); +PS0i = R127i.y; +// 9 +backupReg0i = R0i.z; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.w = tempi.x; +PS1i = PV0i.x; +PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 2.0); +// 10 +PV0i.x = R9i.z; +PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); +R1i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.x)),intBitsToFloat(PS1i)) + intBitsToFloat(R3i.x))); +PV0i.z = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); +PV0i.w = R10i.y; +PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(uf_remappedPS[3].w))); +PS0i = R5i.x; +// 11 +R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(uf_remappedPS[3].w))); +R7i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(PV0i.w)) + intBitsToFloat(R3i.y))); +R1i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R0i.z))); +R124i.w = floatBitsToInt(min(intBitsToFloat(PV0i.z), 1.0)); +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.x)),intBitsToFloat(R127i.y)) + intBitsToFloat(R127i.y))); +PS1i = R127i.x; +// 12 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),intBitsToFloat(R126i.w),-0.0),vec4(intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),intBitsToFloat(R126i.w),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(uf_remappedPS[3].w))); +PS0i = R6i.z; +// 13 +PV1i.x = R14i.y & 0x000000fc; +PV1i.y = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(0x3c23d70a)); +PV1i.y = clampFI32(PV1i.y); +R126i.z = floatBitsToInt((intBitsToFloat(R127i.y) * 0.5 + 0.5)); +R127i.w = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 14 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS1i))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PS1i))); +R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); +PS0i = floatBitsToInt(float(PV1i.x)); +// 15 +R127i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.x)), intBitsToFloat(uf_remappedPS[3].w))); +PV1i.x = R127i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.w)), intBitsToFloat(uf_remappedPS[3].w))); +PV1i.y = R126i.y; +R127i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.y)), intBitsToFloat(uf_remappedPS[3].w))); +PV1i.z = R127i.z; +R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); +R8i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3b820821)); +PS1i = R8i.w; +// 16 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R5i.x)),-(intBitsToFloat(R10i.x)),-(intBitsToFloat(R6i.z)),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R1i.w = tempi.x; +R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); +R11i.x = floatBitsToInt(intBitsToFloat(R11i.x) / 2.0); +PS0i = R11i.x; +// 17 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R9i.x),intBitsToFloat(R10i.y),intBitsToFloat(R9i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); +PS1i = R127i.w; +// 18 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.w),intBitsToFloat(R125i.w)),vec4(-(intBitsToFloat(R5i.x)),-(intBitsToFloat(R10i.x)),-(intBitsToFloat(R6i.z)),-(intBitsToFloat(R3i.w))))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R7i.w = tempi.x; +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); +// 19 +R7i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.w)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); +R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.x), intBitsToFloat(uf_remappedPS[5].x))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.z),intBitsToFloat(PS0i)) + -(intBitsToFloat(PS0i)))); +PV1i.z = R127i.z; +R3i.w = floatBitsToInt((-(intBitsToFloat(R125i.x)) * intBitsToFloat(0x40400000) + 4.0)); +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].w), intBitsToFloat(uf_remappedPS[3].w))); +// 20 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + 1.0); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(R126i.w)) + intBitsToFloat(R126i.w))); +PV0i.y = R123i.y; +R10i.z = floatBitsToInt((intBitsToFloat(R13i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R10i.z = clampFI32(R10i.z); +R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); +R6i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),-(intBitsToFloat(R11i.x))) + intBitsToFloat(R124i.w))); +PS0i = R6i.w; +// 21 +R1i.x = R7i.w; +R1i.x = floatBitsToInt(intBitsToFloat(R1i.x) * 2.0); +R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); +R5i.z = R7i.w; +R5i.z = clampFI32(R5i.z); +R0i.w = floatBitsToInt((intBitsToFloat(R15i.w) * 0.5 + 0.5)); +R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.x))); +PS1i = R2i.x; +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),-0.0),vec4(intBitsToFloat(R1i.y),intBitsToFloat(R7i.y),intBitsToFloat(R1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R2i.w = floatBitsToInt((-(intBitsToFloat(R8i.w)) * intBitsToFloat(0x3d23d70a) + intBitsToFloat(0x3d23d70a))); +PS0i = R2i.w; +// 1 +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[7].x),intBitsToFloat(uf_remappedPS[7].y),intBitsToFloat(uf_remappedPS[7].z),-0.0),vec4(intBitsToFloat(R1i.y),intBitsToFloat(R7i.y),intBitsToFloat(R1i.z),0.0))); +PV1i.x = R127i.x; +PV1i.y = R127i.x; +PV1i.z = R127i.x; +PV1i.w = R127i.x; +R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x))); +PS1i = R127i.z; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(uf_remappedPS[8].y),intBitsToFloat(uf_remappedPS[8].z),-0.0),vec4(intBitsToFloat(R1i.y),intBitsToFloat(R7i.y),intBitsToFloat(R1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.y = tempi.x; +R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.w)),intBitsToFloat(R7i.x)) + intBitsToFloat(R7i.x))); +PS0i = R125i.y; +// 3 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +backupReg1i = R127i.z; +backupReg1i = R127i.z; +redcCUBE(vec4(intBitsToFloat(R127i.z),intBitsToFloat(R127i.z),intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.x)),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg1i)),cubeMapSTM,cubeMapFaceId); +R127i.x = floatBitsToInt(cubeMapSTM.x); +R127i.y = floatBitsToInt(cubeMapSTM.y); +R127i.z = floatBitsToInt(cubeMapSTM.z); +R127i.w = cubeMapFaceId; +PV1i.x = R127i.x; +PV1i.y = R127i.y; +PV1i.z = R127i.z; +PV1i.w = R127i.w; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); +// 4 +backupReg0i = R1i.x; +R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(R125i.y))); +R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PS1i))); +R4i.z = PV1i.w; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(backupReg0i))); +PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); +// 5 +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV0i.w))); +R0i.y = floatBitsToInt((intBitsToFloat(R8i.w) * 0.25 + 0.25)); +PV1i.y = R0i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PS0i)) + 1.5)); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS0i)) + 1.5)); +PV1i.w = R123i.w; +R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.x), intBitsToFloat(R5i.z))); +PS1i = R3i.z; +// 6 +backupReg0i = R5i.z; +backupReg1i = R6i.w; +R4i.x = PV1i.w; +R4i.y = PV1i.z; +R5i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(R0i.w)); +R5i.z = clampFI32(R5i.z); +R6i.w = floatBitsToInt(intBitsToFloat(R11i.x) + intBitsToFloat(backupReg1i)); +R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),-(intBitsToFloat(PV1i.y))) + intBitsToFloat(R15i.w))); +PS0i = R1i.z; +R0i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R2i.zy)).x); +R4i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R4i.xy),R4i.z),cubeMapArrayIndex8),intBitsToFloat(R4i.w)).xyz); +R8i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z))).xyz); +// 0 +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(R8i.w)) + intBitsToFloat(R2i.w))); +PV0i.x = R125i.x; +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.y),intBitsToFloat(R8i.w)) + intBitsToFloat(R2i.w))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x),intBitsToFloat(R0i.w)) + intBitsToFloat(uf_remappedPS[1].x))); +PV0i.z = R123i.z; +R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.z),intBitsToFloat(R8i.w)) + intBitsToFloat(R2i.w))); +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R5i.z))); +PS0i = R126i.x; +// 1 +backupReg0i = R0i.x; +PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z))); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),-(intBitsToFloat(R1i.x))) + intBitsToFloat(PV0i.x))); +PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(backupReg0i))); +PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R6i.y))); +R127i.w = floatBitsToInt(1.0 / intBitsToFloat(R2i.x)); +PS1i = R127i.w; +// 2 +R127i.x = floatBitsToInt(-(intBitsToFloat(R6i.x)) + intBitsToFloat(PV1i.w)); +PV0i.x = R127i.x; +R127i.y = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.z)); +PV0i.y = R127i.y; +PV0i.z = floatBitsToInt(-(intBitsToFloat(R9i.y)) + intBitsToFloat(PV1i.x)); +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),-(intBitsToFloat(R1i.x))) + intBitsToFloat(R124i.w))); +R5i.y = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); +PS0i = R5i.y; +// 3 +backupReg0i = R0i.z; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R124i.y = tempi.x; +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),-(intBitsToFloat(R1i.x))) + intBitsToFloat(R125i.y))); +PS1i = R122i.x; +// 4 +backupReg0i = R127i.y; +backupReg1i = R126i.w; +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.x))); +PV0i.x = R123i.x; +R127i.y = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(PS1i)); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R127i.w))); +R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg0i))); +R126i.w = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(backupReg1i)); +PS0i = R126i.w; +// 5 +backupReg0i = R124i.w; +backupReg0i = R124i.w; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),-(intBitsToFloat(R1i.y))) + intBitsToFloat(R125i.x))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),-(intBitsToFloat(R1i.y))) + intBitsToFloat(R125i.y))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),-(intBitsToFloat(R1i.y))) + intBitsToFloat(backupReg0i))); +R7i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z),intBitsToFloat(R126i.x)) + intBitsToFloat(R12i.z))); +PS1i = R7i.z; +// 6 +R125i.x = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(R126i.y)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.z))); +PV0i.y = R123i.y; +R125i.z = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(R1i.z)); +R127i.w = floatBitsToInt(intBitsToFloat(R1i.y) + intBitsToFloat(PV1i.x)); +R126i.z = floatBitsToInt(intBitsToFloat(R1i.y) + intBitsToFloat(PV1i.y)); +PS0i = R126i.z; +// 7 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R5i.x)),-(intBitsToFloat(R10i.x)),-(intBitsToFloat(R6i.z)),-0.0),vec4(intBitsToFloat(R9i.x),intBitsToFloat(R10i.y),intBitsToFloat(R9i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); +PS1i = floatBitsToInt(tempResultf); +// 8 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),-(intBitsToFloat(R11i.x))) + intBitsToFloat(PV1i.x))); +PV0i.x = R123i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.y), intBitsToFloat(PV1i.x))); +R124i.z = floatBitsToInt(intBitsToFloat(R1i.y) + intBitsToFloat(R124i.w)); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS1i))); +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x),intBitsToFloat(R126i.x)) + intBitsToFloat(R12i.x))); +PS0i = R127i.x; +// 9 +PV1i.x = floatBitsToInt(0.25 * intBitsToFloat(R5i.y)); +R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y),intBitsToFloat(R126i.x)) + intBitsToFloat(R12i.y))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), intBitsToFloat(PV0i.w))); +PV1i.w = floatBitsToInt(intBitsToFloat(R11i.x) + intBitsToFloat(PV0i.x)); +R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R5i.w))); +PS1i = R12i.z; +// 10 +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.x))); +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3ced9168)); +PV0i.y = clampFI32(PV0i.y); +R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.x))); +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV1i.x))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +// 11 +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R127i.z))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R7i.x)) + 1.0)); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R127i.w))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R126i.z))); +R127i.w = floatBitsToInt((intBitsToFloat(R13i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R127i.w = clampFI32(R127i.w); +PS1i = R127i.w; +// 12 +backupReg0i = R125i.z; +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R8i.w)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); +PV0i.x = R123i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(PV1i.z)) + intBitsToFloat(R8i.x))); +R125i.z = floatBitsToInt((intBitsToFloat(R13i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R125i.z = clampFI32(R125i.z); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R124i.z))); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(PV1i.w)) + intBitsToFloat(R8i.y))); +PS0i = R126i.y; +// 13 +R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R8i.z))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.x))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV0i.x))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV0i.x))); +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R126i.w))); +PS1i = R127i.x; +// 14 +backupReg0i = R125i.z; +backupReg1i = R126i.x; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(R125i.x))); +PV0i.x = R126i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R10i.z))); +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R127i.w))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(backupReg0i))); +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z), intBitsToFloat(backupReg1i))); +// 15 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.y))); +PV1i.x = R123i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.x)) + intBitsToFloat(R124i.x))); +PV1i.z = R14i.y & int(1); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y), intBitsToFloat(R6i.z))); +R122i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PS1i = R122i.x; +// 16 +R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R126i.x)) + intBitsToFloat(R126i.y))); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PS1i)); +R126i.y = floatBitsToInt(float(PV1i.z)); +PS0i = R126i.y; +// 17 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.z), intBitsToFloat(R15i.z))); +PV1i.y = floatBitsToInt(intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.x)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.y)); +R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R16i.x))); +PS1i = R6i.x; +// 18 +R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(R16i.y))); +R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(R16i.z))); +R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.x))); +// export +passPixelColor0 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z), intBitsToFloat(R6i.w)); +float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); +#if (ENABLE_COLOR_FADE == 1) +float depth = texture(textureUnitPS4, passParameterSem0.xy).x; +float factor = smoothstep(0.0005, 0.00075, depth); +passPixelColor0.rgb = mix(passPixelColor0.rgb, vec3(luma), factor); +#else +passPixelColor0.rgb = vec3(luma); +#endif +} diff --git a/Modifications/BreathOfTheWild_Monochromia/81bbc347eb4b6dbc_0000000079249749_ps.txt b/Modifications/BreathOfTheWild_Monochromia/81bbc347eb4b6dbc_0000000079249749_ps.txt index f7302295..0fb61ac0 100644 --- a/Modifications/BreathOfTheWild_Monochromia/81bbc347eb4b6dbc_0000000079249749_ps.txt +++ b/Modifications/BreathOfTheWild_Monochromia/81bbc347eb4b6dbc_0000000079249749_ps.txt @@ -3,7 +3,7 @@ // shader 81bbc347eb4b6dbc // Monochromia // Plants - normal weather -// original shader dumped using cemu 1.11.c, BotW 1.3.1 +// original shader dumped using cemu 1.11.0c, BotW 1.3.1 #define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect uniform ivec4 uf_remappedPS[10]; diff --git a/Modifications/BreathOfTheWild_Monochromia/8d24f32f18e6de47_0000000079249749_ps.txt b/Modifications/BreathOfTheWild_Monochromia/8d24f32f18e6de47_0000000079249749_ps.txt new file mode 100644 index 00000000..4febd2c3 --- /dev/null +++ b/Modifications/BreathOfTheWild_Monochromia/8d24f32f18e6de47_0000000079249749_ps.txt @@ -0,0 +1,648 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader 8d24f32f18e6de47 +// Monochromia +// Terrain - normal weather +// original shader dumped using cemu 1.11.2, BotW 1.4.0 +uniform ivec4 uf_remappedPS[10]; +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 7) uniform sampler2D textureUnitPS7;// Tex7 addr 0xf5846000 res 640x360x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 8) uniform samplerCubeArray textureUnitPS8;// Tex8 addr 0x3da46800 res 64x64x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x6) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 10) uniform sampler2DArray textureUnitPS10;// Tex10 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler10 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem1; +layout(location = 2) in vec4 passParameterSem3; +layout(location = 3) in vec4 passParameterSem4; +layout(location = 4) in vec4 passParameterSem6; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) +{ +// stm -> x .. s, y .. t, z .. MajorAxis*2.0 +vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); +float rx = inputCoord.x; +float ry = inputCoord.y; +float rz = inputCoord.z; +if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) +{ +stm.z = rx*2.0; +stm.xy = vec2(ry,rz); +if( rx >= 0.0 ) +{ +faceId = 0; +} +else +{ +faceId = 1; +} +} +else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) +{ +stm.z = ry*2.0; +stm.xy = vec2(rx,rz); +if( ry >= 0.0 ) +{ +faceId = 2; +} +else +{ +faceId = 3; +} +} +else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) +{ +stm.z = rz*2.0; +stm.xy = vec2(rx,ry); +if( rz >= 0.0 ) +{ +faceId = 4; +} +else +{ +faceId = 5; +} +} +} +vec3 redcCUBEReverse(vec2 st, int faceId) +{ +st.yx = st.xy; +vec3 v; +float majorAxis = 1.0; +if( faceId == 0 ) +{ +v.yz = (st-vec2(1.5))*(majorAxis*2.0); +v.x = 1.0; +} +else if( faceId == 1 ) +{ +v.yz = (st-vec2(1.5))*(majorAxis*2.0); +v.x = -1.0; +} +else if( faceId == 2 ) +{ +v.xz = (st-vec2(1.5))*(majorAxis*2.0); +v.y = 1.0; +} +else if( faceId == 3 ) +{ +v.xz = (st-vec2(1.5))*(majorAxis*2.0); +v.y = -1.0; +} +else if( faceId == 4 ) +{ +v.xy = (st-vec2(1.5))*(majorAxis*2.0); +v.z = 1.0; +} +else +{ +v.xy = (st-vec2(1.5))*(majorAxis*2.0); +v.z = -1.0; +} +return v; +} +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +float cubeMapArrayIndex8 = 0.0; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem1); +R2i = floatBitsToInt(passParameterSem3); +R3i = floatBitsToInt(passParameterSem4); +R4i = floatBitsToInt(passParameterSem6); +R7i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xyzw); +R2i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); +R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); +R6i.xyzw = floatBitsToInt(textureGather(textureUnitPS7, intBitsToFloat(R0i.xy)).xyzw); +R8i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); +// 0 +R127i.x = floatBitsToInt((intBitsToFloat(R7i.x) * 2.0 + -(1.0))); +PV0i.x = R127i.x; +R127i.y = floatBitsToInt((intBitsToFloat(R7i.y) * 2.0 + -(1.0))); +PV0i.y = R127i.y; +R126i.z = floatBitsToInt((intBitsToFloat(R7i.z) * 2.0 + -(1.0))); +PV0i.z = R126i.z; +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x))); +PV0i.w = R127i.w; +R127i.z = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.x)); +PS0i = R127i.z; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R9i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); +PS1i = R9i.z; +// 2 +R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), -(intBitsToFloat(R127i.w)))); +R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(R127i.w)))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(uf_remappedPS[2].y))); +R125i.w = floatBitsToInt(max(intBitsToFloat(R127i.z), -(intBitsToFloat(R127i.z)))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +R126i.y = floatBitsToInt(tempResultf); +PS0i = R126i.y; +// 3 +R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +PV1i.x = R4i.x; +R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); +R127i.z = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.y)); +R126i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.z)); +R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); +R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); +PS1i = R127i.w; +// 4 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R9i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg0i))); +PS0i = R9i.x; +// 5 +backupReg0i = R127i.z; +backupReg0i = R127i.z; +R126i.x = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.w)); +R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R4i.y)) + intBitsToFloat(R0i.y))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(R127i.w))); +R127i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); +PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); +// 6 +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),0.0))); +PV0i.x = R127i.x; +PV0i.y = R127i.x; +PV0i.z = R127i.x; +PV0i.w = R127i.x; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); +// 7 +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(PS0i))); +R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.y), intBitsToFloat(PS0i))); +R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(PS0i))); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.x)); +R125i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.y)); +PS1i = R125i.x; +// 8 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(max(intBitsToFloat(R126i.w), -(intBitsToFloat(R126i.w)))); +PV0i.y = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(R6i.w)); +R125i.z = floatBitsToInt(max(intBitsToFloat(R126i.x), -(intBitsToFloat(R126i.x)))); +PV0i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(R6i.z)); +PS0i = floatBitsToInt(max(intBitsToFloat(PV1i.w), -(intBitsToFloat(PV1i.w)))); +PS0i = floatBitsToInt(intBitsToFloat(PS0i) * 4.0); +// 9 +backupReg0i = R126i.z; +PV1i.x = floatBitsToInt(max(intBitsToFloat(R125i.x), -(intBitsToFloat(R125i.x)))); +PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * 4.0); +PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.y), -(intBitsToFloat(PV0i.y)))); +PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R125i.w)) + intBitsToFloat(PS0i))); +PV1i.w = floatBitsToInt(max(intBitsToFloat(PV0i.w), -(intBitsToFloat(PV0i.w)))); +PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 4.0); +R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R126i.y))); +PS1i = R5i.z; +// 10 +backupReg0i = R127i.z; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.x))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R125i.z)) + intBitsToFloat(PV1i.y))); +PV0i.y = R123i.y; +R127i.z = floatBitsToInt(fract(intBitsToFloat(R3i.x))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +R125i.x = floatBitsToInt(fract(intBitsToFloat(R3i.y))); +PS0i = R125i.x; +// 11 +R127i.x = floatBitsToInt(intBitsToFloat(R126i.z) + -(intBitsToFloat(PV0i.w))); +PV1i.x = R127i.x; +R126i.y = R4i.x; +R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); +R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.y)); +PV1i.z = R126i.z; +R127i.w = R4i.y; +R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); +R125i.w = R5i.z; +R125i.w = floatBitsToInt(intBitsToFloat(R125i.w) * 2.0); +PS1i = R125i.w; +// 12 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R12i.y),intBitsToFloat(R11i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.y = tempi.x; +PS0i = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.x)); +// 13 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R126i.y)) + intBitsToFloat(R5i.x))); +PV1i.y = floatBitsToInt(intBitsToFloat(R126i.z) + -(intBitsToFloat(backupReg0i))); +R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R127i.w)) + intBitsToFloat(R12i.y))); +PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(R127i.z)); +PV1i.w = clampFI32(PV1i.w); +R125i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R125i.w)) + intBitsToFloat(R11i.z))); +PS1i = R125i.z; +// 14 +R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R9i.x)) + intBitsToFloat(R1i.z))); +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R125i.x)); +PV0i.y = clampFI32(PV0i.y); +R10i.z = floatBitsToInt(roundEven(0.0)); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R127i.z)) + intBitsToFloat(PV1i.w)); +R2i.w = floatBitsToInt((-(intBitsToFloat(R7i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); +PS0i = R2i.w; +// 15 +R10i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R0i.x))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R9i.y)) + intBitsToFloat(R1i.w))); +R1i.z = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(uf_remappedPS[3].x)); +PV1i.w = floatBitsToInt(-(intBitsToFloat(R125i.x)) + intBitsToFloat(PV0i.y)); +R1i.y = floatBitsToInt(intBitsToFloat(R12i.y) + intBitsToFloat(uf_remappedPS[3].y)); +PS1i = R1i.y; +// 16 +R125i.x = floatBitsToInt(max(-(intBitsToFloat(R127i.y)), 0.0)); +R10i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PV1i.w)) + intBitsToFloat(R0i.y))); +R3i.z = floatBitsToInt(intBitsToFloat(R11i.z) + intBitsToFloat(uf_remappedPS[3].z)); +R127i.w = floatBitsToInt(intBitsToFloat(R8i.w) * intBitsToFloat(0x437f0000)); +R6i.z = floatBitsToInt(-(intBitsToFloat(R7i.w)) + 1.0); +PS0i = R6i.z; +// 17 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[4].x),intBitsToFloat(uf_remappedPS[4].y),intBitsToFloat(uf_remappedPS[4].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.z),intBitsToFloat(R125i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R1i.w = 0; +PS1i = R1i.w; +// 18 +R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.z),intBitsToFloat(R125i.z),0.0))); +PV0i.x = R124i.x; +PV0i.y = R124i.x; +PV0i.z = R124i.x; +PV0i.w = R124i.x; +R124i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x))); +PS0i = R124i.z; +// 19 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.z),intBitsToFloat(R125i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R124i.y = tempi.x; +R4i.z = int(intBitsToFloat(R127i.w)); +PS1i = R4i.z; +// 20 +redcCUBE(vec4(intBitsToFloat(R124i.z),intBitsToFloat(R124i.z),intBitsToFloat(R124i.x),intBitsToFloat(PV1i.x)),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(R124i.x),intBitsToFloat(R124i.z),intBitsToFloat(R124i.z)),cubeMapSTM,cubeMapFaceId); +R0i.x = floatBitsToInt(cubeMapSTM.x); +R0i.y = floatBitsToInt(cubeMapSTM.y); +R0i.z = floatBitsToInt(cubeMapSTM.z); +R0i.w = cubeMapFaceId; +PV0i.x = R0i.x; +PV0i.y = R0i.y; +PV0i.z = R0i.z; +PV0i.w = R0i.w; +R6i.y = floatBitsToInt(min(intBitsToFloat(R125i.x), 1.0)); +PS0i = R6i.y; +// 21 +R1i.x = 0; +R3i.y = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(0x437f0000)); +R2i.z = PV0i.w; +R3i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R7i.w)),intBitsToFloat(R6i.z)) + intBitsToFloat(R6i.z))); +R3i.x = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); +PS1i = R3i.x; +// 0 +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x), intBitsToFloat(uf_remappedPS[7].w))); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].y), intBitsToFloat(uf_remappedPS[7].w))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.x),intBitsToFloat(R3i.x)) + 1.5)); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(R3i.x)) + 1.5)); +PV0i.w = R123i.w; +R124i.y = R4i.z & 0x000000fc; +PS0i = R124i.y; +// 1 +R2i.x = PV0i.w; +R2i.y = PV0i.z; +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), intBitsToFloat(uf_remappedPS[7].w))); +R127i.w = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(0x3c23d70a)); +R127i.w = clampFI32(R127i.w); +R125i.w = floatBitsToInt(-(intBitsToFloat(R6i.y)) + 1.0); +PS1i = R125i.w; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.z),intBitsToFloat(R1i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(R1i.z),intBitsToFloat(R1i.y),intBitsToFloat(R3i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.y = int(intBitsToFloat(R3i.y)); +PS0i = R127i.y; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.z)),vec4(-(intBitsToFloat(R125i.x)),-(intBitsToFloat(R126i.y)),-(intBitsToFloat(R124i.z)),-(intBitsToFloat(R1i.x))))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS1i))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS1i))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PS1i))); +R127i.x = floatBitsToInt(float(R124i.y)); +PS0i = R127i.x; +// 5 +backupReg0i = R125i.w; +backupReg0i = R125i.w; +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[7].w))); +PV1i.x = R124i.x; +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[7].w))); +PV1i.y = R124i.y; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[7].w))); +PV1i.z = R126i.z; +R125i.w = floatBitsToInt((intBitsToFloat(R6i.z) * 0.5 + 0.5)); +R125i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.y)),intBitsToFloat(backupReg0i)) + intBitsToFloat(backupReg0i))); +PS1i = R125i.z; +// 6 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.z)),vec4(-(intBitsToFloat(PV1i.x)),-(intBitsToFloat(PV1i.y)),-(intBitsToFloat(PV1i.z)),-(intBitsToFloat(R1i.w))))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.x = R127i.y & int(1); +PS0i = R126i.x; +// 7 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R125i.x)),-(intBitsToFloat(R126i.y)),-(intBitsToFloat(R124i.z)),-0.0),vec4(-(intBitsToFloat(R124i.x)),-(intBitsToFloat(R124i.y)),-(intBitsToFloat(R126i.z)),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.w = tempi.x; +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +// 8 +R1i.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x3b820821)); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.w))); +R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) / 2.0); +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PS1i)) + -(intBitsToFloat(PS1i)))); +PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +R122i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.y)),intBitsToFloat(R125i.z)) + intBitsToFloat(R125i.z))); +PS0i = R122i.x; +// 9 +backupReg0i = R126i.x; +R126i.x = R126i.w; +R126i.x = floatBitsToInt(intBitsToFloat(R126i.x) * 2.0); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS0i))); +R125i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.w))); +PV1i.z = R125i.z; +R125i.w = floatBitsToInt((-(intBitsToFloat(R7i.w)) * intBitsToFloat(0x40400000) + 4.0)); +R124i.y = ((backupReg0i == 0)?(0):(0x3f800000)); +PS1i = R124i.y; +// 10 +backupReg0i = R127i.w; +R7i.x = R126i.w; +R7i.x = clampFI32(R7i.x); +PV0i.y = floatBitsToInt(intBitsToFloat(R126i.z) + 1.0); +R124i.z = floatBitsToInt((-(intBitsToFloat(R1i.x)) * intBitsToFloat(0x3d23d70a) + intBitsToFloat(0x3d23d70a))); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),-(intBitsToFloat(R127i.y))) + intBitsToFloat(R6i.y))); +R122i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.z))); +PS0i = R122i.x; +// 11 +backupReg0i = R126i.x; +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.y))); +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS0i))); +R7i.z = floatBitsToInt((intBitsToFloat(R1i.x) * 0.25 + 0.25)); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(backupReg0i))); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); +// 12 +backupReg0i = R124i.y; +R127i.x = floatBitsToInt(intBitsToFloat(R127i.y) + intBitsToFloat(R127i.w)); +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS1i))); +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.w))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),-(intBitsToFloat(R127i.y))) + intBitsToFloat(R7i.x))); +PV0i.w = R123i.w; +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(R1i.x)) + intBitsToFloat(R124i.z))); +PS0i = R125i.x; +// 13 +backupReg0i = R127i.y; +backupReg1i = R126i.x; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].w), intBitsToFloat(uf_remappedPS[7].w))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(R1i.x)) + intBitsToFloat(R124i.z))); +PV1i.y = R127i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(R1i.x)) + intBitsToFloat(R124i.z))); +PV1i.z = R123i.z; +R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.w)); +R127i.w = floatBitsToInt(1.0 / intBitsToFloat(backupReg1i)); +PS1i = R127i.w; +// 14 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),-(intBitsToFloat(R125i.y))) + intBitsToFloat(PV1i.z))); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),-(intBitsToFloat(R124i.y))) + intBitsToFloat(PV1i.z))); +R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),-(intBitsToFloat(R125i.y))) + intBitsToFloat(R125i.x))); +R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),-(intBitsToFloat(R125i.y))) + intBitsToFloat(PV1i.y))); +R6i.y = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); +PS0i = R6i.y; +// 15 +backupReg0i = R126i.x; +backupReg0i = R126i.x; +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),-(intBitsToFloat(R124i.y))) + intBitsToFloat(R125i.x))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),-(intBitsToFloat(R124i.y))) + intBitsToFloat(R127i.y))); +PV1i.y = R123i.y; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.w))); +R7i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg0i))); +R127i.z = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); +PS1i = R127i.z; +// 16 +backupReg0i = R127i.x; +backupReg1i = R126i.y; +R127i.x = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(R125i.w)); +R126i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(backupReg0i)); +R5i.z = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(backupReg1i)); +R125i.w = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(R124i.z)); +R6i.z = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(PV1i.y)); +PS0i = R6i.z; +// 17 +PV1i.x = floatBitsToInt(0.25 * intBitsToFloat(R6i.y)); +R6i.y = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(R126i.x)); +R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R126i.z))); +R3i.w = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R3i.w = clampFI32(R3i.w); +R0i.w = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R0i.w = clampFI32(R0i.w); +PS1i = R0i.w; +// 18 +R0i.x = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R0i.x = clampFI32(R0i.x); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV1i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.x))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.x))); +PS0i = R4i.z & int(1); +// 19 +R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x), intBitsToFloat(PV0i.w))); +R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z), intBitsToFloat(PV0i.y))); +R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y), intBitsToFloat(PV0i.z))); +R3i.z = floatBitsToInt(float(PS0i)); +PS1i = R3i.z; +// 20 +R4i.x = R10i.x; +R4i.y = R10i.y; +R4i.z = floatBitsToInt(roundEven(1.0)); +R8i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R9i.xy)).x); +R12i.xzw = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R10i.xy)).xzw); +R13i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z))).xyz); +R4i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z))).xyz); +R2i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R2i.xy),R2i.z),cubeMapArrayIndex8),intBitsToFloat(R2i.w)).xyz); +R10i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R10i.xy)).xyz); +// 0 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.w),-(intBitsToFloat(R7i.z))) + intBitsToFloat(R12i.w))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((intBitsToFloat(R12i.w) * 0.5 + 0.5)); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x),intBitsToFloat(R8i.w)) + intBitsToFloat(uf_remappedPS[1].x))); +PV0i.z = R123i.z; +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.x), intBitsToFloat(R7i.x))); +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(R12i.z))); +PS0i = R125i.x; +// 1 +PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z))); +PV1i.y = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.y)); +PV1i.y = clampFI32(PV1i.y); +PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R5i.y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R6i.x))); +R126i.x = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(PV0i.x)); +PS1i = R126i.x; +// 2 +R127i.x = floatBitsToInt(-(intBitsToFloat(R11i.x)) + intBitsToFloat(PV1i.w)); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(R11i.y)) + intBitsToFloat(PV1i.z)); +PV0i.y = R126i.y; +PV0i.z = floatBitsToInt(-(intBitsToFloat(R9i.z)) + intBitsToFloat(PV1i.x)); +R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV1i.y))); +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R125i.w))); +PS0i = R124i.y; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R12i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.y = tempi.x; +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R5i.z))); +PS1i = R125i.y; +// 4 +backupReg0i = R126i.y; +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.x))); +PV0i.x = R123i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R6i.z))); +R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R12i.y)),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg0i))); +// 5 +backupReg0i = R125i.y; +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R7i.w))); +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(R4i.x))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R6i.y))); +// 6 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R1i.z))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),intBitsToFloat(R125i.w)) + intBitsToFloat(PV1i.z))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(R4i.y))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R4i.z))); +PV0i.w = R123i.w; +// 7 +R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.w))); +R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.z))); +R1i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R125i.y))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); +PS1i = floatBitsToInt(tempResultf); +// 8 +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); +R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R125i.x))); +PS0i = R4i.w; +// 9 +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), intBitsToFloat(PV0i.w))); +// 10 +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3ced9168)); +PV0i.y = clampFI32(PV0i.y); +// 11 +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R0i.z)) + 1.0)); +PV1i.y = R123i.y; +// 12 +backupReg0i = R1i.x; +R1i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); +// 0 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(R8i.w)) + intBitsToFloat(R13i.x))); +PV0i.x = R123i.x; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z),intBitsToFloat(R8i.w)) + intBitsToFloat(R13i.z))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y),intBitsToFloat(R8i.w)) + intBitsToFloat(R13i.y))); +PV0i.w = R123i.w; +// 1 +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R1i.x))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R1i.x))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R1i.x))); +// 2 +backupReg0i = R0i.x; +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R0i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R3i.w))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(backupReg0i))); +// 3 +R123i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.z = R123i.z; +// 4 +PV0i.y = floatBitsToInt(intBitsToFloat(R2i.y) + intBitsToFloat(PV1i.x)); +PV0i.z = floatBitsToInt(intBitsToFloat(R8i.z) + intBitsToFloat(PV1i.y)); +PV0i.w = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.z)); +// 5 +R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R10i.x))); +R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R10i.y))); +R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R10i.z))); +// export +passPixelColor0 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); +} diff --git a/Modifications/BreathOfTheWild_Monochromia/8daf3642d5942233_000000007924d249_ps.txt b/Modifications/BreathOfTheWild_Monochromia/8daf3642d5942233_000000007924d249_ps.txt index 36769909..9d9400e1 100644 --- a/Modifications/BreathOfTheWild_Monochromia/8daf3642d5942233_000000007924d249_ps.txt +++ b/Modifications/BreathOfTheWild_Monochromia/8daf3642d5942233_000000007924d249_ps.txt @@ -3,7 +3,7 @@ // shader 8daf3642d5942233 // Monochromia // Link's equipment -// original shader dumped using cemu 1.11.c, BotW 1.3.1 +// original shader dumped using cemu 1.11.0c, BotW 1.3.1 uniform ivec4 uf_remappedPS[9]; layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 diff --git a/Modifications/BreathOfTheWild_Monochromia/8ff2cf86e789335f_00000003c9249749_ps.txt b/Modifications/BreathOfTheWild_Monochromia/8ff2cf86e789335f_00000003c9249749_ps.txt new file mode 100644 index 00000000..9900773f --- /dev/null +++ b/Modifications/BreathOfTheWild_Monochromia/8ff2cf86e789335f_00000003c9249749_ps.txt @@ -0,0 +1,668 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +// shader 8ff2cf86e789335f +// Monochromia +// Shrine interiors +// original shader dumped using cemu 1.11.2, BotW 1.4.0 +#define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect + +uniform ivec4 uf_remappedPS[10]; +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf513a800 res 320x180x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 3) uniform sampler2D textureUnitPS3;// Tex3 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 7) uniform sampler2D textureUnitPS7;// Tex7 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 8) uniform sampler2D textureUnitPS8;// Tex8 addr 0xf5846000 res 640x360x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 9) uniform samplerCubeArray textureUnitPS9;// Tex9 addr 0x3da46800 res 64x64x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x6) Sampler9 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 11) uniform sampler2DArray textureUnitPS11;// Tex11 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 14) uniform sampler2D textureUnitPS14;// Tex14 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler14 ClampX/Y/Z: 2 2 2 border: 1 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem1; +layout(location = 2) in vec4 passParameterSem3; +layout(location = 3) in vec4 passParameterSem4; +layout(location = 4) in vec4 passParameterSem6; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) +{ +// stm -> x .. s, y .. t, z .. MajorAxis*2.0 +vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); +float rx = inputCoord.x; +float ry = inputCoord.y; +float rz = inputCoord.z; +if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) +{ +stm.z = rx*2.0; +stm.xy = vec2(ry,rz); +if( rx >= 0.0 ) +{ +faceId = 0; +} +else +{ +faceId = 1; +} +} +else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) +{ +stm.z = ry*2.0; +stm.xy = vec2(rx,rz); +if( ry >= 0.0 ) +{ +faceId = 2; +} +else +{ +faceId = 3; +} +} +else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) +{ +stm.z = rz*2.0; +stm.xy = vec2(rx,ry); +if( rz >= 0.0 ) +{ +faceId = 4; +} +else +{ +faceId = 5; +} +} +} +vec3 redcCUBEReverse(vec2 st, int faceId) +{ +st.yx = st.xy; +vec3 v; +float majorAxis = 1.0; +if( faceId == 0 ) +{ +v.yz = (st-vec2(1.5))*(majorAxis*2.0); +v.x = 1.0; +} +else if( faceId == 1 ) +{ +v.yz = (st-vec2(1.5))*(majorAxis*2.0); +v.x = -1.0; +} +else if( faceId == 2 ) +{ +v.xz = (st-vec2(1.5))*(majorAxis*2.0); +v.y = 1.0; +} +else if( faceId == 3 ) +{ +v.xz = (st-vec2(1.5))*(majorAxis*2.0); +v.y = -1.0; +} +else if( faceId == 4 ) +{ +v.xy = (st-vec2(1.5))*(majorAxis*2.0); +v.z = 1.0; +} +else +{ +v.xy = (st-vec2(1.5))*(majorAxis*2.0); +v.z = -1.0; +} +return v; +} +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +float cubeMapArrayIndex9 = 0.0; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem1); +R2i = floatBitsToInt(passParameterSem3); +R3i = floatBitsToInt(passParameterSem4); +R4i = floatBitsToInt(passParameterSem6); +R7i.xyzw = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R4i.zw)).xyzw); +R2i.w = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R0i.xy)).x); +R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS7, intBitsToFloat(R0i.xy)).xyzw); +R6i.xyzw = floatBitsToInt(textureGather(textureUnitPS8, intBitsToFloat(R0i.xy)).xyzw); +R8i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); +// 0 +R127i.x = floatBitsToInt((intBitsToFloat(R7i.x) * 2.0 + -(1.0))); +PV0i.x = R127i.x; +R127i.y = floatBitsToInt((intBitsToFloat(R7i.y) * 2.0 + -(1.0))); +PV0i.y = R127i.y; +R126i.z = floatBitsToInt((intBitsToFloat(R7i.z) * 2.0 + -(1.0))); +PV0i.z = R126i.z; +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x))); +PV0i.w = R127i.w; +R127i.z = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.x)); +PS0i = R127i.z; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); +PS1i = R2i.z; +// 2 +R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), -(intBitsToFloat(R127i.w)))); +R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(R127i.w)))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(uf_remappedPS[2].y))); +R125i.w = floatBitsToInt(max(intBitsToFloat(R127i.z), -(intBitsToFloat(R127i.z)))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +R126i.y = floatBitsToInt(tempResultf); +PS0i = R126i.y; +// 3 +R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +PV1i.x = R4i.x; +R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); +R127i.z = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.y)); +R126i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.z)); +R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); +R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); +PS1i = R127i.w; +// 4 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R2i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg0i))); +PS0i = R9i.x; +// 5 +backupReg0i = R127i.z; +backupReg0i = R127i.z; +R126i.x = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.w)); +R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R4i.y)) + intBitsToFloat(R0i.y))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(R127i.w))); +R127i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); +PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); +// 6 +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),0.0))); +PV0i.x = R127i.x; +PV0i.y = R127i.x; +PV0i.z = R127i.x; +PV0i.w = R127i.x; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); +// 7 +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.x), intBitsToFloat(PS0i))); +R13i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.y), intBitsToFloat(PS0i))); +R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.x)); +R125i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.y)); +PS1i = R125i.x; +// 8 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(max(intBitsToFloat(R126i.w), -(intBitsToFloat(R126i.w)))); +PV0i.y = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(R6i.w)); +R125i.z = floatBitsToInt(max(intBitsToFloat(R126i.x), -(intBitsToFloat(R126i.x)))); +PV0i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(R6i.z)); +PS0i = floatBitsToInt(max(intBitsToFloat(PV1i.w), -(intBitsToFloat(PV1i.w)))); +PS0i = floatBitsToInt(intBitsToFloat(PS0i) * 4.0); +// 9 +backupReg0i = R126i.z; +PV1i.x = floatBitsToInt(max(intBitsToFloat(R125i.x), -(intBitsToFloat(R125i.x)))); +PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * 4.0); +PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.y), -(intBitsToFloat(PV0i.y)))); +PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R125i.w)) + intBitsToFloat(PS0i))); +PV1i.w = floatBitsToInt(max(intBitsToFloat(PV0i.w), -(intBitsToFloat(PV0i.w)))); +PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 4.0); +R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R126i.y))); +PS1i = R5i.z; +// 10 +backupReg0i = R127i.z; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.x))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R125i.z)) + intBitsToFloat(PV1i.y))); +PV0i.y = R123i.y; +R127i.z = floatBitsToInt(fract(intBitsToFloat(R3i.x))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +R125i.x = floatBitsToInt(fract(intBitsToFloat(R3i.y))); +PS0i = R125i.x; +// 11 +R127i.x = floatBitsToInt(intBitsToFloat(R126i.z) + -(intBitsToFloat(PV0i.w))); +PV1i.x = R127i.x; +R126i.y = R4i.x; +R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); +R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.y)); +PV1i.z = R126i.z; +R127i.w = R4i.y; +R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); +R125i.w = R5i.z; +R125i.w = floatBitsToInt(intBitsToFloat(R125i.w) * 2.0); +PS1i = R125i.w; +// 12 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(R13i.y),intBitsToFloat(R9i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.y = tempi.x; +PS0i = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.x)); +// 13 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R126i.y)) + intBitsToFloat(R2i.x))); +PV1i.y = floatBitsToInt(intBitsToFloat(R126i.z) + -(intBitsToFloat(backupReg0i))); +R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R127i.w)) + intBitsToFloat(R13i.y))); +PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(R127i.z)); +PV1i.w = clampFI32(PV1i.w); +R125i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R125i.w)) + intBitsToFloat(R9i.z))); +PS1i = R125i.z; +// 14 +R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R9i.x)) + intBitsToFloat(R1i.z))); +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R125i.x)); +PV0i.y = clampFI32(PV0i.y); +R11i.z = floatBitsToInt(roundEven(0.0)); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R127i.z)) + intBitsToFloat(PV1i.w)); +R10i.w = floatBitsToInt((-(intBitsToFloat(R7i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); +PS0i = R10i.w; +// 15 +R11i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R0i.x))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R9i.y)) + intBitsToFloat(R1i.w))); +R1i.z = floatBitsToInt(intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x)); +PV1i.w = floatBitsToInt(-(intBitsToFloat(R125i.x)) + intBitsToFloat(PV0i.y)); +R1i.y = floatBitsToInt(intBitsToFloat(R13i.y) + intBitsToFloat(uf_remappedPS[3].y)); +PS1i = R1i.y; +// 16 +R125i.x = floatBitsToInt(max(-(intBitsToFloat(R127i.y)), 0.0)); +R11i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PV1i.w)) + intBitsToFloat(R0i.y))); +R6i.z = floatBitsToInt(intBitsToFloat(R9i.z) + intBitsToFloat(uf_remappedPS[3].z)); +R127i.w = floatBitsToInt(intBitsToFloat(R8i.w) * intBitsToFloat(0x437f0000)); +R6i.y = floatBitsToInt(-(intBitsToFloat(R7i.w)) + 1.0); +PS0i = R6i.y; +// 17 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[4].x),intBitsToFloat(uf_remappedPS[4].y),intBitsToFloat(uf_remappedPS[4].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.z),intBitsToFloat(R125i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R1i.w = 0; +PS1i = R1i.w; +// 18 +R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.z),intBitsToFloat(R125i.z),0.0))); +PV0i.x = R124i.x; +PV0i.y = R124i.x; +PV0i.z = R124i.x; +PV0i.w = R124i.x; +R124i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x))); +PS0i = R124i.z; +// 19 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.z),intBitsToFloat(R125i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R124i.y = tempi.x; +R4i.z = int(intBitsToFloat(R127i.w)); +PS1i = R4i.z; +// 20 +redcCUBE(vec4(intBitsToFloat(R124i.z),intBitsToFloat(R124i.z),intBitsToFloat(R124i.x),intBitsToFloat(PV1i.x)),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(R124i.x),intBitsToFloat(R124i.z),intBitsToFloat(R124i.z)),cubeMapSTM,cubeMapFaceId); +R0i.x = floatBitsToInt(cubeMapSTM.x); +R0i.y = floatBitsToInt(cubeMapSTM.y); +R0i.z = floatBitsToInt(cubeMapSTM.z); +R0i.w = cubeMapFaceId; +PV0i.x = R0i.x; +PV0i.y = R0i.y; +PV0i.z = R0i.z; +PV0i.w = R0i.w; +R2i.y = floatBitsToInt(min(intBitsToFloat(R125i.x), 1.0)); +PS0i = R2i.y; +// 21 +R3i.x = 0; +R3i.y = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(0x437f0000)); +R10i.z = PV0i.w; +R3i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R7i.w)),intBitsToFloat(R6i.y)) + intBitsToFloat(R6i.y))); +R3i.z = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); +PS1i = R3i.z; +// 0 +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x), intBitsToFloat(uf_remappedPS[7].w))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(R3i.z)) + 1.5)); +PV0i.y = R123i.y; +R124i.z = R4i.z & 0x000000fc; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.x),intBitsToFloat(R3i.z)) + 1.5)); +PV0i.w = R123i.w; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].y), intBitsToFloat(uf_remappedPS[7].w))); +PS0i = R127i.y; +// 1 +R10i.x = PV0i.y; +R10i.y = PV0i.w; +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), intBitsToFloat(uf_remappedPS[7].w))); +R127i.w = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(0x3c23d70a)); +R127i.w = clampFI32(R127i.w); +R126i.z = floatBitsToInt(-(intBitsToFloat(R2i.y)) + 1.0); +PS1i = R126i.z; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.z),intBitsToFloat(R1i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R1i.z),intBitsToFloat(R1i.y),intBitsToFloat(R6i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R124i.y = int(intBitsToFloat(R3i.y)); +PS0i = R124i.y; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.z)),vec4(-(intBitsToFloat(R125i.x)),-(intBitsToFloat(R127i.y)),-(intBitsToFloat(R125i.z)),-(intBitsToFloat(R3i.x))))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 4 +backupReg0i = R124i.z; +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS1i))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS1i))); +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PS1i))); +R127i.x = floatBitsToInt(float(backupReg0i)); +PS0i = R127i.x; +// 5 +backupReg0i = R126i.z; +backupReg0i = R126i.z; +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[7].w))); +PV1i.x = R124i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[7].w))); +PV1i.y = R126i.y; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[7].w))); +PV1i.z = R126i.z; +R127i.w = floatBitsToInt((intBitsToFloat(R6i.y) * 0.5 + 0.5)); +R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.y)),intBitsToFloat(backupReg0i)) + intBitsToFloat(backupReg0i))); +PS1i = R125i.y; +// 6 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.z)),vec4(-(intBitsToFloat(PV1i.x)),-(intBitsToFloat(PV1i.y)),-(intBitsToFloat(PV1i.z)),-(intBitsToFloat(R1i.w))))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.x = R124i.y & int(1); +PS0i = R126i.x; +// 7 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R125i.x)),-(intBitsToFloat(R127i.y)),-(intBitsToFloat(R125i.z)),-0.0),vec4(-(intBitsToFloat(R124i.x)),-(intBitsToFloat(R126i.y)),-(intBitsToFloat(R126i.z)),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.w = tempi.x; +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +// 8 +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); +R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) / 2.0); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(PS1i)) + -(intBitsToFloat(PS1i)))); +PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +R3i.w = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x3b820821)); +PV0i.w = R3i.w; +R122i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.y)),intBitsToFloat(R125i.y)) + intBitsToFloat(R125i.y))); +PS0i = R122i.x; +// 9 +backupReg0i = R125i.y; +R127i.x = R126i.w; +R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) * 2.0); +R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.z))); +R126i.z = floatBitsToInt((-(intBitsToFloat(R7i.w)) * intBitsToFloat(0x40400000) + 4.0)); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +R7i.y = floatBitsToInt((intBitsToFloat(PV0i.w) * 0.25 + 0.25)); +PS1i = R7i.y; +// 10 +R3i.x = R126i.w; +R3i.x = clampFI32(R3i.x); +R126i.y = ((R126i.x == 0)?(0):(0x3f800000)); +PV0i.z = floatBitsToInt(intBitsToFloat(R127i.y) + 1.0); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),-(intBitsToFloat(R125i.x))) + intBitsToFloat(R2i.y))); +PV0i.w = R123i.w; +R125i.z = floatBitsToInt((-(intBitsToFloat(R3i.w)) * intBitsToFloat(0x3d23d70a) + intBitsToFloat(0x3d23d70a))); +PS0i = R125i.z; +// 11 +backupReg0i = R127i.y; +backupReg1i = R126i.z; +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(R125i.y)) + intBitsToFloat(R125i.y))); +PV1i.x = R123i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.z))); +R126i.z = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(PV0i.w)); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R127i.x))); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg1i)); +// 12 +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS1i))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),-(intBitsToFloat(R125i.x))) + intBitsToFloat(R3i.x))); +PV0i.y = R123i.y; +R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.w))); +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV1i.x))); +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(R3i.w)) + intBitsToFloat(R125i.z))); +PS0i = R127i.x; +// 13 +backupReg0i = R125i.x; +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].w), intBitsToFloat(uf_remappedPS[7].w))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(R3i.w)) + intBitsToFloat(R125i.z))); +PV1i.y = R123i.y; +R127i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.y)); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(R3i.w)) + intBitsToFloat(R125i.z))); +PV1i.w = R127i.w; +R125i.z = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); +PS1i = R125i.z; +// 14 +backupReg0i = R126i.z; +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),-(intBitsToFloat(R124i.x))) + intBitsToFloat(PV1i.y))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),-(intBitsToFloat(R126i.w))) + intBitsToFloat(PV1i.w))); +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),-(intBitsToFloat(R126i.w))) + intBitsToFloat(R127i.x))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),-(intBitsToFloat(R126i.w))) + intBitsToFloat(PV1i.y))); +PV0i.w = R123i.w; +R7i.x = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); +PS0i = R7i.x; +// 15 +backupReg0i = R127i.w; +backupReg0i = R127i.w; +backupReg1i = R127i.z; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),-(intBitsToFloat(R124i.x))) + intBitsToFloat(R127i.x))); +PV1i.x = R123i.x; +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(R125i.z))); +R127i.z = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(PV0i.w)); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),-(intBitsToFloat(R124i.x))) + intBitsToFloat(backupReg0i))); +R126i.y = floatBitsToInt(1.0 / intBitsToFloat(backupReg1i)); +PS1i = R126i.y; +// 16 +backupReg0i = R126i.x; +backupReg1i = R126i.w; +R126i.x = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.y)); +R2i.y = floatBitsToInt(intBitsToFloat(R124i.x) + intBitsToFloat(backupReg0i)); +R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R125i.x))); +R126i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + intBitsToFloat(R126i.z)); +R6i.y = floatBitsToInt(intBitsToFloat(R124i.x) + intBitsToFloat(PV1i.x)); +PS0i = R6i.y; +// 17 +backupReg0i = R7i.x; +R7i.x = floatBitsToInt(intBitsToFloat(R124i.x) + intBitsToFloat(R127i.w)); +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R125i.y))); +R3i.z = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R3i.z = clampFI32(R3i.z); +PV1i.w = floatBitsToInt(0.25 * intBitsToFloat(backupReg0i)); +R0i.w = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R0i.w = clampFI32(R0i.w); +PS1i = R0i.w; +// 18 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.w))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV1i.w))); +R6i.w = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R6i.w = clampFI32(R6i.w); +PS0i = R4i.z & int(1); +// 19 +R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z), intBitsToFloat(PV0i.x))); +R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y), intBitsToFloat(PV0i.y))); +R7i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x), intBitsToFloat(PV0i.z))); +R8i.z = floatBitsToInt(float(PS0i)); +PS1i = R8i.z; +// 20 +R4i.x = R11i.x; +R4i.y = R11i.y; +R4i.z = floatBitsToInt(roundEven(1.0)); +R8i.w = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R9i.xy)).x); +R13i.xzw = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R11i.xy)).xzw); +R0i.xyz = floatBitsToInt(texture(textureUnitPS11, vec3(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z))).xyz); +R1i.xyzw = floatBitsToInt(textureLod(textureUnitPS2, intBitsToFloat(R11i.xy),0.0).xyzw); +R4i.xyz = floatBitsToInt(texture(textureUnitPS11, vec3(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z))).xyz); +///R10i.xyz = floatBitsToInt(textureLod(textureUnitPS9, vec4(redcCUBEReverse(intBitsToFloat(R10i.xy),R10i.z),cubeMapArrayIndex9),intBitsToFloat(R10i.w)).xyz); +R10i.xyz = floatBitsToInt(textureLod(textureUnitPS9, vec4(redcCUBEReverse(intBitsToFloat(R10i.xy),R10i.z),cubeMapArrayIndex9),0.0).xyz); +R11i.xyz = floatBitsToInt(texture(textureUnitPS14, intBitsToFloat(R11i.xy)).xyz); +// 0 +R123i.x = floatBitsToInt((intBitsToFloat(R13i.w) * 0.5 + 0.5)); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.w),-(intBitsToFloat(R7i.y))) + intBitsToFloat(R13i.w))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x),intBitsToFloat(R8i.w)) + intBitsToFloat(uf_remappedPS[1].x))); +PV0i.z = R123i.z; +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.x), intBitsToFloat(R3i.x))); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(R7i.x)) + intBitsToFloat(R4i.z))); +PS0i = R127i.w; +// 1 +PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z))); +PV1i.y = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(PV0i.x)); +PV1i.y = clampFI32(PV1i.y); +PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R5i.y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R6i.x))); +PS1i = floatBitsToInt(intBitsToFloat(R7i.y) + intBitsToFloat(PV0i.y)); +// 2 +R126i.x = floatBitsToInt(-(intBitsToFloat(R12i.x)) + intBitsToFloat(PV1i.w)); +PV0i.x = R126i.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(R12i.y)) + intBitsToFloat(PV1i.z)); +PV0i.y = R126i.y; +PV0i.z = floatBitsToInt(-(intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.x)); +R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.y))); +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),-(intBitsToFloat(R1i.w))) + intBitsToFloat(PS1i))); +PS0i = R125i.y; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R13i.y),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.y = tempi.x; +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R126i.w))); +// 4 +backupReg0i = R126i.y; +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R126i.x))); +PV0i.x = R123i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R7i.z))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(R13i.z))); +R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R13i.y)),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg0i))); +// 5 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R2i.y))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R2i.y)) + intBitsToFloat(R4i.x))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R6i.y))); +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R7i.x))); +// 6 +backupReg0i = R127i.w; +backupReg1i = R127i.z; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R6i.y)) + intBitsToFloat(R4i.y))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R126i.w)) + intBitsToFloat(PV1i.z))); +PV0i.y = R123i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.y))); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.z),intBitsToFloat(PS1i)) + intBitsToFloat(backupReg0i))); +R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(backupReg1i))); +PS0i = R4i.w; +// 7 +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.y),intBitsToFloat(R125i.w)) + intBitsToFloat(PV0i.x))); +PV1i.y = R123i.y; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R3i.y))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); +PS1i = floatBitsToInt(tempResultf); +// 8 +backupReg0i = R8i.y; +backupReg1i = R5i.z; +R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.w),intBitsToFloat(PV1i.w)) + intBitsToFloat(R127i.z))); +R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.w)) + intBitsToFloat(R127i.w))); +R5i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.y))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); +// 9 +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), intBitsToFloat(PV0i.w))); +// 10 +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3ced9168)); +PV0i.y = clampFI32(PV0i.y); +// 11 +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R6i.z)) + 1.0)); +PV1i.y = R123i.y; +// 12 +R10i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.w)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); +// 0 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(R8i.w)) + intBitsToFloat(R0i.x))); +PV0i.x = R123i.x; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z),intBitsToFloat(R8i.w)) + intBitsToFloat(R0i.z))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y),intBitsToFloat(R8i.w)) + intBitsToFloat(R0i.y))); +PV0i.w = R123i.w; +// 1 +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R10i.x))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R10i.x))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R10i.x))); +// 2 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R0i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R3i.z))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R6i.w))); +// 3 +R123i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.z = R123i.z; +// 4 +PV0i.y = floatBitsToInt(intBitsToFloat(R8i.y) + intBitsToFloat(PV1i.x)); +PV0i.z = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(PV1i.y)); +PV0i.w = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(PV1i.z)); +// 5 +R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R11i.x))); +R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R11i.y))); +R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R11i.z))); +// export +passPixelColor0 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); +float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); +#if (ENABLE_COLOR_FADE == 1) +float depth = texture(textureUnitPS4, passParameterSem0.xy).x; +float factor = smoothstep(0.0005, 0.00075, depth); +passPixelColor0.rgb = mix(passPixelColor0.rgb, vec3(luma), factor); +#else +passPixelColor0.rgb = vec3(luma); +#endif +} diff --git a/Modifications/BreathOfTheWild_Monochromia/a2986482c342660f_000000007924d249_ps.txt b/Modifications/BreathOfTheWild_Monochromia/a2986482c342660f_000000007924d249_ps.txt index 02dccd09..a63a5c3f 100644 --- a/Modifications/BreathOfTheWild_Monochromia/a2986482c342660f_000000007924d249_ps.txt +++ b/Modifications/BreathOfTheWild_Monochromia/a2986482c342660f_000000007924d249_ps.txt @@ -3,7 +3,7 @@ // shader a2986482c342660f // Monochromia // Link's Sheikah Slate -// original shader dumped using cemu 1.11.c, BotW 1.3.1 +// original shader dumped using cemu 1.11.0c, BotW 1.3.1 uniform ivec4 uf_remappedPS[9]; layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 diff --git a/Modifications/BreathOfTheWild_Monochromia/a5b3a5e5ab2938bc_0000000000001e49_ps.txt b/Modifications/BreathOfTheWild_Monochromia/a5b3a5e5ab2938bc_0000000000001e49_ps.txt index 71467195..b3eb7122 100644 --- a/Modifications/BreathOfTheWild_Monochromia/a5b3a5e5ab2938bc_0000000000001e49_ps.txt +++ b/Modifications/BreathOfTheWild_Monochromia/a5b3a5e5ab2938bc_0000000000001e49_ps.txt @@ -3,7 +3,7 @@ // shader a5b3a5e5ab2938bc // Monochromia + AARestore v2 // Clouds and other effects -// original shader dumped using cemu 1.11.c, BotW 1.3.1 +// original shader dumped using cemu 1.11.0c, BotW 1.3.1 uniform ivec4 uf_remappedPS[3]; layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf46ad000 res 640x360x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 diff --git a/Modifications/BreathOfTheWild_Monochromia/ac099496a4733213_000000007924d249_ps.txt b/Modifications/BreathOfTheWild_Monochromia/ac099496a4733213_000000007924d249_ps.txt new file mode 100644 index 00000000..d03ff4d0 --- /dev/null +++ b/Modifications/BreathOfTheWild_Monochromia/ac099496a4733213_000000007924d249_ps.txt @@ -0,0 +1,643 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader ac099496a4733213 +// Monochromia +// Link's Sheikah Slate +// original shader dumped using cemu 1.11.2, BotW 1.4.0 +uniform ivec4 uf_remappedPS[9]; +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xf4240800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem1; +layout(location = 2) in vec4 passParameterSem2; +layout(location = 3) in vec4 passParameterSem4; +layout(location = 4) in vec4 passParameterSem6; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R14i = ivec4(0); +ivec4 R15i = ivec4(0); +ivec4 R16i = ivec4(0); +ivec4 R17i = ivec4(0); +ivec4 R18i = ivec4(0); +ivec4 R19i = ivec4(0); +ivec4 R20i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem1); +R2i = floatBitsToInt(passParameterSem2); +R3i = floatBitsToInt(passParameterSem4); +R4i = floatBitsToInt(passParameterSem6); +R8i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); +R6i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xyzw); +R4i.w = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.xy)).x); +R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); +// 0 +R127i.x = floatBitsToInt((intBitsToFloat(R6i.x) * 2.0 + -(1.0))); +PV0i.x = R127i.x; +PV0i.y = floatBitsToInt(intBitsToFloat(R8i.w) * intBitsToFloat(0x437f0000)); +R126i.z = floatBitsToInt((intBitsToFloat(R6i.y) * 2.0 + -(1.0))); +PV0i.z = R126i.z; +R126i.w = floatBitsToInt((intBitsToFloat(R6i.z) * 2.0 + -(1.0))); +PV0i.w = R126i.w; +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.w)),intBitsToFloat(uf_remappedPS[0].w)) + 1.0)); +PS0i = R127i.y; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.w),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R4i.w = int(intBitsToFloat(PV0i.y)); +PS1i = R4i.w; +// 2 +PV0i.x = PS1i >> 0x00000005; +R4i.y = 0; +R125i.z = 0x358637bd; +R125i.w = floatBitsToInt(fract(intBitsToFloat(R3i.x))); +R4i.z = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +PS0i = R4i.z; +// 3 +R125i.x = R4i.w & 0x0000001c; +R125i.y = floatBitsToInt(fract(intBitsToFloat(R3i.y))); +R127i.z = PV0i.x & 0x00000007; +R10i.w = floatBitsToInt(roundEven(0.0)); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); +// 4 +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R6i.w))); +R124i.y = R4i.w & 0x00000002; +R10i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].x)), intBitsToFloat(PS1i))); +PV0i.z = R10i.z; +R124i.w = floatBitsToInt(max(intBitsToFloat(R8i.y), intBitsToFloat(R8i.z))); +R126i.x = floatBitsToInt(1.0 / intBitsToFloat(R4i.z)); +PS0i = R126i.x; +// 5 +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(uf_remappedPS[1].y))); +R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].x) + intBitsToFloat(PV0i.z)); +PV1i.w = R127i.w; +PS1i = floatBitsToInt(float(R127i.z)); +// 6 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.x))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.y))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.z))); +PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(0xc0000000)); +R4i.x = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); +PS0i = R4i.x; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R125i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); +// 8 +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS1i))); +PV0i.x = R5i.x; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.w))); +PV0i.z = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(0x41200000)); +R127i.w = floatBitsToInt(max(intBitsToFloat(R127i.x), -(intBitsToFloat(R127i.x)))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 9 +PV1i.x = floatBitsToInt(min(intBitsToFloat(PV0i.x), 2.0)); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(PS0i))); +PV1i.w = PV0i.x; +PV1i.w = clampFI32(PV1i.w); +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[3].x))); +PS1i = R127i.x; +// 10 +backupReg0i = R127i.y; +backupReg0i = R127i.y; +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x40c00000)); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.y))); +R5i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x40400000)); +PV0i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(PV1i.z))); +R127i.y = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); +PS0i = R127i.y; +// 11 +backupReg0i = R127i.w; +PV1i.x = floatBitsToInt(max(intBitsToFloat(R126i.y), -(intBitsToFloat(R126i.y)))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.x))); +PV1i.z = floatBitsToInt(max(intBitsToFloat(R127i.z), -(intBitsToFloat(R127i.z)))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.x))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(backupReg0i))); +PS1i = R127i.w; +// 12 +backupReg0i = R0i.x; +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3e4ccccd)); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R127i.y))); +R9i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.y)); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.z))); +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.x))); +// 13 +backupReg0i = R0i.w; +PV1i.x = floatBitsToInt(intBitsToFloat(R127i.w) + -(intBitsToFloat(PV0i.w))); +R9i.y = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PV0i.x)); +PV1i.y = R9i.y; +R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R10i.z))); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i)); +R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R10i.z))); +PS1i = R12i.y; +// 14 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(PV1i.x))); +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.x))); +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.x)); +R7i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R9i.z)) + intBitsToFloat(R1i.z))); +R11i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV1i.y)) + intBitsToFloat(R1i.w))); +PS0i = R11i.y; +// 15 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R125i.y)); +PV1i.x = clampFI32(PV1i.x); +R127i.y = floatBitsToInt(intBitsToFloat(R6i.w) * intBitsToFloat(0x437f0000)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R125i.w)); +PV1i.z = clampFI32(PV1i.z); +R9i.w = floatBitsToInt((intBitsToFloat(R124i.x) * 1.5 + 1.0)); +PS1i = floatBitsToInt(float(R125i.x)); +// 16 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.x)); +R16i.y = floatBitsToInt(max(intBitsToFloat(R8i.x), intBitsToFloat(R124i.w))); +R15i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3d124925)); +PV0i.z = R15i.z; +PV0i.w = floatBitsToInt(-(intBitsToFloat(R125i.w)) + intBitsToFloat(PV1i.z)); +R14i.w = floatBitsToInt(float(R124i.y)); +R14i.w = floatBitsToInt(intBitsToFloat(R14i.w) / 2.0); +PS0i = R14i.w; +// 17 +R10i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R0i.x))); +R10i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(R0i.y))); +R127i.z = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3dcccccd) + 1.0)); +R6i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),-(intBitsToFloat(PS0i))) + intBitsToFloat(PV0i.z))); +R3i.w = int(intBitsToFloat(R127i.y)); +PS1i = R3i.w; +// 18 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.z),intBitsToFloat(R12i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R7i.z),intBitsToFloat(R12i.y),intBitsToFloat(R10i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R4i.x = floatBitsToInt(min(intBitsToFloat(R8i.y), intBitsToFloat(R8i.z))); +PS0i = R4i.x; +// 19 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.y),-0.0),vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); +// 20 +R3i.x = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); +R6i.y = floatBitsToInt(intBitsToFloat(R16i.y) + intBitsToFloat(0x2edbe6ff)); +R13i.z = R5i.x; +R13i.z = floatBitsToInt(intBitsToFloat(R13i.z) * 4.0); +R13i.z = clampFI32(R13i.z); +R12i.w = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x42960000)); +R3i.y = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); +PS0i = R3i.y; +// 0 +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(uf_remappedPS[6].w))); +PV0i.x = R126i.x; +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(uf_remappedPS[6].w))); +PV0i.y = R125i.y; +R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R3i.y))); +R11i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.y), intBitsToFloat(R3i.y))); +R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.z), intBitsToFloat(R3i.y))); +PS0i = R6i.z; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R4i.y),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R4i.y),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(uf_remappedPS[6].w))); +PS1i = R125i.z; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.y),-0.0),vec4(intBitsToFloat(R3i.z),intBitsToFloat(R11i.w),intBitsToFloat(R6i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 3 +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); +R124i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); +R124i.y = clampFI32(R124i.y); +PV1i.y = R124i.y; +R127i.z = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R3i.z))); +R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); +R127i.y = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R11i.w))); +PS1i = R127i.y; +// 4 +R125i.x = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R6i.z))); +PV0i.x = R125i.x; +R4i.y = floatBitsToInt(min(intBitsToFloat(R3i.x), 1.0)); +PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); +R125i.w = floatBitsToInt((intBitsToFloat(R4i.z) * 4.0 + intBitsToFloat(0xc0400000))); +R125i.w = clampFI32(R125i.w); +R124i.x = R3i.w & int(1); +PS0i = R124i.x; +// 5 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.z),intBitsToFloat(R127i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(R127i.z),intBitsToFloat(R127i.y),intBitsToFloat(PV0i.x),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = log2(intBitsToFloat(PV0i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 6 +R127i.x = floatBitsToInt(intBitsToFloat(R6i.w) * 0.25); +PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); +R126i.z = floatBitsToInt(min(intBitsToFloat(R8i.x), intBitsToFloat(R4i.x))); +R124i.w = R5i.x; +R124i.w = floatBitsToInt(intBitsToFloat(R124i.w) * 2.0); +R124i.w = clampFI32(R124i.w); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 7 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS0i))); +R126i.w = ((R124i.x == 0)?(0):(0x3f800000)); +R6i.w = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); +PS1i = R6i.w; +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.y),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.z = tempi.x; +R14i.y = floatBitsToInt(1.0 / intBitsToFloat(R6i.y)); +PS0i = R14i.y; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.z),intBitsToFloat(R11i.w),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = log2(intBitsToFloat(R16i.y)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R126i.x = floatBitsToInt(tempResultf); +PS1i = R126i.x; +// 10 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(0x3f4ccccd)); +R5i.y = floatBitsToInt(intBitsToFloat(R127i.z) + 1.0); +R5i.y = clampFI32(R5i.y); +R14i.z = floatBitsToInt(intBitsToFloat(R125i.w) + -(0.5)); +R14i.z = floatBitsToInt(intBitsToFloat(R14i.z) * 4.0); +R14i.z = clampFI32(R14i.z); +PV0i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); +R15i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(R14i.y)) + 1.0)); +PS0i = R15i.w; +// 11 +R4i.x = floatBitsToInt(intBitsToFloat(R124i.w) * 0.25); +R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R126i.w)) + intBitsToFloat(R127i.x))); +R4i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), 1.0)); +PV1i.z = R4i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(0x3f19999a)); +R13i.w = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(0x3f4ccccd)); +PS1i = R13i.w; +// 12 +R7i.x = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x3f4ccccd)); +PV0i.x = R7i.x; +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.z))); +R12i.z = floatBitsToInt(intBitsToFloat(R2i.y) * intBitsToFloat(0x3f4ccccd)); +PV0i.z = R12i.z; +R123i.w = floatBitsToInt((-(intBitsToFloat(R15i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); +PV0i.w = R123i.w; +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); +// 13 +PV1i.x = floatBitsToInt(intBitsToFloat(R14i.z) + intBitsToFloat(0x3f4ccccd)); +PV1i.x = clampFI32(PV1i.x); +R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); +R11i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].y) + -(intBitsToFloat(PV0i.z))); +R3i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].x) + -(intBitsToFloat(R13i.w))); +R6i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].z) + -(intBitsToFloat(PV0i.x))); +PS1i = R6i.y; +// 14 +PV0i.x = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(0x40a00000)); +PV0i.x = clampFI32(PV0i.x); +R15i.y = floatBitsToInt(intBitsToFloat(R8i.x) + -(intBitsToFloat(R16i.y))); +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); +PV0i.w = floatBitsToInt(intBitsToFloat(R15i.w) + intBitsToFloat(0x2edbe6ff)); +R16i.w = floatBitsToInt(intBitsToFloat(R8i.y) + -(intBitsToFloat(R16i.y))); +PS0i = R16i.w; +// 15 +PV1i.x = R4i.w & int(1); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.x)) + 1.0)); +PV1i.y = R123i.y; +R17i.z = floatBitsToInt(intBitsToFloat(R8i.z) + -(intBitsToFloat(R16i.y))); +R8i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); +PS1i = R8i.z; +// 16 +R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PV1i.y))); +R16i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PV1i.y))); +R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PV1i.y))); +R4i.w = floatBitsToInt(float(PV1i.x)); +PS0i = R4i.w; +// 0 +PV0i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(R6i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R5i.w))); +// 1 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(backupReg0i))); +R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R5i.z)) + intBitsToFloat(backupReg1i))); +R0i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R9i.zy)).x); +R6i.x = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); +R19i.xyzw = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R10i.xy)).xyzw); +R9i.z = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R10i.xy)).y); +R18i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.w))).xyz); +R20i.xyz = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R10i.xy)).xyz); +// 0 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R0i.w)) + intBitsToFloat(uf_remappedPS[0].x))); +PV0i.x = R123i.x; +R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(R1i.w))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R0i.x)) + intBitsToFloat(R1i.z))); +PV0i.z = R123i.z; +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R6i.x)) + intBitsToFloat(uf_remappedPS[0].x))); +PV0i.w = R126i.w; +tempResultf = log2(intBitsToFloat(R9i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R127i.z = floatBitsToInt(tempResultf); +PS0i = R127i.z; +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.x)), intBitsToFloat(R11i.y))); +R125i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.x)), intBitsToFloat(R7i.w))); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x))); +PS1i = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.w)), intBitsToFloat(PV0i.z))); +// 2 +backupReg0i = R124i.y; +R127i.x = floatBitsToInt(-(intBitsToFloat(R7i.z)) + intBitsToFloat(PV1i.z)); +R124i.y = floatBitsToInt(-(intBitsToFloat(R12i.y)) + intBitsToFloat(PV1i.x)); +PV0i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.w)), intBitsToFloat(backupReg0i))); +R126i.w = floatBitsToInt(-(intBitsToFloat(R10i.z)) + intBitsToFloat(PV1i.w)); +R124i.x = floatBitsToInt(-(intBitsToFloat(R7i.z)) + intBitsToFloat(PS1i)); +PS0i = R124i.x; +// 3 +backupReg0i = R127i.z; +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R19i.w), intBitsToFloat(R6i.w))); +PV1i.x = R125i.x; +R127i.y = floatBitsToInt(-(intBitsToFloat(R12i.y)) + intBitsToFloat(PV0i.z)); +R127i.z = floatBitsToInt(-(intBitsToFloat(R10i.z)) + intBitsToFloat(R125i.y)); +R124i.w = floatBitsToInt(intBitsToFloat(R19i.x) + intBitsToFloat(0xbecccccd)); +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.w), intBitsToFloat(backupReg0i))); +PS1i = R125i.y; +// 4 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.z),intBitsToFloat(R11i.w),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R124i.y),intBitsToFloat(R126i.w),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.w = tempi.x; +R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(0xbf400000)); +PS0i = R126i.x; +// 5 +backupReg0i = R127i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.z),intBitsToFloat(R11i.w),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.w = tempi.x; +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(PV0i.x)) + intBitsToFloat(backupReg0i))); +PS1i = R127i.x; +// 6 +backupReg0i = R125i.x; +backupReg1i = R125i.y; +R125i.x = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(0x41800000)); +R125i.x = clampFI32(R125i.x); +R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R11i.w)),intBitsToFloat(R125i.w)) + intBitsToFloat(R124i.y))); +R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.z)),intBitsToFloat(R125i.w)) + intBitsToFloat(R126i.w))); +R123i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x3e99999a) + intBitsToFloat(R4i.y))); +PV0i.w = R123i.w; +PS0i = floatBitsToInt(exp2(intBitsToFloat(backupReg1i))); +// 7 +backupReg0i = R124i.x; +backupReg1i = R127i.y; +backupReg2i = R127i.z; +R124i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R127i.w)) + intBitsToFloat(backupReg0i))); +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R11i.w)),intBitsToFloat(R127i.w)) + intBitsToFloat(backupReg1i))); +R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.z)),intBitsToFloat(R127i.w)) + intBitsToFloat(backupReg2i))); +R11i.w = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbecccccd)); +R126i.w = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(0xbecccccd)); +PS1i = R126i.w; +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R126i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.y = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(0x41200000)); +R125i.y = clampFI32(R125i.y); +PS0i = R125i.y; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 10 +backupReg0i = R126i.w; +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R19i.y), intBitsToFloat(R125i.y))); +PV0i.x = R124i.x; +R125i.y = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(R125i.x))); +R125i.y = clampFI32(R125i.y); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PS1i))); +R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x42960000)); +R126i.w = clampFI32(R126i.w); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 11 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + -(1.0)); +PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3c23d70a)); +PV1i.y = clampFI32(PV1i.y); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.w), intBitsToFloat(R12i.w))); +PV1i.z = clampFI32(PV1i.z); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R19i.z), intBitsToFloat(R19i.z))); +PS1i = R127i.x; +// 12 +backupReg0i = R124i.x; +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), intBitsToFloat(PV1i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R5i.y))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R125i.y)) + 1.0)); +PV0i.z = R123i.z; +R125i.w = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(PV1i.z)); +R125i.w = clampFI32(R125i.w); +R124i.x = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(backupReg0i)); +R124i.x = clampFI32(R124i.x); +PS0i = R124i.x; +// 13 +R126i.x = floatBitsToInt((0.5 * intBitsToFloat(PV0i.z) + 0.5)); +PV1i.x = R126i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R4i.z)) + intBitsToFloat(0xbecccccd))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PS0i)) + intBitsToFloat(R13i.w))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3df5c28f)); +PV1i.w = clampFI32(PV1i.w); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.z),intBitsToFloat(PS0i)) + intBitsToFloat(R12i.z))); +PS1i = R127i.w; +// 14 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x42960000)); +PV0i.x = clampFI32(PV0i.x); +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.x))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(R124i.x)) + intBitsToFloat(R7i.x))); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(0.5)); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(uf_remappedPS[8].x))); +PS0i = R127i.y; +// 15 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(uf_remappedPS[8].y))); +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[8].z))); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x42200000)); +PV1i.z = clampFI32(PV1i.z); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(PV0i.x))); +PV1i.w = R127i.w; +R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(backupReg0i))); +PS1i = R6i.w; +// 16 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x41000000)); +PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + intBitsToFloat(R126i.x)); +PS0i = floatBitsToInt(intBitsToFloat(R18i.z) * intBitsToFloat(0x3dea4a8c)); +// 17 +R123i.x = floatBitsToInt((intBitsToFloat(R18i.y) * intBitsToFloat(0x3f162b6b) + intBitsToFloat(PS0i))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R125i.w)) + intBitsToFloat(R127i.w))); +PV1i.y = R123i.y; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(PV0i.x))); +PV1i.w = clampFI32(PV1i.w); +// 18 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.z), intBitsToFloat(PV1i.y))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R4i.x))); +R123i.z = floatBitsToInt((intBitsToFloat(R18i.x) * intBitsToFloat(0x3e99096c) + intBitsToFloat(PV1i.x))); +PV0i.z = R123i.z; +// 19 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R125i.y)) + intBitsToFloat(PV0i.y))); +R123i.x = clampFI32(R123i.x); +PV1i.x = R123i.x; +PV1i.y = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.z),intBitsToFloat(R14i.w)) + intBitsToFloat(PV0i.x))); +R123i.w = clampFI32(R123i.w); +PV1i.w = R123i.w; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); +// 20 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R13i.y)) + intBitsToFloat(R16i.y))); +R123i.x = clampFI32(R123i.x); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R15i.w)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R15i.w))); +R123i.y = clampFI32(R123i.y); +PV0i.y = R123i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(PV1i.w))); +R127i.w = ((PV1i.y == 0)?(0):(PS1i)); +// 21 +backupReg0i = R8i.x; +backupReg1i = R8i.w; +R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(backupReg0i))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R8i.z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.y), intBitsToFloat(PV0i.x))); +R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.z)) + intBitsToFloat(backupReg1i))); +R15i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(R16i.z))); +PS1i = R15i.w; +// 22 +backupReg0i = R15i.y; +backupReg1i = R17i.z; +R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.w),intBitsToFloat(PV1i.y)) + intBitsToFloat(R16i.y))); +R15i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.y)) + intBitsToFloat(R16i.y))); +R17i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R127i.w))); +R16i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PV1i.y)) + intBitsToFloat(R16i.y))); +R8i.z = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(PV1i.z)); +PS0i = R8i.z; +// 0 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R18i.y),intBitsToFloat(R17i.z)) + intBitsToFloat(R8i.w))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R18i.x),intBitsToFloat(R17i.z)) + intBitsToFloat(R8i.x))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(R15i.y)) + intBitsToFloat(0xba0a8ec8))); +R123i.z = clampFI32(R123i.z); +PV0i.z = R123i.z; +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R18i.z),intBitsToFloat(R17i.z)) + intBitsToFloat(R15i.w))); +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(R4i.x)) + intBitsToFloat(0xba0a8ec8))); +R122i.x = clampFI32(R122i.x); +PS0i = R122i.x; +// 1 +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(R16i.w)) + intBitsToFloat(0xba0a8ec8))); +R123i.w = clampFI32(R123i.w); +PV1i.w = R123i.w; +// 2 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.w))); +R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.w = R123i.w; +// 3 +R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R19i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R20i.x))); +R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.y = R123i.y; +R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R19i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R20i.y))); +PS1i = R6i.y; +// 4 +R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R19i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(R20i.z))); +// export +passPixelColor0 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z), intBitsToFloat(R6i.w)); +float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); +passPixelColor0.rgb = vec3(luma); +} diff --git a/Modifications/BreathOfTheWild_Monochromia/b2e61dfb5275f27d_000000000f249a49_ps.txt b/Modifications/BreathOfTheWild_Monochromia/b2e61dfb5275f27d_000000000f249a49_ps.txt new file mode 100644 index 00000000..f61a0d0d --- /dev/null +++ b/Modifications/BreathOfTheWild_Monochromia/b2e61dfb5275f27d_000000000f249a49_ps.txt @@ -0,0 +1,502 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader b2e61dfb5275f27d +// Monochromia +// Link's and other human character's eyes +// original shader dumped using cemu 1.11.2, BotW 1.4.0 +uniform ivec4 uf_remappedPS[9]; +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xf4240800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 2 2 2 border: 1 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem1; +layout(location = 2) in vec4 passParameterSem2; +layout(location = 3) in vec4 passParameterSem4; +layout(location = 4) in vec4 passParameterSem6; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R14i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem1); +R2i = floatBitsToInt(passParameterSem2); +R3i = floatBitsToInt(passParameterSem4); +R4i = floatBitsToInt(passParameterSem6); +R5i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xyzw); +R6i.w = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.xy)).x); +R7i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); +R10i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); +// 0 +R127i.x = floatBitsToInt((intBitsToFloat(R5i.x) * 2.0 + -(1.0))); +PV0i.x = R127i.x; +R127i.y = floatBitsToInt((intBitsToFloat(R5i.y) * 2.0 + -(1.0))); +PV0i.y = R127i.y; +R125i.z = floatBitsToInt((intBitsToFloat(R5i.z) * 2.0 + -(1.0))); +PV0i.z = R125i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(uf_remappedPS[0].w)) + 1.0)); +PV0i.w = R123i.w; +R127i.z = 0x358637bd; +PS0i = R127i.z; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); +// 2 +R6i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(0x3f4ccccd)); +R125i.y = floatBitsToInt(fract(intBitsToFloat(R3i.y))); +R6i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].x)), intBitsToFloat(PS1i))); +PV0i.z = R6i.z; +R124i.w = floatBitsToInt(fract(intBitsToFloat(R3i.x))); +R125i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +PS0i = R125i.w; +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(uf_remappedPS[1].y))); +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PV0i.z))); +R4i.z = floatBitsToInt(roundEven(0.0)); +R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].x) + intBitsToFloat(PV0i.z)); +PV1i.w = R127i.w; +R124i.z = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +PS1i = R124i.z; +// 4 +R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); +PV0i.x = R8i.x; +R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); +PV0i.y = R11i.y; +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R7i.y))); +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R7i.x))); +R5i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +PS0i = R5i.z; +// 5 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R127i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.y = floatBitsToInt(intBitsToFloat(PS0i) * 0.25); +PS1i = R126i.y; +// 6 +backupReg0i = R127i.w; +PV0i.x = floatBitsToInt(min(intBitsToFloat(PS1i), 2.0)); +PV0i.y = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(0x41200000)); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R7i.z))); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R7i.w))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 7 +backupReg0i = R126i.w; +backupReg0i = R126i.w; +R127i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x40c00000)); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[3].x))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.y), intBitsToFloat(PS0i))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(PS0i))); +R126i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); +PS1i = R126i.w; +// 8 +PV0i.x = floatBitsToInt(max(intBitsToFloat(R126i.z), -(intBitsToFloat(R126i.z)))); +PV0i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(PV1i.z))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.w))); +PV0i.w = floatBitsToInt(max(intBitsToFloat(R127i.z), -(intBitsToFloat(R127i.z)))); +R127i.z = floatBitsToInt(max(intBitsToFloat(R127i.w), -(intBitsToFloat(R127i.w)))); +PS0i = R127i.z; +// 9 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(backupReg0i))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(backupReg0i))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R126i.w))); +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.w))); +// 10 +backupReg0i = R127i.y; +backupReg1i = R0i.w; +R7i.x = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(PV1i.z)); +PV0i.x = R7i.x; +R127i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(PS1i))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.z))); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3e4ccccd)); +R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R6i.z))); +PS0i = R6i.y; +// 11 +backupReg0i = R125i.w; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R1i.z))); +R7i.y = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PV0i.w)); +PV1i.y = R7i.y; +R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R124i.z))); +PV1i.w = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.z)); +R125i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * 4.0 + intBitsToFloat(0xc0400000))); +R125i.w = clampFI32(R125i.w); +PS1i = R125i.w; +// 12 +backupReg0i = R1i.y; +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R127i.y)); +R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.y)) + intBitsToFloat(R1i.w))); +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(R127i.y))); +R123i.w = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(0x3dcccccd) + 1.0)); +PV0i.w = R123i.w; +R1i.x = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(0x40c00000)); +PS0i = R1i.x; +// 13 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R124i.w)); +PV1i.x = clampFI32(PV1i.x); +R9i.y = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x42960000)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R125i.y)); +PV1i.z = clampFI32(PV1i.z); +R7i.w = R126i.y; +R7i.w = floatBitsToInt(intBitsToFloat(R7i.w) * 4.0); +R7i.w = clampFI32(R7i.w); +R12i.y = floatBitsToInt(intBitsToFloat(R125i.w) + -(0.5)); +R12i.y = floatBitsToInt(intBitsToFloat(R12i.y) * 4.0); +R12i.y = clampFI32(R12i.y); +PS1i = R12i.y; +// 14 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.z)); +R8i.y = floatBitsToInt(intBitsToFloat(R2i.y) * intBitsToFloat(0x3f4ccccd)); +PV0i.y = R8i.y; +R5i.z = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x3f4ccccd)); +PV0i.z = R5i.z; +PV0i.w = floatBitsToInt(-(intBitsToFloat(R124i.w)) + intBitsToFloat(PV1i.x)); +R1i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3dcccccd)); +R1i.z = clampFI32(R1i.z); +PS0i = R1i.z; +// 15 +R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R0i.x))); +R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(R0i.y))); +R3i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].x) + -(intBitsToFloat(R6i.x))); +R0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].y) + -(intBitsToFloat(PV0i.y))); +R0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].z) + -(intBitsToFloat(PV0i.z))); +PS1i = R0i.x; +R0i.z = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R7i.xy)).x); +R14i.xyzw = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R4i.xy)).xyzw); +R13i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z))).xyz); +R4i.xyz = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R4i.xy)).xyz); +// 0 +backupReg0i = R0i.z; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.y),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R5i.y),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[0].x))); +PS0i = R122i.x; +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PS0i)), intBitsToFloat(R5i.x))); +PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(intBitsToFloat(R14i.x) + intBitsToFloat(0xbecccccd)); +PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PS0i)), intBitsToFloat(R1i.y))); +PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); +// 2 +R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.x)); +R125i.y = floatBitsToInt(-(intBitsToFloat(R6i.y)) + intBitsToFloat(PV1i.w)); +R125i.z = floatBitsToInt(-(intBitsToFloat(R6i.z)) + intBitsToFloat(PV1i.y)); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x41200000)); +PV0i.w = clampFI32(PV0i.w); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); +// 3 +backupReg0i = R1i.z; +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS0i))); +PV1i.x = R5i.x; +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS0i))); +PV1i.y = R5i.y; +R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PS0i))); +PV1i.z = R1i.z; +R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.y), intBitsToFloat(PV0i.w))); +PV1i.w = R124i.w; +R6i.y = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3ecccccd))); +PS1i = R6i.y; +// 4 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R11i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); +PS0i = R126i.x; +// 5 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); +PV1i.x = clampFI32(PV1i.x); +R126i.y = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(0x3fe66666)); +R124i.z = floatBitsToInt(intBitsToFloat(R12i.y) + intBitsToFloat(0x3f4ccccd)); +R124i.z = clampFI32(R124i.z); +R125i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(R124i.w)); +R125i.w = clampFI32(R125i.w); +R125i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3d4ccccd)); +R125i.x = clampFI32(R125i.x); +PS1i = R125i.x; +// 6 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R124i.w = tempi.x; +PS0i = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +// 7 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.x)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.x))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.y)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R125i.y))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.z)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R125i.z))); +PV1i.z = R123i.z; +R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R125i.w)) + intBitsToFloat(R6i.x))); +tempResultf = log2(intBitsToFloat(PS0i)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); +PS0i = R125i.z; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R11i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 10 +backupReg0i = R0i.x; +backupReg1i = R8i.y; +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PS1i))); +R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R125i.w)) + intBitsToFloat(R5i.z))); +R5i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(R125i.w)) + intBitsToFloat(backupReg1i))); +PV0i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R125i.z))); +// 11 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.w), intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(min(intBitsToFloat(PV0i.w), 1.0)); +R3i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3c23d70a)); +R3i.z = clampFI32(R3i.z); +R0i.w = floatBitsToInt(intBitsToFloat(R124i.z) + -(1.0)); +R125i.y = floatBitsToInt(intBitsToFloat(R10i.w) * intBitsToFloat(0x437f0000)); +PS1i = R125i.y; +// 12 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R126i.y))); +R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e99999a) + intBitsToFloat(PV1i.y))); +PV0i.y = R123i.y; +R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R126i.y))); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(0xbf400000)); +R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R126i.y))); +PS0i = R1i.w; +// 13 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(0xbecccccd)); +R1i.y = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R1i.y = clampFI32(R1i.y); +R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x41800000)); +R127i.z = clampFI32(R127i.z); +PV1i.z = R127i.z; +R5i.w = floatBitsToInt((intBitsToFloat(R10i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R5i.w = clampFI32(R5i.w); +PS1i = int(intBitsToFloat(R125i.y)); +// 14 +backupReg0i = R10i.z; +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R9i.y))); +PV0i.x = clampFI32(PV0i.x); +PV0i.y = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(PV1i.z))); +PV0i.y = clampFI32(PV0i.y); +R10i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R10i.z = clampFI32(R10i.z); +PV0i.w = PS1i & 0x000000fc; +R125i.y = PS1i & int(1); +PS0i = R125i.y; +// 15 +backupReg0i = R126i.x; +R126i.x = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(R125i.x) + intBitsToFloat(0x3ecccccd))); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.z), intBitsToFloat(R14i.z))); +R2i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV0i.x)); +R2i.z = clampFI32(R2i.z); +R2i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.y)) + 1.0)); +R124i.z = floatBitsToInt(float(PV0i.w)); +PS1i = R124i.z; +// 16 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),intBitsToFloat(0x3dea4a8c),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.z = floatBitsToInt(float(R125i.y)); +PS0i = R125i.z; +// 17 +PV1i.x = floatBitsToInt(intBitsToFloat(R124i.z) * intBitsToFloat(0x3b820821)); +PV1i.w = ((intBitsToFloat(PV0i.x) > 0.0)?int(0xFFFFFFFF):int(0x0)); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); +// 18 +R123i.y = ((PV1i.w == 0)?(0):(PS1i)); +PV0i.y = R123i.y; +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R126i.x))); +R9i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R126i.y))); +// 19 +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.y))); +// 0 +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(uf_remappedPS[7].w))); +PV0i.x = R126i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(uf_remappedPS[7].w))); +PV0i.y = R126i.y; +// 1 +R125i.x = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R5i.x))); +R125i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R5i.y))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(uf_remappedPS[7].w))); +// 2 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(uf_remappedPS[8].x))); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(uf_remappedPS[8].z))); +R127i.z = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R1i.z))); +PV0i.z = R127i.z; +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(uf_remappedPS[8].y))); +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PV1i.z))); +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(PS0i))); +PS1i = R122i.x; +// 4 +backupReg0i = R126i.x; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].w), intBitsToFloat(R127i.x))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PS1i))); +PV0i.y = R123i.y; +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].w), intBitsToFloat(R125i.w))); +R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].w), intBitsToFloat(R127i.y))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 5 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); +PV1i.w = floatBitsToInt(max(-(intBitsToFloat(PV0i.y)), 0.0)); +R126i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(0x3f4ccccd) + intBitsToFloat(0x3e4ccccd))); +PS1i = R126i.y; +// 6 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R11i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.y = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); +PS0i = R125i.y; +// 7 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); +PV1i.x = clampFI32(PV1i.x); +PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x40a00000)); +PV1i.y = clampFI32(PV1i.y); +R126i.z = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(0x3f4ccccd) + intBitsToFloat(0x3e4ccccd))); +R126i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(0x3f4ccccd) + intBitsToFloat(0x3e4ccccd))); +// 8 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(PV1i.y)) + 1.0)); +PV0i.x = R123i.x; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV1i.x))); +// 9 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(0xbecccccd))); +PV1i.x = R123i.x; +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV0i.x))); +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(PV0i.x))); +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.x))); +// 10 +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x42960000)); +PV0i.w = clampFI32(PV0i.w); +// 11 +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.w))); +PV1i.z = R127i.z; +// 12 +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(R2i.w)); +// 13 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R2i.z)) + intBitsToFloat(R127i.z))); +PV1i.x = R123i.x; +// 14 +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.y), intBitsToFloat(PV1i.x))); +// 15 +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R6i.y))); +// 16 +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(PV1i.z)) + intBitsToFloat(R125i.w))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(R125i.y))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PV1i.z)) + intBitsToFloat(R125i.z))); +PV0i.w = R123i.w; +// 17 +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.z),intBitsToFloat(R2i.x)) + intBitsToFloat(PV0i.y))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.y),intBitsToFloat(R2i.x)) + intBitsToFloat(PV0i.z))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(R2i.x)) + intBitsToFloat(PV0i.w))); +PV1i.w = R123i.w; +// 18 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R5i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R1i.y))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R10i.z))); +// 19 +R123i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.z = R123i.z; +// 20 +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(R126i.w)) + intBitsToFloat(PV1i.x))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(R126i.z)) + intBitsToFloat(PV1i.y))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(PV1i.z))); +PV0i.w = R123i.w; +// 21 +R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R14i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R4i.x))); +R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R14i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R4i.y))); +R9i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R14i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R4i.z))); +// export +passPixelColor0 = vec4(intBitsToFloat(R9i.x), intBitsToFloat(R9i.y), intBitsToFloat(R9i.z), intBitsToFloat(R9i.w)); +float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); +passPixelColor0.rgb = vec3(luma); +} diff --git a/Modifications/BreathOfTheWild_Monochromia/bd8bba59e2149449_00000000000003c9_ps.txt b/Modifications/BreathOfTheWild_Monochromia/bd8bba59e2149449_00000000000003c9_ps.txt index df2700fc..6fedadba 100644 --- a/Modifications/BreathOfTheWild_Monochromia/bd8bba59e2149449_00000000000003c9_ps.txt +++ b/Modifications/BreathOfTheWild_Monochromia/bd8bba59e2149449_00000000000003c9_ps.txt @@ -4,7 +4,7 @@ // Monochromia // Simple Levels + Curves + LumaSharpening // Credits to Jamie, NAVras for LumaSharpening; CeeJay.dk for Levels, Curves -// original shader dumped using cemu 1.11.c, BotW 1.3.1 +// original shader dumped using cemu 1.11.0c, BotW 1.3.1 // Levels controls const int BlackPoint = 3; //[0, 255] The black point is the new black - literally. Everything darker than this will become completely black diff --git a/Modifications/BreathOfTheWild_Monochromia/bdc96b6928e88c78_0000000079249749_ps.txt b/Modifications/BreathOfTheWild_Monochromia/bdc96b6928e88c78_0000000079249749_ps.txt index 0f951f8a..677fb226 100644 --- a/Modifications/BreathOfTheWild_Monochromia/bdc96b6928e88c78_0000000079249749_ps.txt +++ b/Modifications/BreathOfTheWild_Monochromia/bdc96b6928e88c78_0000000079249749_ps.txt @@ -3,7 +3,7 @@ // shader bdc96b6928e88c78 // Monochromia // Terrain - rainy weather -// original shader dumped using cemu 1.11.c, BotW 1.3.1 +// original shader dumped using cemu 1.11.0c, BotW 1.3.1 #define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect uniform ivec4 uf_remappedPS[10]; diff --git a/Modifications/BreathOfTheWild_Monochromia/bff17056bfac28dd_0000000079249749_ps.txt b/Modifications/BreathOfTheWild_Monochromia/bff17056bfac28dd_0000000079249749_ps.txt index ae8ef282..359c0c4c 100644 --- a/Modifications/BreathOfTheWild_Monochromia/bff17056bfac28dd_0000000079249749_ps.txt +++ b/Modifications/BreathOfTheWild_Monochromia/bff17056bfac28dd_0000000079249749_ps.txt @@ -3,7 +3,7 @@ // shader bff17056bfac28dd // Monochromia // Water - rainy weather -// original shader dumped using cemu 1.11.c, BotW 1.3.1 +// original shader dumped using cemu 1.11.0c, BotW 1.3.1 #define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect uniform ivec4 uf_remappedPS[14]; diff --git a/Modifications/BreathOfTheWild_Monochromia/c580a12764680547_000000000f249a49_ps.txt b/Modifications/BreathOfTheWild_Monochromia/c580a12764680547_000000000f249a49_ps.txt new file mode 100644 index 00000000..4737a9c7 --- /dev/null +++ b/Modifications/BreathOfTheWild_Monochromia/c580a12764680547_000000000f249a49_ps.txt @@ -0,0 +1,782 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader c580a12764680547 +// Monochromia +// Link's hair +// original shader dumped using cemu 1.11.2, BotW 1.4.0 +uniform ivec4 uf_remappedPS[9]; +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xf4240800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 2 2 2 border: 1 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem1; +layout(location = 2) in vec4 passParameterSem2; +layout(location = 3) in vec4 passParameterSem4; +layout(location = 4) in vec4 passParameterSem6; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R14i = ivec4(0); +ivec4 R15i = ivec4(0); +ivec4 R16i = ivec4(0); +ivec4 R17i = ivec4(0); +ivec4 R18i = ivec4(0); +ivec4 R19i = ivec4(0); +ivec4 R20i = ivec4(0); +ivec4 R21i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem1); +R2i = floatBitsToInt(passParameterSem2); +R3i = floatBitsToInt(passParameterSem4); +R4i = floatBitsToInt(passParameterSem6); +R18i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); +R6i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xyzw); +R4i.w = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.xy)).x); +R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); +// 0 +R127i.x = floatBitsToInt((intBitsToFloat(R6i.x) * 2.0 + -(1.0))); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt((intBitsToFloat(R6i.y) * 2.0 + -(1.0))); +PV0i.y = R126i.y; +PV0i.z = floatBitsToInt(intBitsToFloat(R18i.w) * intBitsToFloat(0x437f0000)); +R124i.w = floatBitsToInt((intBitsToFloat(R6i.z) * 2.0 + -(1.0))); +PV0i.w = R124i.w; +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.w)),intBitsToFloat(uf_remappedPS[0].w)) + 1.0)); +PS0i = R127i.y; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.w),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R20i.y = int(intBitsToFloat(PV0i.z)); +PS1i = R20i.y; +// 2 +PV0i.x = PS1i >> 0x00000005; +R7i.y = 0; +R127i.z = 0x358637bd; +R125i.w = floatBitsToInt(fract(intBitsToFloat(R3i.x))); +R4i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +PS0i = R4i.w; +// 3 +R126i.x = floatBitsToInt(fract(intBitsToFloat(R3i.y))); +PV1i.y = floatBitsToInt(max(intBitsToFloat(R18i.y), intBitsToFloat(R18i.z))); +R10i.z = floatBitsToInt(roundEven(0.0)); +R127i.w = PV0i.x & 0x00000007; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); +// 4 +R12i.x = floatBitsToInt(max(intBitsToFloat(R18i.x), intBitsToFloat(PV1i.y))); +R4i.y = R20i.y & 0x0000001c; +R9i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].x)), intBitsToFloat(PS1i))); +PV0i.z = R9i.z; +R7i.w = 0; +R126i.z = floatBitsToInt(1.0 / intBitsToFloat(R4i.w)); +PS0i = R126i.z; +// 5 +backupReg0i = R127i.w; +R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(uf_remappedPS[1].y))); +R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].x) + intBitsToFloat(PV0i.z)); +PV1i.w = R127i.w; +PS1i = floatBitsToInt(float(backupReg0i)); +// 6 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.x))); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.z))); +PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(0xc0000000)); +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.y))); +R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); +PS0i = R124i.y; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R8i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R8i.y),intBitsToFloat(R127i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); +// 8 +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS1i))); +PV0i.x = R5i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(R5i.w))); +PV0i.z = floatBitsToInt(intBitsToFloat(R124i.y) * intBitsToFloat(0x41200000)); +R127i.w = floatBitsToInt(max(intBitsToFloat(R127i.x), -(intBitsToFloat(R127i.x)))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 9 +backupReg0i = R126i.w; +backupReg0i = R126i.w; +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[3].x))); +PV1i.z = floatBitsToInt(min(intBitsToFloat(PV0i.x), 2.0)); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PS0i))); +R126i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); +PS1i = R126i.w; +// 10 +backupReg0i = R127i.y; +backupReg0i = R127i.y; +R127i.x = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x40c00000)); +PV0i.x = R127i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(PV1i.w))); +PV0i.y = R127i.y; +PV0i.z = floatBitsToInt(max(intBitsToFloat(R126i.y), -(intBitsToFloat(R126i.y)))); +PV0i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.x))); +PS0i = R127i.z; +// 11 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R127i.w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R126i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV0i.z))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.x))); +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV0i.w))); +// 12 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.x))); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + intBitsToFloat(PS1i)); +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3e4ccccd)); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(PV1i.z))); +R127i.x = R5i.x; +R127i.x = clampFI32(R127i.x); +PS0i = R127i.x; +// 13 +R9i.x = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(PV0i.x)); +R9i.y = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PV0i.z)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.w)); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(PV0i.w))); +PS1i = PS0i; +PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 2.0); +// 14 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R126i.x)); +PV0i.x = clampFI32(PV0i.x); +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R125i.w)); +PV0i.y = clampFI32(PV0i.y); +R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PS1i)) + intBitsToFloat(backupReg0i))); +R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS1i)) + intBitsToFloat(backupReg1i))); +R4i.z = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x40400000)); +PS0i = R4i.z; +// 15 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.x)); +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R9i.z))); +R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R9i.z))); +PV1i.w = floatBitsToInt(-(intBitsToFloat(R125i.w)) + intBitsToFloat(PV0i.y)); +R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(R126i.z))); +PS1i = R5i.z; +// 16 +R10i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R0i.x))); +R10i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(R0i.y))); +R7i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R9i.x)) + intBitsToFloat(R1i.z))); +R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R9i.y)) + intBitsToFloat(R1i.w))); +R7i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.z)) + intBitsToFloat(R1i.z))); +PS0i = R7i.x; +// 17 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.y),intBitsToFloat(R11i.z),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(R5i.y),intBitsToFloat(R11i.z),intBitsToFloat(R9i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R8i.w)) + intBitsToFloat(R1i.w))); +PS1i = R5i.w; +// 18 +R3i.x = floatBitsToInt(intBitsToFloat(R12i.x) + intBitsToFloat(0x2edbe6ff)); +R12i.y = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(0x40c00000)); +R12i.y = clampFI32(R12i.y); +R3i.z = R20i.y & 0x00000002; +PV0i.w = floatBitsToInt(min(intBitsToFloat(R18i.y), intBitsToFloat(R18i.z))); +PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +// 19 +R11i.x = floatBitsToInt(intBitsToFloat(0x3df5c28f) * intBitsToFloat(uf_remappedPS[1].z)); +R6i.y = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(0x3dcccccd) + 1.0)); +R6i.z = floatBitsToInt(min(intBitsToFloat(R18i.x), intBitsToFloat(PV0i.w))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R6i.w))); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +// 20 +backupReg0i = R4i.y; +R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS1i))); +R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(PS1i))); +R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(PS1i))); +R9i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.y), intBitsToFloat(PV1i.w))); +R6i.x = floatBitsToInt(float(backupReg0i)); +PS0i = R6i.x; +// 0 +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(uf_remappedPS[6].w))); +PV0i.x = R124i.x; +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(uf_remappedPS[6].w))); +PV0i.y = R125i.y; +R14i.z = R5i.x; +R14i.z = floatBitsToInt(intBitsToFloat(R14i.z) * 4.0); +R14i.z = clampFI32(R14i.z); +R16i.w = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(0x3d124925)); +R16i.y = floatBitsToInt(float(R3i.z)); +R16i.y = floatBitsToInt(intBitsToFloat(R16i.y) / 2.0); +PS0i = R16i.y; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R7i.y),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R7i.y),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(uf_remappedPS[6].w))); +PS1i = R125i.z; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R8i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R8i.x),intBitsToFloat(R4i.y),intBitsToFloat(R12i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 3 +R126i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R124i.x)))); +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); +R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PS0i))); +R11i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); +R11i.w = clampFI32(R11i.w); +PV1i.w = R11i.w; +R124i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R125i.y)))); +PS1i = R124i.y; +// 4 +R125i.x = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R8i.x))); +R127i.y = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R4i.y))); +R126i.z = floatBitsToInt((intBitsToFloat(R12i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R125i.z)))); +PV0i.z = R126i.z; +PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +R127i.z = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(0xbf4ccccd) + intBitsToFloat(R12i.z))); +PS0i = R127i.z; +// 5 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R124i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R124i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = log2(intBitsToFloat(PV0i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 6 +R127i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x41000000)); +PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); +R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.w),-(intBitsToFloat(R16i.y))) + intBitsToFloat(R16i.w))); +R13i.w = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(0x42960000)); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 7 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS0i))); +R124i.w = floatBitsToInt((intBitsToFloat(0x3ff33333) * intBitsToFloat(R12i.x) + intBitsToFloat(0x3dcccccd))); +R6i.x = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); +PS1i = R6i.x; +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R8i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R6i.w = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); +PS0i = R6i.w; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 10 +PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x40c00000)); +R124i.y = floatBitsToInt((intBitsToFloat(R4i.w) * 4.0 + intBitsToFloat(0xc0400000))); +R124i.y = clampFI32(R124i.y); +R15i.z = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(0x3f4ccccd)); +R14i.w = floatBitsToInt(intBitsToFloat(R2i.y) * intBitsToFloat(0x3f4ccccd)); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 11 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); +R15i.w = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x3f4ccccd)); +R4i.w = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); +PS1i = R4i.w; +// 12 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R8i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R16i.z = floatBitsToInt(1.0 / intBitsToFloat(R3i.x)); +PS0i = R16i.z; +// 13 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R4i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.w = tempi.x; +R6i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); +R6i.y = clampFI32(R6i.y); +PS1i = R6i.y; +// 14 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R8i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.z)),vec4(-(intBitsToFloat(R124i.x)),-(intBitsToFloat(R125i.y)),-(intBitsToFloat(R125i.z)),-(intBitsToFloat(R7i.w))))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R10i.w = tempi.x; +R125i.z = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); +PS0i = R125i.z; +// 15 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R8i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R17i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.z)),intBitsToFloat(R16i.z)) + 1.0)); +PS1i = R17i.y; +// 16 +PV0i.x = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); +R3i.y = floatBitsToInt(min(intBitsToFloat(R125i.z), 1.0)); +R6i.z = floatBitsToInt((-(intBitsToFloat(R125i.w)) * intBitsToFloat(0x40a00000) + intBitsToFloat(0x40a00000))); +R6i.z = clampFI32(R6i.z); +PV0i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +PV0i.w = clampFI32(PV0i.w); +R13i.y = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(R124i.w)); +R13i.y = clampFI32(R13i.y); +PS0i = R13i.y; +// 17 +R4i.x = floatBitsToInt(intBitsToFloat(R124i.y) + -(0.5)); +R4i.x = floatBitsToInt(intBitsToFloat(R4i.x) * 4.0); +R4i.x = clampFI32(R4i.x); +R14i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].x) + -(intBitsToFloat(R15i.z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.x), intBitsToFloat(PV0i.w))); +R12i.w = floatBitsToInt(min(intBitsToFloat(PV0i.x), 1.0)); +R15i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].y) + -(intBitsToFloat(R14i.w))); +PS1i = R15i.y; +// 18 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[7].z) + -(intBitsToFloat(R15i.w))); +R11i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x40400000)); +R11i.y = clampFI32(R11i.y); +PV0i.z = backupReg0i; +PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); +PV0i.z = clampFI32(PV0i.z); +R17i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.w), intBitsToFloat(R3i.y))); +tempResultf = log2(intBitsToFloat(R12i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 19 +R3i.x = floatBitsToInt(intBitsToFloat(PV0i.z) * 0.25); +R8i.y = floatBitsToInt((-(intBitsToFloat(R17i.y)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); +R5i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f19999a)); +R7i.w = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(0x3f4ccccd)); +R7i.w = clampFI32(R7i.w); +R19i.w = floatBitsToInt(intBitsToFloat(R18i.x) + -(intBitsToFloat(R12i.x))); +PS1i = R19i.w; +// 0 +backupReg0i = R7i.y; +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R3i.z))); +R7i.y = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(0x40a00000)); +R7i.y = clampFI32(R7i.y); +PV0i.z = floatBitsToInt(intBitsToFloat(R17i.y) + intBitsToFloat(0x2edbe6ff)); +PV0i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[4].w)), intBitsToFloat(backupReg0i))); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R5i.z))); +// 1 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R4i.z)) + intBitsToFloat(backupReg0i))); +R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R4i.z)) + intBitsToFloat(backupReg1i))); +R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); +R0i.w = floatBitsToInt(intBitsToFloat(R7i.w) + -(1.0)); +R8i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); +PS1i = R8i.y; +R9i.y = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R9i.xy)).x); +R8i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R8i.zw)).x); +R21i.xyzw = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R10i.xy)).xyzw); +R9i.x = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); +R19i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z))).xyz); +R10i.xyz = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R10i.xy)).xyz); +// 0 +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R0i.x)) + intBitsToFloat(R1i.z))); +R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R8i.w)) + intBitsToFloat(uf_remappedPS[0].x))); +PV0i.y = R124i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R9i.y)) + intBitsToFloat(uf_remappedPS[0].x))); +PV0i.z = R123i.z; +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R21i.w), intBitsToFloat(R6i.x))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(R1i.w))); +PS0i = R127i.y; +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R3i.w))); +R125i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y))); +PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R7i.z))); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z))); +PS1i = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.y)), intBitsToFloat(R7i.x))); +// 2 +backupReg0i = R124i.y; +R124i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.z)); +PV0i.x = R124i.x; +R124i.y = floatBitsToInt(-(intBitsToFloat(R11i.z)) + intBitsToFloat(PV1i.x)); +PV0i.y = R124i.y; +R125i.z = floatBitsToInt(-(intBitsToFloat(R9i.z)) + intBitsToFloat(PV1i.w)); +PV0i.z = R125i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(R5i.w))); +R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(PS1i)); +PS0i = R127i.x; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R4i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R124i.w = tempi.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(R11i.z)) + intBitsToFloat(PV0i.w)); +PS1i = R126i.y; +// 4 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R8i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R124i.x))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.y)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R124i.y))); +PV0i.y = R123i.y; +R127i.z = floatBitsToInt(-(intBitsToFloat(R9i.z)) + intBitsToFloat(R125i.y)); +R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R12i.z)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R125i.z))); +PV0i.w = R123i.w; +R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(R9i.x)) + intBitsToFloat(uf_remappedPS[0].x))); +PS0i = R125i.w; +// 5 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.w),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.y = tempi.x; +R125i.z = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(0xbf400000)); +PS1i = R125i.z; +// 6 +R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R4i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),0.0))); +PV0i.x = R126i.x; +PV0i.y = R126i.x; +PV0i.z = R126i.x; +PV0i.w = R126i.x; +PS0i = floatBitsToInt(-(intBitsToFloat(R125i.w))); +// 7 +backupReg0i = R127i.x; +R124i.x = floatBitsToInt(-(intBitsToFloat(R9i.z)) + intBitsToFloat(PS0i)); +R0i.y = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(0x41800000)); +R0i.y = clampFI32(R0i.y); +PV1i.y = R0i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.w)), intBitsToFloat(R127i.y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.w)), intBitsToFloat(R125i.x))); +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R8i.x)),intBitsToFloat(PV0i.x)) + intBitsToFloat(backupReg0i))); +PS1i = R127i.x; +// 8 +backupReg0i = R126i.y; +R125i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.w)); +R126i.y = floatBitsToInt(-(intBitsToFloat(R11i.z)) + intBitsToFloat(PV1i.z)); +R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.y)),intBitsToFloat(R126i.x)) + intBitsToFloat(backupReg0i))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R12i.z)),intBitsToFloat(R126i.x)) + intBitsToFloat(R127i.z))); +PV0i.w = R123i.w; +R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R6i.w))); +R11i.z = clampFI32(R11i.z); +PS0i = R11i.z; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.w),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(R125i.y)); +PS1i = floatBitsToInt(tempResultf); +// 10 +R127i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(0x3e99999a) + intBitsToFloat(0xbecccccd))); +R125i.y = floatBitsToInt(intBitsToFloat(R21i.x) + intBitsToFloat(0xbecccccd)); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PS1i))); +R6i.w = floatBitsToInt(intBitsToFloat(R18i.y) + -(intBitsToFloat(R12i.x))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +R127i.z = floatBitsToInt(tempResultf); +PS0i = R127i.z; +// 11 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R4i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R126i.y),intBitsToFloat(R124i.x),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.w = tempi.x; +PS1i = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3c23d70a)); +PS1i = clampFI32(PS1i); +// 12 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R8i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R125i.x))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.y)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R126i.y))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R12i.z)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R124i.x))); +PV0i.z = R123i.z; +R127i.w = floatBitsToInt(intBitsToFloat(R11i.z) + intBitsToFloat(R4i.w)); +R127i.w = clampFI32(R127i.w); +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R6i.y))); +PS0i = R125i.x; +// 13 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R127i.z))); +PS1i = R124i.w; +// 14 +PV0i.x = floatBitsToInt(intBitsToFloat(R125i.y) * intBitsToFloat(0x41200000)); +PV0i.x = clampFI32(PV0i.x); +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.w), intBitsToFloat(R127i.w))); +PV0i.y = R125i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(0xbecccccd))); +PV0i.w = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(R10i.w)); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 15 +backupReg0i = R125i.w; +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(R124i.w))); +PV1i.x = clampFI32(PV1i.x); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(PV0i.y))); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x42960000)); +PV1i.z = clampFI32(PV1i.z); +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R21i.y), intBitsToFloat(PV0i.x))); +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +PS1i = R125i.w; +// 16 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.z))); +R127i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x42960000)); +R127i.y = clampFI32(R127i.y); +PV0i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(R12i.w)); +R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.w), intBitsToFloat(PV1i.x))); +R124i.y = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(R0i.y))); +R124i.y = clampFI32(R124i.y); +PS0i = R124i.y; +// 17 +backupReg0i = R125i.w; +PV1i.x = floatBitsToInt(intBitsToFloat(R126i.w) + -(1.0)); +PV1i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(0xbe0f5c29)); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(0xbe0f5c29))); +PV1i.z = R123i.z; +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R13i.w))); +R127i.w = clampFI32(R127i.w); +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(backupReg0i))); +R125i.w = clampFI32(R125i.w); +PS1i = R125i.w; +// 18 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R124i.y)) + 1.0)); +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x428c0000)); +PV0i.y = clampFI32(PV0i.y); +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.z), intBitsToFloat(R127i.y))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(backupReg0i)) + intBitsToFloat(0xbecccccd))); +PV0i.w = R123i.w; +PS0i = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x428c0000)); +PS0i = clampFI32(PS0i); +// 19 +backupReg0i = R0i.y; +backupReg1i = R127i.w; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),-(intBitsToFloat(R11i.y))) + intBitsToFloat(PS0i))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f333333)); +PV1i.y = clampFI32(PV1i.y); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x42960000)); +PV1i.z = clampFI32(PV1i.z); +R127i.w = floatBitsToInt(intBitsToFloat(R125i.w) + -(0.5)); +R127i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i)); +R127i.z = clampFI32(R127i.z); +PS1i = R127i.z; +// 20 +R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.y), intBitsToFloat(PV1i.z))); +R8i.x = floatBitsToInt(intBitsToFloat(R8i.x) * 2.0); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R125i.z)) + intBitsToFloat(R127i.x)); +R14i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R13i.y))); +R13i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(R126i.w)); +R13i.w = clampFI32(R13i.w); +PV0i.w = R13i.w; +R11i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e19999a)); +PS0i = R11i.w; +// 21 +backupReg0i = R14i.y; +backupReg1i = R15i.z; +backupReg2i = R14i.w; +R11i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R127i.z)) + intBitsToFloat(R125i.z))); +R14i.y = floatBitsToInt(intBitsToFloat(R127i.x) + 0.5); +R15i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(0x42200000)); +R15i.z = clampFI32(R15i.z); +R14i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.w)) + intBitsToFloat(backupReg1i))); +R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.y),intBitsToFloat(PV0i.w)) + intBitsToFloat(backupReg2i))); +PS1i = R6i.z; +// 0 +R127i.x = floatBitsToInt(intBitsToFloat(R11i.z) + intBitsToFloat(R14i.y)); +R127i.x = clampFI32(R127i.x); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R13i.w)) + intBitsToFloat(R15i.w))); +R127i.z = floatBitsToInt((intBitsToFloat(R14i.z) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(R11i.w))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R11i.x))); +PS0i = floatBitsToInt(intBitsToFloat(R15i.z) * intBitsToFloat(0x41000000)); +// 1 +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.w), intBitsToFloat(uf_remappedPS[8].x))); +PV1i.x = R125i.x; +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R17i.w), intBitsToFloat(PS0i))); +R124i.y = clampFI32(R124i.y); +R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.w),intBitsToFloat(R16i.y)) + intBitsToFloat(PV0i.w))); +R125i.z = clampFI32(R125i.z); +PV1i.z = R125i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(0x3e4ccccd)); +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(uf_remappedPS[8].y))); +PS1i = R126i.w; +// 2 +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(uf_remappedPS[8].z))); +PV0i.x = R126i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),-(intBitsToFloat(PV1i.z))) + intBitsToFloat(R2i.w))); +PV0i.y = R127i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.w))); +R123i.z = clampFI32(R123i.z); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3da3d70a)); +PS0i = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3da3d70a)); +// 3 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.w)) + intBitsToFloat(R2i.x))); +PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3da3d70a)); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(PS0i)) + intBitsToFloat(R2i.y))); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(R3i.x)) + intBitsToFloat(PV0i.z))); +R127i.w = clampFI32(R127i.w); +R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(R7i.y)) + 1.0)); +PS1i = R124i.y; +// 4 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R19i.x),intBitsToFloat(R19i.y),intBitsToFloat(R19i.z),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),intBitsToFloat(0x3dea4a8c),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PV1i.y)) + intBitsToFloat(R2i.z))); +PS0i = R126i.z; +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R17i.y)),intBitsToFloat(R127i.w)) + intBitsToFloat(R17i.y))); +R123i.x = clampFI32(R123i.x); +PV1i.x = R123i.x; +PV1i.y = ((intBitsToFloat(PV0i.x) > 0.0)?int(0xFFFFFFFF):int(0x0)); +R124i.z = floatBitsToInt(intBitsToFloat(R18i.z) + -(intBitsToFloat(R12i.x))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(R0i.z)) + intBitsToFloat(R12i.x))); +R123i.w = clampFI32(R123i.w); +PV1i.w = R123i.w; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); +// 6 +backupReg0i = R125i.z; +backupReg1i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R8i.y))); +PV0i.x = R127i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R16i.z), intBitsToFloat(PV1i.w))); +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(backupReg0i))); +PV0i.z = R125i.z; +R123i.w = ((PV1i.y == 0)?(0):(PS1i)); +PV0i.w = R123i.w; +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R124i.y))); +// 7 +backupReg0i = R125i.x; +backupReg1i = R124i.y; +backupReg1i = R124i.y; +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV0i.w))); +R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.z)) + intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(backupReg1i))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(backupReg1i))); +R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R19i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(R12i.x))); +PS1i = R124i.x; +// 8 +backupReg0i = R124i.z; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R125i.z)) + intBitsToFloat(PV1i.w))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(R12i.x))); +PV0i.y = R123i.y; +R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R127i.x)) + intBitsToFloat(R12i.x))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R125i.z)) + intBitsToFloat(PV1i.z))); +PV0i.w = R123i.w; +R125i.z = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(R127i.y)); +PS0i = R125i.z; +// 9 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R19i.y),intBitsToFloat(R125i.x)) + intBitsToFloat(PV0i.x))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R19i.x),intBitsToFloat(R125i.x)) + intBitsToFloat(R124i.y))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(R124i.x)) + intBitsToFloat(0xba0a8ec8))); +R123i.z = clampFI32(R123i.z); +PV1i.z = R123i.z; +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R19i.z),intBitsToFloat(R125i.x)) + intBitsToFloat(PV0i.w))); +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.y)) + intBitsToFloat(0xba0a8ec8))); +R122i.x = clampFI32(R122i.x); +PS1i = R122i.x; +// 10 +PV0i.x = R20i.y & int(1); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PS1i))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R124i.z)) + intBitsToFloat(0xba0a8ec8))); +R123i.w = clampFI32(R123i.w); +PV0i.w = R123i.w; +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R21i.z), intBitsToFloat(R21i.z))); +PS0i = R125i.x; +// 11 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.w))); +R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.w = R123i.w; +PS1i = floatBitsToInt(float(PV0i.x)); +// 12 +R20i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R21i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R10i.x))); +R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.y = R123i.y; +R20i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R125i.x))); +R20i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R21i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(R10i.y))); +PS0i = R20i.y; +// 13 +R20i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R21i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R10i.z))); +// export +passPixelColor0 = vec4(intBitsToFloat(R20i.x), intBitsToFloat(R20i.y), intBitsToFloat(R20i.z), intBitsToFloat(R20i.w)); +float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); +passPixelColor0.rgb = vec3(luma); +} diff --git a/Modifications/BreathOfTheWild_Monochromia/de2bafbeb363afb3_0000000079249749_ps.txt b/Modifications/BreathOfTheWild_Monochromia/de2bafbeb363afb3_0000000079249749_ps.txt index d67347c2..582b6cfc 100644 --- a/Modifications/BreathOfTheWild_Monochromia/de2bafbeb363afb3_0000000079249749_ps.txt +++ b/Modifications/BreathOfTheWild_Monochromia/de2bafbeb363afb3_0000000079249749_ps.txt @@ -3,7 +3,7 @@ // shader de2bafbeb363afb3 // Monochromia // Water - normal weather -// original shader dumped using cemu 1.11.c, BotW 1.3.1 +// original shader dumped using cemu 1.11.0c, BotW 1.3.1 #define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect uniform ivec4 uf_remappedPS[14]; diff --git a/Modifications/BreathOfTheWild_Monochromia/dee484f174698fba_000000007924d249_ps.txt b/Modifications/BreathOfTheWild_Monochromia/dee484f174698fba_000000007924d249_ps.txt index b2bbc9eb..00eb2b15 100644 --- a/Modifications/BreathOfTheWild_Monochromia/dee484f174698fba_000000007924d249_ps.txt +++ b/Modifications/BreathOfTheWild_Monochromia/dee484f174698fba_000000007924d249_ps.txt @@ -3,7 +3,7 @@ // shader dee484f174698fba // Monochromia // Link and other characters -// original shader dumped using cemu 1.11.c, BotW 1.3.1 +// original shader dumped using cemu 1.11.0c, BotW 1.3.1 uniform ivec4 uf_remappedPS[9]; layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 diff --git a/Modifications/BreathOfTheWild_Monochromia/eabf1e8268c0acf2_0000000079249749_ps.txt b/Modifications/BreathOfTheWild_Monochromia/eabf1e8268c0acf2_0000000079249749_ps.txt index 12d6005f..368e23a5 100644 --- a/Modifications/BreathOfTheWild_Monochromia/eabf1e8268c0acf2_0000000079249749_ps.txt +++ b/Modifications/BreathOfTheWild_Monochromia/eabf1e8268c0acf2_0000000079249749_ps.txt @@ -3,7 +3,7 @@ // shader eabf1e8268c0acf2 // Monochromia // Terrain - normal weather -// original shader dumped using cemu 1.11.c, BotW 1.3.1 +// original shader dumped using cemu 1.11.0c, BotW 1.3.1 #define ENABLE_COLOR_FADE 0 // set this to 1 to enable, 0 to disable the effect uniform ivec4 uf_remappedPS[10]; diff --git a/Modifications/BreathOfTheWild_Monochromia/readMe.txt b/Modifications/BreathOfTheWild_Monochromia/readMe.txt index e2dc7735..fb70076e 100644 --- a/Modifications/BreathOfTheWild_Monochromia/readMe.txt +++ b/Modifications/BreathOfTheWild_Monochromia/readMe.txt @@ -15,25 +15,26 @@ This can be enabled by setting ENABLE_COLOR_FADE to 1. Only the first 7 shaders Listed below are the customizable elements, with the corresponding shader files below: Shrine interiors -49ce4bf04a654e80 +49ce4bf04a654e80, 8ff2cf86e789335f Terrain and buildings -eabf1e8268c0acf2, bdc96b6928e88c78 +eabf1e8268c0acf2, bdc96b6928e88c78, 8d24f32f18e6de47, 7f33027db819f935 Trees and plants -81bbc347eb4b6dbc, 3c49f88069390494 +81bbc347eb4b6dbc, 3c49f88069390494, 3179b85d41bfb80d, 5648500869d5db39 Water -bff17056bfac28dd, de2bafbeb363afb3 +bff17056bfac28dd, de2bafbeb363afb3, 2e2543216c04766d, 07d4d8363600f2d4 Link and other characters -dee484f174698fba +dee484f174698fba, 7c6e02daf538f23e Link 1cf7d93fabd9e8e3, a2986482c342660f, 10a2a18d2a9a02d8, 8daf3642d5942233 +1bd1c50969e7e4ac, 1f8a651427ddb2a8, c580a12764680547, ac099496a4733213 Link's and other human character's eyes -4c324d20f5b6de3b +4c324d20f5b6de3b, b2e61dfb5275f27d Clouds and other effects a5b3a5e5ab2938bc @@ -43,6 +44,6 @@ bd8bba59e2149449 This is a postprocessing shader, a preset I created that is tuned for black/white. You can adjust the some values, or you can replace it entirely with the one from Clarity -Shaders dumped from Cemu 1.11.0b and BotW 1.3.1 +Shaders dumped from BotW 1.3.1 using Cemu 1.11.0b and from BotW 1.4.0 using Cemu 1.11.2 Pack made by Kiri Have fun with it \ No newline at end of file