From 33fd1ad66567a4aac764990db10d551e9c91e021 Mon Sep 17 00:00:00 2001 From: Crementif <26669564+Crementif@users.noreply.github.com> Date: Sun, 14 Jul 2019 00:50:39 +0200 Subject: [PATCH] [BotW] Clarify reshade compatibility description --- Mods/BreathOfTheWild_ReshadeCompatibility/rules.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Mods/BreathOfTheWild_ReshadeCompatibility/rules.txt b/Mods/BreathOfTheWild_ReshadeCompatibility/rules.txt index 48be96b3..9d381be6 100644 --- a/Mods/BreathOfTheWild_ReshadeCompatibility/rules.txt +++ b/Mods/BreathOfTheWild_ReshadeCompatibility/rules.txt @@ -2,5 +2,5 @@ titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = Fixes Reshade depth buffer compatibility path = "The Legend of Zelda: Breath of the Wild/Mods/Reshade compatibility" -description = DON'T ENABLE THIS IF YOU'RE NOT USING RESHADE since it creates flickering mountains and geometry. Does remove depth buffer flickering with certain camera angles which breaks some reshade effects like e.g. MXAO and ray tracing. -version = 3 \ No newline at end of file +description = DON'T ENABLE THIS IF YOU'RE NOT USING RESHADE. Makes some reshade effects like e.g. MXAO and ray tracing not have issues. Will make distant mountains and geometry have flickering textures. +version = 3