diff --git a/Mods/XenobladeX_mod_BladeTasksAndMissionsOffline/patches.txt b/Mods/XenobladeX_mod_BladeTasksAndMissionsOffline/patches.txt index ef1347e5..414018c6 100644 --- a/Mods/XenobladeX_mod_BladeTasksAndMissionsOffline/patches.txt +++ b/Mods/XenobladeX_mod_BladeTasksAndMissionsOffline/patches.txt @@ -1,12 +1,12 @@ [XCX_SQUADMISSIONS] moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U -codeCaveSize = 0x6C +codeCaveSize = 0x50 -# cfs::CfSocialManager::update((float)) +; cfs::CfSocialManager::update((float)) 0x022879D0 = nop ; (network test?) allow call to cfs::CfSocialQuestManager::update((void)) -# cfs::CfSocialQuestManager::update((void)) +; cfs::CfSocialQuestManager::update((void)) 0x023AB884 = nop ; 0x6B8(r12) == 0 0x023AB8B4 = nop ; isHost 0x023ABA68 = li r5, 60 ; force 0x24 - UNLOCK @@ -20,11 +20,11 @@ _gotoJoin = 0x023ABD00 - UNLOCK ##################### BLADE Home Terminal (for Squad Quest Selection) -# cfs::CfSocialManager::refreshOrderQuestInfo (called when select an entry in the BLADE menu) +; cfs::CfSocialManager::refreshOrderQuestInfo (called when select an entry in the BLADE menu) 0x022C805C = nop ; test réseau : lwz r10, 0x1B0(r30) --> rlwinm. r9, r10, 0,30,30 0x022C8060 = nop ; test réseau -# collectQuestInfoSQ__Q2_3cfs15CfSocialManagerFRQ2_2ml45resvector__tm__28_PQ2_3cfs17CfSocialQuestInfo +; collectQuestInfoSQ__Q2_3cfs15CfSocialManagerFRQ2_2ml45resvector__tm__28_PQ2_3cfs17CfSocialQuestInfo 0x022C58BC = nop ; rlwinm. r10, r11, 0,29,29 #################### Change Squad Mission using main menu @@ -38,26 +38,69 @@ _iniPtr = 0x00000000 0x0000000C = mr r30, r3 0x00000010 = blr +; cfs::CfSquadMissionManager::joinMission((cfs::CfSquadTargetCount const &)) 0x023B74A0 = bla _iniPtr +; cfs::CfSocialQuestManager::update((void)) _gotoTimeout = 0x023ABDF4 _gotoNext = 0x023ABE54 - 0x023ABDC8 = lis r3, _shareAddr@ha 0x023ABDCC = lwz r7, _shareAddr@l(r3) 0x023ABDD0 = cmpwi r7, 1 0x023ABDD4 = beq _gotoTimeout 0x023ABDD8 = b _gotoNext +######################## More Tickets + +0x00000014 = .short $mult +_mult = 0x00000014 +0x00000018 = .byte $uncap +_uncap = 0x00000018 + +; ---------------------------------------------------------------------------- +; WHO : cfs::CfSocialManager::addTradeTicket((int, unsigned int)) +; WHAT : Multiply the reward tickets given in many occasions + +_moreTickets = 0x0000001C +0x0000001C = mr r30, r3 +0x00000020 = cmpwi r5, 0 ; r5 is used to determinate if tickets gained from missions? +0x00000024 = beqlr +0x00000028 = lis r28, _mult@ha +0x0000002C = lhz r28, _mult@l(r28) +0x00000030 = mullw r4, r4, r28 +0x00000034 = blr + +0x022CA86C = bla _moreTickets + +; ---------------------------------------------------------------------------- +; WHO : cfs::CfSocialManager::addTradeTicket((int, unsigned int)) +; WHAT : Ignore the max number of tickets we can get + +_uncapTickets = 0x00000038 +0x00000038 = lis r5, _uncap@ha +0x0000003C = lbz r5, _uncap@l(r5) +0x00000040 = cmpwi r5, 1 +0x00000044 = beqlr +0x00000048 = mr r3, r25 +0x0000004C = blr + +0x022CAC5C = bla _uncapTickets + +#################### Force Squad Mission number +;0x023AB794 = li r11, 0 ; force squad mission +;0x023AB7C0 = li r3, 11 ; squad mission number + ##################################################################################################### [XCX_SQUADMISSIONS_1E] moduleMatches = 0xF882D5CF ; 1.0.1E -# getServerTimeSec__Q2_2nt10CNetLibNexCFRUL +codeCaveSize = 0x3C + +; getServerTimeSec__Q2_2nt10CNetLibNexCFRUL 0x0295EA10 = nop 0x0295EA14 = li r0, 42 -# menu::MenuSquadMission::process((void)) +; menu::MenuSquadMission::process((void)) 0x02BFC7C0 = li r11, 1 ##################### BLADE Home Terminal (for Squad Quest Selection) @@ -68,8 +111,6 @@ moduleMatches = 0xF882D5CF ; 1.0.1E _shareAddr = 0x1039C17C -codeCaveSize = 0x10 - _savePtr = 0x00000000 0x00000000 = li r3, 1 0x00000004 = lis r30, _shareAddr@ha @@ -82,15 +123,48 @@ _savePtr = 0x00000000 0x02B85084 = li r11, 1 0x02B850A8 = li r11, 1 +#################### More Tickets (display) + +0x00000038 = .short $mult +_mult = 0x00000038 + +; ---------------------------------------------------------------------------- +; WHO : menu::MenuMultiQuestInfoWindow::displayInfo((menu::MenuObject *,bool)) +; WHAT : + +_dispBefore = 0x00000010 +0x00000010 = lhz r26, 0x8C(r1) +0x00000014 = lis r24, _mult@ha +0x00000018 = lhz r24, _mult@l(r24) +0x0000001C = mullw r26, r26, r24 +0x00000020 = blr + +0x02B94718 = bla _dispBefore + +; ---------------------------------------------------------------------------- +; WHO : menu::MenuMultiQuestResult::setup((void)) +; WHAT : + +_dispAfter = 0x00000024 +0x00000024 = lhz r5, 0x5778(r29) +0x00000028 = lis r3, _mult@ha +0x0000002C = lhz r3, _mult@l(r3) +0x00000030 = mullw r5, r5, r3 +0x00000034 = blr + +0x02B9FE2C = bla _dispAfter + ##################################################################################################### [XCX_SQUADMISSIONS_2U] moduleMatches = 0x30B6E091 ; 1.0.2U -# getServerTimeSec__Q2_2nt10CNetLibNexCFRUL +codeCaveSize = 0x3C + +; getServerTimeSec__Q2_2nt10CNetLibNexCFRUL 0x0295EA00 = nop 0x0295EA04 = li r0, 42 -# menu::MenuSquadMission::process((void)) +; menu::MenuSquadMission::process((void)) 0x02BFC7B0 = li r11, 1 ##################### BLADE Home Terminal (for Squad Quest Selection) @@ -101,8 +175,6 @@ moduleMatches = 0x30B6E091 ; 1.0.2U _shareAddr = 0x1039C17C -codeCaveSize = 0x10 - _savePtr = 0x00000000 0x00000000 = li r3, 1 0x00000004 = lis r30, _shareAddr@ha @@ -115,6 +187,37 @@ _savePtr = 0x00000000 0x02B85074 = li r11, 1 0x02B85098 = li r11, 1 +#################### More Tickets (display) + +0x00000038 = .short $mult +_mult = 0x00000038 + +; ---------------------------------------------------------------------------- +; WHO : menu::MenuMultiQuestInfoWindow::displayInfo((menu::MenuObject *,bool)) +; WHAT : + +_dispBefore = 0x00000010 +0x00000010 = lhz r26, 0x8C(r1) +0x00000014 = lis r24, _mult@ha +0x00000018 = lhz r24, _mult@l(r24) +0x0000001C = mullw r26, r26, r24 +0x00000020 = blr + +0x02B94708 = bla _dispBefore + +; ---------------------------------------------------------------------------- +; WHO : menu::MenuMultiQuestResult::setup((void)) +; WHAT : + +_dispAfter = 0x00000024 +0x00000024 = lhz r5, 0x5778(r29) +0x00000028 = lis r3, _mult@ha +0x0000002C = lhz r3, _mult@l(r3) +0x00000030 = mullw r5, r5, r3 +0x00000034 = blr + +0x02B9FE1C = bla _dispAfter + ##################################################################################################### [XCX_SQUADMISSIONS_1U] moduleMatches = 0xAB97DE6B ; 1.0.1U @@ -160,12 +263,71 @@ _gotoNext = 0x023ABDE4 0x023ABD64 = beq _gotoTimeout 0x023ABD68 = b _gotoNext +######################## More Tickets + +0x00000014 = .short $mult +_mult = 0x00000014 +0x00000018 = .byte $uncap +_uncap = 0x00000018 + +; ---------------------------------------------------------------------------- +; WHO : cfs::CfSocialManager::addTradeTicket((int, unsigned int)) +; WHAT : Multiply the reward tickets given in many occasions + +_moreTickets = 0x0000001C +0x0000001C = lis r28, _mult@ha +0x00000020 = lhz r28, _mult@l(r28) +0x00000024 = mullw r28, r4, r28 +0x00000028 = blr + +0x022CA804 = bla _moreTickets + +; ---------------------------------------------------------------------------- +; WHO : cfs::CfSocialManager::addTradeTicket((int, unsigned int)) +; WHAT : Ignore the max number of tickets we can get + +_uncapTickets = 0x0000002C +0x0000002C = lis r5, _uncap@ha +0x00000030 = lbz r5, _uncap@l(r5) +0x00000034 = cmpwi r5, 1 +0x00000038 = beqlr +0x0000003C = mr r3, r25 +0x00000040 = blr + +0x022CABEC = bla _uncapTickets + +; ---------------------------------------------------------------------------- +; WHO : menu::MenuMultiQuestInfoWindow::displayInfo((menu::MenuObject *,bool)) +; WHAT : + +_dispBefore = 0x00000044 +0x00000044 = lhz r26, 0x8C(r1) +0x00000048 = lis r24, _mult@ha +0x0000004C = lhz r24, _mult@l(r24) +0x00000050 = mullw r26, r26, r24 +0x00000054 = blr + +0x02B9468C = bla _dispBefore + +; ---------------------------------------------------------------------------- +; WHO : menu::MenuMultiQuestResult::setup((void)) +; WHAT : + +_dispAfter = 0x00000058 +0x00000058 = lhz r5, 0x5778(r29) +0x0000005C = lis r3, _mult@ha +0x00000060 = lhz r3, _mult@l(r3) +0x00000064 = mullw r5, r5, r3 +0x00000068 = blr + +0x02B9FD2C = bla _dispAfter + ##################################################################################################### -# getServerTimeSec__Q2_2nt10CNetLibNexCFRUL +; getServerTimeSec__Q2_2nt10CNetLibNexCFRUL 0x0295E984 = nop 0x0295E988 = li r0, 42 -# menu::MenuSquadMission::process((void)) +; menu::MenuSquadMission::process((void)) 0x02BFC6C0 = li r11, 1 ##################### BLADE Home Terminal (for Squad Quest Selection) diff --git a/Mods/XenobladeX_mod_BladeTasksAndMissionsOffline/rules.txt b/Mods/XenobladeX_mod_BladeTasksAndMissionsOffline/rules.txt index 9c3573cc..ddcc0171 100644 --- a/Mods/XenobladeX_mod_BladeTasksAndMissionsOffline/rules.txt +++ b/Mods/XenobladeX_mod_BladeTasksAndMissionsOffline/rules.txt @@ -2,5 +2,40 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Squad tasks and missions are available offline" path = "Xenoblade Chronicles X/Mods/BLADE/Offline tasks and missions" -description = Squad tasks and missions are available offline. Use [Social > Squad Select] menu to change the Squad Tasks. +description = Squad tasks and missions are available offline. Uncapped presets ignore max tickets. Use [Social > Squad Select] menu to change the Squad Tasks. version = 3 + +[Preset] +name = "Normal" +$mult = 1 +$uncap = 0 + +[Preset] +name = "Gain more Tickets (x10)" +$mult = 10 +$uncap = 0 + +[Preset] +name = "Gain more Tickets (x100)" +$mult = 100 +$uncap = 0 + +[Preset] +name = "Gain more Tickets (x1000)" +$mult = 1000 +$uncap = 0 + +[Preset] +name = "Gain more Tickets (x10 Uncapped)" +$mult = 10 +$uncap = 1 + +[Preset] +name = "Gain more Tickets (x100 Uncapped)" +$mult = 100 +$uncap = 1 + +[Preset] +name = "Gain more Tickets (x1000 Uncapped)" +$mult = 1000 +$uncap = 1 diff --git a/Mods/XenobladeX_mod_ExpBattlePointsX/patches.txt b/Mods/XenobladeX_mod_ExpBattlePointsX/patches.txt index 4ac7e7ba..a2518bf9 100644 --- a/Mods/XenobladeX_mod_ExpBattlePointsX/patches.txt +++ b/Mods/XenobladeX_mod_ExpBattlePointsX/patches.txt @@ -1,7 +1,7 @@ [XCX_BATTLEPOINTSX] moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U -codeCaveSize = 0x9C +codeCaveSize = 0x50 0x00000000 = .short $mod _mod = 0x00000000 @@ -36,24 +36,46 @@ _exp2 = 0x00000018 ; WHO : addTreasure__Q2_3cfs10CfTBoxUtilSFUib ; WHAT : Multiply the battle points given by treasures or exploration -_expTreasure = 0x00000050 -0x00000050 = lis r3, _mod@ha -0x00000054 = lhz r3, _mod@l(r3) -0x00000058 = mullw r3, r31, r3 -0x0000005C = blr +_expTreasure = 0x0000002C +0x0000002C = lis r3, _mod@ha +0x00000030 = lhz r3, _mod@l(r3) +0x00000034 = mullw r3, r31, r3 +0x00000038 = blr 0x022D8EDC = bla _expTreasure +; ---------------------------------------------------------------------------- +; WHO : addReward__Q2_3cfs11CfSquadUtilSFUiT1 +; WHAT : Multiply the experience points given by Squad missions + +_expSquadValue = 0x0000003C +0x0000003C = lis r4, _mod@ha +0x00000040 = lhz r4, _mod@l(r4) +0x00000044 = mullw r3, r3, r4 +0x00000048 = stw r3, 0x1C(r1) +0x0000004C = blr + +0x023CC770 = bla _expSquadValue +0x023CC834 = bla _expSquadValue + +[XCX_BATTLEPOINTSX_1E] ############################################################################ +moduleMatches = 0xF882D5CF ; 1.0.1E + +codeCaveSize = 0x30 + +0x00000028 = .short $mod +_mod = 0x00000028 + ; ---------------------------------------------------------------------------- ; WHO : menu::MenuMultiQuestInfoWindow::displayInfo((menu::MenuObject *,bool)) ; WHAT : Multiply the battle points displayed in quest popup information. -_dispBefore = 0x00000060 -0x00000060 = lhz r24, 0x90(r1) -0x00000064 = lis r25, _mod@ha -0x00000068 = lhz r25, _mod@l(r25) -0x0000006C = mullw r24, r24, r25 -0x00000070 = blr +_dispBefore = 0x00000000 +0x00000000 = lhz r24, 0x90(r1) +0x00000004 = lis r25, _mod@ha +0x00000008 = lhz r25, _mod@l(r25) +0x0000000C = mullw r24, r24, r25 +0x00000010 = blr 0x02B94730 = bla _dispBefore @@ -61,28 +83,48 @@ _dispBefore = 0x00000060 ; WHO : menu::MenuMultiQuestResult::setup((void)) ; WHAT : Multiply the battle points displayed in quest popup results. -_dispAfter = 0x00000074 -0x00000074 = lis r5, _mod@ha -0x00000078 = lhz r5, _mod@l(r5) -0x0000007C = mullw r3, r3, r5 -0x00000080 = stw r3, 0x7C(r1) -0x00000084 = blr +_dispAfter = 0x00000014 +0x00000014 = lis r5, _mod@ha +0x00000018 = lhz r5, _mod@l(r5) +0x0000001C = mullw r3, r3, r5 +0x00000020 = stw r3, 0x7C(r1) +0x00000024 = blr 0x02B9FEE0 = bla _dispAfter +[XCX_BATTLEPOINTSX_2U] ############################################################################ +moduleMatches = 0x30B6E091 ; 1.0.1E, 1.0.2U + +codeCaveSize = 0x30 + +0x00000028 = .short $mod +_mod = 0x00000028 + ; ---------------------------------------------------------------------------- -; WHO : addReward__Q2_3cfs11CfSquadUtilSFUiT1 -; WHAT : Multiply the experience points given by Squad missions +; WHO : menu::MenuMultiQuestInfoWindow::displayInfo((menu::MenuObject *,bool)) +; WHAT : Multiply the battle points displayed in quest popup information. -_expSquadValue = 0x00000088 -0x00000088 = lis r4, _mod@ha -0x0000008C = lhz r4, _mod@l(r4) -0x00000090 = mullw r3, r3, r4 -0x00000094 = stw r3, 0x1C(r1) -0x00000098 = blr +_dispBefore = 0x00000000 +0x00000000 = lhz r24, 0x90(r1) +0x00000004 = lis r25, _mod@ha +0x00000008 = lhz r25, _mod@l(r25) +0x0000000C = mullw r24, r24, r25 +0x00000010 = blr -0x023CC770 = bla _expSquadValue -0x023CC834 = bla _expSquadValue +0x02B94720 = bla _dispBefore + +; ---------------------------------------------------------------------------- +; WHO : menu::MenuMultiQuestResult::setup((void)) +; WHAT : Multiply the battle points displayed in quest popup results. + +_dispAfter = 0x00000014 +0x00000014 = lis r5, _mod@ha +0x00000018 = lhz r5, _mod@l(r5) +0x0000001C = mullw r3, r3, r5 +0x00000020 = stw r3, 0x7C(r1) +0x00000024 = blr + +0x02B9FED0 = bla _dispAfter [XCX_BATTLEPOINTSX_1U] ############################################################################ moduleMatches = 0xAB97DE6B ; 1.0.1U diff --git a/Mods/XenobladeX_mod_ExpClassExpPointsX/patches.txt b/Mods/XenobladeX_mod_ExpClassExpPointsX/patches.txt index 943ef4fa..772c2f19 100644 --- a/Mods/XenobladeX_mod_ExpClassExpPointsX/patches.txt +++ b/Mods/XenobladeX_mod_ExpClassExpPointsX/patches.txt @@ -1,7 +1,7 @@ [XCX_CLASSEXPX] moduleMatches = 0xF882D5CF, 0x30B6E091, 0xAB97DE6B ; 1.0.1E, 1.0.2U, 1.0.1U -codeCaveSize = 0x50 +codeCaveSize = 0x30 0x00000000 = .byte $mod _mod = 0x00000000 @@ -18,16 +18,38 @@ _expBattle = 0x00000004 0x020C4A28 = bla _expBattle +; ---------------------------------------------------------------------------- +; WHO : addReward__Q2_3cfs11CfSquadUtilSFUiT1 +; WHAT : Multiply the experience points given by Squad missions + +_expSquadValue = 0x00000014 +0x00000014 = lis r4, _mod@ha +0x00000018 = lbz r4, _mod@l(r4) +0x0000001C = mullw r3, r3, r4 +0x00000020 = stw r3, 0x18(r1) +0x00000024 = blr + +0x023CC750 = bla _expSquadValue +0x023CC814 = bla _expSquadValue + +[XCX_CLASSEXPX_1E] ############################################################################ +moduleMatches = 0xF882D5CF ; 1.0.1E + +codeCaveSize = 0x30 + +0x00000028 = .byte $mod +_mod = 0x00000028 + ; ---------------------------------------------------------------------------- ; WHO : menu::MenuMultiQuestInfoSub::displayInfoDL((menu::MenuObject *)) ; WHAT : -_dispBefore = 0x00000014 -0x00000014 = lis r5, _mod@ha -0x00000018 = lbz r5, _mod@l(r5) -0x0000001C = mullw r3, r3, r5 -0x00000020 = stw r3, 0x34(r1) -0x00000024 = blr +_dispBefore = 0x00000000 +0x00000000 = lis r5, _mod@ha +0x00000004 = lbz r5, _mod@l(r5) +0x00000008 = mullw r3, r3, r5 +0x0000000C = stw r3, 0x34(r1) +0x00000010 = blr 0x02B91324 = bla _dispBefore @@ -35,25 +57,45 @@ _dispBefore = 0x00000014 ; WHO : menu::MenuMultiQuestResult::setup((void)) ; WHAT : -_dispAfter = 0x00000028 -0x00000028 = lis r5, _mod@ha -0x0000002C = lbz r5, _mod@l(r5) -0x00000030 = mullw r3, r3, r5 -0x00000034 = stw r3, 0x80(r1) -0x00000038 = blr +_dispAfter = 0x00000014 +0x00000014 = lis r5, _mod@ha +0x00000018 = lbz r5, _mod@l(r5) +0x0000001C = mullw r3, r3, r5 +0x00000020 = stw r3, 0x80(r1) +0x00000024 = blr 0x02B9FF44 = bla _dispAfter +[XCX_CLASSEXPX_2U] ############################################################################ +moduleMatches = 0x30B6E091 ; 1.0.1E, 1.0.2U + +codeCaveSize = 0x30 + +0x00000028 = .byte $mod +_mod = 0x00000028 + ; ---------------------------------------------------------------------------- -; WHO : addReward__Q2_3cfs11CfSquadUtilSFUiT1 -; WHAT : Multiply the experience points given by Squad missions +; WHO : menu::MenuMultiQuestInfoSub::displayInfoDL((menu::MenuObject *)) +; WHAT : -_expSquadValue = 0x0000003C -0x0000003C = lis r4, _mod@ha -0x00000040 = lbz r4, _mod@l(r4) -0x00000044 = mullw r3, r3, r4 -0x00000048 = stw r3, 0x18(r1) -0x0000004C = blr +_dispBefore = 0x00000000 +0x00000000 = lis r5, _mod@ha +0x00000004 = lbz r5, _mod@l(r5) +0x00000008 = mullw r3, r3, r5 +0x0000000C = stw r3, 0x34(r1) +0x00000010 = blr -0x023CC750 = bla _expSquadValue -0x023CC814 = bla _expSquadValue +0x02B91314 = bla _dispBefore + +; ---------------------------------------------------------------------------- +; WHO : menu::MenuMultiQuestResult::setup((void)) +; WHAT : + +_dispAfter = 0x00000014 +0x00000014 = lis r5, _mod@ha +0x00000018 = lbz r5, _mod@l(r5) +0x0000001C = mullw r3, r3, r5 +0x00000020 = stw r3, 0x80(r1) +0x00000024 = blr + +0x02B9FF34 = bla _dispAfter diff --git a/Mods/XenobladeX_mod_ExpInnerExpPointsX/patches.txt b/Mods/XenobladeX_mod_ExpInnerExpPointsX/patches.txt index d357ab62..73e7e115 100644 --- a/Mods/XenobladeX_mod_ExpInnerExpPointsX/patches.txt +++ b/Mods/XenobladeX_mod_ExpInnerExpPointsX/patches.txt @@ -1,7 +1,7 @@ [XCX_EXPX] moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U -codeCaveSize = 0x84 +codeCaveSize = 0x60 0x00000000 = .byte $mod _mod = 0x00000000 @@ -47,16 +47,40 @@ _expQuest = 0x00000034 0x0229560C = bla _expQuest +; ---------------------------------------------------------------------------- +; WHO : addReward__Q2_3cfs11CfSquadUtilSFUiT1 +; WHAT : Multiply the experience points given by Squad missions + +_expSquadValue = 0x00000048 +0x00000048 = lis r4, _mod@ha +0x0000004C = lbz r4, _mod@l(r4) +0x00000050 = mullw r3, r3, r4 +0x00000054 = stw r3, 0x10(r1) +0x00000058 = blr + +0x023CC6D4 = bla _expSquadValue + +; TEST : unlimited exp (no 9999 limit) +;0x020C1BC4 = nop + +[XCX_EXPX_1E] ############################################################################ +moduleMatches = 0xF882D5CF ; 1.0.1E + +codeCaveSize = 0x30 + +0x00000028 = .byte $mod +_mod = 0x00000028 + ; ---------------------------------------------------------------------------- ; WHO : menu::MenuMultiQuestInfoWindow::displayInfo((menu::MenuObject *,bool)) ; WHAT : -_dispBefore = 0x00000048 -0x00000048 = lwz r23, 0x88(r1) -0x0000004C = lis r24, _mod@ha -0x00000050 = lbz r24, _mod@l(r24) -0x00000054 = mullw r23, r23, r24 -0x00000058 = blr +_dispBefore = 0x00000000 +0x00000000 = lwz r23, 0x88(r1) +0x00000004 = lis r24, _mod@ha +0x00000008 = lbz r24, _mod@l(r24) +0x0000000C = mullw r23, r23, r24 +0x00000010 = blr 0x02B94700 = bla _dispBefore @@ -64,27 +88,48 @@ _dispBefore = 0x00000048 ; WHO : menu::MenuMultiQuestResult::setup((void)) ; WHAT : -_dispAfter = 0x0000005C -0x0000005C = lis r5, _mod@ha -0x00000060 = lbz r5, _mod@l(r5) -0x00000064 = mullw r3, r3, r5 -0x00000068 = stw r3, 0x78(r1) -0x0000006C = blr +_dispAfter = 0x00000014 +0x00000014 = lis r5, _mod@ha +0x00000018 = lbz r5, _mod@l(r5) +0x0000001C = mullw r3, r3, r5 +0x00000020 = stw r3, 0x78(r1) +0x00000024 = blr 0x02B9FDD4 = bla _dispAfter +[XCX_EXPX_2U] ############################################################################ +moduleMatches = 0x30B6E091 ; 1.0.1E, 1.0.2U + +codeCaveSize = 0x30 + +0x00000028 = .byte $mod +_mod = 0x00000028 + ; ---------------------------------------------------------------------------- -; WHO : addReward__Q2_3cfs11CfSquadUtilSFUiT1 -; WHAT : Multiply the experience points given by Squad missions +; WHO : menu::MenuMultiQuestInfoWindow::displayInfo((menu::MenuObject *,bool)) +; WHAT : -_expSquadValue = 0x00000070 -0x00000070 = lis r4, _mod@ha -0x00000074 = lbz r4, _mod@l(r4) -0x00000078 = mullw r3, r3, r4 -0x0000007C = stw r3, 0x10(r1) -0x00000080 = blr +_dispBefore = 0x00000000 +0x00000000 = lwz r23, 0x88(r1) +0x00000004 = lis r24, _mod@ha +0x00000008 = lbz r24, _mod@l(r24) +0x0000000C = mullw r23, r23, r24 +0x00000010 = blr -0x023CC6D4 = bla _expSquadValue +0x02B946F0 = bla _dispBefore + +; ---------------------------------------------------------------------------- +; WHO : menu::MenuMultiQuestResult::setup((void)) +; WHAT : + +_dispAfter = 0x00000014 +0x00000014 = lis r5, _mod@ha +0x00000018 = lbz r5, _mod@l(r5) +0x0000001C = mullw r3, r3, r5 +0x00000020 = stw r3, 0x78(r1) +0x00000024 = blr + +0x02B9FDC4 = bla _dispAfter [XCX_EXPX_1U] ############################################################################ moduleMatches = 0xAB97DE6B ; 1.0.1U diff --git a/Mods/XenobladeX_mod_LootTreasureQuality/patches.txt b/Mods/XenobladeX_mod_LootTreasureQuality/patches.txt index 5bc3cfd3..950c9cf7 100644 --- a/Mods/XenobladeX_mod_LootTreasureQuality/patches.txt +++ b/Mods/XenobladeX_mod_LootTreasureQuality/patches.txt @@ -1,7 +1,7 @@ [XCX_LOOT_FORCECHEST] moduleMatches = 0xF882D5CF, 0x30B6E091, 0xAB97DE6B ; 1.0.1E, 1.0.2U, 1.0.1U -codeCaveSize = 0x30 +codeCaveSize = 0x3C 0x00000000 = .byte $forced 0x00000004 = .byte $treasure @@ -15,10 +15,12 @@ _treasure = 0x00000004 _goForced = 0x00000008 0x00000008 = lis r28, _forced@ha 0x0000000C = lbz r28, _forced@l(r28) -0x00000010 = cmpwi r28, 0 -0x00000014 = bnelr -0x00000018 = mr. r28, r3 +0x00000010 = cmpwi r28, -1 +0x00000014 = beq .+0xC +0x00000018 = mr. r28, r28 0x0000001C = blr +0x00000020 = mr. r28, r3 +0x00000024 = blr 0x021AAFA4 = bla _goForced @@ -32,9 +34,9 @@ _goForced = 0x00000008 ; : 4) No chest at all, exit with no chest (0) ; : --> The mod below only changes this last step. So even if you put value 1 (gold chest), you'll still get a silver chest if the game succeeded the step 2. -_goTreasure = 0x00000020 -0x00000020 = lis r3, _treasure@ha -0x00000024 = lbz r3, _treasure@l(r3) -0x00000028 = blr +_goTreasure = 0x00000030 +0x00000030 = lis r3, _treasure@ha +0x00000034 = lbz r3, _treasure@l(r3) +0x00000038 = blr 0x21AAF18 = bla _goTreasure ; li r3, 1 ; 0 = nothing (default), 1 = gold, 2 = silver, 3 = bronze diff --git a/Mods/XenobladeX_mod_LootTreasureQuality/rules.txt b/Mods/XenobladeX_mod_LootTreasureQuality/rules.txt index 1a235678..c00ff8d4 100644 --- a/Mods/XenobladeX_mod_LootTreasureQuality/rules.txt +++ b/Mods/XenobladeX_mod_LootTreasureQuality/rules.txt @@ -8,17 +8,17 @@ version = 3 [Preset] name = "Gold quality" $treasure = 1 -$forced = 0 +$forced = -1 [Preset] name = "Silver quality" $treasure = 2 -$forced = 0 +$forced = -1 [Preset] name = "Bronze quality" $treasure = 3 -$forced = 0 +$forced = -1 [Preset] name = "Gold quality (FORCED)" @@ -36,6 +36,6 @@ $treasure = 3 $forced = 3 [Preset] -name = "No treasure at all" +name = "No treasure (FORCED)" $treasure = 0 $forced = 0