From 3587234282dd6b6d6ade70d7b3b73e7b3b2d4c26 Mon Sep 17 00:00:00 2001 From: Crementif <26669564+Crementif@users.noreply.github.com> Date: Thu, 8 Jul 2021 00:50:17 +0200 Subject: [PATCH] [BotW] Fix shader error in HUD pack --- .../Mods/HUDElements/f9c7da3cb9a185ce_0000000000001e49_ps.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/BreathOfTheWild/Mods/HUDElements/f9c7da3cb9a185ce_0000000000001e49_ps.txt b/src/BreathOfTheWild/Mods/HUDElements/f9c7da3cb9a185ce_0000000000001e49_ps.txt index 222a90f8..6154482b 100644 --- a/src/BreathOfTheWild/Mods/HUDElements/f9c7da3cb9a185ce_0000000000001e49_ps.txt +++ b/src/BreathOfTheWild/Mods/HUDElements/f9c7da3cb9a185ce_0000000000001e49_ps.txt @@ -106,7 +106,7 @@ R2i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(uf_re // export #if ($hideStamina == 1) -R2i.xyzw = vec4(0.0); +R2i.xyzw = ivec4(0.0); #endif passPixelColor0 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); }