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[SM3DW] - Fix large mirror
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@ -162,6 +162,13 @@ height = 480
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overwriteWidth = ($width/$gameWidth) * 854
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overwriteHeight = ($height/$gameHeight) * 480
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[TextureRedefine] #large mirror
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width = 848
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height = 480
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#formats = 0x816,0x810,0x019,0x01a
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overwriteWidth = ($width/$gameWidth) * 848
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overwriteHeight = ($height/$gameHeight) * 480
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[TextureRedefine] #Depth 8
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width = 640
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height = 368
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