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[GBHD] - Updated rules
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@ -6,6 +6,7 @@ $scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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$scaleFactorY = $fullHeight / 720.0;
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$title = get_title($fullWidth, $fullHeight);
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$title = get_title($fullWidth, $fullHeight);
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?>
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?>
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[Definition]
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[Definition]
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titleIds = 00050000101FFC00
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titleIds = 00050000101FFC00
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name = "Ghost Blade HD - <?=$title?> "
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name = "Ghost Blade HD - <?=$title?> "
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@ -14,11 +15,125 @@ version = 2
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[TextureRedefine]
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[TextureRedefine]
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width = 1280
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width = 1280
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height = 720
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height = 720
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine] # gamepad
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[TextureRedefine]
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width = 1280
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height = 220
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*220)?>
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[TextureRedefine]
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width = 1280
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height = 183
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*183)?>
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[TextureRedefine]
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width = 1280
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height = 147
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*147)?>
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[TextureRedefine]
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width = 1280
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height = 109
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*109)?>
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[TextureRedefine]
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width = 1280
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height = 73
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*73)?>
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[TextureRedefine]
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width = 1280
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height = 36
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*36)?>
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[TextureRedefine]
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width = 854
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width = 854
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height = 480
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height = 480
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#overwriteWidth = <?=round($scaleFactorX*1280)?>
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#formatsExcluded =
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#overwriteHeight = <?=round($scaleFactorY*720)?>
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overwriteWidth = <?=round($scaleFactorX*854)?>
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overwriteHeight = <?=round($scaleFactorY*480)?>
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[TextureRedefine]
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width = 576
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height = 720
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*576)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine]
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width = 435
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height = 293
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*435)?>
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overwriteHeight = <?=round($scaleFactorY*293)?>
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[TextureRedefine]
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width = 435
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height = 256
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*435)?>
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overwriteHeight = <?=round($scaleFactorY*256)?>
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[TextureRedefine]
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width = 435
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height = 220
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*435)?>
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overwriteHeight = <?=round($scaleFactorY*220)?>
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[TextureRedefine]
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width = 435
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height = 183
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*435)?>
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overwriteHeight = <?=round($scaleFactorY*183)?>
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[TextureRedefine]
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width = 435
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height = 147
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*435)?>
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overwriteHeight = <?=round($scaleFactorY*147)?>
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[TextureRedefine]
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width = 435
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height = 109
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*435)?>
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overwriteHeight = <?=round($scaleFactorY*109)?>
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[TextureRedefine]
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width = 435
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height = 73
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*435)?>
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overwriteHeight = <?=round($scaleFactorY*73)?>
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[TextureRedefine]
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width = 435
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height = 36
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*435)?>
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overwriteHeight = <?=round($scaleFactorY*36)?>
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[TextureRedefine]
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width = 352
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height = 720
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*352)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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