Michael 2017-10-07 09:10:11 -07:00
parent b5a47f43fe
commit 386882fa8d
8 changed files with 160 additions and 0 deletions

View File

@ -43,6 +43,26 @@ height = 576
overwriteWidth = 4096
overwriteHeight = 2304
[TextureRedefine] # zoom blur
width = 512
height = 288
overwriteWidth = 2048
overwriteHeight = 1152
[TextureRedefine] # sub zoom blur
width = 448
height = 252
overwriteWidth = 1792
overwriteHeight = 1008
[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
width = 128
height = 128
[TextureRedefine] # player icon - GL_RGBA8
width = 256
height = 256
[TextureRedefine] # gamepad
width = 854
height = 480

View File

@ -43,6 +43,26 @@ height = 576
overwriteWidth = 6144
overwriteHeight = 3456
[TextureRedefine] # zoom blur
width = 512
height = 288
overwriteWidth = 3072
overwriteHeight = 1728
[TextureRedefine] # sub zoom blur
width = 448
height = 252
overwriteWidth = 2688
overwriteHeight = 1512
[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
width = 128
height = 128
[TextureRedefine] # player icon - GL_RGBA8
width = 256
height = 256
[TextureRedefine] # gamepad
width = 854
height = 480

View File

@ -43,6 +43,26 @@ height = 576
overwriteWidth = 8192
overwriteHeight = 4608
[TextureRedefine] # zoom blur
width = 512
height = 288
overwriteWidth = 4096
overwriteHeight = 2304
[TextureRedefine] # sub zoom blur
width = 448
height = 252
overwriteWidth = 3584
overwriteHeight = 2016
[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
width = 128
height = 128
[TextureRedefine] # player icon - GL_RGBA8
width = 256
height = 256
[TextureRedefine] # gamepad
width = 854
height = 480

View File

@ -35,6 +35,26 @@ height = 480
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # zoom blur
width = 512
height = 288
overwriteWidth = 768
overwriteHeight = 432
[TextureRedefine] # sub zoom blur
width = 448
height = 252
overwriteWidth = 672
overwriteHeight = 378
[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
width = 128
height = 128
[TextureRedefine] # player icon - GL_RGBA8
width = 256
height = 256
[TextureRedefine] # multiplayer
width = 848
height = 480

View File

@ -35,6 +35,26 @@ height = 480
overwriteWidth = 2560
overwriteHeight = 1080
[TextureRedefine] # zoom blur
width = 512
height = 288
overwriteWidth = 1024
overwriteHeight = 432
[TextureRedefine] # sub zoom blur
width = 448
height = 252
overwriteWidth = 896
overwriteHeight = 378
[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
width = 128
height = 128
[TextureRedefine] # player icon - GL_RGBA8
width = 256
height = 256
[TextureRedefine] # multiplayer
width = 848
height = 480

View File

@ -35,6 +35,26 @@ height = 480
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # zoom blur
width = 512
height = 288
overwriteWidth = 1024
overwriteHeight = 576
[TextureRedefine] # sub zoom blur
width = 448
height = 252
overwriteWidth = 896
overwriteHeight = 504
[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
width = 128
height = 128
[TextureRedefine] # player icon - GL_RGBA8
width = 256
height = 256
[TextureRedefine] # multiplayer
width = 848
height = 480

View File

@ -35,6 +35,26 @@ height = 480
overwriteWidth = 3200
overwriteHeight = 1800
[TextureRedefine] # zoom blur
width = 512
height = 288
overwriteWidth = 1280
overwriteHeight = 720
[TextureRedefine] # sub zoom blur
width = 448
height = 252
overwriteWidth = 1120
overwriteHeight = 630
[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
width = 128
height = 128
[TextureRedefine] # player icon - GL_RGBA8
width = 256
height = 256
[TextureRedefine] # multiplayer
width = 848
height = 480

View File

@ -38,6 +38,26 @@ height = 576
overwriteWidth = 3072
overwriteHeight = 1728
[TextureRedefine] # zoom blur
width = 512
height = 288
overwriteWidth = 1536
overwriteHeight = 864
[TextureRedefine] # sub zoom blur
width = 448
height = 252
overwriteWidth = 1344
overwriteHeight = 756
[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
width = 128
height = 128
[TextureRedefine] # player icon - GL_RGBA8
width = 256
height = 256
[TextureRedefine] # gamepad
width = 854
height = 480