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https://github.com/cemu-project/cemu_graphic_packs.git
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Fix a few things
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970cafd446
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29
Quality (Gamepad)/StarFox_1080pGamepad/rules.txt
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29
Quality (Gamepad)/StarFox_1080pGamepad/rules.txt
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[Definition]
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titleIds = 00050000101BEB00,00050000101BEC00,00050000101BED00,00050000101AFF00,00050000101B0400,00050000101B0500
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name = "Star Fox Zero + Star Fox Guard - 1080p (Gamepad)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # tv
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width = 1152
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height = 720
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formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = 1728
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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width = 640
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height = 480
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overwriteWidth = 960
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overwriteHeight = 540
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29
Quality (Gamepad)/StarFox_1440pGamepad/rules.txt
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29
Quality (Gamepad)/StarFox_1440pGamepad/rules.txt
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[Definition]
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titleIds = 00050000101BEB00,00050000101BEC00,00050000101BED00,00050000101AFF00,00050000101B0400,00050000101B0500
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name = "Star Fox Zero + Star Fox Guard - 1440p (Gamepad) (2K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # tv
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width = 1152
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height = 720
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formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = 2304
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 640
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height = 480
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overwriteWidth = 1280
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overwriteHeight = 720
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29
Quality (Gamepad)/StarFox_2160pGamepad/rules.txt
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29
Quality (Gamepad)/StarFox_2160pGamepad/rules.txt
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@ -0,0 +1,29 @@
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[Definition]
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titleIds = 00050000101BEB00,00050000101BEC00,00050000101BED00,00050000101AFF00,00050000101B0400,00050000101B0500
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name = "Star Fox Zero + Star Fox Guard - 2160p (Gamepad) (4K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # tv
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width = 1152
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height = 720
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formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = 3456
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overwriteHeight = 2160
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 640
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height = 480
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overwriteWidth = 1920
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overwriteHeight = 1080
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@ -9,12 +9,6 @@ formatsExcluded = 0x008,0x41A,0x034 # exclude the intro background texture
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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@ -9,12 +9,6 @@ formatsExcluded = 0x008,0x41A,0x034 # exclude the intro background texture
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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9
Quality (Gamepad)/TheWindWaker_1080pGamepad/rules.txt
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9
Quality (Gamepad)/TheWindWaker_1080pGamepad/rules.txt
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[Definition]
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titleIds = 0005000010143400,0005000010143600,0005000010143500
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name = "The Wind Waker HD - 1080p (Gamepad)"
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 1920
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overwriteHeight = 1080
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@ -0,0 +1,9 @@
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[Definition]
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titleIds = 000500001019C800,000500001019E600,000500001019E500
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name = "Twilight Princess HD - 1080p (Gamepad)"
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 1920
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overwriteHeight = 1080
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@ -16,12 +16,6 @@ formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = 1728
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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width = 640
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height = 480
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@ -16,12 +16,6 @@ formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = 2304
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 640
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height = 480
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@ -16,12 +16,6 @@ formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = 3456
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overwriteHeight = 2160
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 640
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height = 480
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