[Fun, Nintendo Land] Some updates

Color Splash Virtual Boy Mode: Only changes format 0x816, this fixes some background not showing up properly
Nintendo Land: change textures to texturesExcluded, so everything would work properly.
(please implement textures/texturesExcluded sometime)
This commit is contained in:
Michael 2017-04-01 23:06:34 -07:00
parent 554803b20f
commit 3aac17a4f1
10 changed files with 10 additions and 9 deletions

View File

@ -5,7 +5,7 @@ name = "Nintendo Land - 2880p (5K)"
[TextureRedefine] # tv
width = 1280
height = 720
textures = 0x1f712000
texturesExcluded = 0x1f712000
overwriteWidth = 5120
overwriteHeight = 2880

View File

@ -5,7 +5,7 @@ name = "Nintendo Land - 4320p (8K)"
[TextureRedefine] # tv
width = 1280
height = 720
textures = 0x1f712000
texturesExcluded = 0x1f712000
overwriteWidth = 7680
overwriteHeight = 4320

View File

@ -5,7 +5,7 @@ name = "Nintendo Land - 5760p (10K)"
[TextureRedefine] # tv
width = 1280
height = 720
textures = 0x1f712000
texturesExcluded = 0x1f712000
overwriteWidth = 10240
overwriteHeight = 5760

View File

@ -5,4 +5,5 @@ name = "Paper Mario: Color Splash - Virtual Boy Mode"
[TextureRedefine]
width = 1280
height = 720
formats = 0x816
overwriteFormat = 0x005

View File

@ -5,7 +5,7 @@ name = "Nintendo Land - 360p"
[TextureRedefine] # tv
width = 1280
height = 720
textures = 0x1f712000
texturesExcluded = 0x1f712000
overwriteWidth = 640
overwriteHeight = 360

View File

@ -5,7 +5,7 @@ name = "Nintendo Land - 540p"
[TextureRedefine] # tv
width = 1280
height = 720
textures = 0x1f712000
texturesExcluded = 0x1f712000
overwriteWidth = 960
overwriteHeight = 540

View File

@ -5,7 +5,7 @@ name = "Nintendo Land - 1080p"
[TextureRedefine] # tv
width = 1280
height = 720
textures = 0x1f712000
texturesExcluded = 0x1f712000
overwriteWidth = 1920
overwriteHeight = 1080

View File

@ -5,7 +5,7 @@ name = "Nintendo Land - 1440p (2K)"
[TextureRedefine] # tv
width = 1280
height = 720
textures = 0x1f712000
texturesExcluded = 0x1f712000
overwriteWidth = 2560
overwriteHeight = 1440

View File

@ -5,7 +5,7 @@ name = "Nintendo Land - 2160p (4K)"
[TextureRedefine] # tv
width = 1280
height = 720
textures = 0x1f712000
texturesExcluded = 0x1f712000
overwriteWidth = 3840
overwriteHeight = 2160

View File

@ -5,7 +5,7 @@ name = "Nintendo Land - 900p"
[TextureRedefine] # tv
width = 1280
height = 720
textures = 0x1f712000
texturesExcluded = 0x1f712000
overwriteWidth = 1600
overwriteHeight = 900