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[Fun, Nintendo Land] Some updates
Color Splash Virtual Boy Mode: Only changes format 0x816, this fixes some background not showing up properly Nintendo Land: change textures to texturesExcluded, so everything would work properly. (please implement textures/texturesExcluded sometime)
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@ -5,7 +5,7 @@ name = "Nintendo Land - 2880p (5K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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textures = 0x1f712000
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texturesExcluded = 0x1f712000
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overwriteWidth = 5120
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overwriteHeight = 2880
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@ -5,7 +5,7 @@ name = "Nintendo Land - 4320p (8K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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textures = 0x1f712000
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texturesExcluded = 0x1f712000
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overwriteWidth = 7680
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overwriteHeight = 4320
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@ -5,7 +5,7 @@ name = "Nintendo Land - 5760p (10K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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textures = 0x1f712000
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texturesExcluded = 0x1f712000
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overwriteWidth = 10240
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overwriteHeight = 5760
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@ -5,4 +5,5 @@ name = "Paper Mario: Color Splash - Virtual Boy Mode"
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[TextureRedefine]
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width = 1280
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height = 720
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formats = 0x816
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overwriteFormat = 0x005
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@ -5,7 +5,7 @@ name = "Nintendo Land - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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textures = 0x1f712000
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texturesExcluded = 0x1f712000
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overwriteWidth = 640
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overwriteHeight = 360
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@ -5,7 +5,7 @@ name = "Nintendo Land - 540p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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textures = 0x1f712000
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texturesExcluded = 0x1f712000
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overwriteWidth = 960
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overwriteHeight = 540
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@ -5,7 +5,7 @@ name = "Nintendo Land - 1080p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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textures = 0x1f712000
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texturesExcluded = 0x1f712000
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overwriteWidth = 1920
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overwriteHeight = 1080
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@ -5,7 +5,7 @@ name = "Nintendo Land - 1440p (2K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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textures = 0x1f712000
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texturesExcluded = 0x1f712000
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overwriteWidth = 2560
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overwriteHeight = 1440
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@ -5,7 +5,7 @@ name = "Nintendo Land - 2160p (4K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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textures = 0x1f712000
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texturesExcluded = 0x1f712000
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overwriteWidth = 3840
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overwriteHeight = 2160
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@ -5,7 +5,7 @@ name = "Nintendo Land - 900p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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textures = 0x1f712000
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texturesExcluded = 0x1f712000
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overwriteWidth = 1600
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overwriteHeight = 900
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