Fix multiple packs & make them look more pretty

This commit is contained in:
Michael 2017-03-02 18:05:26 -08:00
parent ecbf91c34d
commit 3b396133f4
21 changed files with 47 additions and 194 deletions

View File

@ -7,6 +7,6 @@ name = "Mario Kart 8 - High Res Shadows"
[TextureRedefine] [TextureRedefine]
width = 1024 width = 1024
height = 1024 height = 1024
formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap formats = 0x005
overwriteWidth = 2048 overwriteWidth = 2048
overwriteHeight = 2048 overwriteHeight = 2048

View File

@ -6,13 +6,13 @@ name = "Splatoon - High Res Shadows"
[TextureRedefine] [TextureRedefine]
width = 1024 width = 1024
height = 1024 height = 1024
formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap formats = 0x005
overwriteWidth = 2048 overwriteWidth = 2048
overwriteHeight = 2048 overwriteHeight = 2048
[TextureRedefine] [TextureRedefine]
width = 2048 width = 2048
height = 2048 height = 2048
formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap formats = 0x005
overwriteWidth = 4096 overwriteWidth = 4096
overwriteHeight = 4096 overwriteHeight = 4096

View File

@ -7,6 +7,6 @@ name = "Super Mario 3D World + Captain Toad: Treasure Tracker - High Res Shadows
[TextureRedefine] [TextureRedefine]
width = 1024 width = 1024
height = 1024 height = 1024
formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap formats = 0x005
overwriteWidth = 2048 overwriteWidth = 2048
overwriteHeight = 2048 overwriteHeight = 2048

View File

@ -8,12 +8,12 @@ name = "Xenoblade Chronicles X - High Res Shadows"
width = 1024 width = 1024
height = 1024 height = 1024
formats = 0x005 formats = 0x005
#overwriteWidth = 2048 overwriteWidth = 2048
#overwriteHeight = 2048 overwriteHeight = 2048
[TextureRedefine] #XCX Medium distance shadow [TextureRedefine] #XCX Medium distance shadow
width = 512 width = 512
height = 512 height = 512
formats = 0x005 formats = 0x005
#overwriteWidth = 1024 overwriteWidth = 1024
#overwriteHeight = 1024 overwriteHeight = 1024

View File

@ -2,83 +2,64 @@
titleIds = 00050000101abc00, titleIds = 00050000101abc00,
name = "Kirby and the Rainbow Curse - 2880p (5K)" name = "Kirby and the Rainbow Curse - 2880p (5K)"
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1024 width = 1024
height = 576 height = 576
overwriteWidth = 5120 overwriteWidth = 5120
overwriteHeight = 2880 overwriteHeight = 2880
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1025 width = 1025
height = 577 height = 577
overwriteWidth = 5125 overwriteWidth = 5125
overwriteHeight = 2885 overwriteHeight = 2885
[TextureRedefine] # tv [TextureRedefine] # tv ui 1
ui 1
width = 1280 width = 1280
height = 720 height = 720
formatsExcluded = 0x41a,0x034 formatsExcluded = 0x41a,0x034
overwriteWidth = 5120 overwriteWidth = 5120
overwriteHeight = 2880 overwriteHeight = 2880
[TextureRedefine] # tv [TextureRedefine] # tv ui 2
ui 2
width = 1281 width = 1281
height = 721 height = 721
formatsExcluded = 0x41a,0x034 formatsExcluded = 0x41a,0x034
overwriteWidth = 5124 overwriteWidth = 5124
overwriteHeight = 2884 overwriteHeight = 2884
[TextureRedefine] # half-res [TextureRedefine] # half-res
width = 512 width = 512
height = 288 height = 288
overwriteWidth = 2560 overwriteWidth = 2560
overwriteHeight = 1440 overwriteHeight = 1440
[TextureRedefine] # q-res [TextureRedefine] # q-res
width = 256 width = 256
height = 144 height = 144
overwriteWidth = 1280 overwriteWidth = 1280
overwriteHeight = 720 overwriteHeight = 720
[TextureRedefine] # gamepad [TextureRedefine] # gamepad 1
width = 854
1width = 854
height = 480 height = 480
overwriteWidth = 2560 overwriteWidth = 2560
overwriteHeight = 1440 overwriteHeight = 1440
[TextureRedefine] # gamepad [TextureRedefine] # gamepad
width = 855 width = 855
height = 481 height = 481
overwriteWidth = 2563 overwriteWidth = 2563
overwriteHeight = 1442 overwriteHeight = 1442
[TextureRedefine] # gamepad half-res [TextureRedefine] # gamepad half-res
width = 427 width = 427
height = 240 height = 240
overwriteWidth = 1280 overwriteWidth = 1280
overwriteHeight = 719 overwriteHeight = 719
[TextureRedefine] # gamepad q-res [TextureRedefine] # gamepad q-res
width = 213 width = 213
height = 120 height = 120
overwriteWidth = 639 overwriteWidth = 639
overwriteHeight = 360 overwriteHeight = 360

View File

@ -2,82 +2,64 @@
titleIds = 00050000101abc00, titleIds = 00050000101abc00,
name = "Kirby and the Rainbow Curse - 4320p (8K)" name = "Kirby and the Rainbow Curse - 4320p (8K)"
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1024 width = 1024
height = 576 height = 576
overwriteWidth = 6144 overwriteWidth = 6144
overwriteHeight = 3456 overwriteHeight = 3456
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1025 width = 1025
height = 577 height = 577
overwriteWidth = 6150 overwriteWidth = 6150
overwriteHeight = 3462 overwriteHeight = 3462
[TextureRedefine] # tv [TextureRedefine] # tv ui 1
ui 1
width = 1280 width = 1280
height = 720 height = 720
formatsExcluded = 0x41a,0x034 formatsExcluded = 0x41a,0x034
overwriteWidth = 7680 overwriteWidth = 7680
overwriteHeight = 4320 overwriteHeight = 4320
[TextureRedefine] # tv [TextureRedefine] # tv ui 2
ui 2
width = 1281 width = 1281
height = 721 height = 721
formatsExcluded = 0x41a,0x034 formatsExcluded = 0x41a,0x034
overwriteWidth = 7686 overwriteWidth = 7686
overwriteHeight = 4326 overwriteHeight = 4326
[TextureRedefine] # half-res [TextureRedefine] # half-res
width = 512 width = 512
height = 288 height = 288
overwriteWidth = 3840 overwriteWidth = 3840
overwriteHeight = 2160 overwriteHeight = 2160
[TextureRedefine] # q-res [TextureRedefine] # q-res
width = 256 width = 256
height = 144 height = 144
overwriteWidth = 1920 overwriteWidth = 1920
overwriteHeight = 1080 overwriteHeight = 1080
[TextureRedefine] # gamepad [TextureRedefine] # gamepad
width = 854
1width = 854
height = 480 height = 480
overwriteWidth = 2560 overwriteWidth = 2560
overwriteHeight = 1440 overwriteHeight = 1440
[TextureRedefine] # gamepad [TextureRedefine] # gamepad
width = 855 width = 855
height = 481 height = 481
overwriteWidth = 2563 overwriteWidth = 2563
overwriteHeight = 1442 overwriteHeight = 1442
[TextureRedefine] # gamepad half-res [TextureRedefine] # gamepad half-res
width = 427 width = 427
height = 240 height = 240
overwriteWidth = 1280 overwriteWidth = 1280
overwriteHeight = 719 overwriteHeight = 719
[TextureRedefine] # gamepad q-res [TextureRedefine] # gamepad q-res
width = 213 width = 213
height = 120 height = 120
overwriteWidth = 639 overwriteWidth = 639
overwriteHeight = 360 overwriteHeight = 360

View File

@ -2,82 +2,64 @@
titleIds = 00050000101abc00, titleIds = 00050000101abc00,
name = "Kirby and the Rainbow Curse - 5760p (10K)" name = "Kirby and the Rainbow Curse - 5760p (10K)"
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1024 width = 1024
height = 576 height = 576
overwriteWidth = 8192 overwriteWidth = 8192
overwriteHeight = 4608 overwriteHeight = 4608
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1025 width = 1025
height = 577 height = 577
overwriteWidth = 8200 overwriteWidth = 8200
overwriteHeight = 4616 overwriteHeight = 4616
[TextureRedefine] # tv [TextureRedefine] # tv ui 1
ui 1
width = 1280 width = 1280
height = 720 height = 720
formatsExcluded = 0x41a,0x034 formatsExcluded = 0x41a,0x034
overwriteWidth = 10240 overwriteWidth = 10240
overwriteHeight = 5760 overwriteHeight = 5760
[TextureRedefine] # tv [TextureRedefine] # tv ui 2
ui 2
width = 1281 width = 1281
height = 721 height = 721
formatsExcluded = 0x41a,0x034 formatsExcluded = 0x41a,0x034
overwriteWidth = 10248 overwriteWidth = 10248
overwriteHeight = 5768 overwriteHeight = 5768
[TextureRedefine] # half-res [TextureRedefine] # half-res
width = 512 width = 512
height = 288 height = 288
overwriteWidth = 5120 overwriteWidth = 5120
overwriteHeight = 2880 overwriteHeight = 2880
[TextureRedefine] # q-res [TextureRedefine] # q-res
width = 256 width = 256
height = 144 height = 144
overwriteWidth = 2560 overwriteWidth = 2560
overwriteHeight = 1440 overwriteHeight = 1440
[TextureRedefine] # gamepad [TextureRedefine] # gamepad
width = 854
1width = 854
height = 480 height = 480
overwriteWidth = 2560 overwriteWidth = 2560
overwriteHeight = 1440 overwriteHeight = 1440
[TextureRedefine] # gamepad [TextureRedefine] # gamepad
width = 855 width = 855
height = 481 height = 481
overwriteWidth = 2563 overwriteWidth = 2563
overwriteHeight = 1442 overwriteHeight = 1442
[TextureRedefine] # gamepad half-res [TextureRedefine] # gamepad half-res
width = 427 width = 427
height = 240 height = 240
overwriteWidth = 1280 overwriteWidth = 1280
overwriteHeight = 719 overwriteHeight = 719
[TextureRedefine] # gamepad q-res [TextureRedefine] # gamepad q-res
width = 213 width = 213
height = 120 height = 120
overwriteWidth = 639 overwriteWidth = 639
overwriteHeight = 360 overwriteHeight = 360

View File

@ -2,32 +2,26 @@
titleIds = 00050000101abc00, titleIds = 00050000101abc00,
name = "Kirby and the Rainbow Curse - 360p" name = "Kirby and the Rainbow Curse - 360p"
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1024 width = 1024
height = 576 height = 576
overwriteWidth = 512 overwriteWidth = 512
overwriteHeight = 287 overwriteHeight = 287
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1025 width = 1025
height = 577 height = 577
overwriteWidth = 513 overwriteWidth = 513
overwriteHeight = 289 overwriteHeight = 289
[TextureRedefine] # tv [TextureRedefine] # tv ui 1
ui 1
width = 1280 width = 1280
height = 720 height = 720
formatsExcluded = 0x41a,0x034 formatsExcluded = 0x41a,0x034
overwriteWidth = 640 overwriteWidth = 640
overwriteHeight = 360 overwriteHeight = 360
[TextureRedefine] # tv [TextureRedefine] # tv ui 2
ui 2
width = 1281 width = 1281
height = 721 height = 721
formatsExcluded = 0x41a,0x034 formatsExcluded = 0x41a,0x034
@ -38,27 +32,21 @@ overwriteHeight = 361
width = 512 width = 512
height = 288 height = 288
overwriteWidth = 255 overwriteWidth = 255
overwriteHeight = 145 overwriteHeight = 145
[TextureRedefine] # q-res [TextureRedefine] # q-res
width = 256 width = 256
height = 144 height = 144
overwriteWidth = 128 overwriteWidth = 128
overwriteHeight = 73 overwriteHeight = 73
[TextureRedefine] # gamepad [TextureRedefine] # gamepad
width = 854
1width = 854
height = 480 height = 480
overwriteWidth = 640 overwriteWidth = 640
overwriteHeight = 360 overwriteHeight = 360
[TextureRedefine] # gamepad [TextureRedefine] # gamepad
width = 855 width = 855
height = 481 height = 481
overwriteWidth = 641 overwriteWidth = 641
@ -68,12 +56,10 @@ overwriteHeight = 361
width = 427 width = 427
height = 240 height = 240
overwriteWidth = 320 overwriteWidth = 320
overwriteHeight = 181 overwriteHeight = 181
[TextureRedefine] # gamepad q-res [TextureRedefine] # gamepad q-res
width = 213 width = 213
height = 120 height = 120
overwriteWidth = 160 overwriteWidth = 160
overwriteHeight = 91 overwriteHeight = 91

View File

@ -67,6 +67,6 @@ overwriteHeight = 134
[TextureRedefine] # shadows [TextureRedefine] # shadows
width = 1024 width = 1024
height = 1024 height = 1024
formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap formats = 0x005
overwriteWidth = 512 overwriteWidth = 512
overwriteHeight = 512 overwriteHeight = 512

View File

@ -67,6 +67,6 @@ overwriteHeight = 201
[TextureRedefine] # shadows [TextureRedefine] # shadows
width = 1024 width = 1024
height = 1024 height = 1024
formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap formats = 0x005
overwriteWidth = 512 overwriteWidth = 512
overwriteHeight = 512 overwriteHeight = 512

View File

@ -50,13 +50,13 @@ overwriteHeight = 240
[TextureRedefine] # shadows [TextureRedefine] # shadows
width = 1024 width = 1024
height = 1024 height = 1024
formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap formats = 0x005
overwriteWidth = 512 overwriteWidth = 512
overwriteHeight = 512 overwriteHeight = 512
[TextureRedefine] # shadows [TextureRedefine] # shadows
width = 2048 width = 2048
height = 2048 height = 2048
formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap formats = 0x005
overwriteWidth = 1024 overwriteWidth = 1024
overwriteHeight = 1024 overwriteHeight = 1024

View File

@ -50,13 +50,13 @@ overwriteHeight = 240
[TextureRedefine] # shadows [TextureRedefine] # shadows
width = 1024 width = 1024
height = 1024 height = 1024
formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap formats = 0x005
overwriteWidth = 512 overwriteWidth = 512
overwriteHeight = 512 overwriteHeight = 512
[TextureRedefine] # shadows [TextureRedefine] # shadows
width = 2048 width = 2048
height = 2048 height = 2048
formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap formats = 0x005
overwriteWidth = 1024 overwriteWidth = 1024
overwriteHeight = 1024 overwriteHeight = 1024

View File

@ -100,6 +100,6 @@ overwriteHeight = 90
[TextureRedefine] # shadows [TextureRedefine] # shadows
width = 1024 width = 1024
height = 1024 height = 1024
formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap formats = 0x005
overwriteWidth = 512 overwriteWidth = 512
overwriteHeight = 512 overwriteHeight = 512

View File

@ -100,6 +100,6 @@ overwriteHeight = 135
[TextureRedefine] # shadows [TextureRedefine] # shadows
width = 1024 width = 1024
height = 1024 height = 1024
formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap formats = 0x005
overwriteWidth = 512 overwriteWidth = 512
overwriteHeight = 512 overwriteHeight = 512

View File

@ -2,32 +2,26 @@
titleIds = 00050000101abc00, titleIds = 00050000101abc00,
name = "Kirby and the Rainbow Curse - 1080p (Gamepad)" name = "Kirby and the Rainbow Curse - 1080p (Gamepad)"
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1024 width = 1024
height = 576 height = 576
overwriteWidth = 1536 overwriteWidth = 1536
overwriteHeight = 864 overwriteHeight = 864
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1025 width = 1025
height = 577 height = 577
overwriteWidth = 1538 overwriteWidth = 1538
overwriteHeight = 866 overwriteHeight = 866
[TextureRedefine] # tv [TextureRedefine] # tv ui 1
ui 1
width = 1280 width = 1280
height = 720 height = 720
formatsExcluded = 0x41a,0x034 formatsExcluded = 0x41a,0x034
overwriteWidth = 1920 overwriteWidth = 1920
overwriteHeight = 1080 overwriteHeight = 1080
[TextureRedefine] # tv [TextureRedefine] # tv ui 2
ui 2
width = 1281 width = 1281
height = 721 height = 721
formatsExcluded = 0x41a,0x034 formatsExcluded = 0x41a,0x034
@ -38,28 +32,21 @@ overwriteHeight = 1082
width = 512 width = 512
height = 288 height = 288
overwriteWidth = 960 overwriteWidth = 960
overwriteHeight = 540 overwriteHeight = 540
[TextureRedefine] # q-res [TextureRedefine] # q-res
width = 256 width = 256
height = 144 height = 144
overwriteWidth = 480 overwriteWidth = 480
overwriteHeight = 270 overwriteHeight = 270
[TextureRedefine] # gamepad [TextureRedefine] # gamepad
width = 854
1width = 854
height = 480 height = 480
overwriteWidth = 1920 overwriteWidth = 1920
overwriteHeight = 1080 overwriteHeight = 1080
[TextureRedefine] # gamepad [TextureRedefine] # gamepad
width = 855 width = 855
height = 481 height = 481
overwriteWidth = 1923 overwriteWidth = 1923
@ -69,12 +56,10 @@ overwriteHeight = 1081
width = 427 width = 427
height = 240 height = 240
overwriteWidth = 959 overwriteWidth = 959
overwriteHeight = 539 overwriteHeight = 539
[TextureRedefine] # gamepad q-res [TextureRedefine] # gamepad q-res
width = 213 width = 213
height = 120 height = 120
overwriteWidth = 478 overwriteWidth = 478
overwriteHeight = 269 overwriteHeight = 269

View File

@ -2,38 +2,30 @@
titleIds = 00050000101abc00, titleIds = 00050000101abc00,
name = "Kirby and the Rainbow Curse - 1440p (Gamepad) (2K)" name = "Kirby and the Rainbow Curse - 1440p (Gamepad) (2K)"
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1024 width = 1024
height = 576 height = 576
overwriteWidth = 2048 overwriteWidth = 2048
overwriteHeight = 1152 overwriteHeight = 1152
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1025 width = 1025
height = 577 height = 577
overwriteWidth = 2050 overwriteWidth = 2050
overwriteHeight = 1154 overwriteHeight = 1154
[TextureRedefine] # tv [TextureRedefine] # tv ui 1
ui 1
width = 1280 width = 1280
height = 720 height = 720
formatsExcluded = 0x41a,0x034 formatsExcluded = 0x41a,0x034
overwriteWidth = 2560 overwriteWidth = 2560
overwriteHeight = 1440 overwriteHeight = 1440
[TextureRedefine] # tv [TextureRedefine] # tv ui 2
ui 2
width = 1281 width = 1281
height = 721 height = 721
formatsExcluded = 0x41a,0x034 formatsExcluded = 0x41a,0x034
overwriteWidth = 2562 overwriteWidth = 2562
overwriteHeight = 1442 overwriteHeight = 1442
[TextureRedefine] # half-res [TextureRedefine] # half-res
@ -46,32 +38,24 @@ overwriteHeight = 578
width = 256 width = 256
height = 144 height = 144
overwriteWidth = 513 overwriteWidth = 513
overwriteHeight = 289 overwriteHeight = 289
[TextureRedefine] # gamepad [TextureRedefine] # gamepad
width = 854
1width = 854
height = 480 height = 480
overwriteWidth = 2560 overwriteWidth = 2560
overwriteHeight = 1440 overwriteHeight = 1440
[TextureRedefine] # gamepad [TextureRedefine] # gamepad
width = 855 width = 855
height = 481 height = 481
overwriteWidth = 2563 overwriteWidth = 2563
overwriteHeight = 1442 overwriteHeight = 1442
[TextureRedefine] # gamepad half-res [TextureRedefine] # gamepad half-res
width = 427 width = 427
height = 240 height = 240
overwriteWidth = 1280 overwriteWidth = 1280
overwriteHeight = 719 overwriteHeight = 719
[TextureRedefine] # gamepad q-res [TextureRedefine] # gamepad q-res

View File

@ -2,67 +2,51 @@
titleIds = 00050000101abc00, titleIds = 00050000101abc00,
name = "Kirby and the Rainbow Curse - 2160p (Gamepad) (4K)" name = "Kirby and the Rainbow Curse - 2160p (Gamepad) (4K)"
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1024 width = 1024
height = 576 height = 576
overwriteWidth = 3836 overwriteWidth = 3836
overwriteHeight = 2156 overwriteHeight = 2156
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1025 width = 1025
height = 577 height = 577
overwriteWidth = 3840 overwriteWidth = 3840
overwriteHeight = 2160 overwriteHeight = 2160
[TextureRedefine] # tv [TextureRedefine] # tv ui 1
ui 1
width = 1280 width = 1280
height = 720 height = 720
formatsExcluded = 0x41a,0x034 formatsExcluded = 0x41a,0x034
overwriteWidth = 3840 overwriteWidth = 3840
overwriteHeight = 2160 overwriteHeight = 2160
[TextureRedefine] # tv [TextureRedefine] # tv ui 2
ui 2
width = 1281 width = 1281
height = 721 height = 721
formatsExcluded = 0x41a,0x034 formatsExcluded = 0x41a,0x034
overwriteWidth = 3843 overwriteWidth = 3843
overwriteHeight = 2163 overwriteHeight = 2163
[TextureRedefine] # half-res [TextureRedefine] # half-res
width = 512 width = 512
height = 288 height = 288
overwriteWidth = 1920 overwriteWidth = 1920
overwriteHeight = 1080 overwriteHeight = 1080
[TextureRedefine] # q-res [TextureRedefine] # q-res
width = 256 width = 256
height = 144 height = 144
overwriteWidth = 960 overwriteWidth = 960
overwriteHeight = 540 overwriteHeight = 540
[TextureRedefine] # gamepad [TextureRedefine] # gamepad
width = 854
1width = 854
height = 480 height = 480
overwriteWidth = 3840 overwriteWidth = 3840
overwriteHeight = 2160 overwriteHeight = 2160
[TextureRedefine] # gamepad [TextureRedefine] # gamepad
width = 855 width = 855
height = 481 height = 481
overwriteWidth = 3845 overwriteWidth = 3845
@ -72,12 +56,10 @@ overwriteHeight = 2163
width = 427 width = 427
height = 240 height = 240
overwriteWidth = 1920 overwriteWidth = 1920
overwriteHeight = 1079 overwriteHeight = 1079
[TextureRedefine] # gamepad q-res [TextureRedefine] # gamepad q-res
width = 213 width = 213
height = 120 height = 120
overwriteWidth = 958 overwriteWidth = 958
overwriteHeight = 540 overwriteHeight = 540

View File

@ -2,32 +2,26 @@
titleIds = 00050000101abc00, titleIds = 00050000101abc00,
name = "Kirby and the Rainbow Curse - 1080p" name = "Kirby and the Rainbow Curse - 1080p"
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1024 width = 1024
height = 576 height = 576
overwriteWidth = 1536 overwriteWidth = 1536
overwriteHeight = 864 overwriteHeight = 864
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1025 width = 1025
height = 577 height = 577
overwriteWidth = 1538 overwriteWidth = 1538
overwriteHeight = 866 overwriteHeight = 866
[TextureRedefine] # tv [TextureRedefine] # tv ui 1
ui 1
width = 1280 width = 1280
height = 720 height = 720
formatsExcluded = 0x41a,0x034 formatsExcluded = 0x41a,0x034
overwriteWidth = 1920 overwriteWidth = 1920
overwriteHeight = 1080 overwriteHeight = 1080
[TextureRedefine] # tv [TextureRedefine] # tv ui 2
ui 2
width = 1281 width = 1281
height = 721 height = 721
formatsExcluded = 0x41a,0x034 formatsExcluded = 0x41a,0x034
@ -38,12 +32,10 @@ overwriteHeight = 1082
width = 512 width = 512
height = 288 height = 288
overwriteWidth = 960 overwriteWidth = 960
overwriteHeight = 540 overwriteHeight = 540
[TextureRedefine] # q-res [TextureRedefine] # q-res
width = 256 width = 256
height = 144 height = 144
overwriteWidth = 480 overwriteWidth = 480
overwriteHeight = 270 overwriteHeight = 270

View File

@ -2,41 +2,32 @@
titleIds = 00050000101abc00, titleIds = 00050000101abc00,
name = "Kirby and the Rainbow Curse - 1440p (2K)" name = "Kirby and the Rainbow Curse - 1440p (2K)"
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1024 width = 1024
height = 576 height = 576
overwriteWidth = 2048 overwriteWidth = 2048
overwriteHeight = 1152 overwriteHeight = 1152
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1025 width = 1025
height = 577 height = 577
overwriteWidth = 2050 overwriteWidth = 2050
overwriteHeight = 1154 overwriteHeight = 1154
[TextureRedefine] # tv [TextureRedefine] # tv ui 1
ui 1
width = 1280 width = 1280
height = 720 height = 720
formatsExcluded = 0x41a,0x034 formatsExcluded = 0x41a,0x034
overwriteWidth = 2560 overwriteWidth = 2560
overwriteHeight = 1440 overwriteHeight = 1440
[TextureRedefine] # tv [TextureRedefine] # tv ui 2
ui 2
width = 1281 width = 1281
height = 721 height = 721
formatsExcluded = 0x41a,0x034 formatsExcluded = 0x41a,0x034
overwriteWidth = 2562 overwriteWidth = 2562
overwriteHeight = 1442 overwriteHeight = 1442
[TextureRedefine] # half-res [TextureRedefine] # half-res
width = 512 width = 512
height = 288 height = 288
@ -47,5 +38,4 @@ overwriteHeight = 578
width = 256 width = 256
height = 144 height = 144
overwriteWidth = 513 overwriteWidth = 513
overwriteHeight = 289 overwriteHeight = 289

View File

@ -2,51 +2,40 @@
titleIds = 00050000101abc00, titleIds = 00050000101abc00,
name = "Kirby and the Rainbow Curse - 2160p (4K)" name = "Kirby and the Rainbow Curse - 2160p (4K)"
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1024 width = 1024
height = 576 height = 576
overwriteWidth = 3836 overwriteWidth = 3836
overwriteHeight = 2156 overwriteHeight = 2156
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1025 width = 1025
height = 577 height = 577
overwriteWidth = 3840 overwriteWidth = 3840
overwriteHeight = 2160 overwriteHeight = 2160
[TextureRedefine] # tv [TextureRedefine] # tv ui 1
ui 1
width = 1280 width = 1280
height = 720 height = 720
formatsExcluded = 0x41a,0x034 formatsExcluded = 0x41a,0x034
overwriteWidth = 3840 overwriteWidth = 3840
overwriteHeight = 2160 overwriteHeight = 2160
[TextureRedefine] # tv [TextureRedefine] # tv ui 2
ui 2
width = 1281 width = 1281
height = 721 height = 721
formatsExcluded = 0x41a,0x034 formatsExcluded = 0x41a,0x034
overwriteWidth = 3843 overwriteWidth = 3843
overwriteHeight = 2163 overwriteHeight = 2163
[TextureRedefine] # half-res [TextureRedefine] # half-res
width = 512 width = 512
height = 288 height = 288
overwriteWidth = 1920 overwriteWidth = 1920
overwriteHeight = 1080 overwriteHeight = 1080
[TextureRedefine] # q-res [TextureRedefine] # q-res
width = 256 width = 256
height = 144 height = 144
overwriteWidth = 960 overwriteWidth = 960
overwriteHeight = 540 overwriteHeight = 540