mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-22 09:39:17 +01:00
Fix multiple packs & make them look more pretty
This commit is contained in:
parent
ecbf91c34d
commit
3b396133f4
@ -7,6 +7,6 @@ name = "Mario Kart 8 - High Res Shadows"
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[TextureRedefine]
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width = 1024
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height = 1024
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formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap
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formats = 0x005
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overwriteWidth = 2048
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overwriteHeight = 2048
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@ -6,13 +6,13 @@ name = "Splatoon - High Res Shadows"
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[TextureRedefine]
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width = 1024
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height = 1024
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formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap
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formats = 0x005
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overwriteWidth = 2048
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overwriteHeight = 2048
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[TextureRedefine]
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width = 2048
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height = 2048
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formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap
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formats = 0x005
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overwriteWidth = 4096
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overwriteHeight = 4096
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@ -7,6 +7,6 @@ name = "Super Mario 3D World + Captain Toad: Treasure Tracker - High Res Shadows
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[TextureRedefine]
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width = 1024
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height = 1024
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formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap
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formats = 0x005
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overwriteWidth = 2048
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overwriteHeight = 2048
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@ -8,12 +8,12 @@ name = "Xenoblade Chronicles X - High Res Shadows"
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width = 1024
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height = 1024
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formats = 0x005
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#overwriteWidth = 2048
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#overwriteHeight = 2048
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overwriteWidth = 2048
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overwriteHeight = 2048
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[TextureRedefine] #XCX Medium distance shadow
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width = 512
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height = 512
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formats = 0x005
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#overwriteWidth = 1024
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#overwriteHeight = 1024
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overwriteWidth = 1024
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overwriteHeight = 1024
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@ -2,83 +2,64 @@
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titleIds = 00050000101abc00,
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name = "Kirby and the Rainbow Curse - 2880p (5K)"
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[TextureRedefine] # tv
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width = 1024
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height = 576
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # tv
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width = 1025
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height = 577
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overwriteWidth = 5125
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overwriteHeight = 2885
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[TextureRedefine] # tv
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ui 1
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[TextureRedefine] # tv ui 1
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width = 1280
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height = 720
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formatsExcluded = 0x41a,0x034
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # tv
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ui 2
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[TextureRedefine] # tv ui 2
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width = 1281
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height = 721
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formatsExcluded = 0x41a,0x034
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overwriteWidth = 5124
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overwriteHeight = 2884
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[TextureRedefine] # half-res
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width = 512
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height = 288
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # q-res
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width = 256
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height = 144
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # gamepad
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1width = 854
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[TextureRedefine] # gamepad 1
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 855
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height = 481
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overwriteWidth = 2563
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overwriteHeight = 1442
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[TextureRedefine] # gamepad half-res
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width = 427
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height = 240
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overwriteWidth = 1280
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overwriteHeight = 719
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[TextureRedefine] # gamepad q-res
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width = 213
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height = 120
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overwriteWidth = 639
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overwriteHeight = 360
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@ -2,82 +2,64 @@
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titleIds = 00050000101abc00,
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name = "Kirby and the Rainbow Curse - 4320p (8K)"
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[TextureRedefine] # tv
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width = 1024
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height = 576
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overwriteWidth = 6144
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overwriteHeight = 3456
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[TextureRedefine] # tv
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width = 1025
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height = 577
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overwriteWidth = 6150
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overwriteHeight = 3462
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[TextureRedefine] # tv
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ui 1
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[TextureRedefine] # tv ui 1
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width = 1280
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height = 720
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formatsExcluded = 0x41a,0x034
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overwriteWidth = 7680
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overwriteHeight = 4320
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[TextureRedefine] # tv
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ui 2
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[TextureRedefine] # tv ui 2
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width = 1281
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height = 721
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formatsExcluded = 0x41a,0x034
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overwriteWidth = 7686
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overwriteHeight = 4326
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[TextureRedefine] # half-res
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width = 512
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height = 288
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # q-res
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width = 256
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height = 144
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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1width = 854
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 855
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height = 481
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overwriteWidth = 2563
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overwriteHeight = 1442
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[TextureRedefine] # gamepad half-res
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width = 427
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height = 240
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overwriteWidth = 1280
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overwriteHeight = 719
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[TextureRedefine] # gamepad q-res
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width = 213
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height = 120
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overwriteWidth = 639
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overwriteHeight = 360
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@ -2,82 +2,64 @@
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titleIds = 00050000101abc00,
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name = "Kirby and the Rainbow Curse - 5760p (10K)"
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[TextureRedefine] # tv
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width = 1024
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height = 576
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overwriteWidth = 8192
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overwriteHeight = 4608
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[TextureRedefine] # tv
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width = 1025
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height = 577
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overwriteWidth = 8200
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overwriteHeight = 4616
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[TextureRedefine] # tv
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ui 1
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[TextureRedefine] # tv ui 1
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width = 1280
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height = 720
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formatsExcluded = 0x41a,0x034
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overwriteWidth = 10240
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overwriteHeight = 5760
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[TextureRedefine] # tv
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ui 2
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[TextureRedefine] # tv ui 2
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width = 1281
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height = 721
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formatsExcluded = 0x41a,0x034
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overwriteWidth = 10248
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overwriteHeight = 5768
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[TextureRedefine] # half-res
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width = 512
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height = 288
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # q-res
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width = 256
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height = 144
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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1width = 854
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 855
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height = 481
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overwriteWidth = 2563
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overwriteHeight = 1442
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[TextureRedefine] # gamepad half-res
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width = 427
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height = 240
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overwriteWidth = 1280
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overwriteHeight = 719
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[TextureRedefine] # gamepad q-res
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width = 213
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height = 120
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overwriteWidth = 639
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overwriteHeight = 360
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@ -2,32 +2,26 @@
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titleIds = 00050000101abc00,
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name = "Kirby and the Rainbow Curse - 360p"
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[TextureRedefine] # tv
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width = 1024
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height = 576
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overwriteWidth = 512
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overwriteHeight = 287
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[TextureRedefine] # tv
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width = 1025
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height = 577
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overwriteWidth = 513
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overwriteHeight = 289
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[TextureRedefine] # tv
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ui 1
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[TextureRedefine] # tv ui 1
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width = 1280
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height = 720
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formatsExcluded = 0x41a,0x034
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # tv
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ui 2
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[TextureRedefine] # tv ui 2
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width = 1281
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height = 721
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formatsExcluded = 0x41a,0x034
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@ -38,27 +32,21 @@ overwriteHeight = 361
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width = 512
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height = 288
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overwriteWidth = 255
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overwriteHeight = 145
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[TextureRedefine] # q-res
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width = 256
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height = 144
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overwriteWidth = 128
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overwriteHeight = 73
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[TextureRedefine] # gamepad
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1width = 854
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width = 854
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height = 480
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # gamepad
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width = 855
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height = 481
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overwriteWidth = 641
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@ -68,12 +56,10 @@ overwriteHeight = 361
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width = 427
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height = 240
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overwriteWidth = 320
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overwriteHeight = 181
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[TextureRedefine] # gamepad q-res
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width = 213
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height = 120
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overwriteWidth = 160
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overwriteHeight = 91
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@ -67,6 +67,6 @@ overwriteHeight = 134
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[TextureRedefine] # shadows
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width = 1024
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height = 1024
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formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap
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formats = 0x005
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overwriteWidth = 512
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overwriteHeight = 512
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@ -67,6 +67,6 @@ overwriteHeight = 201
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[TextureRedefine] # shadows
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width = 1024
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height = 1024
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formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap
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formats = 0x005
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overwriteWidth = 512
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overwriteHeight = 512
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@ -50,13 +50,13 @@ overwriteHeight = 240
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[TextureRedefine] # shadows
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width = 1024
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height = 1024
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formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap
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formats = 0x005
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overwriteWidth = 512
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overwriteHeight = 512
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[TextureRedefine] # shadows
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width = 2048
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height = 2048
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formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap
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formats = 0x005
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overwriteWidth = 1024
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overwriteHeight = 1024
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@ -50,13 +50,13 @@ overwriteHeight = 240
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[TextureRedefine] # shadows
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width = 1024
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height = 1024
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formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap
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formats = 0x005
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overwriteWidth = 512
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overwriteHeight = 512
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[TextureRedefine] # shadows
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width = 2048
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height = 2048
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formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap
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formats = 0x005
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overwriteWidth = 1024
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overwriteHeight = 1024
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@ -100,6 +100,6 @@ overwriteHeight = 90
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[TextureRedefine] # shadows
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width = 1024
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height = 1024
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formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap
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formats = 0x005
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overwriteWidth = 512
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overwriteHeight = 512
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overwriteHeight = 512
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@ -100,6 +100,6 @@ overwriteHeight = 135
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[TextureRedefine] # shadows
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width = 1024
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height = 1024
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formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap
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formats = 0x005
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overwriteWidth = 512
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overwriteHeight = 512
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overwriteHeight = 512
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@ -2,32 +2,26 @@
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titleIds = 00050000101abc00,
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name = "Kirby and the Rainbow Curse - 1080p (Gamepad)"
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[TextureRedefine] # tv
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width = 1024
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height = 576
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overwriteWidth = 1536
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overwriteHeight = 864
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[TextureRedefine] # tv
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width = 1025
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height = 577
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overwriteWidth = 1538
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overwriteHeight = 866
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[TextureRedefine] # tv
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ui 1
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[TextureRedefine] # tv ui 1
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width = 1280
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height = 720
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formatsExcluded = 0x41a,0x034
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # tv
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ui 2
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[TextureRedefine] # tv ui 2
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width = 1281
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height = 721
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formatsExcluded = 0x41a,0x034
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@ -38,28 +32,21 @@ overwriteHeight = 1082
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width = 512
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height = 288
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # q-res
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width = 256
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height = 144
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overwriteWidth = 480
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overwriteHeight = 270
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[TextureRedefine] # gamepad
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1width = 854
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width = 854
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height = 480
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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width = 855
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height = 481
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overwriteWidth = 1923
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@ -69,12 +56,10 @@ overwriteHeight = 1081
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width = 427
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height = 240
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overwriteWidth = 959
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overwriteHeight = 539
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[TextureRedefine] # gamepad q-res
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width = 213
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height = 120
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overwriteWidth = 478
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overwriteHeight = 269
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@ -2,38 +2,30 @@
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titleIds = 00050000101abc00,
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name = "Kirby and the Rainbow Curse - 1440p (Gamepad) (2K)"
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[TextureRedefine] # tv
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width = 1024
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height = 576
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overwriteWidth = 2048
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overwriteHeight = 1152
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[TextureRedefine] # tv
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width = 1025
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height = 577
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overwriteWidth = 2050
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overwriteHeight = 1154
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[TextureRedefine] # tv
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ui 1
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[TextureRedefine] # tv ui 1
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width = 1280
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height = 720
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formatsExcluded = 0x41a,0x034
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # tv
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ui 2
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[TextureRedefine] # tv ui 2
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width = 1281
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height = 721
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formatsExcluded = 0x41a,0x034
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overwriteWidth = 2562
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overwriteHeight = 1442
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[TextureRedefine] # half-res
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@ -46,32 +38,24 @@ overwriteHeight = 578
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width = 256
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height = 144
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overwriteWidth = 513
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overwriteHeight = 289
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|
||||
[TextureRedefine] # gamepad
|
||||
|
||||
1width = 854
|
||||
|
||||
width = 854
|
||||
height = 480
|
||||
|
||||
overwriteWidth = 2560
|
||||
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
|
||||
width = 855
|
||||
height = 481
|
||||
overwriteWidth = 2563
|
||||
|
||||
overwriteHeight = 1442
|
||||
|
||||
[TextureRedefine] # gamepad half-res
|
||||
width = 427
|
||||
height = 240
|
||||
overwriteWidth = 1280
|
||||
|
||||
overwriteHeight = 719
|
||||
|
||||
[TextureRedefine] # gamepad q-res
|
||||
|
@ -2,67 +2,51 @@
|
||||
titleIds = 00050000101abc00,
|
||||
name = "Kirby and the Rainbow Curse - 2160p (Gamepad) (4K)"
|
||||
|
||||
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1024
|
||||
height = 576
|
||||
overwriteWidth = 3836
|
||||
overwriteHeight = 2156
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1025
|
||||
height = 577
|
||||
overwriteWidth = 3840
|
||||
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 1
|
||||
[TextureRedefine] # tv ui 1
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 3840
|
||||
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 2
|
||||
[TextureRedefine] # tv ui 2
|
||||
width = 1281
|
||||
height = 721
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 3843
|
||||
|
||||
overwriteHeight = 2163
|
||||
|
||||
[TextureRedefine] # half-res
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 1920
|
||||
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # q-res
|
||||
width = 256
|
||||
height = 144
|
||||
overwriteWidth = 960
|
||||
|
||||
overwriteHeight = 540
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
|
||||
1width = 854
|
||||
|
||||
width = 854
|
||||
height = 480
|
||||
|
||||
overwriteWidth = 3840
|
||||
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
|
||||
width = 855
|
||||
height = 481
|
||||
overwriteWidth = 3845
|
||||
@ -72,12 +56,10 @@ overwriteHeight = 2163
|
||||
width = 427
|
||||
height = 240
|
||||
overwriteWidth = 1920
|
||||
|
||||
overwriteHeight = 1079
|
||||
|
||||
[TextureRedefine] # gamepad q-res
|
||||
width = 213
|
||||
height = 120
|
||||
overwriteWidth = 958
|
||||
|
||||
overwriteHeight = 540
|
@ -2,32 +2,26 @@
|
||||
titleIds = 00050000101abc00,
|
||||
name = "Kirby and the Rainbow Curse - 1080p"
|
||||
|
||||
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1024
|
||||
height = 576
|
||||
overwriteWidth = 1536
|
||||
overwriteHeight = 864
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1025
|
||||
height = 577
|
||||
overwriteWidth = 1538
|
||||
overwriteHeight = 866
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 1
|
||||
[TextureRedefine] # tv ui 1
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 2
|
||||
[TextureRedefine] # tv ui 2
|
||||
width = 1281
|
||||
height = 721
|
||||
formatsExcluded = 0x41a,0x034
|
||||
@ -38,12 +32,10 @@ overwriteHeight = 1082
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 960
|
||||
|
||||
overwriteHeight = 540
|
||||
|
||||
[TextureRedefine] # q-res
|
||||
width = 256
|
||||
height = 144
|
||||
overwriteWidth = 480
|
||||
|
||||
overwriteHeight = 270
|
||||
overwriteHeight = 270
|
@ -2,41 +2,32 @@
|
||||
titleIds = 00050000101abc00,
|
||||
name = "Kirby and the Rainbow Curse - 1440p (2K)"
|
||||
|
||||
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1024
|
||||
height = 576
|
||||
overwriteWidth = 2048
|
||||
overwriteHeight = 1152
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1025
|
||||
height = 577
|
||||
overwriteWidth = 2050
|
||||
|
||||
overwriteHeight = 1154
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 1
|
||||
[TextureRedefine] # tv ui 1
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 2
|
||||
[TextureRedefine] # tv ui 2
|
||||
width = 1281
|
||||
height = 721
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 2562
|
||||
|
||||
overwriteHeight = 1442
|
||||
|
||||
|
||||
[TextureRedefine] # half-res
|
||||
width = 512
|
||||
height = 288
|
||||
@ -47,5 +38,4 @@ overwriteHeight = 578
|
||||
width = 256
|
||||
height = 144
|
||||
overwriteWidth = 513
|
||||
|
||||
overwriteHeight = 289
|
@ -2,51 +2,40 @@
|
||||
titleIds = 00050000101abc00,
|
||||
name = "Kirby and the Rainbow Curse - 2160p (4K)"
|
||||
|
||||
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1024
|
||||
height = 576
|
||||
overwriteWidth = 3836
|
||||
overwriteHeight = 2156
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1025
|
||||
height = 577
|
||||
overwriteWidth = 3840
|
||||
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 1
|
||||
[TextureRedefine] # tv ui 1
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 3840
|
||||
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] # tv
|
||||
ui 2
|
||||
[TextureRedefine] # tv ui 2
|
||||
width = 1281
|
||||
height = 721
|
||||
formatsExcluded = 0x41a,0x034
|
||||
overwriteWidth = 3843
|
||||
|
||||
overwriteHeight = 2163
|
||||
|
||||
[TextureRedefine] # half-res
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 1920
|
||||
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # q-res
|
||||
width = 256
|
||||
height = 144
|
||||
overwriteWidth = 960
|
||||
|
||||
overwriteHeight = 540
|
Loading…
Reference in New Issue
Block a user