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also might as well fix these in the process
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@ -34,8 +34,8 @@ overwriteHeight = 324
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[TextureRedefine] #half-res1
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[TextureRedefine] #half-res1
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width = 640
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width = 640
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height = 360
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height = 360
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overwriteWidth = 322
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overwriteWidth = 320
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overwriteHeight = 182
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overwriteHeight = 180
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[TextureRedefine] #half-res2
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[TextureRedefine] #half-res2
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width = 640
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width = 640
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@ -49,6 +49,12 @@ height = 288
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overwriteWidth = 320
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overwriteWidth = 320
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overwriteHeight = 144
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overwriteHeight = 144
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[TextureRedefine] #half-res3
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width = 640
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height = 360
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overwriteWidth = 320
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overwriteHeight = 181
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[TextureRedefine] #q-res1
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[TextureRedefine] #q-res1
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width = 320
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width = 320
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height = 180
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height = 180
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@ -49,6 +49,12 @@ height = 288
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overwriteWidth = 480
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overwriteWidth = 480
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overwriteHeight = 216
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overwriteHeight = 216
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[TextureRedefine] #half-res3
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width = 640
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height = 361
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overwriteWidth = 480
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overwriteHeight = 271
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[TextureRedefine] #q-res1
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[TextureRedefine] #q-res1
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width = 320
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width = 320
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height = 180
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height = 180
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@ -73,8 +79,6 @@ height = 90
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overwriteWidth = 120
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overwriteWidth = 120
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overwriteHeight = 68
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overwriteHeight = 68
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<<<<<<< HEAD
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=======
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[TextureRedefine] # O
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[TextureRedefine] # O
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width = 80
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width = 80
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height = 45
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height = 45
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@ -93,7 +97,6 @@ height = 22
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overwriteWidth = 30
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overwriteWidth = 30
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overwriteHeight = 17
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overwriteHeight = 17
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>>>>>>> origin/master
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[TextureRedefine] #fog
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[TextureRedefine] #fog
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width = 720
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width = 720
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height = 360
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height = 360
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