[BotW] shadow stuff

-disable shadows in resolution packs
-anything past 1800p is 2.5 scale
-high res shadows makes a return, at 4x scale
This commit is contained in:
Michael 2017-10-08 08:24:25 -07:00
parent bd4f6cc09e
commit 3e5849384c
11 changed files with 58 additions and 40 deletions

View File

@ -0,0 +1,18 @@
[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = "The Legend of Zelda: Breath of the Wild - High Resolution Shadows"
version = 2
[TextureRedefine]
width = 360
height = 360
formats = 0x005
overwriteWidth = 1440 #x4
overwriteHeight = 1440 #x4
[TextureRedefine]
width = 720
height = 720
formats = 0x005
overwriteWidth = 2880 #x4
overwriteHeight = 2880 #x4

View File

@ -222,12 +222,12 @@ height = 305
width = 360
height = 360
formats = 0x005
overwriteWidth = 1440
overwriteHeight = 1440
#overwriteWidth = 900 #x2.5
#overwriteHeight = 900 #x2.5
[TextureRedefine] #shadows
width = 720
height = 720
formats = 0x005
overwriteWidth = 2880
overwriteHeight = 2880
#overwriteWidth = 1800 #x2.5
#overwriteHeight = 1800 #x2.5

View File

@ -221,12 +221,12 @@ height = 305
width = 360
height = 360
formats = 0x005
overwriteWidth = 2160
overwriteHeight = 2160
#overwriteWidth = 900 #x2.5
#overwriteHeight = 900 #x2.5
[TextureRedefine] #shadows
width = 720
height = 720
formats = 0x005
overwriteWidth = 4320
overwriteHeight = 4320
#overwriteWidth = 1800 #x2.5
#overwriteHeight = 1800 #x2.5

View File

@ -221,12 +221,12 @@ height = 305
width = 360
height = 360
formats = 0x005
overwriteWidth = 2880
overwriteHeight = 2880
#overwriteWidth = 900 #x2.5
#overwriteHeight = 900 #x2.5
[TextureRedefine] #shadows
width = 720
height = 720
formats = 0x005
overwriteWidth = 5760
overwriteHeight = 5760
#overwriteWidth = 1800 #x2.5
#overwriteHeight = 1800 #x2.5

View File

@ -236,12 +236,12 @@ height = 305
width = 360
height = 360
formats = 0x005
overwriteWidth = 540
overwriteHeight = 540
#overwriteWidth = 540 #x1.5
#overwriteHeight = 540 #x1.5
[TextureRedefine] #shadows
width = 720
height = 720
formats = 0x005
overwriteWidth = 1080
overwriteHeight = 1080
#overwriteWidth = 1080 #x1.5
#overwriteHeight = 1080 #x1.5

View File

@ -230,12 +230,12 @@ height = 305
width = 360
height = 360
formats = 0x005
overwriteWidth = 540
overwriteHeight = 540
#overwriteWidth = 540 #x1.5
#overwriteHeight = 540 #x1.5
[TextureRedefine] #shadows
width = 720
height = 720
formats = 0x005
overwriteWidth = 1080
overwriteHeight = 1080
#overwriteWidth = 1080 #x1.5
#overwriteHeight = 1080 #x1.5

View File

@ -236,12 +236,12 @@ height = 305
width = 360
height = 360
formats = 0x005
overwriteWidth = 720
overwriteHeight = 720
#overwriteWidth = 720 #x2
#overwriteHeight = 720 #x2
[TextureRedefine] #shadows
width = 720
height = 720
formats = 0x005
overwriteWidth = 1440
overwriteHeight = 1440
#overwriteWidth = 1440 #x2
#overwriteHeight = 1440 #x2

View File

@ -236,12 +236,12 @@ height = 305
width = 360
height = 360
formats = 0x005
overwriteWidth = 720
overwriteHeight = 720
#overwriteWidth = 720 #x2
#overwriteHeight = 720 #x2
[TextureRedefine] #shadows
width = 720
height = 720
formats = 0x005
overwriteWidth = 1440
overwriteHeight = 1440
#overwriteWidth = 1440 #x2
#overwriteHeight = 1440 #x2

View File

@ -230,12 +230,12 @@ height = 305
width = 360
height = 360
formats = 0x005
overwriteWidth = 900
overwriteHeight = 900
#overwriteWidth = 900 #x2.5
#overwriteHeight = 900 #x2.5
[TextureRedefine] #shadows
width = 720
height = 720
formats = 0x005
overwriteWidth = 1800
overwriteHeight = 1800
#overwriteWidth = 1800 #x2.5
#overwriteHeight = 1800 #x2.5

View File

@ -236,12 +236,12 @@ height = 305
width = 360
height = 360
formats = 0x005
overwriteWidth = 1080
overwriteHeight = 1080
#overwriteWidth = 900 #x2.5
#overwriteHeight = 900 #x2.5
[TextureRedefine] #shadows
width = 720
height = 720
formats = 0x005
overwriteWidth = 2160
overwriteHeight = 2160
#overwriteWidth = 1800 #x2.5
#overwriteHeight = 1800 #x2.5

View File

@ -230,12 +230,12 @@ height = 305
width = 360
height = 360
formats = 0x005
overwriteWidth = 1080
overwriteHeight = 1080
#overwriteWidth = 900 #x2.5
#overwriteHeight = 900 #x2.5
[TextureRedefine] #shadows
width = 720
height = 720
formats = 0x005
overwriteWidth = 2160
overwriteHeight = 2160
#overwriteWidth = 1800 #x2.5
#overwriteHeight = 1800 #x2.5