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https://github.com/cemu-project/cemu_graphic_packs.git
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Fix Taiko anti-aliasing
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8e8fc3be14
commit
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272
Source/TaikoNoTatsujin/9bc0b72c01bbaac2_000000000000001c_ps.txt
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272
Source/TaikoNoTatsujin/9bc0b72c01bbaac2_000000000000001c_ps.txt
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<?php
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include 'Source/functions.php';
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$fullWidth = $argv[1];
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$fullHeight = $argv[2];
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$scaleFactorX = always_decimal_format($fullWidth / 1280.0);
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$scaleFactorY = always_decimal_format($fullHeight / 720.0);
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?>
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#version 420
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#extension GL_ARB_texture_gather : enable
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#extension GL_ARB_separate_shader_objects : enable
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// shader 9bc0b72c01bbaac2
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const float resXScale = <?=$scaleFactorX?>;
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const float resYScale = <?=$scaleFactorY?>;
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uniform ivec4 uf_remappedPS[2];
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uniform float uf_alphaTestRef;
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layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x16e68800 res 600x600x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 0 border: 0
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layout(location = 0) in vec4 passParameterSem130;
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layout(location = 0) out vec4 passPixelColor0;
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uniform vec2 uf_fragCoordScale;
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int clampFI32(int v)
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{
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if( v == 0x7FFFFFFF )
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return floatBitsToInt(1.0);
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else if( v == 0xFFFFFFFF )
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return floatBitsToInt(0.0);
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return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0));
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}
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float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; }
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void main()
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{
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vec4 R0f = vec4(0.0);
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vec4 R1f = vec4(0.0);
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vec4 R2f = vec4(0.0);
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vec4 R3f = vec4(0.0);
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vec4 R4f = vec4(0.0);
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vec4 R5f = vec4(0.0);
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vec4 R6f = vec4(0.0);
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vec4 R7f = vec4(0.0);
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vec4 R123f = vec4(0.0);
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vec4 R124f = vec4(0.0);
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vec4 R125f = vec4(0.0);
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vec4 R126f = vec4(0.0);
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vec4 R127f = vec4(0.0);
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float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f;
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vec4 PV0f = vec4(0.0), PV1f = vec4(0.0);
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float PS0f = 0.0, PS1f = 0.0;
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vec4 tempf = vec4(0.0);
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float tempResultf;
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int tempResulti;
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ivec4 ARi = ivec4(0);
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bool predResult = true;
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vec3 cubeMapSTM;
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int cubeMapFaceId;
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R0f = passParameterSem130;
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R6f.xyzw = (texture(textureUnitPS0, R0f.xy).xyzw);
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// 0
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PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x) / resXScale, intBitsToFloat(uf_remappedPS[1].x));
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R127f.y = intBitsToFloat(uf_remappedPS[1].y) + 4.0;
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R127f.z = R6f.w + -(1.0);
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PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].y) / resYScale, intBitsToFloat(uf_remappedPS[1].x));
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PS0f = mul_nonIEEE(R6f.z, R6f.z);
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// 1
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backupReg0f = R0f.x;
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backupReg0f = R0f.x;
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R0f.x = backupReg0f + -(PV0f.x);
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R123f.y = (mul_nonIEEE(R6f.y,R6f.y) + PS0f);
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PV1f.y = R123f.y;
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PV1f.z = R0f.y + -(PV0f.w);
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R127f.w = R0f.y + PV0f.w;
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PV1f.w = R127f.w;
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R2f.x = backupReg0f + PV0f.x;
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PS1f = R2f.x;
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// 2
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R123f.x = (mul_nonIEEE(R6f.x,R6f.x) + PV1f.y);
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PV0f.x = R123f.x;
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R0f.y = PV1f.z;
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R2f.z = PV1f.z;
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R2f.w = PV1f.w;
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R1f.w = 1.0 / R127f.y;
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PS0f = R1f.w;
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// 3
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R1f.x = (-(intBitsToFloat(uf_remappedPS[0].w)) * 0.5 + 1.0);
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R7f.y = intBitsToFloat(((R127f.z >= 0.0)?(floatBitsToInt(1.0)):(0)));
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PV1f.z = intBitsToFloat(uf_remappedPS[0].z) + -(0.0);
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R2f.y = sqrt(PV0f.x);
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PS1f = R2f.y;
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// 4
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R7f.x = intBitsToFloat(((PV1f.z >= 0.0)?(floatBitsToInt(1.0)):(0)));
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R1f.y = R127f.w;
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R1f.z = R0f.x;
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R0f.xyzw = (texture(textureUnitPS0, R0f.xy).xyzw);
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R3f.xyzw = (texture(textureUnitPS0, R2f.xz).xyzw);
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R4f.xyzw = (texture(textureUnitPS0, R1f.zy).xyzw);
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R5f.xyzw = (texture(textureUnitPS0, R2f.xw).xyzw);
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// 0
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backupReg0f = R0f.x;
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backupReg0f = R0f.x;
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backupReg1f = R0f.y;
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backupReg1f = R0f.y;
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backupReg2f = R0f.z;
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backupReg2f = R0f.z;
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backupReg0f = R0f.x;
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tempf.x = dot(vec4(backupReg0f,backupReg1f,backupReg2f,-0.0),vec4(backupReg0f,backupReg1f,backupReg2f,0.0));
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PV0f.x = tempf.x;
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PV0f.y = tempf.x;
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PV0f.z = tempf.x;
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PV0f.w = tempf.x;
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R125f.x = (mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].y),R6f.x) + backupReg0f);
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PS0f = R125f.x;
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// 1
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tempf.x = dot(vec4(R3f.x,R3f.y,R3f.z,-0.0),vec4(R3f.x,R3f.y,R3f.z,0.0));
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PV1f.x = tempf.x;
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PV1f.y = tempf.x;
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PV1f.z = tempf.x;
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PV1f.w = tempf.x;
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R127f.z = tempf.x;
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PS1f = sqrt(PV0f.x);
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// 2
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R127f.x = dot(vec4(R4f.x,R4f.y,R4f.z,-0.0),vec4(R4f.x,R4f.y,R4f.z,0.0));
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PV0f.x = R127f.x;
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PV0f.y = R127f.x;
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PV0f.z = R127f.x;
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PV0f.w = R127f.x;
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R126f.x = min(R2f.y, PS1f);
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PS0f = R126f.x;
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// 3
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backupReg0f = R127f.z;
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tempf.x = dot(vec4(R5f.x,R5f.y,R5f.z,-0.0),vec4(R5f.x,R5f.y,R5f.z,0.0));
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PV1f.x = tempf.x;
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PV1f.y = tempf.x;
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PV1f.z = tempf.x;
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PV1f.w = tempf.x;
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R127f.z = tempf.x;
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PS1f = sqrt(backupReg0f);
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// 4
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R123f.x = (mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].y),R6f.y) + R0f.y);
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PV0f.x = R123f.x;
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R123f.y = (mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].y),R6f.w) + R0f.w);
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PV0f.y = R123f.y;
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R123f.z = (mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].y),R6f.z) + R0f.z);
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PV0f.z = R123f.z;
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R126f.w = min(PS1f, R126f.x);
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R127f.w = sqrt(R127f.x);
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PS0f = R127f.w;
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// 5
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backupReg0f = R127f.z;
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PV1f.x = R3f.x + R125f.x;
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R127f.y = R3f.w + PV0f.y;
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R127f.z = R3f.z + PV0f.z;
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PV1f.w = R3f.y + PV0f.x;
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PS1f = sqrt(backupReg0f);
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// 6
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backupReg0f = R0f.x;
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PV0f.x = R4f.x + PV1f.x;
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R126f.y = backupReg0f + R3f.x;
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PV0f.z = min(R127f.w, PS1f);
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PV0f.w = R4f.y + PV1f.w;
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R127f.w = R0f.y + R3f.y;
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PS0f = R127f.w;
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// 7
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R125f.x = R4f.w + R127f.y;
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PV1f.y = min(PV0f.z, R126f.w);
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PV1f.y = clamp(PV1f.y, 0.0, 1.0);
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PV1f.z = R4f.z + R127f.z;
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R126f.w = R5f.x + PV0f.x;
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R125f.w = R5f.y + PV0f.w;
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PS1f = R125f.w;
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// 8
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backupReg0f = R127f.w;
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PV0f.x = R4f.x + R126f.y;
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PV0f.y = R0f.z + R3f.z;
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PV0f.z = mul_nonIEEE(R6f.w, PV1f.y);
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R127f.w = R4f.y + backupReg0f;
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R127f.z = R5f.z + PV1f.z;
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PS0f = R127f.z;
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// 9
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PV1f.x = R5f.w + R125f.x;
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R126f.y = R0f.w + R3f.w;
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R126f.z = R4f.z + PV0f.y;
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R124f.w = R5f.x + PV0f.x;
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tempResultf = log2(PV0f.z);
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if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F;
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PS1f = tempResultf;
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// 10
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backupReg0f = R127f.z;
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backupReg1f = R1f.w;
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PV0f.x = PS1f * intBitsToFloat(0x40a00000);
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R127f.y = R125f.w * R1f.w;
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PV0f.y = R127f.y;
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R127f.z = R126f.w * R1f.w;
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PV0f.z = R127f.z;
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R126f.w = backupReg0f * R1f.w;
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R1f.w = PV1f.x * backupReg1f;
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PS0f = R1f.w;
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// 11
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backupReg0f = R127f.w;
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PV1f.x = R6f.y + -(PV0f.y);
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PV1f.y = R4f.w + R126f.y;
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PV1f.z = R6f.x + -(PV0f.z);
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R127f.w = R5f.y + backupReg0f;
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R125f.w = exp2(PV0f.x);
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PS1f = R125f.w;
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// 12
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backupReg0f = R124f.w;
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R123f.x = (mul_nonIEEE(PV1f.z,PS1f) + R127f.z);
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PV0f.x = R123f.x;
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PV0f.y = R5f.w + PV1f.y;
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PV0f.z = R5f.z + R126f.z;
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R124f.w = (mul_nonIEEE(PV1f.x,PS1f) + R127f.y);
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R125f.x = backupReg0f * 0.25;
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PS0f = R125f.x;
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// 13
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backupReg0f = R127f.w;
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R127f.x = R6f.z + -(R126f.w);
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R127f.y = PV0f.y * 0.25;
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R127f.z = PV0f.z * 0.25;
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R127f.w = backupReg0f * 0.25;
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PV1f.w = R127f.w;
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PS1f = -(PS0f) + PV0f.x;
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// 14
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backupReg0f = R125f.x;
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R125f.x = -(PV1f.w) + R124f.w;
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R123f.y = (mul_nonIEEE(PS1f,R7f.y) + backupReg0f);
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PV0f.y = R123f.y;
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PV0f.w = R6f.w + -(R1f.w);
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// 15
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R123f.x = (mul_nonIEEE(R127f.x,R125f.w) + R126f.w);
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PV1f.x = R123f.x;
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R123f.y = (intBitsToFloat(uf_remappedPS[0].z) * intBitsToFloat(0x3eb40000) + PV0f.y);
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PV1f.y = R123f.y;
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R126f.z = mul_nonIEEE(PV0f.y, R1f.x);
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R123f.w = (mul_nonIEEE(PV0f.w,R125f.w) + R1f.w);
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PV1f.w = R123f.w;
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// 16
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PV0f.x = PV1f.y + intBitsToFloat(0x3edc0000);
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PV0f.y = -(R127f.y) + PV1f.w;
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PV0f.z = -(R127f.z) + PV1f.x;
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R123f.w = (mul_nonIEEE(R125f.x,R7f.y) + R127f.w);
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PV0f.w = R123f.w;
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// 17
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R123f.x = (intBitsToFloat(uf_remappedPS[0].z) * intBitsToFloat(0x3e700000) + PV0f.w);
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PV1f.x = R123f.x;
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R123f.y = (mul_nonIEEE(PV0f.y,R7f.y) + R127f.y);
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PV1f.y = R123f.y;
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R123f.z = (mul_nonIEEE(PV0f.z,R7f.y) + R127f.z);
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PV1f.z = R123f.z;
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R126f.w = mul_nonIEEE(PV0f.w, R1f.x);
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R127f.w = -(R126f.z) + PV0f.x;
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PS1f = R127f.w;
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// 18
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R125f.x = PV1f.y;
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PV0f.x = R125f.x;
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R127f.y = mul_nonIEEE(PV1f.z, R1f.x);
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PV0f.y = R127f.y;
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PV0f.z = PV1f.x + intBitsToFloat(0x3ec80000);
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R123f.w = (intBitsToFloat(uf_remappedPS[0].z) * intBitsToFloat(0x3df00000) + PV1f.z);
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PV0f.w = R123f.w;
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PS0f = PV1f.y;
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// 19
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PV1f.x = -(PV0f.x) + PS0f;
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PV1f.y = -(PV0f.y) + PV0f.w;
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PV1f.z = -(R126f.w) + PV0f.z;
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R1f.x = (mul_nonIEEE(R127f.w,R7f.x) + R126f.z);
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PS1f = R1f.x;
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// 20
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R1f.y = (mul_nonIEEE(PV1f.z,R7f.x) + R126f.w);
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R1f.z = (mul_nonIEEE(PV1f.y,R7f.x) + R127f.y);
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R1f.w = (mul_nonIEEE(PV1f.x,R7f.x) + R125f.x);
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// export
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if( ((vec4(R1f.x, R1f.y, R1f.z, R1f.w)).a > uf_alphaTestRef) == false) discard;
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passPixelColor0 = vec4(R1f.x, R1f.y, R1f.z, R1f.w);
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}
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