Add One Piece to build script

This commit is contained in:
Michael 2017-10-19 16:07:38 -07:00
parent 2eb4360922
commit 4026ecaabd
9 changed files with 32 additions and 165 deletions

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@ -1,31 +0,0 @@
[Definition]
titleIds = 0005000010175c00,0005000010175d00
name = "ONE PIECE Unlimited World Red - 5120x2880"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 5120
overwriteHeight = 2880
[TextureRedefine] # half-res alpha
width = 640
height = 360
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = 2562
#overwriteHeight = 1440

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@ -1,31 +0,0 @@
[Definition]
titleIds = 0005000010175c00,0005000010175d00
name = "ONE PIECE Unlimited World Red - 7680x4320"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 7680
overwriteHeight = 4320
[TextureRedefine] # half-res alpha
width = 640
height = 360
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = 2562
#overwriteHeight = 1440

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@ -1,31 +0,0 @@
[Definition]
titleIds = 0005000010175c00,0005000010175d00
name = "ONE PIECE Unlimited World Red - 10240x5760"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 10240
overwriteHeight = 5760
[TextureRedefine] # half-res alpha
width = 640
height = 360
overwriteWidth = 5120
overwriteHeight = 2880
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = 2562
#overwriteHeight = 1440

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@ -1,18 +0,0 @@
[Definition]
titleIds = 0005000010175c00,0005000010175d00
name = "One Piece: Unlimited World Red - 1920x1080"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
tileModesExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = 1920
#overwriteHeight = 1080

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@ -1,18 +0,0 @@
[Definition]
titleIds = 0005000010175c00,0005000010175d00
name = "One Piece: Unlimited World Red - 2560x1440"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
tileModesExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = 1920
#overwriteHeight = 1080

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@ -1,18 +0,0 @@
[Definition]
titleIds = 0005000010175c00,0005000010175d00
name = "One Piece: Unlimited World Red - 3200x1800"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
tileModesExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 3200
overwriteHeight = 1800
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = 1920
#overwriteHeight = 1080

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@ -1,18 +0,0 @@
[Definition]
titleIds = 0005000010175c00,0005000010175d00
name = "One Piece: Unlimited World Red - 3840x2160"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
tileModesExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = 1920
#overwriteHeight = 1080

31
Source/OnePiece/rules.txt Normal file
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@ -0,0 +1,31 @@
<?php
include 'Source/functions.php';
$fullWidth = $argv[1];
$fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]
titleIds = 0005000010175C00,0005000010175D00
name = "ONE PIECE Unlimited World Red - <?=$title?>"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] # half-res alpha
width = 640
height = 360
overwriteWidth = <?=round($scaleFactorX*640)?>
overwriteHeight = <?=round($scaleFactorY*360)?>
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = <?=round($scaleFactorX*1280)?>
#overwriteHeight = <?=round($scaleFactorY*720)?>

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@ -109,6 +109,7 @@ std_respack "MarioKart8" "${res16by9[@]/$just720p}" "${res21by9[@]}"
std_respack "MarioTennis" "${res16by9[@]/$just720p}"
std_respack "MightyNumber9" "${res16by9[@]/$just720p}"
std_respack "NintendoLand" "${res16by9[@]/$just720p}"
std_respack "OnePiece" "${res16by9[@]/$just720p}"
std_respack "PokkenTournament" "${res16by9[@]/$just720p}"
std_respack "SonicLostWorld" "${res16by9[@]/$just720p}" "${res21by9[@]}"
std_respack "Splatoon" "${res16by9[@]/$just720p}" "${res21by9[@]}"