diff --git a/Quality/HyruleWarriors_1440p/rules.txt b/Quality/HyruleWarriors_1440p/rules.txt new file mode 100644 index 00000000..f68f8b6a --- /dev/null +++ b/Quality/HyruleWarriors_1440p/rules.txt @@ -0,0 +1,78 @@ +[Definition] +titleIds = 000500001017D800,000500001017D900,000500001017CD00 +name = "Hyrule Warriors - 2560x1440" +version = 2 + +[TextureRedefine] #Game Resolution +width = 1280 +height = 720 +formatsExcluded = 0x431,0x433 +tileModesExcluded = 0x001 +overwriteWidth = 2560 +overwriteHeight = 1440 + +[TextureRedefine] #Only saw depth in Nsight +width = 640 +height = 360 +tileModesExcluded = 0x001 +overwriteWidth = 1280 +overwriteHeight = 720 + +[TextureRedefine] #Lighting? +width = 322 +height = 182 +overwriteWidth = 644 +overwriteHeight = 364 + +[TextureRedefine] #Dupe of Main Game +width = 320 +height = 180 +overwriteWidth = 640 +overwriteHeight = 360 + +[TextureRedefine] #Lighting Blur? +width = 162 +height = 92 +overwriteWidth = 324 +overwriteHeight = 184 + +[TextureRedefine] #Lighting Blur? +width = 160 +height = 90 +overwriteWidth = 320 +overwriteHeight = 180 + +#[TextureRedefine] #Shadows? +#width = 1024 +#height = 2048 +#formats = 0x005 +#overwriteWidth = 2048 +#overwriteHeight = 4096 + +#[TextureRedefine] #Dupe of Main Game? +#width = 64 +#height = 64 +#formats = 0x005 +#overwriteWidth = 128 +#overwriteHeight = 128 + +#[TextureRedefine] #Dupe of Main Game? +#width = 16 +#height = 16 +#formats = 0x005 +#overwriteWidth = 32 +#overwriteHeight = 32 + +#[TextureRedefine] #Dupe of Main Game? +#width = 4 +#height = 4 +#formats = 0x005 +#overwriteWidth = 8 +#overwriteHeight = 8 + +#[TextureRedefine] #Dupe of Main Game? +#width = 1 +#height = 1 +#formats = 0x005 +#overwriteWidth = 2 +#overwriteHeight = 2 \ No newline at end of file