diff --git a/src/BreathOfTheWild/Enhancements/rules.txt b/src/BreathOfTheWild/Enhancements/rules.txt index 32f519cd..373e133a 100644 --- a/src/BreathOfTheWild/Enhancements/rules.txt +++ b/src/BreathOfTheWild/Enhancements/rules.txt @@ -125,16 +125,16 @@ $preset:int = 0 # Depth of Field -[Preset] -name = Enabled -category = Depth Of Field -default = 1 - [Preset] name = Disabled (no performance gain) category = Depth Of Field $disableDOF:int = 1 +[Preset] +name = Enabled +category = Depth Of Field +default = 1 + # Enhanced Reflections [Preset] @@ -187,9 +187,19 @@ $sampleCount:int = 64 # Anisotropic Filtering [Preset] -name = Extreme (16x) +name = Low (1x) category = Anisotropic Filtering -$anisotropy = 16 +$anisotropy = 1 + +[Preset] +name = Medium (2x) +category = Anisotropic Filtering +$anisotropy = 2 + +[Preset] +name = High (4x) +category = Anisotropic Filtering +$anisotropy = 4 [Preset] name = Ultra (8x, Default) @@ -198,19 +208,9 @@ default = 1 $anisotropy = 8 [Preset] -name = High (4x) +name = Extreme (16x) category = Anisotropic Filtering -$anisotropy = 4 - -[Preset] -name = Medium (2x) -category = Anisotropic Filtering -$anisotropy = 2 - -[Preset] -name = Low (1x) -category = Anisotropic Filtering -$anisotropy = 1 +$anisotropy = 16 [TextureRedefine] diff --git a/src/BreathOfTheWild/Graphics/rules.txt b/src/BreathOfTheWild/Graphics/rules.txt index 53961666..e21cfc57 100644 --- a/src/BreathOfTheWild/Graphics/rules.txt +++ b/src/BreathOfTheWild/Graphics/rules.txt @@ -509,9 +509,9 @@ $ultrawideHUDMode:int = 0 # Anti-Aliasing [Preset] -name = Normal FXAA (Default) +name = None category = Anti-Aliasing -default = 1 +$fxaa:int = 0 [Preset] name = NVIDIA FXAA @@ -519,9 +519,9 @@ category = Anti-Aliasing $fxaa:int = 2 [Preset] -name = None +name = Normal FXAA (Default) category = Anti-Aliasing -$fxaa:int = 0 +default = 1 # Shadow Graphics Pack