[BOTW] Make order of options more consistent (#652)

Thanks @lunatic-gh!
This commit is contained in:
Luna 2024-11-23 03:00:48 +01:00 committed by GitHub
parent 46db482e22
commit 4480f1dba4
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
2 changed files with 23 additions and 23 deletions

View File

@ -125,16 +125,16 @@ $preset:int = 0
# Depth of Field
[Preset]
name = Enabled
category = Depth Of Field
default = 1
[Preset]
name = Disabled (no performance gain)
category = Depth Of Field
$disableDOF:int = 1
[Preset]
name = Enabled
category = Depth Of Field
default = 1
# Enhanced Reflections
[Preset]
@ -187,9 +187,19 @@ $sampleCount:int = 64
# Anisotropic Filtering
[Preset]
name = Extreme (16x)
name = Low (1x)
category = Anisotropic Filtering
$anisotropy = 16
$anisotropy = 1
[Preset]
name = Medium (2x)
category = Anisotropic Filtering
$anisotropy = 2
[Preset]
name = High (4x)
category = Anisotropic Filtering
$anisotropy = 4
[Preset]
name = Ultra (8x, Default)
@ -198,19 +208,9 @@ default = 1
$anisotropy = 8
[Preset]
name = High (4x)
name = Extreme (16x)
category = Anisotropic Filtering
$anisotropy = 4
[Preset]
name = Medium (2x)
category = Anisotropic Filtering
$anisotropy = 2
[Preset]
name = Low (1x)
category = Anisotropic Filtering
$anisotropy = 1
$anisotropy = 16
[TextureRedefine]

View File

@ -509,9 +509,9 @@ $ultrawideHUDMode:int = 0
# Anti-Aliasing
[Preset]
name = Normal FXAA (Default)
name = None
category = Anti-Aliasing
default = 1
$fxaa:int = 0
[Preset]
name = NVIDIA FXAA
@ -519,9 +519,9 @@ category = Anti-Aliasing
$fxaa:int = 2
[Preset]
name = None
name = Normal FXAA (Default)
category = Anti-Aliasing
$fxaa:int = 0
default = 1
# Shadow Graphics Pack