diff --git a/Enhancements/BreathOfTheWild_AnisotropicFiltering/rules.txt b/Enhancements/BreathOfTheWild_AnisotropicFiltering/rules.txt index 59ebbf56..20c47298 100644 --- a/Enhancements/BreathOfTheWild_AnisotropicFiltering/rules.txt +++ b/Enhancements/BreathOfTheWild_AnisotropicFiltering/rules.txt @@ -2,7 +2,7 @@ titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = Anisotropic Filtering path = "The Legend of Zelda: Breath of the Wild/Enhancements/Anisotropic Filtering" -description = Requires Cemu 1.21.3 or above|Allows adjustment of anisotropic filtering on geometry.|Has a minimal performance impact.|Made by M&M. +description = Requires Cemu 1.21.3 or above|Allows adjustment of anisotropic filtering on geometry.|Has a minimal performance impact.|Made by M&&M. version = 6 [Default] diff --git a/Enhancements/DrLuigi_!AntiAliasing/rules.txt b/Enhancements/DrLuigi_!AntiAliasing/rules.txt index 7c60ab50..f2b7dd35 100644 --- a/Enhancements/DrLuigi_!AntiAliasing/rules.txt +++ b/Enhancements/DrLuigi_!AntiAliasing/rules.txt @@ -2,5 +2,5 @@ titleIds = 0005000010150300,0005000010152A00,0005000010152B00 name = Anti-Aliasing path = "Dr. Luigi/Graphics/Anti-Aliasing (WIP)" -description = Re-enables the game's anti-aliasing and scales it up to the current resolution. Made by M&M. +description = Re-enables the game's anti-aliasing and scales it up to the current resolution. Made by M&&M. version = 4 diff --git a/Enhancements/PokkenTournament_Shadows/rules.txt b/Enhancements/PokkenTournament_Shadows/rules.txt index 16a5cf03..6db59a4c 100644 --- a/Enhancements/PokkenTournament_Shadows/rules.txt +++ b/Enhancements/PokkenTournament_Shadows/rules.txt @@ -2,7 +2,7 @@ titleIds = 00050000101DF400,00050002101DF401,00050000101DF500 name = Shadow Resolution path = "Pokken Tournament/Graphics/Shadow Resolution" -description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution. Made by M&M. +description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution. Made by M&&M. version = 4 [Preset] diff --git a/Enhancements/RiseOfLyric_Shadows/rules.txt b/Enhancements/RiseOfLyric_Shadows/rules.txt index a4eee049..09705dc2 100644 --- a/Enhancements/RiseOfLyric_Shadows/rules.txt +++ b/Enhancements/RiseOfLyric_Shadows/rules.txt @@ -2,7 +2,7 @@ titleIds = 0005000010175B00,0005000010177800,0005000010191F00 name = Shadow Resolution path = "Sonic Boom: Rise of Lyric/Graphics/Shadow Resolution" -description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution. Made by M&M. +description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution. Made by M&&M. version = 4 [Preset] diff --git a/Mods/RiseOfLyric_Uncapped/rules.txt b/Mods/RiseOfLyric_Uncapped/rules.txt index aeb3a563..07f72af6 100644 --- a/Mods/RiseOfLyric_Uncapped/rules.txt +++ b/Mods/RiseOfLyric_Uncapped/rules.txt @@ -2,7 +2,7 @@ titleIds = 0005000010175B00,0005000010177800,0005000010191F00 name = Uncapped Framerate path = "Sonic Boom: Rise of Lyric/Mods/Uncapped Framerate" -description = This patches out the framerate cap that the game has in place. Performance may increase from changing the recompiler to be dual or triple core. Made by M&M. +description = This patches out the framerate cap that the game has in place. Performance may increase from changing the recompiler to be dual or triple core. Made by M&&M. version = 4 [Preset] diff --git a/Mods/SonicLostWorld_60FPSMultiplayer/rules.txt b/Mods/SonicLostWorld_60FPSMultiplayer/rules.txt index a019308c..81de7db6 100644 --- a/Mods/SonicLostWorld_60FPSMultiplayer/rules.txt +++ b/Mods/SonicLostWorld_60FPSMultiplayer/rules.txt @@ -2,5 +2,5 @@ titleIds = 0005000010135700,000500001012B100,0005000010128F00 name = 60FPS Two-Player Race path = "Sonic Lost World/Mods/60FPS 2P Race" -description = Patches out the 30FPS lock from the two-player race mode. Made by M&M. +description = Patches out the 30FPS lock from the two-player race mode. Made by M&&M. version = 4 diff --git a/Mods/SonicLostWorld_NoMusic/rules.txt b/Mods/SonicLostWorld_NoMusic/rules.txt index 567d633b..6e5d2151 100644 --- a/Mods/SonicLostWorld_NoMusic/rules.txt +++ b/Mods/SonicLostWorld_NoMusic/rules.txt @@ -2,5 +2,5 @@ titleIds = 0005000010135700,000500001012B100,0005000010128F00 name = No Music path = "Sonic Lost World/Mods/No Music" -description = Disables music playback. Made by M&M. +description = Disables music playback. Made by M&&M. version = 4 diff --git a/Resolutions/DrLuigi_Resolution/rules.txt b/Resolutions/DrLuigi_Resolution/rules.txt index 081a8c1a..e09d8a8d 100644 --- a/Resolutions/DrLuigi_Resolution/rules.txt +++ b/Resolutions/DrLuigi_Resolution/rules.txt @@ -2,7 +2,7 @@ titleIds = 0005000010150300,0005000010152A00,0005000010152B00 name = Resolution path = "Dr. Luigi/Graphics/Resolution" -description = Changes the resolution of the game. Anti-aliasing is disabled by default. Made by M&M. +description = Changes the resolution of the game. Anti-aliasing is disabled by default. Made by M&&M. version = 4 [Preset] diff --git a/Resolutions/FASTRacingNEO_Resolution/rules.txt b/Resolutions/FASTRacingNEO_Resolution/rules.txt index ef87c5b6..9305813f 100644 --- a/Resolutions/FASTRacingNEO_Resolution/rules.txt +++ b/Resolutions/FASTRacingNEO_Resolution/rules.txt @@ -2,7 +2,7 @@ titleIds = 000500001012f000,00050000101d6000,00050000101e4100,00050000101FED00 name = Resolution path = "FAST Racing NEO/Graphics/Resolution" -description = Changes the resolution of the game. Made by M&M and getdls. +description = Changes the resolution of the game. Made by M&&M and getdls. version = 4 [Preset] diff --git a/Resolutions/MarioTennis_Resolution/rules.txt b/Resolutions/MarioTennis_Resolution/rules.txt index c1d76db8..37b7e403 100644 --- a/Resolutions/MarioTennis_Resolution/rules.txt +++ b/Resolutions/MarioTennis_Resolution/rules.txt @@ -2,7 +2,7 @@ titleIds = 00050000101A3500,00050000101A3600,0005000010199000 name = Resolution path = "Mario Tennis: Ultra Smash/Graphics/Resolution" -description = Changes the resolution of the game. Made by M&M. +description = Changes the resolution of the game. Made by M&&M. version = 4 [Preset] diff --git a/Resolutions/NintendoLand_Resolution/rules.txt b/Resolutions/NintendoLand_Resolution/rules.txt index d447dded..8d2cf6a1 100644 --- a/Resolutions/NintendoLand_Resolution/rules.txt +++ b/Resolutions/NintendoLand_Resolution/rules.txt @@ -2,7 +2,7 @@ titleIds = 0005000010101F00,0005000010102000,0005000010102100 name = Resolution path = "Nintendo Land/Graphics/Resolution" -description = Changes the resolution of the game. Made by M&M. +description = Changes the resolution of the game. Made by M&&M. version = 4 [Preset] diff --git a/Resolutions/PacManGhostlyAdventures2_Resolution/rules.txt b/Resolutions/PacManGhostlyAdventures2_Resolution/rules.txt index 48b882a8..fa336465 100644 --- a/Resolutions/PacManGhostlyAdventures2_Resolution/rules.txt +++ b/Resolutions/PacManGhostlyAdventures2_Resolution/rules.txt @@ -2,7 +2,7 @@ titleIds = 000500001017E600,000500001017E500,0005000010182300 name = Resolution path = "PAC-MAN & the Ghostly Adventures 2/Graphics/Resolution" -description = Changes the resolution of the game. Made by M&M and ICUP321. +description = Changes the resolution of the game. Made by M&&M and ICUP321. version = 4 [Preset] diff --git a/Resolutions/PacManGhostlyAdventures_Resolution/rules.txt b/Resolutions/PacManGhostlyAdventures_Resolution/rules.txt index 3801ce07..569a85e9 100644 --- a/Resolutions/PacManGhostlyAdventures_Resolution/rules.txt +++ b/Resolutions/PacManGhostlyAdventures_Resolution/rules.txt @@ -2,7 +2,7 @@ titleIds = 0005000010146300,0005000010147900,000500001014F300 name = Resolution path = "PAC-MAN & the Ghostly Adventures/Graphics/Resolution" -description = Changes the resolution of the game. Made by M&M and ICUP321. +description = Changes the resolution of the game. Made by M&&M and ICUP321. version = 4 [Preset] diff --git a/Resolutions/Pikmin3_Resolution/rules.txt b/Resolutions/Pikmin3_Resolution/rules.txt index 5edb2f3f..4bcbeaeb 100644 --- a/Resolutions/Pikmin3_Resolution/rules.txt +++ b/Resolutions/Pikmin3_Resolution/rules.txt @@ -2,7 +2,7 @@ titleIds = 000500001012BC00,000500001012BD00,000500001012BE00,000500021012BD01,000500021012BE01 name = Resolution path = "Pikmin 3/Graphics/Resolution" -description = Changes the resolution of the game. Made by M&M and Crementif. +description = Changes the resolution of the game. Made by M&&M and Crementif. version = 4 [Preset] diff --git a/Resolutions/PokkenTournament_Resolution/rules.txt b/Resolutions/PokkenTournament_Resolution/rules.txt index 0ca6d991..26a7e2b0 100644 --- a/Resolutions/PokkenTournament_Resolution/rules.txt +++ b/Resolutions/PokkenTournament_Resolution/rules.txt @@ -2,7 +2,7 @@ titleIds = 00050000101DF400,00050002101DF401,00050000101DF500 name = Resolution path = "Pokken Tournament/Graphics/Resolution" -description = Changes the resolution of the game. Native Render means that instead of the game rendering at 960x720, it is at a native 1280x720. Known issues: Bloom needs shader edits. Made by M&M. +description = Changes the resolution of the game. Native Render means that instead of the game rendering at 960x720, it is at a native 1280x720. Known issues: Bloom needs shader edits. Made by M&&M. version = 4 [Preset] diff --git a/Resolutions/RiseOfLyric_Resolution/rules.txt b/Resolutions/RiseOfLyric_Resolution/rules.txt index 4c066618..0bb37d54 100644 --- a/Resolutions/RiseOfLyric_Resolution/rules.txt +++ b/Resolutions/RiseOfLyric_Resolution/rules.txt @@ -2,7 +2,7 @@ titleIds = 0005000010175B00,0005000010177800,0005000010191F00 name = Resolution path = "Sonic Boom: Rise of Lyric/Graphics/Resolution" -description = Changes the resolution of the game. Made by M&M. +description = Changes the resolution of the game. Made by M&&M. version = 4 [Preset] diff --git a/Resolutions/Runner2_Resolution/rules.txt b/Resolutions/Runner2_Resolution/rules.txt index 2fd6622b..7ce04265 100644 --- a/Resolutions/Runner2_Resolution/rules.txt +++ b/Resolutions/Runner2_Resolution/rules.txt @@ -2,7 +2,7 @@ titleIds = 000500001011AF00,0005000010136300,00050000101DD600 name = Resolution path = "BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien/Graphics/Resolution" -description = Changes the resolution of the game. Made by M&M. +description = Changes the resolution of the game. Made by M&&M. version = 4 [Preset] diff --git a/Resolutions/SonicLostWorld_Resolution/rules.txt b/Resolutions/SonicLostWorld_Resolution/rules.txt index 689f060e..e217e9e3 100644 --- a/Resolutions/SonicLostWorld_Resolution/rules.txt +++ b/Resolutions/SonicLostWorld_Resolution/rules.txt @@ -2,7 +2,7 @@ titleIds = 0005000010135700,000500001012B100,0005000010128F00 name = Resolution path = "Sonic Lost World/Graphics/Resolution" -description = Changes the resolution of the game. Made by M&M. +description = Changes the resolution of the game. Made by M&&M. version = 4 [Preset] diff --git a/Resolutions/WiiU_FriendList_Resolution/rules.txt b/Resolutions/WiiU_FriendList_Resolution/rules.txt index 366e554e..8d5401aa 100644 --- a/Resolutions/WiiU_FriendList_Resolution/rules.txt +++ b/Resolutions/WiiU_FriendList_Resolution/rules.txt @@ -2,7 +2,7 @@ titleIds = 000500301001500A,000500301001510A,000500301001520A name = Resolution path = "Wii U/Friend List/Graphics/Resolution" -description = Changes the resolution of the application. Made by M&M. +description = Changes the resolution of the application. Made by M&&M. version = 4 [Preset] diff --git a/Resolutions/WiiU_InternetBrowser_Resolution/rules.txt b/Resolutions/WiiU_InternetBrowser_Resolution/rules.txt index 221a64ac..d14d8ad6 100644 --- a/Resolutions/WiiU_InternetBrowser_Resolution/rules.txt +++ b/Resolutions/WiiU_InternetBrowser_Resolution/rules.txt @@ -2,7 +2,7 @@ titleIds = 000500301001200A,000500301001210A,000500301001220A name = Resolution path = "Wii U/Internet Browser/Graphics/Resolution" -description = Changes the resolution of the application. Made by M&M. +description = Changes the resolution of the application. Made by M&&M. version = 4 [Preset] diff --git a/Resolutions/WiiU_Menu_Resolution/rules.txt b/Resolutions/WiiU_Menu_Resolution/rules.txt index 031c489c..0d1b0945 100644 --- a/Resolutions/WiiU_Menu_Resolution/rules.txt +++ b/Resolutions/WiiU_Menu_Resolution/rules.txt @@ -2,7 +2,7 @@ titleIds = 0005001010040000,0005001010040100,0005001010040200 name = Resolution path = "Wii U/Menu/Graphics/Resolution" -description = Changes the resolution of the application. Made by M&M. +description = Changes the resolution of the application. Made by M&&M. version = 4 [Preset] diff --git a/Resolutions/Wonderful101_Resolution/rules.txt b/Resolutions/Wonderful101_Resolution/rules.txt index 6f7e6f29..129ed24c 100644 --- a/Resolutions/Wonderful101_Resolution/rules.txt +++ b/Resolutions/Wonderful101_Resolution/rules.txt @@ -2,7 +2,7 @@ titleIds = 0005000010116300,000500001012DC00,0005000010135300 name = Resolution path = "The Wonderful 101/Graphics/Resolution" -description = Changes the resolution of the game. Made by M&M. +description = Changes the resolution of the game. Made by M&&M. version = 4 [Preset] diff --git a/Resolutions/YoshisWoollyWorld_Resolution/rules.txt b/Resolutions/YoshisWoollyWorld_Resolution/rules.txt index d50ef878..a700baa5 100644 --- a/Resolutions/YoshisWoollyWorld_Resolution/rules.txt +++ b/Resolutions/YoshisWoollyWorld_Resolution/rules.txt @@ -2,7 +2,7 @@ titleIds = 0005000010131F00,0005000010184E00,0005000010184D00 name = Resolution path = "Yoshi's Woolly World/Graphics/Resolution" -description = Changes the resolution of the game. Made by M&M and getdls. +description = Changes the resolution of the game. Made by M&&M and getdls. version = 4 [Preset] diff --git a/Workarounds/SonicLostWorld_Brightness/rules.txt b/Workarounds/SonicLostWorld_Brightness/rules.txt index 1103d6f8..160361fb 100644 --- a/Workarounds/SonicLostWorld_Brightness/rules.txt +++ b/Workarounds/SonicLostWorld_Brightness/rules.txt @@ -2,5 +2,5 @@ titleIds = 0005000010135700,000500001012B100,0005000010128F00 name = Brightness path = "Sonic Lost World/Workarounds/Brightness" -description = This fixes the game from looking too dark. Made by M&M. +description = This fixes the game from looking too dark. Made by M&&M. version = 4 diff --git a/src/Bayonetta2/Graphics/rules.txt b/src/Bayonetta2/Graphics/rules.txt index 962e6c45..8fa1e079 100644 --- a/src/Bayonetta2/Graphics/rules.txt +++ b/src/Bayonetta2/Graphics/rules.txt @@ -2,7 +2,7 @@ titleIds = 0005000010172600,0005000010172700,000500001011B900 name = Graphic Options path = "Bayonetta 2/Graphics" -description = Allows you to change the game's resolution, shadow quality and anisotropic filtering quality.|Made by M&M and getdls. +description = Allows you to change the game's resolution, shadow quality and anisotropic filtering quality.|Made by M&&M and getdls. version = 6 [Default] diff --git a/src/M&SRio2016/Enhancements/NoHUD/rules.txt b/src/M&SRio2016/Enhancements/NoHUD/rules.txt index d17e3d9a..0184f51b 100644 --- a/src/M&SRio2016/Enhancements/NoHUD/rules.txt +++ b/src/M&SRio2016/Enhancements/NoHUD/rules.txt @@ -2,7 +2,7 @@ titleIds = 0005000010190300,00050000101E5300,00050000101E5400 name = No HUD path = "Mario & Sonic at the Rio 2016 Olympic Games/Enhancements/No HUD" -description = Removes the game's HUD.|Made by M&M. +description = Removes the game's HUD.|Made by M&&M. version = 6 [Default] diff --git a/src/M&SRio2016/Graphics/rules.txt b/src/M&SRio2016/Graphics/rules.txt index da0ad312..41a0e0a0 100644 --- a/src/M&SRio2016/Graphics/rules.txt +++ b/src/M&SRio2016/Graphics/rules.txt @@ -2,7 +2,7 @@ titleIds = 0005000010190300,00050000101E5300,00050000101E5400 name = Graphic Options path = "Mario & Sonic at the Rio 2016 Olympic Games/Graphics" -description = Allows you to change the game's TV resolution, gamepad resolution and anisotropic filtering quality.|Made by M&M. +description = Allows you to change the game's TV resolution, gamepad resolution and anisotropic filtering quality.|Made by M&&M. version = 6 [Default] diff --git a/src/M&SRio2016/Mods/ModLoader/rules.txt b/src/M&SRio2016/Mods/ModLoader/rules.txt index 12131f53..4f0cac73 100644 --- a/src/M&SRio2016/Mods/ModLoader/rules.txt +++ b/src/M&SRio2016/Mods/ModLoader/rules.txt @@ -2,5 +2,5 @@ titleIds = 0005000010190300,00050000101E5300,00050000101E5400 name = Mod Loader path = "Mario & Sonic at the Rio 2016 Olympic Games/Mods/Mod Loader" -description = Allows the game to load data from a directory before the cpk file.|You will need to put the modified data into 'content/mod' in order for the mod to work.|Made by Radfordhound and M&M. +description = Allows the game to load data from a directory before the cpk file.|You will need to put the modified data into 'content/mod' in order for the mod to work.|Made by Radfordhound and M&&M. version = 6 diff --git a/src/M&SRio2016/Workarounds/OnlineCrash/rules.txt b/src/M&SRio2016/Workarounds/OnlineCrash/rules.txt index f2135e1e..d6e8d81a 100644 --- a/src/M&SRio2016/Workarounds/OnlineCrash/rules.txt +++ b/src/M&SRio2016/Workarounds/OnlineCrash/rules.txt @@ -2,5 +2,5 @@ titleIds = 0005000010190300,00050000101E5300,00050000101E5400 name = Online Crash Skip path = "Mario & Sonic at the Rio 2016 Olympic Games/Workarounds/Online Crash Skip" -description = Skips a crash when launching the game, allow you to boot the game under online mode.|Made by M&M. +description = Skips a crash when launching the game, allow you to boot the game under online mode.|Made by M&&M. version = 6 diff --git a/src/MarioKart8/Graphics/rules.txt b/src/MarioKart8/Graphics/rules.txt index e08d8b74..6081195b 100644 --- a/src/MarioKart8/Graphics/rules.txt +++ b/src/MarioKart8/Graphics/rules.txt @@ -2,7 +2,7 @@ titleIds = 000500001010ec00,000500001010ed00,000500001010eb00 name = Graphic Options path = "Mario Kart 8/Graphics" -description = Allows you to change the game's TV resolution, gamepad resolution, shadow quality, anti-aliasing, bloom amount, motion blur quality, level of detail and anisotropic filtering quality.|Made by Crementif, theboy181 and M&M. +description = Allows you to change the game's TV resolution, gamepad resolution, shadow quality, anti-aliasing, bloom amount, motion blur quality, level of detail and anisotropic filtering quality.|Made by Crementif, theboy181 and M&&M. version = 6 [Default] diff --git a/src/Splatoon/Enhancements/NoVignette/rules.txt b/src/Splatoon/Enhancements/NoVignette/rules.txt index f3fef6e6..28301c2b 100644 --- a/src/Splatoon/Enhancements/NoVignette/rules.txt +++ b/src/Splatoon/Enhancements/NoVignette/rules.txt @@ -2,5 +2,5 @@ titleIds = 0005000010176900,0005000010176A00,0005000010162B00 name = No Vignette path = "Splatoon/Enhancements/No Vignette" -description = Removes the game's vignette.|Made by M&M. +description = Removes the game's vignette.|Made by M&&M. version = 6 diff --git a/src/Splatoon/Graphics/rules.txt b/src/Splatoon/Graphics/rules.txt index cf64a791..bc1ee032 100644 --- a/src/Splatoon/Graphics/rules.txt +++ b/src/Splatoon/Graphics/rules.txt @@ -2,7 +2,7 @@ titleIds = 0005000010176900,0005000010176A00,0005000010162B00 name = Graphic Options path = "Splatoon/Graphics" -description = Allows you to change the game's TV resolution, gamepad resolution, shadow quality, bloom amount and anisotropic filtering quality.|Made by M&M and Xalphenos. +description = Allows you to change the game's TV resolution, gamepad resolution, shadow quality, bloom amount and anisotropic filtering quality.|Made by M&&M and Xalphenos. version = 6 [Default] diff --git a/src/Splatoon/Mods/!NoHUD/rules.txt b/src/Splatoon/Mods/!NoHUD/rules.txt index 6956deff..66d5bc1e 100644 --- a/src/Splatoon/Mods/!NoHUD/rules.txt +++ b/src/Splatoon/Mods/!NoHUD/rules.txt @@ -2,5 +2,5 @@ titleIds = 0005000010176900,0005000010176A00,0005000010162B00 name = No HUD path = "Splatoon/Mods/No HUD" -description = Removes the HUD from the game.|Made by Xalphenos and M&M. +description = Removes the HUD from the game.|Made by Xalphenos and M&&M. version = 6 diff --git a/src/Splatoon/Mods/MapSwap/rules.txt b/src/Splatoon/Mods/MapSwap/rules.txt index faaab29d..854f3633 100644 --- a/src/Splatoon/Mods/MapSwap/rules.txt +++ b/src/Splatoon/Mods/MapSwap/rules.txt @@ -2,5 +2,5 @@ titleIds = 0005000010176900,0005000010176A00,0005000010162B00 name = Map Swap path = "Splatoon/Mods/Map Swap" -description = Read patches.txt for more information.|Made by M&M. +description = Read patches.txt for more information.|Made by M&&M. version = 6 diff --git a/src/Splatoon/Mods/Octohax/rules.txt b/src/Splatoon/Mods/Octohax/rules.txt index d02684da..88512d1f 100644 --- a/src/Splatoon/Mods/Octohax/rules.txt +++ b/src/Splatoon/Mods/Octohax/rules.txt @@ -2,5 +2,5 @@ titleIds = 0005000010176900,0005000010176A00,0005000010162B00 name = Octohax path = "Splatoon/Mods/Octohax" -description = Replaces the female Inkling with the Octoling.|Made by M&M. +description = Replaces the female Inkling with the Octoling.|Made by M&&M. version = 6 diff --git a/src/Splatoon/Mods/SquidSisterSwap/rules.txt b/src/Splatoon/Mods/SquidSisterSwap/rules.txt index 281da48b..ae3e4349 100644 --- a/src/Splatoon/Mods/SquidSisterSwap/rules.txt +++ b/src/Splatoon/Mods/SquidSisterSwap/rules.txt @@ -2,7 +2,7 @@ titleIds = 0005000010176900,0005000010176A00,0005000010162B00 name = Squid Sister Swap path = "Splatoon/Mods/Squid Sister Swap" -description = Allows you to swap the Squid Sisters.|Made by M&M. +description = Allows you to swap the Squid Sisters.|Made by M&&M. version = 6 [Default] diff --git a/src/SuperSmashBros/Enhancements/NoBoxingRingScreen/rules.txt b/src/SuperSmashBros/Enhancements/NoBoxingRingScreen/rules.txt index bb1e9311..1a2a187a 100644 --- a/src/SuperSmashBros/Enhancements/NoBoxingRingScreen/rules.txt +++ b/src/SuperSmashBros/Enhancements/NoBoxingRingScreen/rules.txt @@ -2,7 +2,7 @@ titleIds = 0005000010110E00,0005000010145000,0005000010144F00 name = No Boxing Ring Screen path = "Super Smash Bros. for Wii U/Enhancements/No Boxing Ring Screen" -description = Disables the screen in the Boxing Ring stage.|This can be used for aesthetic or performance reasons.|Made by M&M. +description = Disables the screen in the Boxing Ring stage.|This can be used for aesthetic or performance reasons.|Made by M&&M. version = 6 [TextureRedefine] diff --git a/src/SuperSmashBros/Graphics/rules.txt b/src/SuperSmashBros/Graphics/rules.txt index 2c77794e..3d74010f 100644 --- a/src/SuperSmashBros/Graphics/rules.txt +++ b/src/SuperSmashBros/Graphics/rules.txt @@ -2,7 +2,7 @@ titleIds = 0005000010110E00,0005000010145000,0005000010144F00 name = Graphic Options path = "Super Smash Bros. for Wii U/Graphics" -description = Allows you to change the game's resolution, shadow quality and anisotropic filtering quality.|Made by M&M. +description = Allows you to change the game's resolution, shadow quality and anisotropic filtering quality.|Made by M&&M. version = 6 [Default]