mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-25 11:06:54 +01:00
[Fast Racing NEO] update to v5 packs
This commit is contained in:
parent
5a583d6ea3
commit
51e2fcd00e
@ -1,174 +1,336 @@
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[Definition]
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[Definition]
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titleIds = 000500001012f000,00050000101d6000,00050000101e4100,00050000101FED00
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titleIds = 000500001012f000,00050000101d6000,00050000101e4100,00050000101FED00
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name = Resolution
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name = Resolution
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path = "FAST Racing NEO/Graphics/Resolution"
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path = "FAST Racing NEO/Graphics"
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description = Changes the resolution of the game. Made by M&&M and getdls.
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description = Changes the resolution of the game.||Made by M&&M and getdls.
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version = 4
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version = 5
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[Preset]
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[Default]
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name = 1280x720 (Default)
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$width = 1280
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$width = 1280
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$height = 720
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$height = 720
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$padWidth = 854
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$padHeight = 480
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$gameWidth = 1280
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$gameWidth = 1280
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$gameHeight = 720
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$gameHeight = 720
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$gamePadWidth = 854
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$gamePadHeight = 480
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$anisotropy = 1
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# Performance
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# TV Resolution
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[Preset]
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[Preset]
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category = TV Resolution
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name = 320x180
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name = 320x180
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$width = 320
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$width = 320
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$height = 180
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$height = 180
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$gameWidth = 1280
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$gameHeight = 720
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[Preset]
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[Preset]
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category = TV Resolution
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name = 640x360
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name = 640x360
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$width = 640
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$width = 640
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$height = 360
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$height = 360
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$gameWidth = 1280
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$gameHeight = 720
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[Preset]
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[Preset]
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category = TV Resolution
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name = 854x480
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$width = 854
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$height = 480
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[Preset]
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category = TV Resolution
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name = 960x540
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name = 960x540
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$width = 960
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$width = 960
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$height = 540
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$height = 540
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$gameWidth = 1280
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$gameHeight = 720
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# Common HD Resolutions
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[Preset]
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[Preset]
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category = TV Resolution
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name = 1280x720
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default = 1
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[Preset]
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category = TV Resolution
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name = 1600x900
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name = 1600x900
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$width = 1600
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$width = 1600
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$height = 900
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$height = 900
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$gameWidth = 1280
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$gameHeight = 720
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[Preset]
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[Preset]
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category = TV Resolution
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name = 1920x1080
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name = 1920x1080
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$width = 1920
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$width = 1920
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$height = 1080
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$height = 1080
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$gameWidth = 1280
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$gameHeight = 720
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[Preset]
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[Preset]
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category = TV Resolution
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name = 2560x1440
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name = 2560x1440
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$width = 2560
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$width = 2560
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$height = 1440
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$height = 1440
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$gameWidth = 1280
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$gameHeight = 720
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[Preset]
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[Preset]
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category = TV Resolution
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name = 3200x1800
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name = 3200x1800
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$width = 3200
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$width = 3200
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$height = 1800
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$height = 1800
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$gameWidth = 1280
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$gameHeight = 720
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[Preset]
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[Preset]
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category = TV Resolution
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name = 3840x2160
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name = 3840x2160
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$width = 3840
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$width = 3840
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$height = 2160
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$height = 2160
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$gameWidth = 1280
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$gameHeight = 720
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[Preset]
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[Preset]
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category = TV Resolution
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name = 5120x2880
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name = 5120x2880
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$width = 5120
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$width = 5120
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$height = 2880
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$height = 2880
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$gameWidth = 1280
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$gameHeight = 720
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[Preset]
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[Preset]
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category = TV Resolution
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name = 7680x4320
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name = 7680x4320
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$width = 7680
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$width = 7680
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$height = 4320
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$height = 4320
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$gameWidth = 1280
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$gameHeight = 720
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# Common Ultrawide Resolutions
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[Preset]
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[Preset]
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name = 2560x1080 ("21:9")
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category = TV Resolution
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$width = 2560
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name = 1680x1050 (16:10)
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$height = 1080
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$width = 1680
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$gameWidth = 1280
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$height = 1050
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$gameHeight = 720
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[Preset]
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name = 3440x1440 ("21:9")
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$width = 3440
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$height = 1440
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$gameWidth = 1280
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$gameHeight = 720
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# Common 16:10 Resolutions
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[Preset]
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[Preset]
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category = TV Resolution
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name = 1680x1080 (16:10)
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name = 1680x1080 (16:10)
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$width = 1680
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$width = 1680
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$height = 1080
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$height = 1080
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$gameWidth = 1280
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$gameHeight = 720
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[Preset]
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[Preset]
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category = TV Resolution
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name = 1920x1200 (16:10)
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$width = 1920
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$height = 1200
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[Preset]
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category = TV Resolution
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name = 1920x1224 (16:10)
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name = 1920x1224 (16:10)
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$width = 1920
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$width = 1920
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$height = 1224
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$height = 1224
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$gameWidth = 1280
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$gameHeight = 720
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[Preset]
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name = 2560x1656 (16:10)
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$width = 2560
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$height = 1656
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$gameWidth = 1280
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$gameHeight = 720
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[Preset]
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[Preset]
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category = TV Resolution
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name = 2880x1800 (16:10)
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name = 2880x1800 (16:10)
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$width = 2880
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$width = 2880
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$height = 1800
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$height = 1800
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$gameWidth = 1280
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$gameHeight = 720
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# Common HD Resolutions (2 Monitors)
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[Preset]
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[Preset]
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category = TV Resolution
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name = 2560x1656 (16:10)
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$width = 2560
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$height = 1656
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[Preset]
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category = TV Resolution
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name = 2560x1080 (21:9)
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$width = 2560
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$height = 1080
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[Preset]
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category = TV Resolution
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name = 3440x1440 (21:9)
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$width = 3440
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$height = 1440
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[Preset]
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category = TV Resolution
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name = 5120x2160 (21:9)
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$width = 5120
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$height = 2160
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[Preset]
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category = TV Resolution
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name = 3840x1080 (32:9)
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name = 3840x1080 (32:9)
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$width = 3840
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$width = 3840
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$height = 1080
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$height = 1080
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$gameWidth = 1280
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$gameHeight = 720
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[Preset]
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[Preset]
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category = TV Resolution
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name = 5120x1440 (32:9)
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name = 5120x1440 (32:9)
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$width = 5120
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$width = 5120
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$height = 1440
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$height = 1440
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$gameWidth = 1280
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$gameHeight = 720
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# Gamepad Resolution
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[Preset]
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[Preset]
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name = 6400x1800 (32:9)
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category = Gamepad Resolution
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$width = 6400
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name = 320x180
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$height = 1800
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$padWidth = 320
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$gameWidth = 1280
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$padHeight = 180
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$gameHeight = 720
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[Preset]
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[Preset]
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name = 7680x2160 (32:9)
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category = Gamepad Resolution
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$width = 7680
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name = 640x360
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$height = 2160
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$padWidth = 640
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$gameWidth = 1280
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$padHeight = 360
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$gameHeight = 720
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[Preset]
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[Preset]
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name = 10240x2880 (32:9)
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category = Gamepad Resolution
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$width = 10240
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name = 854x480
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$height = 2880
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default = 1
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$gameWidth = 1280
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$gameHeight = 720
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[Preset]
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category = Gamepad Resolution
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name = 960x540
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$padWidth = 960
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$padHeight = 540
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[Preset]
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category = Gamepad Resolution
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name = 1280x720
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$padWidth = 1280
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$padHeight = 720
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[Preset]
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category = Gamepad Resolution
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name = 1600x900
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$padWidth = 1600
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$padHeight = 900
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[Preset]
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category = Gamepad Resolution
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name = 1920x1080
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$padWidth = 1920
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$padHeight = 1080
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[Preset]
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category = Gamepad Resolution
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name = 2560x1440
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$padWidth = 2560
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$padHeight = 1440
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[Preset]
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category = Gamepad Resolution
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name = 3200x1800
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$padWidth = 3200
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$padHeight = 1800
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[Preset]
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category = Gamepad Resolution
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name = 3840x2160
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$padWidth = 3840
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$padHeight = 2160
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[Preset]
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category = Gamepad Resolution
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name = 5120x2880
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$padWidth = 5120
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$padHeight = 2880
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[Preset]
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category = Gamepad Resolution
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name = 7680x4320
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$padWidth = 7680
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$padHeight = 4320
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[Preset]
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category = Gamepad Resolution
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name = 1680x1050 (16:10)
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$padWidth = 1680
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$padHeight = 1050
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[Preset]
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category = Gamepad Resolution
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name = 1680x1080 (16:10)
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$padWidth = 1680
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$padHeight = 1080
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[Preset]
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category = Gamepad Resolution
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name = 1920x1200 (16:10)
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$padWidth = 1920
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$padHeight = 1200
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[Preset]
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category = Gamepad Resolution
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name = 1920x1224 (16:10)
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$padWidth = 1920
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$padHeight = 1224
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[Preset]
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category = Gamepad Resolution
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name = 2880x1800 (16:10)
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$padWidth = 2880
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$padHeight = 1800
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[Preset]
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category = Gamepad Resolution
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name = 2560x1656 (16:10)
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$padWidth = 2560
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$padHeight = 1656
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[Preset]
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category = Gamepad Resolution
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name = 2560x1080 (21:9)
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$padWidth = 2560
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$padHeight = 1080
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[Preset]
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category = Gamepad Resolution
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name = 3440x1440 (21:9)
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$padWidth = 3440
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$padHeight = 1440
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[Preset]
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category = Gamepad Resolution
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name = 5120x2160 (21:9)
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$padWidth = 5120
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$padHeight = 2160
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[Preset]
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category = Gamepad Resolution
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name = 3840x1080 (32:9)
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$padWidth = 3840
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$padHeight = 1080
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[Preset]
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category = Gamepad Resolution
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name = 5120×1440 (32:9)
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$padWidth = 5120
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$padHeight = 1440
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# Anisotropic Filtering Quality
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[Preset]
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name = 1x
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category = Anisotropic Filtering Quality
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default = 1
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[Preset]
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name = 2x
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category = Anisotropic Filtering Quality
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$anisotropy = 2
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[Preset]
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name = 4x
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category = Anisotropic Filtering Quality
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$anisotropy = 4
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[Preset]
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name = 8x
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category = Anisotropic Filtering Quality
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$anisotropy = 8
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[Preset]
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name = 16x
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category = Anisotropic Filtering Quality
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$anisotropy = 16
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# Anisotropic Filtering
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[TextureRedefine]
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tileModesExcluded = 0x1 # ignore cpu processed textures
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formatsExcluded = 0x1,0x11,0x19,0x1a,0x1f,0x21f,0x122,0x806,0x80e,0x810,0x816,0x81e,0x820,0x823 # ignore viewports and cubemaps
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overwriteAnisotropy = $anisotropy
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[TextureRedefine] # Game Resolution
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[TextureRedefine] # Game Resolution
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width = 1280
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width = 1280
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@ -204,11 +366,17 @@ formats = 0x1
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overwriteWidth = ($width / $gameWidth) * 1024
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overwriteWidth = ($width / $gameWidth) * 1024
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overwriteHeight = ($height / $gameHeight) * 512
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overwriteHeight = ($height / $gameHeight) * 512
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[TextureRedefine] # Gamepad Resolution
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width = 864
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height = 480
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overwriteWidth = ($padWidth / $gamePadWidth) * 864
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overwriteHeight = ($padHeight / $gamePadHeight) * 480
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[TextureRedefine] # Gamepad Resolution
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[TextureRedefine] # Gamepad Resolution
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width = 854
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width = 854
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height = 480
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height = 480
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overwriteWidth = ($width / $gameWidth) * 854
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overwriteWidth = ($padWidth / $gamePadWidth) * 854
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overwriteHeight = ($height / $gameHeight) * 480
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overwriteHeight = ($padHeight / $gamePadHeight) * 480
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[TextureRedefine] # 0.5.x main
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[TextureRedefine] # 0.5.x main
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width = 640
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width = 640
|
@ -3,55 +3,74 @@ titleIds = 000500001012F000,00050000101D6000,00050000101E4100,00050000101FED00
|
|||||||
name = Static FPS
|
name = Static FPS
|
||||||
path = "FAST Racing NEO/Mods/Static FPS"
|
path = "FAST Racing NEO/Mods/Static FPS"
|
||||||
description = Changes the framerate the game runs at. If you are below the chosen framerate you'll notice some slowdown. Only works with the latest game update!
|
description = Changes the framerate the game runs at. If you are below the chosen framerate you'll notice some slowdown. Only works with the latest game update!
|
||||||
version = 4
|
version = 5
|
||||||
|
|
||||||
[Preset]
|
[Default]
|
||||||
name = Static 60FPS (Default)
|
|
||||||
$targetFPS:int = 60
|
$targetFPS:int = 60
|
||||||
|
|
||||||
|
|
||||||
|
# FPS Limit
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name = Static 30FPS
|
name = 20 FPS
|
||||||
|
category = FPS Limit
|
||||||
|
$targetFPS:int = 20
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 30 FPS
|
||||||
|
category = FPS Limit
|
||||||
$targetFPS:int = 30
|
$targetFPS:int = 30
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name= Static 244FPS
|
name = 40 FPS
|
||||||
$targetFPS:int = 244
|
category = FPS Limit
|
||||||
|
|
||||||
[Preset]
|
|
||||||
name= Static 165FPS
|
|
||||||
$targetFPS:int = 165
|
|
||||||
|
|
||||||
[Preset]
|
|
||||||
name = Static 144FPS
|
|
||||||
$targetFPS:int = 144
|
|
||||||
|
|
||||||
[Preset]
|
|
||||||
name = Static 120FPS
|
|
||||||
$targetFPS:int = 120
|
|
||||||
|
|
||||||
[Preset]
|
|
||||||
name = Static 100FPS
|
|
||||||
$targetFPS:int = 100
|
|
||||||
|
|
||||||
[Preset]
|
|
||||||
name = Static 85FPS
|
|
||||||
$targetFPS:int = 85
|
|
||||||
|
|
||||||
[Preset]
|
|
||||||
name = Static 75FPS
|
|
||||||
$targetFPS:int = 75
|
|
||||||
|
|
||||||
[Preset]
|
|
||||||
name = Static 72FPS
|
|
||||||
$targetFPS:int = 72
|
|
||||||
|
|
||||||
[Preset]
|
|
||||||
name = Static 40FPS
|
|
||||||
$targetFPS:int = 40
|
$targetFPS:int = 40
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name = 20FPS
|
name = 60 FPS
|
||||||
$targetFPS:int = 20
|
category = FPS Limit
|
||||||
|
default = 1
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 72 FPS
|
||||||
|
category = FPS Limit
|
||||||
|
$targetFPS:int = 72
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 75 FPS
|
||||||
|
category = FPS Limit
|
||||||
|
$targetFPS:int = 75
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 85 FPS
|
||||||
|
category = FPS Limit
|
||||||
|
$targetFPS:int = 85
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 100 FPS
|
||||||
|
category = FPS Limit
|
||||||
|
$targetFPS:int = 100
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 120 FPS
|
||||||
|
category = FPS Limit
|
||||||
|
$targetFPS:int = 120
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 144 FPS
|
||||||
|
category = FPS Limit
|
||||||
|
$targetFPS:int = 144
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name= 165 FPS
|
||||||
|
category = FPS Limit
|
||||||
|
$targetFPS:int = 165
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name= 244 FPS
|
||||||
|
category = FPS Limit
|
||||||
|
$targetFPS:int = 244
|
||||||
|
|
||||||
|
|
||||||
[Control]
|
[Control]
|
||||||
vsyncFrequency = $targetFPS
|
vsyncFrequency = $targetFPS
|
Loading…
Reference in New Issue
Block a user