Revert "[FRN] rulesGen"

This reverts commit f28af7cda0.
This commit is contained in:
Michael 2018-02-24 23:10:50 -08:00
parent f28af7cda0
commit 520dfce1db

View File

@ -11,107 +11,39 @@ titleIds = 000500001012f000
name = "FAST Racing NEO - <?=$title?>" name = "FAST Racing NEO - <?=$title?>"
version = 2 version = 2
#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded [TextureRedefine] # TV
#width = 4096
#height = 4096
#formatsExcluded =
#overwriteWidth = <?=round($scaleFactorX*4096)?>
#overwriteHeight = <?=round($scaleFactorY*4096)?>
[TextureRedefine]
width = 1280 width = 1280
height = 720 height = 720
#formatsExcluded = formatsExcluded = 0x433
overwriteWidth = <?=round($scaleFactorX*1280)?> overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?> overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] [TextureRedefine] # Half-width 1
width = 1280 width = 640
height = 580 height = 720
#formatsExcluded = overwriteWidth = <?=round($scaleFactorX*640)?>
overwriteWidth = <?=round($scaleFactorX*1280)?> overwriteHeight = <?=round($scaleFactorY*720)?>
overwriteHeight = <?=round($scaleFactorY*580)?>
[TextureRedefine] [TextureRedefine] # Half-res
width = 640 width = 640
height = 360 height = 360
#formatsExcluded =
overwriteWidth = <?=round($scaleFactorX*640)?> overwriteWidth = <?=round($scaleFactorX*640)?>
overwriteHeight = <?=round($scaleFactorY*360)?> overwriteHeight = <?=round($scaleFactorY*360)?>
[TextureRedefine] [TextureRedefine] # Half-width 2
width = 640
height = 290
#formatsExcluded =
overwriteWidth = <?=round($scaleFactorX*640)?>
overwriteHeight = <?=round($scaleFactorY*290)?>
#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 512
#height = 512
#formatsExcluded =
#overwriteWidth = <?=round($scaleFactorX*512)?>
#overwriteHeight = <?=round($scaleFactorY*512)?>
[TextureRedefine]
width = 320 width = 320
height = 180 height = 360
#formatsExcluded =
overwriteWidth = <?=round($scaleFactorX*320)?> overwriteWidth = <?=round($scaleFactorX*320)?>
overwriteHeight = <?=round($scaleFactorY*360)?>
[TextureRedefine] # Q-res
width = 160
height = 180
overwriteWidth = <?=round($scaleFactorX*160)?>
overwriteHeight = <?=round($scaleFactorY*180)?> overwriteHeight = <?=round($scaleFactorY*180)?>
[TextureRedefine] [TextureRedefine] # gamepad
width = 320 width = 854
height = 145 height = 480
#formatsExcluded = #overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteWidth = <?=round($scaleFactorX*320)?> #overwriteHeight = <?=round($scaleFactorY*720)?>
overwriteHeight = <?=round($scaleFactorY*145)?>
[TextureRedefine]
width = 196
height = 73
#formatsExcluded =
overwriteWidth = <?=round($scaleFactorX*196)?>
overwriteHeight = <?=round($scaleFactorY*73)?>
[TextureRedefine]
width = 160
height = 90
#formatsExcluded =
overwriteWidth = <?=round($scaleFactorX*160)?>
overwriteHeight = <?=round($scaleFactorY*90)?>
[TextureRedefine]
width = 160
height = 72
#formatsExcluded =
overwriteWidth = <?=round($scaleFactorX*160)?>
overwriteHeight = <?=round($scaleFactorY*72)?>
[TextureRedefine]
width = 80
height = 45
#formatsExcluded =
overwriteWidth = <?=round($scaleFactorX*80)?>
overwriteHeight = <?=round($scaleFactorY*45)?>
[TextureRedefine]
width = 80
height = 36
#formatsExcluded =
overwriteWidth = <?=round($scaleFactorX*80)?>
overwriteHeight = <?=round($scaleFactorY*36)?>
[TextureRedefine]
width = 40
height = 22
#formatsExcluded =
overwriteWidth = <?=round($scaleFactorX*40)?>
overwriteHeight = <?=round($scaleFactorY*22)?>
[TextureRedefine]
width = 40
height = 18
#formatsExcluded =
overwriteWidth = <?=round($scaleFactorX*40)?>
overwriteHeight = <?=round($scaleFactorY*18)?>