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https://github.com/cemu-project/cemu_graphic_packs.git
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f28af7cda0
commit
520dfce1db
@ -11,107 +11,39 @@ titleIds = 000500001012f000
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name = "FAST Racing NEO - <?=$title?>"
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name = "FAST Racing NEO - <?=$title?>"
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version = 2
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version = 2
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#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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[TextureRedefine] # TV
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#width = 4096
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#height = 4096
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#formatsExcluded =
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#overwriteWidth = <?=round($scaleFactorX*4096)?>
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#overwriteHeight = <?=round($scaleFactorY*4096)?>
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[TextureRedefine]
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width = 1280
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width = 1280
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height = 720
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height = 720
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#formatsExcluded =
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formatsExcluded = 0x433
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine]
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[TextureRedefine] # Half-width 1
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width = 1280
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width = 640
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height = 580
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height = 720
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*640)?>
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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overwriteHeight = <?=round($scaleFactorY*580)?>
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[TextureRedefine]
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[TextureRedefine] # Half-res
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width = 640
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width = 640
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height = 360
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height = 360
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*640)?>
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overwriteWidth = <?=round($scaleFactorX*640)?>
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overwriteHeight = <?=round($scaleFactorY*360)?>
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overwriteHeight = <?=round($scaleFactorY*360)?>
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[TextureRedefine]
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[TextureRedefine] # Half-width 2
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width = 640
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height = 290
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*640)?>
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overwriteHeight = <?=round($scaleFactorY*290)?>
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#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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#width = 512
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#height = 512
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#formatsExcluded =
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#overwriteWidth = <?=round($scaleFactorX*512)?>
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#overwriteHeight = <?=round($scaleFactorY*512)?>
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[TextureRedefine]
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width = 320
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width = 320
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height = 180
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height = 360
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*320)?>
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overwriteWidth = <?=round($scaleFactorX*320)?>
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overwriteHeight = <?=round($scaleFactorY*360)?>
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[TextureRedefine] # Q-res
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width = 160
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height = 180
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overwriteWidth = <?=round($scaleFactorX*160)?>
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overwriteHeight = <?=round($scaleFactorY*180)?>
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overwriteHeight = <?=round($scaleFactorY*180)?>
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[TextureRedefine]
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[TextureRedefine] # gamepad
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width = 320
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width = 854
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height = 145
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height = 480
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#formatsExcluded =
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#overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteWidth = <?=round($scaleFactorX*320)?>
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#overwriteHeight = <?=round($scaleFactorY*720)?>
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overwriteHeight = <?=round($scaleFactorY*145)?>
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[TextureRedefine]
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width = 196
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height = 73
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*196)?>
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overwriteHeight = <?=round($scaleFactorY*73)?>
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[TextureRedefine]
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width = 160
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height = 90
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*160)?>
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overwriteHeight = <?=round($scaleFactorY*90)?>
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[TextureRedefine]
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width = 160
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height = 72
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*160)?>
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overwriteHeight = <?=round($scaleFactorY*72)?>
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[TextureRedefine]
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width = 80
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height = 45
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*80)?>
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overwriteHeight = <?=round($scaleFactorY*45)?>
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[TextureRedefine]
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width = 80
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height = 36
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*80)?>
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overwriteHeight = <?=round($scaleFactorY*36)?>
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[TextureRedefine]
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width = 40
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height = 22
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*40)?>
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overwriteHeight = <?=round($scaleFactorY*22)?>
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[TextureRedefine]
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width = 40
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height = 18
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*40)?>
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overwriteHeight = <?=round($scaleFactorY*18)?>
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