From 53840f288ca68cffea2c6684cd94096c0805ea99 Mon Sep 17 00:00:00 2001 From: Michael Date: Sat, 19 May 2018 13:49:54 -0700 Subject: [PATCH] fix some fast racing neo shaders doesn't fix borken display --- .../935b8d72d8f53ccc_00000000003c9249_ps.txt | 607 ++++++++++++++++ .../935b8d72d8f53ccc_00000000003db249_ps.txt | 646 ++++++++++++++++++ 2 files changed, 1253 insertions(+) create mode 100644 Source/FASTRacingNEO/935b8d72d8f53ccc_00000000003c9249_ps.txt create mode 100644 Source/FASTRacingNEO/935b8d72d8f53ccc_00000000003db249_ps.txt diff --git a/Source/FASTRacingNEO/935b8d72d8f53ccc_00000000003c9249_ps.txt b/Source/FASTRacingNEO/935b8d72d8f53ccc_00000000003c9249_ps.txt new file mode 100644 index 00000000..5aa1e890 --- /dev/null +++ b/Source/FASTRacingNEO/935b8d72d8f53ccc_00000000003c9249_ps.txt @@ -0,0 +1,607 @@ + +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader 935b8d72d8f53ccc +const float resScale = ; +uniform ivec4 uf_remappedPS[21]; +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x208f7800 res 3072x2048x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xc) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0x211a5800 res 3072x2048x1 dim 1 tm: 4 format 0433 compSel: 0 1 2 3 mipView: 0x0 (num 0xc) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf4000800 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 0 border: 0 +layout(binding = 3) uniform sampler2D textureUnitPS3;// Tex3 addr 0xf4385000 res 1280x720x1 dim 1 tm: 4 format 021f compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 0 border: 0 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4a8d000 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 0 border: 0 +layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4e11000 res 1280x720x1 dim 1 tm: 4 format 0011 compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 0 border: 0 +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) +{ +// stm -> x .. s, y .. t, z .. MajorAxis*2.0 +vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); +float rx = inputCoord.x; +float ry = inputCoord.y; +float rz = inputCoord.z; +if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) +{ +stm.z = rx*2.0; +stm.xy = vec2(ry,rz); +if( rx >= 0.0 ) +{ +faceId = 0; +} +else +{ +faceId = 1; +} +} +else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) +{ +stm.z = ry*2.0; +stm.xy = vec2(rx,rz); +if( ry >= 0.0 ) +{ +faceId = 2; +} +else +{ +faceId = 3; +} +} +else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) +{ +stm.z = rz*2.0; +stm.xy = vec2(rx,ry); +if( rz >= 0.0 ) +{ +faceId = 4; +} +else +{ +faceId = 5; +} +} +} +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[2]; +bool activeMaskStackC[3]; +activeMaskStack[0] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw)); +if( activeMaskStackC[1] == true ) { +R0i.w = floatBitsToInt(texelFetch(textureUnitPS5, ivec2(intBitsToFloat(R0i.x) * resScale, intBitsToFloat(R0i.y) * resScale), 0).x); +R1i.xy = floatBitsToInt(texelFetch(textureUnitPS3, ivec2(intBitsToFloat(R0i.x) * resScale, intBitsToFloat(R0i.y) * resScale), 0).xy); +R6i.xyzw = floatBitsToInt(texelFetch(textureUnitPS2, ivec2(intBitsToFloat(R0i.x) * resScale, intBitsToFloat(R0i.y) * resScale), 0).xyzw); +R4i.xyzw = floatBitsToInt(texelFetch(textureUnitPS4, ivec2(intBitsToFloat(R0i.x) * resScale, intBitsToFloat(R0i.y) * resScale), 0).xyzw); +} +if( activeMaskStackC[1] == true ) { +// 0 +R127i.x = floatBitsToInt((intBitsToFloat(R0i.w) * 2.0 + -(1.0))); +R127i.y = floatBitsToInt(intBitsToFloat(R0i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); +PV0i.z = floatBitsToInt(intBitsToFloat(R0i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); +R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.x)),intBitsToFloat(R1i.x)) + intBitsToFloat(0x3f800347))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].w)); +// 1 +R126i.x = floatBitsToInt(intBitsToFloat(R6i.w) * intBitsToFloat(0x437f0000)); +PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].w) * 1.0); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PS0i)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * 2.0); +R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].z) * 1.0); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].z)); +// 2 +PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].y) * 1.0); +PV0i.y = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS1i)); +PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 2.0); +PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].x) * 1.0); +R125i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(uf_remappedPS[2].w)) + intBitsToFloat(PV1i.y))); +PS0i = R127i.y; +// 3 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedPS[2].y)) + intBitsToFloat(PV0i.x))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(PV0i.z))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedPS[2].z)) + intBitsToFloat(R127i.w))); +PV1i.w = R123i.w; +R125i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.y)),intBitsToFloat(R1i.y)) + intBitsToFloat(R126i.w))); +PS1i = R125i.x; +// 4 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(uf_remappedPS[3].y)) + intBitsToFloat(PV1i.y))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(uf_remappedPS[3].w)) + intBitsToFloat(R127i.y))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(uf_remappedPS[3].x)) + intBitsToFloat(PV1i.z))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(uf_remappedPS[3].z)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +R125i.w = int(intBitsToFloat(R126i.x)); +PS0i = R125i.w; +// 5 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedPS[4].y)) + intBitsToFloat(PV0i.x))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedPS[4].w)) + intBitsToFloat(PV0i.y))); +PV1i.y = R123i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedPS[4].x)) + intBitsToFloat(PV0i.z))); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedPS[4].z)) + intBitsToFloat(PV0i.w))); +R127i.y = floatBitsToInt(sqrt(intBitsToFloat(R125i.x))); +PS1i = R127i.y; +// 6 +backupReg0i = R125i.w; +R126i.x = floatBitsToInt(-(intBitsToFloat(R4i.x)) + 1.0); +R125i.y = R125i.w & 0x00000002; +R126i.z = floatBitsToInt(-(intBitsToFloat(PS1i))); +R125i.w = backupReg0i & 0x00000004; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); +// 7 +R2i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); +PV1i.x = R2i.x; +R2i.y = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(PS0i)); +PV1i.y = R2i.y; +R7i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS0i)); +PV1i.z = R7i.z; +PS1i = floatBitsToInt(sqrt(intBitsToFloat(R4i.y))); +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(uf_remappedPS[5].z)) + intBitsToFloat(R4i.y))); +PS0i = R126i.y; +// 9 +R0i.x = ((R125i.w == 0)?(R1i.x):(R1i.x)); +R0i.y = ((R125i.w == 0)?(R1i.y):(R1i.y)); +R1i.z = ((R125i.w == 0)?(R127i.y):(R126i.z)); +PV1i.z = R1i.z; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 10 +R3i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.x)), intBitsToFloat(PS1i))); +PV0i.x = R3i.x; +R3i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS1i))); +PV0i.y = R3i.y; +R3i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R7i.z)), intBitsToFloat(PS1i))); +PV0i.z = R3i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(uf_remappedPS[6].z))); +R8i.z = floatBitsToInt(min(intBitsToFloat(R126i.y), 1.0)); +PS0i = R8i.z; +// 11 +R127i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[6].x)); +PV1i.x = R127i.x; +R126i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(uf_remappedPS[6].y)); +PV1i.y = R126i.y; +R126i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(uf_remappedPS[6].z)); +PV1i.z = R126i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x41300000)); +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(uf_remappedPS[6].y)) + intBitsToFloat(PV0i.w))); +PS1i = R125i.x; +// 12 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.w = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); +PS0i = R127i.w; +// 13 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(R3i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 14 +backupReg0i = R0i.x; +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS1i))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS1i))); +R125i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedPS[6].x)) + intBitsToFloat(R125i.x))); +PS0i = R3i.w; +// 15 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.x = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(0x41000000)); +PS1i = R127i.x; +// 16 +backupReg0i = R125i.y; +PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), 0.0)); +R125i.y = floatBitsToInt(max(intBitsToFloat(R3i.w), 0.0)); +R126i.z = floatBitsToInt(max(intBitsToFloat(R125i.w), 0.0)); +R125i.w = floatBitsToInt(min(intBitsToFloat(R8i.z), intBitsToFloat(R126i.x))); +R5i.w = floatBitsToInt(float(backupReg0i)); +R5i.w = clampFI32(R5i.w); +PS0i = R5i.w; +// 17 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(R3i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 18 +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS1i))); +R2i.z = floatBitsToInt(min(intBitsToFloat(R4i.w), intBitsToFloat(R125i.y))); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.x)); +tempResultf = log2(intBitsToFloat(R126i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 19 +backupReg0i = R0i.x; +PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x40a00000)); +R1i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.w)),intBitsToFloat(backupReg0i)) + intBitsToFloat(R3i.x))); +R0i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.w)),intBitsToFloat(R0i.y)) + intBitsToFloat(R3i.y))); +R0i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.w)),intBitsToFloat(R1i.z)) + intBitsToFloat(R3i.z))); +PV1i.w = R0i.w; +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); +// 20 +PV0i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV1i.w)), intBitsToFloat(uf_remappedPS[7].z))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R127i.x))); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); +// 21 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R0i.z)),intBitsToFloat(uf_remappedPS[7].y)) + intBitsToFloat(PV0i.x))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3d22f983)); +R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(R125i.w)) + intBitsToFloat(R4i.x))); +PS1i = R2i.y; +// 22 +R1i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.y)),intBitsToFloat(uf_remappedPS[7].x)) + intBitsToFloat(PV1i.x))); +R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R2i.z))); +PV0i.w = R1i.w; +PS0i = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R0i.w)), intBitsToFloat(uf_remappedPS[8].z))); +// 23 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R1i.y)),-(intBitsToFloat(R0i.z)),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(uf_remappedPS[8].y),1.0,0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R4i.y = tempi.x; +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[9].x))); +PS1i = R5i.x; +} +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R1i.y)),-(intBitsToFloat(R0i.z)),-(intBitsToFloat(R0i.w)),-0.0),vec4(intBitsToFloat(uf_remappedPS[10].x),intBitsToFloat(uf_remappedPS[10].y),intBitsToFloat(uf_remappedPS[10].z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R0i.z = tempi.x; +// 1 +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(uf_remappedPS[9].y))); +R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(uf_remappedPS[9].z))); +// 2 +predResult = (uf_remappedPS[5].w != 0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.y; +R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[11].x),intBitsToFloat(uf_remappedPS[11].y),intBitsToFloat(uf_remappedPS[11].z),0.0))); +PV0i.x = R126i.x; +PV0i.y = R126i.x; +PV0i.z = R126i.x; +PV0i.w = R126i.x; +R127i.y = floatBitsToInt(-(intBitsToFloat(R8i.z)) + 1.0); +PS0i = R127i.y; +// 1 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[12].x),intBitsToFloat(uf_remappedPS[12].y),intBitsToFloat(uf_remappedPS[12].z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.y = tempi.x; +R127i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(0x3f400000) + 0.25)); +PS1i = R127i.x; +// 2 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[13].x),intBitsToFloat(uf_remappedPS[13].y),intBitsToFloat(uf_remappedPS[13].z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.z = tempi.x; +R127i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +PS0i = R127i.w; +// 3 +redcCUBE(vec4(intBitsToFloat(R0i.z),intBitsToFloat(R0i.z),intBitsToFloat(R1i.x),intBitsToFloat(R4i.y)),vec4(intBitsToFloat(R4i.y),intBitsToFloat(R1i.x),intBitsToFloat(R0i.z),intBitsToFloat(R0i.z)),cubeMapSTM,cubeMapFaceId); +R125i.x = floatBitsToInt(cubeMapSTM.x); +R125i.y = floatBitsToInt(cubeMapSTM.y); +R125i.z = floatBitsToInt(cubeMapSTM.z); +R125i.w = cubeMapFaceId; +PV1i.x = R125i.x; +PV1i.y = R125i.y; +PV1i.z = R125i.z; +PV1i.w = R125i.w; +R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(uf_remappedPS[14].y))); +PS1i = R0i.w; +// 4 +backupReg0i = R126i.x; +backupReg0i = R126i.x; +backupReg1i = R126i.z; +backupReg2i = R126i.y; +backupReg1i = R126i.z; +redcCUBE(vec4(intBitsToFloat(R126i.z),intBitsToFloat(R126i.z),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(R126i.y),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg1i)),cubeMapSTM,cubeMapFaceId); +R126i.x = floatBitsToInt(cubeMapSTM.x); +R126i.y = floatBitsToInt(cubeMapSTM.y); +R126i.z = floatBitsToInt(cubeMapSTM.z); +R126i.w = cubeMapFaceId; +PV0i.x = R126i.x; +PV0i.y = R126i.y; +PV0i.z = R126i.z; +PV0i.w = R126i.w; +R0i.z = PV1i.w; +PS0i = R0i.z; +// 5 +R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(uf_remappedPS[5].x)) + intBitsToFloat(R127i.x))); +R1i.z = PV0i.w; +R1i.w = uf_remappedPS[14].x; +PS1i = floatBitsToInt(1.0 / abs(intBitsToFloat(R125i.z))); +// 6 +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(PS1i)) + 1.5)); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(PS1i)) + 1.5)); +PV0i.w = R123i.w; +PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(R126i.z))); +// 7 +R0i.x = PV0i.z; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PS0i)) + 1.5)); +PV1i.y = R123i.y; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(PS0i)) + 1.5)); +PV1i.w = R123i.w; +R0i.y = PV0i.w; +PS1i = R0i.y; +// 8 +R1i.x = PV1i.w; +R1i.y = PV1i.y; +} +if( activeMaskStackC[2] == true ) { +R0i.xyz = floatBitsToInt(textureLod(textureUnitPS1, intBitsToFloat(R0i.xy),intBitsToFloat(R0i.w)).xyz); +R1i.xyz = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R1i.xy),intBitsToFloat(R1i.w)).xyz); +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.x; +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[14].w), intBitsToFloat(R0i.y))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[14].w), intBitsToFloat(backupReg0i))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[14].w), intBitsToFloat(R0i.z))); +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(uf_remappedPS[15].x))); +PS0i = R0i.x; +// 1 +backupReg0i = R5i.x; +backupReg1i = R5i.y; +backupReg2i = R5i.z; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(backupReg0i))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(backupReg1i))); +R5i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(backupReg2i))); +R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(uf_remappedPS[15].y))); +PS1i = R0i.y; +// 2 +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(uf_remappedPS[15].z))); +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +// 0 +R127i.x = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].y))); +R127i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].z)) * intBitsToFloat(0x3dcccccd)); +// 1 +R127i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].x))); +PV1i.z = R127i.z; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +// 3 +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); +// 5 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +// 6 +PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.x), intBitsToFloat(0x3ecccccd))); +// 7 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[16].x))); +R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[16].y))); +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[16].z))); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R5i.y))); +PV0i.y = floatBitsToInt(max(intBitsToFloat(R2i.w), 0.0)); +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R5i.x))); +PV0i.w = R3i.w; +PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R5i.z))); +PS0i = R126i.x; +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); +R127i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), 0.0)); +// 2 +R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.x)),intBitsToFloat(PV1i.x)) + 1.0)); +PV0i.w = R123i.w; +// 3 +R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.z)),intBitsToFloat(PV0i.w)) + 1.0)); +PV1i.z = R123i.z; +// 4 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedPS[16].y)) + -(intBitsToFloat(R0i.y)))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedPS[16].x)) + -(intBitsToFloat(R0i.x)))); +PV0i.y = R123i.y; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedPS[16].z)) + -(intBitsToFloat(R0i.z)))); +PV0i.w = R123i.w; +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R5i.w)) + intBitsToFloat(R0i.z))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R5i.w)) + intBitsToFloat(R0i.y))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R5i.w)) + intBitsToFloat(R0i.x))); +PV1i.z = R123i.z; +// 6 +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedPS[17].z)) + intBitsToFloat(PV1i.x))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedPS[17].y)) + intBitsToFloat(PV1i.y))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedPS[17].x)) + intBitsToFloat(PV1i.z))); +PV0i.w = R123i.w; +// 7 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.z))); +// 8 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PV1i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.x))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.z))); +// 9 +R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.y))); +R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.x))); +R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.w))); +// 10 +predResult = (intBitsToFloat(uf_remappedPS[18].z) != 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R127i.y = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(uf_remappedPS[18].y)); +R0i.w = 0; +PV0i.w = R0i.w; +// 1 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R3i.x)),-(intBitsToFloat(R3i.y)),-(intBitsToFloat(R3i.z)),-(intBitsToFloat(PV0i.w))),vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),intBitsToFloat(uf_remappedPS[6].z)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +// 2 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].z), intBitsToFloat(R127i.y))); +tempResultf = log2(intBitsToFloat(PV1i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 3 +R126i.x = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[19].x)) + intBitsToFloat(uf_remappedPS[20].x)); +R127i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[19].y)) + intBitsToFloat(uf_remappedPS[20].y)); +PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x41200000)); +// 4 +R127i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[19].z)) + intBitsToFloat(uf_remappedPS[20].z)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); +// 5 +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedPS[20].w))); +PV1i.w = floatBitsToInt(max(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R127i.x))); +// 6 +PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.y), 0.0)); +R126i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); +// 7 +backupReg0i = R126i.x; +backupReg1i = R127i.z; +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.x)) + intBitsToFloat(uf_remappedPS[19].x))); +PV1i.x = R126i.x; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(uf_remappedPS[19].z))); +PV1i.z = R127i.z; +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PV0i.x)) + intBitsToFloat(uf_remappedPS[19].y))); +PV1i.w = R127i.w; +// 8 +backupReg0i = R0i.x; +PV0i.x = floatBitsToInt(intBitsToFloat(R0i.y) + -(intBitsToFloat(PV1i.w))); +PV0i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(PV1i.x))); +PV0i.w = floatBitsToInt(intBitsToFloat(R0i.z) + -(intBitsToFloat(PV1i.z))); +// 9 +R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R126i.z)) + intBitsToFloat(R126i.x))); +R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R126i.z)) + intBitsToFloat(R127i.w))); +R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R126i.z)) + intBitsToFloat(R127i.z))); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +// 0 +R0i.w = floatBitsToInt(1.0); +} +// export +passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); +} diff --git a/Source/FASTRacingNEO/935b8d72d8f53ccc_00000000003db249_ps.txt b/Source/FASTRacingNEO/935b8d72d8f53ccc_00000000003db249_ps.txt new file mode 100644 index 00000000..23a48530 --- /dev/null +++ b/Source/FASTRacingNEO/935b8d72d8f53ccc_00000000003db249_ps.txt @@ -0,0 +1,646 @@ + +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader 935b8d72d8f53ccc +const float resScale = ; +uniform ivec4 uf_remappedPS[21]; +layout(binding = 0) uniform samplerCubeArray textureUnitPS0;// Tex0 addr 0x1b70a000 res 512x512x1 dim 3 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x6) Sampler0 ClampX/Y/Z: 2 2 0 border: 0 +layout(binding = 1) uniform samplerCubeArray textureUnitPS1;// Tex1 addr 0x1b70a000 res 512x512x1 dim 3 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x6) Sampler1 ClampX/Y/Z: 2 2 0 border: 0 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf4000800 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 0 border: 0 +layout(binding = 3) uniform sampler2D textureUnitPS3;// Tex3 addr 0xf4385000 res 1280x720x1 dim 1 tm: 4 format 021f compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 0 border: 0 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4a8d000 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 0 border: 0 +layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4e11000 res 1280x720x1 dim 1 tm: 4 format 0011 compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 0 border: 0 +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) +{ +// stm -> x .. s, y .. t, z .. MajorAxis*2.0 +vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); +float rx = inputCoord.x; +float ry = inputCoord.y; +float rz = inputCoord.z; +if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) +{ +stm.z = rx*2.0; +stm.xy = vec2(ry,rz); +if( rx >= 0.0 ) +{ +faceId = 0; +} +else +{ +faceId = 1; +} +} +else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) +{ +stm.z = ry*2.0; +stm.xy = vec2(rx,rz); +if( ry >= 0.0 ) +{ +faceId = 2; +} +else +{ +faceId = 3; +} +} +else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) +{ +stm.z = rz*2.0; +stm.xy = vec2(rx,ry); +if( rz >= 0.0 ) +{ +faceId = 4; +} +else +{ +faceId = 5; +} +} +} +vec3 redcCUBEReverse(vec2 st, int faceId) +{ +st.yx = st.xy; +vec3 v; +float majorAxis = 1.0; +if( faceId == 0 ) +{ +v.yz = (st-vec2(1.5))*(majorAxis*2.0); +v.x = 1.0; +} +else if( faceId == 1 ) +{ +v.yz = (st-vec2(1.5))*(majorAxis*2.0); +v.x = -1.0; +} +else if( faceId == 2 ) +{ +v.xz = (st-vec2(1.5))*(majorAxis*2.0); +v.y = 1.0; +} +else if( faceId == 3 ) +{ +v.xz = (st-vec2(1.5))*(majorAxis*2.0); +v.y = -1.0; +} +else if( faceId == 4 ) +{ +v.xy = (st-vec2(1.5))*(majorAxis*2.0); +v.z = 1.0; +} +else +{ +v.xy = (st-vec2(1.5))*(majorAxis*2.0); +v.z = -1.0; +} +return v; +} +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[2]; +bool activeMaskStackC[3]; +activeMaskStack[0] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +float cubeMapArrayIndex0 = 0.0; +float cubeMapArrayIndex1 = 0.0; +R0i = floatBitsToInt(vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw)); +if( activeMaskStackC[1] == true ) { +R0i.w = floatBitsToInt(texelFetch(textureUnitPS5, ivec2(intBitsToFloat(R0i.x) * resScale, intBitsToFloat(R0i.y) * resScale), 0).x); +R1i.xy = floatBitsToInt(texelFetch(textureUnitPS3, ivec2(intBitsToFloat(R0i.x) * resScale, intBitsToFloat(R0i.y) * resScale), 0).xy); +R6i.xyzw = floatBitsToInt(texelFetch(textureUnitPS2, ivec2(intBitsToFloat(R0i.x) * resScale, intBitsToFloat(R0i.y) * resScale), 0).xyzw); +R4i.xyzw = floatBitsToInt(texelFetch(textureUnitPS4, ivec2(intBitsToFloat(R0i.x) * resScale, intBitsToFloat(R0i.y) * resScale), 0).xyzw); +} +if( activeMaskStackC[1] == true ) { +// 0 +R127i.x = floatBitsToInt((intBitsToFloat(R0i.w) * 2.0 + -(1.0))); +R127i.y = floatBitsToInt(intBitsToFloat(R0i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); +PV0i.z = floatBitsToInt(intBitsToFloat(R0i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); +R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.x)),intBitsToFloat(R1i.x)) + intBitsToFloat(0x3f800347))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].w)); +// 1 +R126i.x = floatBitsToInt(intBitsToFloat(R6i.w) * intBitsToFloat(0x437f0000)); +PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].w) * 1.0); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PS0i)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * 2.0); +R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].z) * 1.0); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].z)); +// 2 +PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].y) * 1.0); +PV0i.y = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS1i)); +PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 2.0); +PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].x) * 1.0); +R125i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(uf_remappedPS[2].w)) + intBitsToFloat(PV1i.y))); +PS0i = R127i.y; +// 3 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedPS[2].y)) + intBitsToFloat(PV0i.x))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedPS[2].x)) + intBitsToFloat(PV0i.z))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedPS[2].z)) + intBitsToFloat(R127i.w))); +PV1i.w = R123i.w; +R125i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.y)),intBitsToFloat(R1i.y)) + intBitsToFloat(R126i.w))); +PS1i = R125i.x; +// 4 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(uf_remappedPS[3].y)) + intBitsToFloat(PV1i.y))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(uf_remappedPS[3].w)) + intBitsToFloat(R127i.y))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(uf_remappedPS[3].x)) + intBitsToFloat(PV1i.z))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(uf_remappedPS[3].z)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +R125i.w = int(intBitsToFloat(R126i.x)); +PS0i = R125i.w; +// 5 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedPS[4].y)) + intBitsToFloat(PV0i.x))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedPS[4].w)) + intBitsToFloat(PV0i.y))); +PV1i.y = R123i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedPS[4].x)) + intBitsToFloat(PV0i.z))); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedPS[4].z)) + intBitsToFloat(PV0i.w))); +R127i.y = floatBitsToInt(sqrt(intBitsToFloat(R125i.x))); +PS1i = R127i.y; +// 6 +backupReg0i = R125i.w; +R126i.x = floatBitsToInt(-(intBitsToFloat(R4i.x)) + 1.0); +R125i.y = R125i.w & 0x00000002; +R126i.z = floatBitsToInt(-(intBitsToFloat(PS1i))); +R125i.w = backupReg0i & 0x00000004; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); +// 7 +R2i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); +PV1i.x = R2i.x; +R2i.y = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(PS0i)); +PV1i.y = R2i.y; +R7i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS0i)); +PV1i.z = R7i.z; +PS1i = floatBitsToInt(sqrt(intBitsToFloat(R4i.y))); +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(uf_remappedPS[5].z)) + intBitsToFloat(R4i.y))); +PS0i = R126i.y; +// 9 +R0i.x = ((R125i.w == 0)?(R1i.x):(R1i.x)); +R0i.y = ((R125i.w == 0)?(R1i.y):(R1i.y)); +R1i.z = ((R125i.w == 0)?(R127i.y):(R126i.z)); +PV1i.z = R1i.z; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 10 +R3i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.x)), intBitsToFloat(PS1i))); +PV0i.x = R3i.x; +R3i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS1i))); +PV0i.y = R3i.y; +R3i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R7i.z)), intBitsToFloat(PS1i))); +PV0i.z = R3i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(uf_remappedPS[6].z))); +R8i.z = floatBitsToInt(min(intBitsToFloat(R126i.y), 1.0)); +PS0i = R8i.z; +// 11 +R127i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[6].x)); +PV1i.x = R127i.x; +R126i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(uf_remappedPS[6].y)); +PV1i.y = R126i.y; +R126i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(uf_remappedPS[6].z)); +PV1i.z = R126i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x41300000)); +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(uf_remappedPS[6].y)) + intBitsToFloat(PV0i.w))); +PS1i = R125i.x; +// 12 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.w = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); +PS0i = R127i.w; +// 13 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(R3i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 14 +backupReg0i = R0i.x; +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS1i))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS1i))); +R125i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedPS[6].x)) + intBitsToFloat(R125i.x))); +PS0i = R3i.w; +// 15 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.x = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(0x41000000)); +PS1i = R127i.x; +// 16 +backupReg0i = R125i.y; +PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), 0.0)); +R125i.y = floatBitsToInt(max(intBitsToFloat(R3i.w), 0.0)); +R126i.z = floatBitsToInt(max(intBitsToFloat(R125i.w), 0.0)); +R125i.w = floatBitsToInt(min(intBitsToFloat(R8i.z), intBitsToFloat(R126i.x))); +R5i.w = floatBitsToInt(float(backupReg0i)); +R5i.w = clampFI32(R5i.w); +PS0i = R5i.w; +// 17 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(R3i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 18 +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS1i))); +R2i.z = floatBitsToInt(min(intBitsToFloat(R4i.w), intBitsToFloat(R125i.y))); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.x)); +tempResultf = log2(intBitsToFloat(R126i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 19 +backupReg0i = R0i.x; +PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x40a00000)); +R1i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.w)),intBitsToFloat(backupReg0i)) + intBitsToFloat(R3i.x))); +R0i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.w)),intBitsToFloat(R0i.y)) + intBitsToFloat(R3i.y))); +R0i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.w)),intBitsToFloat(R1i.z)) + intBitsToFloat(R3i.z))); +PV1i.w = R0i.w; +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); +// 20 +PV0i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV1i.w)), intBitsToFloat(uf_remappedPS[7].z))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R127i.x))); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); +// 21 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R0i.z)),intBitsToFloat(uf_remappedPS[7].y)) + intBitsToFloat(PV0i.x))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3d22f983)); +R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(R125i.w)) + intBitsToFloat(R4i.x))); +PS1i = R2i.y; +// 22 +R1i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.y)),intBitsToFloat(uf_remappedPS[7].x)) + intBitsToFloat(PV1i.x))); +R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R2i.z))); +PV0i.w = R1i.w; +PS0i = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R0i.w)), intBitsToFloat(uf_remappedPS[8].z))); +// 23 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R1i.y)),-(intBitsToFloat(R0i.z)),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(uf_remappedPS[8].y),1.0,0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R4i.y = tempi.x; +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[9].x))); +PS1i = R5i.x; +} +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R1i.y)),-(intBitsToFloat(R0i.z)),-(intBitsToFloat(R0i.w)),-0.0),vec4(intBitsToFloat(uf_remappedPS[10].x),intBitsToFloat(uf_remappedPS[10].y),intBitsToFloat(uf_remappedPS[10].z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R0i.z = tempi.x; +// 1 +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(uf_remappedPS[9].y))); +R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(uf_remappedPS[9].z))); +// 2 +predResult = (uf_remappedPS[5].w != 0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.y; +R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[11].x),intBitsToFloat(uf_remappedPS[11].y),intBitsToFloat(uf_remappedPS[11].z),0.0))); +PV0i.x = R126i.x; +PV0i.y = R126i.x; +PV0i.z = R126i.x; +PV0i.w = R126i.x; +R127i.y = floatBitsToInt(-(intBitsToFloat(R8i.z)) + 1.0); +PS0i = R127i.y; +// 1 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[12].x),intBitsToFloat(uf_remappedPS[12].y),intBitsToFloat(uf_remappedPS[12].z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.y = tempi.x; +R127i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(0x3f400000) + 0.25)); +PS1i = R127i.x; +// 2 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[13].x),intBitsToFloat(uf_remappedPS[13].y),intBitsToFloat(uf_remappedPS[13].z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.z = tempi.x; +R127i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +PS0i = R127i.w; +// 3 +redcCUBE(vec4(intBitsToFloat(R0i.z),intBitsToFloat(R0i.z),intBitsToFloat(R1i.x),intBitsToFloat(R4i.y)),vec4(intBitsToFloat(R4i.y),intBitsToFloat(R1i.x),intBitsToFloat(R0i.z),intBitsToFloat(R0i.z)),cubeMapSTM,cubeMapFaceId); +R125i.x = floatBitsToInt(cubeMapSTM.x); +R125i.y = floatBitsToInt(cubeMapSTM.y); +R125i.z = floatBitsToInt(cubeMapSTM.z); +R125i.w = cubeMapFaceId; +PV1i.x = R125i.x; +PV1i.y = R125i.y; +PV1i.z = R125i.z; +PV1i.w = R125i.w; +R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(uf_remappedPS[14].y))); +PS1i = R0i.w; +// 4 +backupReg0i = R126i.x; +backupReg0i = R126i.x; +backupReg1i = R126i.z; +backupReg2i = R126i.y; +backupReg1i = R126i.z; +redcCUBE(vec4(intBitsToFloat(R126i.z),intBitsToFloat(R126i.z),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(R126i.y),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg1i)),cubeMapSTM,cubeMapFaceId); +R126i.x = floatBitsToInt(cubeMapSTM.x); +R126i.y = floatBitsToInt(cubeMapSTM.y); +R126i.z = floatBitsToInt(cubeMapSTM.z); +R126i.w = cubeMapFaceId; +PV0i.x = R126i.x; +PV0i.y = R126i.y; +PV0i.z = R126i.z; +PV0i.w = R126i.w; +R0i.z = PV1i.w; +PS0i = R0i.z; +// 5 +R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(uf_remappedPS[5].x)) + intBitsToFloat(R127i.x))); +R1i.z = PV0i.w; +R1i.w = uf_remappedPS[14].x; +PS1i = floatBitsToInt(1.0 / abs(intBitsToFloat(R125i.z))); +// 6 +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(PS1i)) + 1.5)); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(PS1i)) + 1.5)); +PV0i.w = R123i.w; +PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(R126i.z))); +// 7 +R0i.x = PV0i.z; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PS0i)) + 1.5)); +PV1i.y = R123i.y; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(PS0i)) + 1.5)); +PV1i.w = R123i.w; +R0i.y = PV0i.w; +PS1i = R0i.y; +// 8 +R1i.x = PV1i.w; +R1i.y = PV1i.y; +} +if( activeMaskStackC[2] == true ) { +R0i.xyz = floatBitsToInt(textureLod(textureUnitPS1, vec4(redcCUBEReverse(intBitsToFloat(R0i.xy),R0i.z),cubeMapArrayIndex1),intBitsToFloat(R0i.w)).xyz); +R1i.xyz = floatBitsToInt(textureLod(textureUnitPS0, vec4(redcCUBEReverse(intBitsToFloat(R1i.xy),R1i.z),cubeMapArrayIndex0),intBitsToFloat(R1i.w)).xyz); +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.x; +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[14].w), intBitsToFloat(R0i.y))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[14].w), intBitsToFloat(backupReg0i))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[14].w), intBitsToFloat(R0i.z))); +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(uf_remappedPS[15].x))); +PS0i = R0i.x; +// 1 +backupReg0i = R5i.x; +backupReg1i = R5i.y; +backupReg2i = R5i.z; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(backupReg0i))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(backupReg1i))); +R5i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(backupReg2i))); +R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(uf_remappedPS[15].y))); +PS1i = R0i.y; +// 2 +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(uf_remappedPS[15].z))); +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +// 0 +R127i.x = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].y))); +R127i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].z)) * intBitsToFloat(0x3dcccccd)); +// 1 +R127i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].x))); +PV1i.z = R127i.z; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +// 3 +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); +// 5 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +// 6 +PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.x), intBitsToFloat(0x3ecccccd))); +// 7 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[16].x))); +R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[16].y))); +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[16].z))); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R5i.y))); +PV0i.y = floatBitsToInt(max(intBitsToFloat(R2i.w), 0.0)); +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R5i.x))); +PV0i.w = R3i.w; +PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R5i.z))); +PS0i = R126i.x; +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); +R127i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), 0.0)); +// 2 +R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.x)),intBitsToFloat(PV1i.x)) + 1.0)); +PV0i.w = R123i.w; +// 3 +R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.z)),intBitsToFloat(PV0i.w)) + 1.0)); +PV1i.z = R123i.z; +// 4 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedPS[16].y)) + -(intBitsToFloat(R0i.y)))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedPS[16].x)) + -(intBitsToFloat(R0i.x)))); +PV0i.y = R123i.y; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedPS[16].z)) + -(intBitsToFloat(R0i.z)))); +PV0i.w = R123i.w; +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R5i.w)) + intBitsToFloat(R0i.z))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R5i.w)) + intBitsToFloat(R0i.y))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R5i.w)) + intBitsToFloat(R0i.x))); +PV1i.z = R123i.z; +// 6 +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedPS[17].z)) + intBitsToFloat(PV1i.x))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedPS[17].y)) + intBitsToFloat(PV1i.y))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedPS[17].x)) + intBitsToFloat(PV1i.z))); +PV0i.w = R123i.w; +// 7 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.z))); +// 8 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PV1i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.x))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.z))); +// 9 +R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.y))); +R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.x))); +R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.w))); +// 10 +predResult = (intBitsToFloat(uf_remappedPS[18].z) != 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R127i.y = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(uf_remappedPS[18].y)); +R0i.w = 0; +PV0i.w = R0i.w; +// 1 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R3i.x)),-(intBitsToFloat(R3i.y)),-(intBitsToFloat(R3i.z)),-(intBitsToFloat(PV0i.w))),vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),intBitsToFloat(uf_remappedPS[6].z)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +// 2 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].z), intBitsToFloat(R127i.y))); +tempResultf = log2(intBitsToFloat(PV1i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 3 +R126i.x = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[19].x)) + intBitsToFloat(uf_remappedPS[20].x)); +R127i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[19].y)) + intBitsToFloat(uf_remappedPS[20].y)); +PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x41200000)); +// 4 +R127i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[19].z)) + intBitsToFloat(uf_remappedPS[20].z)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); +// 5 +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedPS[20].w))); +PV1i.w = floatBitsToInt(max(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R127i.x))); +// 6 +PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.y), 0.0)); +R126i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); +// 7 +backupReg0i = R126i.x; +backupReg1i = R127i.z; +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.x)) + intBitsToFloat(uf_remappedPS[19].x))); +PV1i.x = R126i.x; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(uf_remappedPS[19].z))); +PV1i.z = R127i.z; +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PV0i.x)) + intBitsToFloat(uf_remappedPS[19].y))); +PV1i.w = R127i.w; +// 8 +backupReg0i = R0i.x; +PV0i.x = floatBitsToInt(intBitsToFloat(R0i.y) + -(intBitsToFloat(PV1i.w))); +PV0i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(PV1i.x))); +PV0i.w = floatBitsToInt(intBitsToFloat(R0i.z) + -(intBitsToFloat(PV1i.z))); +// 9 +R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R126i.z)) + intBitsToFloat(R126i.x))); +R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R126i.z)) + intBitsToFloat(R127i.w))); +R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R126i.z)) + intBitsToFloat(R127i.z))); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +// 0 +R0i.w = floatBitsToInt(1.0); +} +// export +passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); +}