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[Skylanders] Fix infinite fall softlock at high FPS (#639)
Thanks to @SuperSamus (and Winner Nombre)!
This commit is contained in:
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c713d33f14
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@ -0,0 +1,51 @@
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[SSC_FixInfiniteFall]
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moduleMatches = 0xccf357b3, 0x1407432e, 0x3a1208f7, 0x21fc6048, 0x3e598867, 0xcf77bcd5, 0x25a11655
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.origin = codecave
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const_stuckFallingDistanceThreshold:
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.float 20*30/$targetFPS
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_getStuckFallingDistanceThreshold_f13:
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lis r0, const_stuckFallingDistanceThreshold@ha
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lfs f13, const_stuckFallingDistanceThreshold@l(r0)
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blr
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_getStuckFallingDistanceThreshold_f0:
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lis r0, const_stuckFallingDistanceThreshold@ha
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lfs f0, const_stuckFallingDistanceThreshold@l(r0)
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blr
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[SSC_FixInfiniteFall_V1]
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moduleMatches = 0xccf357b3 ; v1
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0x0220e028 = bla _getStuckFallingDistanceThreshold_f0
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[SSC_FixInfiniteFall_V16]
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moduleMatches = 0x1407432e ; 1.1.0
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0x0220c35c = bla _getStuckFallingDistanceThreshold_f13
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[SSC_FixInfiniteFall_V32]
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moduleMatches = 0x3a1208f7 ; 1.2.0
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0x0220d958 = bla _getStuckFallingDistanceThreshold_f13
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[SSC_FixInfiniteFall_V48]
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moduleMatches = 0x21fc6048 ; 1.3.0
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0x0220f940 = bla _getStuckFallingDistanceThreshold_f13
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[SSC_FixInfiniteFall_V64]
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moduleMatches = 0x3e598867 ; 1.4.0
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0x02210e78 = bla _getStuckFallingDistanceThreshold_f13
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[SSC_FixInfiniteFall_V80]
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moduleMatches = 0xcf77bcd5 ; 1.5.0
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0x02212da8 = bla _getStuckFallingDistanceThreshold_f13
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[SSC_FixInfiniteFall_V96_V97]
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moduleMatches = 0x25a11655 ; 1.6.1 (v96 in US, v97 in EU)
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0x02212da8 = bla _getStuckFallingDistanceThreshold_f13
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@ -2,8 +2,8 @@
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titleIds = 00050000101BFC00,00050000101B8500
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titleIds = 00050000101BFC00,00050000101B8500
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name = FPS
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name = FPS
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path = "Skylanders: Superchargers/Mods/FPS"
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path = "Skylanders: Superchargers/Mods/FPS"
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description = Changes the game's FPS limit.|Running the game with a high FPS limit can result in glitches.||Made by Mew00, Winner Nombre and DigitNetics.
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description = Changes the game's FPS limit.|Running the game with a high FPS limit can result in glitches.||Made by Mew00, and DigitNetics. Infinite fall fix by SuperSamus and Winner Nombre.
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version = 7
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version = 6
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[Default]
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[Default]
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$targetFPS:int = 30
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$targetFPS:int = 30
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21
src/SkylandersSwapForce/Mods/FPS/patch_FixInfiniteFall.asm
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21
src/SkylandersSwapForce/Mods/FPS/patch_FixInfiniteFall.asm
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[SSF_FixInfiniteFall]
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moduleMatches = 0xa0b35374, 0xb1f102ec ; v16, v0
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.origin = codecave
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const_stuckFallingDistanceThreshold:
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.float 20*30/$targetFPS
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_getStuckFallingDistanceThreshold:
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lis r0, const_stuckFallingDistanceThreshold@ha
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lfs f0, const_stuckFallingDistanceThreshold@l(r0)
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blr
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[SSF_FixInfiniteFall_V16]
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moduleMatches = 0xa0b35374 ; v16
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0x0242729c = bla _getStuckFallingDistanceThreshold
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[SSF_FixInfiniteFall_V0]
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moduleMatches = 0xb1f102ec ; v0
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0x02427214 = bla _getStuckFallingDistanceThreshold
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@ -2,7 +2,7 @@
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titleIds = 0005000010139200,0005000010140400
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titleIds = 0005000010139200,0005000010140400
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name = FPS
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name = FPS
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path = "Skylanders Swap Force/Mods/FPS"
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path = "Skylanders Swap Force/Mods/FPS"
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description = Changes the game's dynamic FPS target. Might have bugs, especially when going above 120 FPS.||Made by Mew00 for Imaginators, added by TheSkyDude134 for Swap Force.
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description = Changes the game's dynamic FPS target. Might have bugs, especially when going above 120 FPS.||Made by Mew00 for Imaginators, added by TheSkyDude134 for Swap Force. Infinite fall fix by SuperSamus and Winner Nombre.
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version = 6
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version = 6
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[Default]
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[Default]
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