mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
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parent
ba29983a50
commit
548814f30f
@ -14,3 +14,15 @@ width = 854
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height = 480
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height = 480
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overwriteWidth = 427
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overwriteWidth = 427
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overwriteHeight = 240
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overwriteHeight = 240
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[TextureRedefine] # character select
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width = 601
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height = 624
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overwriteWidth = 301
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overwriteHeight = 312
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[TextureRedefine] # mii
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width = 192
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height = 180
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overwriteWidth = 96
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overwriteHeight = 90
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@ -14,3 +14,15 @@ width = 854
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height = 480
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height = 480
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overwriteWidth = 1920
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overwriteWidth = 1920
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overwriteHeight = 1080
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overwriteHeight = 1080
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[TextureRedefine] # character select
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width = 601
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height = 624
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overwriteWidth = 902
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overwriteHeight = 936
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[TextureRedefine] # mii
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width = 192
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height = 180
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overwriteWidth = 288
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overwriteHeight = 270
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@ -14,3 +14,15 @@ width = 854
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height = 480
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height = 480
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overwriteWidth = 2560
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overwriteWidth = 2560
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overwriteHeight = 1440
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overwriteHeight = 1440
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[TextureRedefine] # character select
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width = 601
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height = 624
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overwriteWidth = 1202
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overwriteHeight = 1248
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[TextureRedefine] # mii
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width = 192
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height = 180
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overwriteWidth = 384
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overwriteHeight = 360
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@ -14,3 +14,15 @@ width = 854
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height = 480
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height = 480
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overwriteWidth = 3840
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overwriteWidth = 3840
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overwriteHeight = 2160
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overwriteHeight = 2160
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[TextureRedefine] # character select
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width = 601
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height = 624
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overwriteWidth = 1803
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overwriteHeight = 1872
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[TextureRedefine] # mii
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width = 192
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height = 180
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overwriteWidth = 576
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overwriteHeight = 540
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@ -8,3 +8,15 @@ height = 720
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formatsExcluded = 0x031 # exclude the intro background texture
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formatsExcluded = 0x031 # exclude the intro background texture
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overwriteWidth = 1920
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overwriteWidth = 1920
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overwriteHeight = 1080
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overwriteHeight = 1080
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[TextureRedefine] # character select
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width = 601
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height = 624
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overwriteWidth = 902
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overwriteHeight = 936
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[TextureRedefine] # mii
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width = 192
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height = 180
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overwriteWidth = 288
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overwriteHeight = 270
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@ -8,3 +8,15 @@ height = 720
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formatsExcluded = 0x031 # exclude the intro background texture
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formatsExcluded = 0x031 # exclude the intro background texture
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overwriteWidth = 2560
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overwriteWidth = 2560
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overwriteHeight = 1440
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overwriteHeight = 1440
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[TextureRedefine] # character select
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width = 601
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height = 624
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overwriteWidth = 1202
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overwriteHeight = 1248
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[TextureRedefine] # mii
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width = 192
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height = 180
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overwriteWidth = 384
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overwriteHeight = 360
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@ -8,3 +8,15 @@ height = 720
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formatsExcluded = 0x031 # exclude the intro background texture
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formatsExcluded = 0x031 # exclude the intro background texture
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overwriteWidth = 3840
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overwriteWidth = 3840
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overwriteHeight = 2160
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overwriteHeight = 2160
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[TextureRedefine] # character select
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width = 601
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height = 624
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overwriteWidth = 1803
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overwriteHeight = 1872
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[TextureRedefine] # mii
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width = 192
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height = 180
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overwriteWidth = 576
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overwriteHeight = 540
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@ -3,10 +3,6 @@ Donkey Kong Country: Tropical Freeze
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- [Water does not appear correctly](http://i.imgur.com/0X194fi.jpg) (All)
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- [Water does not appear correctly](http://i.imgur.com/0X194fi.jpg) (All)
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Mario & Sonic at the Sochi 2014 Olympic Winter Games
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- Characters on Character Selection are blurry (Quality)
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Nintendo Land
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Nintendo Land
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- [Title screen is completely white](http://i.imgur.com/Jmbpj0h.png) (All)
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- [Title screen is completely white](http://i.imgur.com/Jmbpj0h.png) (All)
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