diff --git a/Enhancements/Splatoon_AnisotropicFiltering/rules.txt b/Enhancements/Splatoon_AnisotropicFiltering/rules.txt new file mode 100644 index 00000000..737212a3 --- /dev/null +++ b/Enhancements/Splatoon_AnisotropicFiltering/rules.txt @@ -0,0 +1,37 @@ +[Definition] +titleIds = 0005000010176900,0005000010176A00,0005000010162B00 +name = Anisotropic Filtering +path = "Splatoon/Enhancements/Anisotropic Filtering" +description = Requires Cemu 1.21.3 or above|Allows adjustment of anisotropic filtering on geometry.|Has a minimal performance impact. +version = 6 + +[Default] +$anisotropy = 1 + +[Preset] +name = 1x +category = Filtering Level + +[Preset] +name = 2x +category = Filtering Level +$anisotropy = 2 + +[Preset] +name = 4x +category = Filtering Level +$anisotropy = 4 + +[Preset] +name = 8x +category = Filtering Level +$anisotropy = 8 + +[Preset] +name = 16x +category = Filtering Level +$anisotropy = 16 + +[TextureRedefine] +formats = 0x31,0x34,0x35,0x235,0x431,0x433 +overwriteAnisotropy = $anisotropy