Next time, make a PR.

This commit is contained in:
Michael 2018-07-02 14:48:57 -07:00
parent b7e05e4e45
commit 5597e0e5d9

View File

@ -249,12 +249,12 @@ float DPX_Strength = 0.20;
#define Filmicpass 1 #define Filmicpass 1
const float Filmic_Contrast = 1.0; const float Filmic_Contrast = 1.0;
const float Filmic_Bleach = 0.0; const float Filmic_Bleach = 0.0;
const float Saturation = 0.0; const float Saturation = -0.15;
const float Filmic_Strength = 0.85; const float Filmic_Strength = 0.85;
const float Fade = 0.4; const float Fade = 0.4;
const float Linearization = 0.5; const float Linearization = 0.5;
const float BaseCurve = 1.5; const float BaseCurve = 1.5;
const float BaseGamma = 1.00; const float BaseGamma = 0.7;
const float EffectGamma = 0.68; const float EffectGamma = 0.68;
#define dpxpass 0 #define dpxpass 0
vec3 RGB_Curve = vec3(8.0, 8.0, 8.0); vec3 RGB_Curve = vec3(8.0, 8.0, 8.0);