mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
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Switch to Travis CI with multiple builds (#218)
* [Hyrule Warriors] Fixed coop-gamepad resolution (#212) Thanks to @offline2007 for making a PR with this fix. * [BotW] Add more lava artifact spots Thanks to Soos from the discord for reporting these two spots. Seems like there's likely some more manual editing that needs to be done, these shaders are just very minor (name) changes on the primarily used lava lake shader. * Add Minecraft * Shit pack Probably only prevents HUD from counting down lmao * add Splatoon LOD Bias pack * Add BotW LOD Bias * Change LOD Bias settings for BotW & Splat Pretty much NVIDIA Inspector -3 now... If you want -16 you know what to do: overwriteLodBias = -16 * [SSB4] Replace pixel mess with black screen Should take care of the character issue, but it's now a black screen... If you want to go back to the old method, comment out the width and height overrides and uncomment the format override https://cdn.discordapp.com/attachments/416648220433711116/442867371229708311/unknown.png * Add Runner2 Blur automatically disabled in res packs, separate pack made for native res users Will add other regions at later date unless someone beats me to it * Add other regions to Runner2 Demo title id included * Switch to Travis CI with multiple builds This will swap over to Travis which offers native linux builds. It's, against our expectations, slower or equal (probably due to lower specs), then our current Appveyor build. It does allow for a cleaner build and also implements a way to add random resolutions people would like to be added in our new 2 parallel building method. It builds Github Releases that contain multiple assets. This'll also make the common downloaded resolutions be more on their own so that people won't have loading problems. Also, the building process contains less initial spam due to the Travis' line folding. If there's an error from the php script it'll unfold automatically so no information is really hidden.
This commit is contained in:
parent
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commit
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62
.travis.yml
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.travis.yml
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@ -0,0 +1,62 @@
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# Aim to have fast builds
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# TODO: Maybe don't build the files into seperate folders and copy them after that anyway.
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language: php
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php:
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- 7.0
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git:
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depth: 1
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submodules: false
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if: branch IS master
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if: tag IS blank
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branches:
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only:
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master
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# Simultaneous builds for common and uncommon resolutions
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env:
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matrix:
|
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- buildType=Common
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- buildType=Uncommon
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global:
|
||||
- secure: "GBdfAmN1q45grcomyEMeFWyj9sP3t147oO60O5M1jdnXk+1wKf8x7MMp6/RTzTUioKTRtXn6RoCSQOgqQtacSwVg1X97UCczr50i49SLZ3IEeP9g3gAvEfa9KZN3QZa6Sb79xTuOggLiF8POpC5ow8ZPnbaD1CQlLA/z+YaOYmMym69WLE5v5gJRuoXVQFHbbWKYkCCUP8wZ2Bp5bgxgeRuSNSUmWRJJdtzmuEYcPMHDuQ0LYSNr8XM7+1O/UOXeSHfIl5Y7RD8wogXbq7B2xF34TPLMBVPQVzuOyuD0Nrf9TCL6uiEmGr3B8tTGgVquP6YPfiLIlchb/o9rxB+LL/EURfVy73ZaaTiDaOQKxCXdds0+riA3NoJduAETbbH6yLupRul8WawsO6iKL0yKSwHesgBBtT61ZrQRXsUmGtIyrPLosfp/vzOQ6b5rjS7zkabl3W73K1J46IEiZu30S7pjC7jYR78h/Kxiypg1jk3awXXS67Yp3AGvkLIp2RNouX1ja3KI+UObM6dkexDD0xpKypvTHWsZ6XQdqYhJthSVGGDP3jDbTFS4drrpayNLNljIE3hX5PXae3m+swLr0F3bxD4w2Vvo7cFfJ76119amhGavQ1USNuDnMvrPxeL5gW3vkXBT5YoSXegdAbhXlZ7dgJmRoG4om8eL78QUFp8=" # GITHUB_TOKEN
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matrix:
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fast_finish: true
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# === Build steps ===
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# No dependencies
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install: npm install -g github-release-cli
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# No need to debug the PHP code. Would slow down execution
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before_script:
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- phpenv config-rm xdebug.ini
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script: ./build.sh
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after_success:
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# Create zip file
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- mkdir build
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- mv $TRAVIS_BUILD_DIR/Enhancement/* build
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- mv $TRAVIS_BUILD_DIR/Enthusiast/* build
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- mv $TRAVIS_BUILD_DIR/Modifications/* build
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- mv $TRAVIS_BUILD_DIR/Performance/* build
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- mv $TRAVIS_BUILD_DIR/Quality/* build
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- mv $TRAVIS_BUILD_DIR/Workaround/* build
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- cd build
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- zip -o -9 -r -q "../graphicPacks$buildType""_$TRAVIS_BUILD_NUMBER"".zip" ./*
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- cd ..
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# Create github release
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- |
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github-release upload \
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--owner=Crementif \
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--repo=cemu_graphic_packs \
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--tag="Travis$TRAVIS_BUILD_NUMBER" \
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--name="Graphic Packs: version $TRAVIS_BUILD_NUMBER" \
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--body="$(git log -1 --format='Commited at %ci by **%cn** in commit %h%n### %s%n```%n%b%n```')" \
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"graphicPacks$buildType""_$TRAVIS_BUILD_NUMBER"".zip"
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@ -1,19 +0,0 @@
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Go to the GitHub Site for more information: https://slashiee.github.io/cemu_graphic_packs/
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Please delete any current graphics packs that you are going to replace! This is necessary if, for example, any shader edits in an older installed version are deleted from a pack in a future downloaded version.
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Contributors:
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slashiee - 417 commits: 117,762 line additions and 131,299 line deletions.
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getdls - 31 commits: 30,136 line additions and 1,317 line deletions.
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Darkemaste - 23 commits: 14,684 line additions and 747 line deletions.
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JoelAlone - 17 commits: 22,529 line additions and 1,797 line deletions.
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NAVras-Z - 16 commits: 32,854 line additions and 14,979 line deletions.
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alexkiri - 13 commits: 18,432 line additions and 17,262 line deletions.
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Crementif - 9 commits: 18,831 line additions and 14,792 line deletions.
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Xalphenos - 6 commits: 312 line additions and 36 line deletions.
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rajkosto - 6 commits: 503 line additions and 6 line deletions.
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SwooshyCueb - 2 commits: 851 line additions and 990 line deletions.
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runderscore - 1 commit: 21 line additions and 3 line deletions.
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riperiperi - 1 commit: 103 line additions and 22 line deletions.
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||||
tails101 - 1 commit: 10 line additions and 0 line deletions.
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||||
Keelhauled - 1 commit: 99 line additions and 0 line deletions.
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8
Enhancement/BreathOfTheWild_LODBias/rules.txt
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Enhancement/BreathOfTheWild_LODBias/rules.txt
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[Definition]
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titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
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name = "The Legend of Zelda: Breath of the Wild - LOD Bias"
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version = 2
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[TextureRedefine]
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formats = 0x31,0x32,0x34,0x35,0x431,0x432,0x433,0x234,0x235
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overwriteRelativeLodBias = -3
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@ -0,0 +1,315 @@
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#version 420
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#extension GL_ARB_texture_gather : enable
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#extension GL_ARB_separate_shader_objects : enable
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// shader 4fe1bb2bc0611f15
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// Disable this fucking godforsaken piece of shit blur filter that makes the game look lower res than it actually is
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uniform ivec4 uf_remappedPS[1];
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layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4000800 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0
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layout(location = 0) out vec4 passPixelColor0;
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uniform vec2 uf_fragCoordScale;
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int clampFI32(int v)
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{
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if( v == 0x7FFFFFFF )
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return floatBitsToInt(1.0);
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else if( v == 0xFFFFFFFF )
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return floatBitsToInt(0.0);
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return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0));
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}
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float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; }
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void main()
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{
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vec4 R0f = vec4(0.0);
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vec4 R1f = vec4(0.0);
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vec4 R2f = vec4(0.0);
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vec4 R3f = vec4(0.0);
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vec4 R4f = vec4(0.0);
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vec4 R5f = vec4(0.0);
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vec4 R6f = vec4(0.0);
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vec4 R7f = vec4(0.0);
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vec4 R8f = vec4(0.0);
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vec4 R9f = vec4(0.0);
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vec4 R10f = vec4(0.0);
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vec4 R11f = vec4(0.0);
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vec4 R123f = vec4(0.0);
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vec4 R124f = vec4(0.0);
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vec4 R125f = vec4(0.0);
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vec4 R126f = vec4(0.0);
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vec4 R127f = vec4(0.0);
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float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f;
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vec4 PV0f = vec4(0.0), PV1f = vec4(0.0);
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float PS0f = 0.0, PS1f = 0.0;
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vec4 tempf = vec4(0.0);
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float tempResultf;
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int tempResulti;
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ivec4 ARi = ivec4(0);
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bool predResult = true;
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vec3 cubeMapSTM;
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int cubeMapFaceId;
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R0f = vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw);
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// 0
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PV0f.z = R0f.x + 0.5;
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PV0f.w = R0f.y + 0.5;
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// 1
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R4f.x = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[0].x));
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PV1f.x = R4f.x;
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R4f.y = mul_nonIEEE(PV0f.w, intBitsToFloat(uf_remappedPS[0].y));
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PV1f.y = R4f.y;
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// 2
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R0f.xyz = vec3(PV1f.x,PV1f.y,PV1f.x) + vec3(intBitsToFloat(0xba99999a),0.0,0.0);
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R0f.w = PV1f.y + intBitsToFloat(0xbb088889);
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R1f.x = PV1f.x + intBitsToFloat(0x3a99999a);
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PS0f = R1f.x;
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// 3
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R2f.x = R4f.x + 0.0;
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R1f.y = R4f.y + 0.0;
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R2f.zwy = vec3(R4f.y,R4f.x,R4f.y) + vec3(intBitsToFloat(0x3b088889),intBitsToFloat(0xba99999a),intBitsToFloat(0xbb088889));
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PS1f = R2f.y;
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// 4
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R3f.x = R4f.x + intBitsToFloat(0xba99999a);
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R3f.y = R4f.y + intBitsToFloat(0x3b088889);
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R1f.z = R4f.x + intBitsToFloat(0x3a99999a);
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R1f.w = R4f.y + intBitsToFloat(0xbb088889);
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R6f.x = R4f.x + intBitsToFloat(0x3a99999a);
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PS0f = R6f.x;
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//R11f.xyzw = (texture(textureUnitPS0, R4f.xy).xyzw);
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R11f.xyzw = (texture(textureUnitPS0, R3f.xy).xyzw);
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R5f.xyzw = (texture(textureUnitPS0, R0f.xy).xyzw);
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R0f.xyzw = (texture(textureUnitPS0, R0f.zw).xyzw);
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R7f.xyzw = (texture(textureUnitPS0, R1f.xy).xyzw);
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R8f.xyzw = (texture(textureUnitPS0, R2f.xz).xyzw);
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R9f.xyzw = (texture(textureUnitPS0, R2f.wy).xyzw);
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R3f.xyzw = (texture(textureUnitPS0, R3f.xy).xyzw);
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R10f.xyzw = (texture(textureUnitPS0, R1f.zw).xyzw);
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// 0
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R127f.x = -(R11f.x) + R5f.x;
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R6f.y = R4f.y + intBitsToFloat(0x3b088889);
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R123f.z = (R11f.w * 2.0 + -(1.0));
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PV0f.z = R123f.z;
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PV0f.w = R5f.w + intBitsToFloat(0x3c23d70a);
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R127f.w = -(R11f.y) + R5f.y;
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PS0f = R127f.w;
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// 1
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R126f.x = -(R11f.z) + R5f.z;
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//PV1f.y = max(PV0f.z, -(PV0f.z));
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PV1f.y = max(PV1f.z, -(PV1f.z));
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PV1f.z = -(R11f.w) + PV0f.w;
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R126f.w = -(R11f.w) + R5f.w;
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PS1f = R0f.w + intBitsToFloat(0x3c23d70a);
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// 2
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backupReg0f = R0f.x;
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PV0f.x = -(PV1f.y) + 1.0;
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R123f.y = intBitsToFloat(((PV1f.z >= 0.0)?(floatBitsToInt(1.0)):(0)));
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PV0f.y = R123f.y;
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R127f.z = -(R11f.w) + PS1f;
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R5f.w = R7f.w + intBitsToFloat(0x3c23d70a);
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R1f.w = -(R11f.x) + backupReg0f;
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PS0f = R1f.w;
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// 3
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R5f.x = (mul_nonIEEE(R127f.x,PV0f.y) + R11f.x);
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R5f.y = (mul_nonIEEE(R127f.w,PV0f.y) + R11f.y);
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R5f.z = (mul_nonIEEE(R126f.x,PV0f.y) + R11f.z);
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R2f.w = max(PV0f.x, intBitsToFloat(0x3de38e39));
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PV1f.w = R2f.w;
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R4f.y = (mul_nonIEEE(R126f.w,PV0f.y) + R11f.w);
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PS1f = R4f.y;
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// 4
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backupReg0f = R0f.y;
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backupReg1f = R0f.z;
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backupReg2f = R0f.w;
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R4f.x = intBitsToFloat(((R127f.z >= 0.0)?(floatBitsToInt(1.0)):(0)));
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R0f.yzw = vec3(-(R11f.y),-(PV1f.w),-(R11f.z)) + vec3(backupReg0f,1.0,backupReg1f);
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R0f.x = -(R11f.w) + backupReg2f;
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PS0f = R0f.x;
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R6f.xyzw = (texture(textureUnitPS0, R6f.xy).xyzw);
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// 0
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backupReg0f = R0f.y;
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R127f.x = R8f.w + intBitsToFloat(0x3c23d70a);
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R0f.y = R0f.z * intBitsToFloat(0x3e15f619);
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PV0f.y = R0f.y;
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R127f.z = -(R11f.w) + R5f.w;
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R126f.w = (mul_nonIEEE(backupReg0f,R4f.x) + R11f.y);
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R125f.x = (mul_nonIEEE(R0f.x,R4f.x) + R11f.w);
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PS0f = R125f.x;
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// 1
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PV1f.x = mul_nonIEEE(PV0f.y, R5f.x);
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PV1f.y = mul_nonIEEE(PV0f.y, R4f.y);
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PV1f.z = mul_nonIEEE(PV0f.y, R5f.z);
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PV1f.w = mul_nonIEEE(PV0f.y, R5f.y);
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R127f.w = (mul_nonIEEE(R1f.w,R4f.x) + R11f.x);
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PS1f = R127f.w;
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// 2
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R126f.x = (mul_nonIEEE(R11f.x,R2f.w) + PV1f.x);
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R126f.y = (mul_nonIEEE(R11f.w,R2f.w) + PV1f.y);
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R126f.z = (mul_nonIEEE(R11f.z,R2f.w) + PV1f.z);
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R125f.w = (mul_nonIEEE(R11f.y,R2f.w) + PV1f.w);
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R127f.y = (mul_nonIEEE(R0f.w,R4f.x) + R11f.z);
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PS0f = R127f.y;
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// 3
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R124f.x = -(R11f.x) + R7f.x;
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R124f.y = intBitsToFloat(((R127f.z >= 0.0)?(floatBitsToInt(1.0)):(0)));
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R127f.z = -(R11f.z) + R7f.z;
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R124f.w = -(R11f.y) + R7f.y;
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R125f.y = -(R11f.w) + R7f.w;
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PS1f = R125f.y;
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// 4
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backupReg0f = R127f.x;
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backupReg1f = R0f.y;
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backupReg2f = R126f.z;
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backupReg1f = R0f.y;
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R127f.x = (mul_nonIEEE(R0f.y,R127f.w) + R126f.x);
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PV0f.y = -(R11f.w) + backupReg0f;
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R126f.z = (mul_nonIEEE(backupReg1f,R127f.y) + backupReg2f);
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R127f.w = R9f.w + intBitsToFloat(0x3c23d70a);
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R126f.x = (mul_nonIEEE(backupReg1f,R125f.x) + R126f.y);
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PS0f = R126f.x;
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// 5
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backupReg0f = R124f.x;
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R124f.x = (mul_nonIEEE(backupReg0f,R124f.y) + R11f.x);
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R127f.y = (mul_nonIEEE(R127f.z,R124f.y) + R11f.z);
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R127f.z = (mul_nonIEEE(R0f.y,R126f.w) + R125f.w);
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R126f.w = (mul_nonIEEE(R124f.w,R124f.y) + R11f.y);
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R7f.x = intBitsToFloat(((PV0f.y >= 0.0)?(floatBitsToInt(1.0)):(0)));
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PS1f = R7f.x;
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// 6
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backupReg0f = R127f.w;
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R125f.x = -(R11f.z) + R8f.z;
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R123f.y = (mul_nonIEEE(R125f.y,R124f.y) + R11f.w);
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PV0f.y = R123f.y;
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R125f.z = -(R11f.w) + R8f.w;
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R127f.w = -(R11f.x) + R8f.x;
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R124f.z = -(R11f.w) + backupReg0f;
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PS0f = R124f.z;
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// 7
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backupReg0f = R127f.x;
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backupReg1f = R126f.w;
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R127f.x = R3f.w + intBitsToFloat(0x3c23d70a);
|
||||
R125f.y = (mul_nonIEEE(R0f.y,R124f.x) + backupReg0f);
|
||||
PV1f.z = -(R11f.y) + R8f.y;
|
||||
R126f.w = (mul_nonIEEE(R0f.y,backupReg1f) + R127f.z);
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||||
R125f.w = (mul_nonIEEE(R0f.y,PV0f.y) + R126f.x);
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PS1f = R125f.w;
|
||||
// 8
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||||
backupReg0f = R125f.x;
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backupReg1f = R127f.y;
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||||
backupReg2f = R126f.z;
|
||||
backupReg3f = R127f.w;
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R125f.x = (mul_nonIEEE(PV1f.z,R7f.x) + R11f.y);
|
||||
R127f.y = (mul_nonIEEE(backupReg0f,R7f.x) + R11f.z);
|
||||
R126f.z = (mul_nonIEEE(R0f.y,backupReg1f) + backupReg2f);
|
||||
R127f.w = (mul_nonIEEE(backupReg3f,R7f.x) + R11f.x);
|
||||
R126f.x = (mul_nonIEEE(R125f.z,R7f.x) + R11f.w);
|
||||
PS0f = R126f.x;
|
||||
// 9
|
||||
R124f.x = -(R11f.x) + R9f.x;
|
||||
R126f.y = intBitsToFloat(((R124f.z >= 0.0)?(floatBitsToInt(1.0)):(0)));
|
||||
R124f.zwy = vec3(-(R11f.z),-(R11f.y),-(R11f.w)) + vec3(R9f.z,R9f.y,R9f.w);
|
||||
PS1f = R124f.y;
|
||||
// 10
|
||||
backupReg0f = R127f.x;
|
||||
backupReg1f = R0f.y;
|
||||
backupReg2f = R126f.z;
|
||||
backupReg1f = R0f.y;
|
||||
R127f.x = (mul_nonIEEE(R0f.y,R127f.w) + R125f.y);
|
||||
PV0f.y = -(R11f.w) + backupReg0f;
|
||||
R126f.z = (mul_nonIEEE(backupReg1f,R127f.y) + backupReg2f);
|
||||
R127f.w = R10f.w + intBitsToFloat(0x3c23d70a);
|
||||
R9f.x = backupReg1f * intBitsToFloat(0x3f3504f3);
|
||||
PS0f = R9f.x;
|
||||
// 11
|
||||
backupReg0f = R126f.x;
|
||||
R126f.x = (mul_nonIEEE(R0f.y,backupReg0f) + R125f.w);
|
||||
R127f.y = (mul_nonIEEE(R124f.z,R126f.y) + R11f.z);
|
||||
R124f.z = (mul_nonIEEE(R0f.y,R125f.x) + R126f.w);
|
||||
R126f.w = (mul_nonIEEE(R124f.w,R126f.y) + R11f.y);
|
||||
R125f.x = intBitsToFloat(((PV0f.y >= 0.0)?(floatBitsToInt(1.0)):(0)));
|
||||
PS1f = R125f.x;
|
||||
// 12
|
||||
backupReg0f = R126f.y;
|
||||
R123f.x = (mul_nonIEEE(R124f.x,R126f.y) + R11f.x);
|
||||
PV0f.x = R123f.x;
|
||||
R126f.y = (mul_nonIEEE(R124f.y,backupReg0f) + R11f.w);
|
||||
R125f.z = -(R11f.z) + R3f.z;
|
||||
R125f.w = -(R11f.x) + R3f.x;
|
||||
R124f.x = -(R11f.w) + R3f.w;
|
||||
PS0f = R124f.x;
|
||||
// 13
|
||||
backupReg0f = R127f.y;
|
||||
backupReg1f = R126f.z;
|
||||
PV1f.x = -(R11f.w) + R127f.w;
|
||||
R127f.y = R6f.w + intBitsToFloat(0x3c23d70a);
|
||||
PV1f.z = -(R11f.y) + R3f.y;
|
||||
R127f.w = (mul_nonIEEE(R9f.x,PV0f.x) + R127f.x);
|
||||
R126f.z = (mul_nonIEEE(R9f.x,backupReg0f) + backupReg1f);
|
||||
PS1f = R126f.z;
|
||||
// 14
|
||||
backupReg0f = R126f.x;
|
||||
backupReg1f = R126f.w;
|
||||
R126f.x = (mul_nonIEEE(R9f.x,R126f.y) + backupReg0f);
|
||||
R126f.y = (mul_nonIEEE(R125f.z,R125f.x) + R11f.z);
|
||||
R125f.z = (mul_nonIEEE(PV1f.z,R125f.x) + R11f.y);
|
||||
R126f.w = (mul_nonIEEE(R9f.x,backupReg1f) + R124f.z);
|
||||
R3f.y = intBitsToFloat(((PV1f.x >= 0.0)?(floatBitsToInt(1.0)):(0)));
|
||||
PS0f = R3f.y;
|
||||
// 15
|
||||
backupReg0f = R125f.x;
|
||||
backupReg0f = R125f.x;
|
||||
R125f.x = (mul_nonIEEE(R124f.x,backupReg0f) + R11f.w);
|
||||
R124f.y = -(R11f.y) + R10f.y;
|
||||
R124f.z = -(R11f.z) + R10f.z;
|
||||
R123f.w = (mul_nonIEEE(R125f.w,backupReg0f) + R11f.x);
|
||||
PV1f.w = R123f.w;
|
||||
R125f.y = -(R11f.w) + R10f.w;
|
||||
PS1f = R125f.y;
|
||||
// 16
|
||||
backupReg0f = R127f.w;
|
||||
backupReg1f = R126f.z;
|
||||
R124f.x = -(R11f.x) + R10f.x;
|
||||
PV0f.y = -(R11f.w) + R127f.y;
|
||||
R126f.z = (mul_nonIEEE(R9f.x,R125f.z) + R126f.w);
|
||||
R127f.w = (mul_nonIEEE(R9f.x,PV1f.w) + backupReg0f);
|
||||
R127f.y = (mul_nonIEEE(R9f.x,R126f.y) + backupReg1f);
|
||||
PS0f = R127f.y;
|
||||
// 17
|
||||
backupReg0f = R126f.x;
|
||||
backupReg1f = R124f.z;
|
||||
backupReg2f = R124f.y;
|
||||
R126f.x = (mul_nonIEEE(R9f.x,R125f.x) + backupReg0f);
|
||||
R124f.y = intBitsToFloat(((PV0f.y >= 0.0)?(floatBitsToInt(1.0)):(0)));
|
||||
PV1f.y = R124f.y;
|
||||
R124f.z = (mul_nonIEEE(backupReg1f,R3f.y) + R11f.z);
|
||||
R126f.w = (mul_nonIEEE(backupReg2f,R3f.y) + R11f.y);
|
||||
PS1f = -(R11f.z) + R6f.z;
|
||||
// 18
|
||||
R123f.x = (mul_nonIEEE(R124f.x,R3f.y) + R11f.x);
|
||||
PV0f.x = R123f.x;
|
||||
R123f.y = (mul_nonIEEE(R125f.y,R3f.y) + R11f.w);
|
||||
PV0f.y = R123f.y;
|
||||
R125f.z = -(R11f.w) + R6f.w;
|
||||
R125f.w = -(R11f.x) + R6f.x;
|
||||
R125f.y = (mul_nonIEEE(PS1f,PV1f.y) + R11f.z);
|
||||
PS0f = R125f.y;
|
||||
// 19
|
||||
backupReg0f = R126f.x;
|
||||
R126f.x = (mul_nonIEEE(R9f.x,PV0f.x) + R127f.w);
|
||||
R123f.y = (mul_nonIEEE(R9f.x,R124f.z) + R127f.y);
|
||||
PV1f.y = R123f.y;
|
||||
PV1f.z = -(R11f.y) + R6f.y;
|
||||
R127f.w = (mul_nonIEEE(R9f.x,R126f.w) + R126f.z);
|
||||
R126f.w = (mul_nonIEEE(R9f.x,PV0f.y) + backupReg0f);
|
||||
PS1f = R126f.w;
|
||||
// 20
|
||||
R123f.x = (mul_nonIEEE(R125f.z,R124f.y) + R11f.w);
|
||||
PV0f.x = R123f.x;
|
||||
R123f.z = (mul_nonIEEE(PV1f.z,R124f.y) + R11f.y);
|
||||
PV0f.z = R123f.z;
|
||||
R123f.w = (mul_nonIEEE(R125f.w,R124f.y) + R11f.x);
|
||||
PV0f.w = R123f.w;
|
||||
R11f.z = (mul_nonIEEE(R9f.x,R125f.y) + PV1f.y);
|
||||
PS0f = R11f.z;
|
||||
// 21
|
||||
R11f.x = (mul_nonIEEE(R9f.x,PV0f.w) + R126f.x);
|
||||
R11f.y = (mul_nonIEEE(R9f.x,PV0f.z) + R127f.w);
|
||||
R11f.w = (mul_nonIEEE(R9f.x,PV0f.x) + R126f.w);
|
||||
// export
|
||||
passPixelColor0 = vec4(R11f.x, R11f.y, R11f.z, R11f.w);
|
||||
}
|
4
Enhancement/Runner2_DisableBlur/rules.txt
Normal file
4
Enhancement/Runner2_DisableBlur/rules.txt
Normal file
@ -0,0 +1,4 @@
|
||||
[Definition]
|
||||
titleIds = 00050000101DD600,000500001011AF00,0005000010136300,000500021011AF01
|
||||
name = "Runner2 - Disable Blur (use w/o resolution packs)"
|
||||
version = 2
|
30
Enhancement/Splatoon_LODBias/rules.txt
Normal file
30
Enhancement/Splatoon_LODBias/rules.txt
Normal file
@ -0,0 +1,30 @@
|
||||
[Definition]
|
||||
titleIds = 0005000010176900,0005000010176A00,0005000010162B00
|
||||
name = "Splatoon - LOD Bias"
|
||||
version = 2
|
||||
|
||||
#general
|
||||
|
||||
[TextureRedefine]
|
||||
formats = 0x31,0x32,0x34,0x35,0x431,0x432,0x433,0x234,0x235
|
||||
overwriteRelativeLodBias = -3
|
||||
|
||||
#ink splats - disabled by default, mainly for online sake
|
||||
|
||||
#[TextureRedefine]
|
||||
#width = 32
|
||||
#height = 32
|
||||
#formats = 0x33
|
||||
#overwriteLodBias = -16
|
||||
|
||||
#[TextureRedefine]
|
||||
#width = 32
|
||||
#height = 64
|
||||
#formats = 0x33
|
||||
#overwriteLodBias = -16
|
||||
|
||||
#[TextureRedefine]
|
||||
#width = 128
|
||||
#height = 128
|
||||
#formats = 0x33
|
||||
#overwriteLodBias = -16
|
3
Modifications/SonicLostWorld_NoTimeLimit/patches.txt
Normal file
3
Modifications/SonicLostWorld_NoTimeLimit/patches.txt
Normal file
@ -0,0 +1,3 @@
|
||||
[sonic2013]
|
||||
moduleMatches = 0x7FE07429, 0xC5691A40
|
||||
0x022927E0 = nop
|
4
Modifications/SonicLostWorld_NoTimeLimit/rules.txt
Normal file
4
Modifications/SonicLostWorld_NoTimeLimit/rules.txt
Normal file
@ -0,0 +1,4 @@
|
||||
[Definition]
|
||||
titleIds = 0005000010135700,000500001012B100,0005000010128F00
|
||||
name = "Sonic Lost World - No Time Limit"
|
||||
version = 2
|
@ -34,7 +34,7 @@ overwriteHeight = <?=round($scaleFactorY*720)?>
|
||||
|
||||
[TextureRedefine] #Gamepad (Co-Op)
|
||||
width = 648
|
||||
height = 368
|
||||
height = 360
|
||||
overwriteWidth = <?=round($scaleFactorX*1280)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*720)?>
|
||||
|
||||
|
25
Source/Minecraft/rules.txt
Normal file
25
Source/Minecraft/rules.txt
Normal file
@ -0,0 +1,25 @@
|
||||
<?php
|
||||
include 'Source/functions.php';
|
||||
$fullWidth = $argv[1];
|
||||
$fullHeight = $argv[2];
|
||||
$scaleFactorX = $fullWidth / 1280.0;
|
||||
$scaleFactorY = $fullHeight / 720.0;
|
||||
$title = get_title($fullWidth, $fullHeight);
|
||||
?>
|
||||
|
||||
[Definition]
|
||||
titleIds = 00050000101DBE00,00050000101D9D00,00050000101D7500
|
||||
name = "Minecraft: Wii U Edition - <?=$title?>"
|
||||
version = 2
|
||||
|
||||
[TextureRedefine]
|
||||
width = 1280
|
||||
height = 720
|
||||
overwriteWidth = <?=round($scaleFactorX*1280)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*720)?>
|
||||
|
||||
[TextureRedefine]
|
||||
width = 854
|
||||
height = 480
|
||||
#overwriteWidth = <?=round($scaleFactorX*854)?>
|
||||
#overwriteHeight = <?=round($scaleFactorY*480)?>
|
315
Source/Runner2/4fe1bb2bc0611f15_0000000000000079_ps.txt
Normal file
315
Source/Runner2/4fe1bb2bc0611f15_0000000000000079_ps.txt
Normal file
@ -0,0 +1,315 @@
|
||||
#version 420
|
||||
#extension GL_ARB_texture_gather : enable
|
||||
#extension GL_ARB_separate_shader_objects : enable
|
||||
// shader 4fe1bb2bc0611f15
|
||||
// Disable this fucking godforsaken piece of shit blur filter that makes the game look lower res than it actually is
|
||||
uniform ivec4 uf_remappedPS[1];
|
||||
layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4000800 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0
|
||||
layout(location = 0) out vec4 passPixelColor0;
|
||||
uniform vec2 uf_fragCoordScale;
|
||||
int clampFI32(int v)
|
||||
{
|
||||
if( v == 0x7FFFFFFF )
|
||||
return floatBitsToInt(1.0);
|
||||
else if( v == 0xFFFFFFFF )
|
||||
return floatBitsToInt(0.0);
|
||||
return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0));
|
||||
}
|
||||
float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; }
|
||||
void main()
|
||||
{
|
||||
vec4 R0f = vec4(0.0);
|
||||
vec4 R1f = vec4(0.0);
|
||||
vec4 R2f = vec4(0.0);
|
||||
vec4 R3f = vec4(0.0);
|
||||
vec4 R4f = vec4(0.0);
|
||||
vec4 R5f = vec4(0.0);
|
||||
vec4 R6f = vec4(0.0);
|
||||
vec4 R7f = vec4(0.0);
|
||||
vec4 R8f = vec4(0.0);
|
||||
vec4 R9f = vec4(0.0);
|
||||
vec4 R10f = vec4(0.0);
|
||||
vec4 R11f = vec4(0.0);
|
||||
vec4 R123f = vec4(0.0);
|
||||
vec4 R124f = vec4(0.0);
|
||||
vec4 R125f = vec4(0.0);
|
||||
vec4 R126f = vec4(0.0);
|
||||
vec4 R127f = vec4(0.0);
|
||||
float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f;
|
||||
vec4 PV0f = vec4(0.0), PV1f = vec4(0.0);
|
||||
float PS0f = 0.0, PS1f = 0.0;
|
||||
vec4 tempf = vec4(0.0);
|
||||
float tempResultf;
|
||||
int tempResulti;
|
||||
ivec4 ARi = ivec4(0);
|
||||
bool predResult = true;
|
||||
vec3 cubeMapSTM;
|
||||
int cubeMapFaceId;
|
||||
R0f = vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw);
|
||||
// 0
|
||||
PV0f.z = R0f.x + 0.5;
|
||||
PV0f.w = R0f.y + 0.5;
|
||||
// 1
|
||||
R4f.x = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[0].x));
|
||||
PV1f.x = R4f.x;
|
||||
R4f.y = mul_nonIEEE(PV0f.w, intBitsToFloat(uf_remappedPS[0].y));
|
||||
PV1f.y = R4f.y;
|
||||
// 2
|
||||
R0f.xyz = vec3(PV1f.x,PV1f.y,PV1f.x) + vec3(intBitsToFloat(0xba99999a),0.0,0.0);
|
||||
R0f.w = PV1f.y + intBitsToFloat(0xbb088889);
|
||||
R1f.x = PV1f.x + intBitsToFloat(0x3a99999a);
|
||||
PS0f = R1f.x;
|
||||
// 3
|
||||
R2f.x = R4f.x + 0.0;
|
||||
R1f.y = R4f.y + 0.0;
|
||||
R2f.zwy = vec3(R4f.y,R4f.x,R4f.y) + vec3(intBitsToFloat(0x3b088889),intBitsToFloat(0xba99999a),intBitsToFloat(0xbb088889));
|
||||
PS1f = R2f.y;
|
||||
// 4
|
||||
R3f.x = R4f.x + intBitsToFloat(0xba99999a);
|
||||
R3f.y = R4f.y + intBitsToFloat(0x3b088889);
|
||||
R1f.z = R4f.x + intBitsToFloat(0x3a99999a);
|
||||
R1f.w = R4f.y + intBitsToFloat(0xbb088889);
|
||||
R6f.x = R4f.x + intBitsToFloat(0x3a99999a);
|
||||
PS0f = R6f.x;
|
||||
//R11f.xyzw = (texture(textureUnitPS0, R4f.xy).xyzw);
|
||||
R11f.xyzw = (texture(textureUnitPS0, R3f.xy).xyzw);
|
||||
R5f.xyzw = (texture(textureUnitPS0, R0f.xy).xyzw);
|
||||
R0f.xyzw = (texture(textureUnitPS0, R0f.zw).xyzw);
|
||||
R7f.xyzw = (texture(textureUnitPS0, R1f.xy).xyzw);
|
||||
R8f.xyzw = (texture(textureUnitPS0, R2f.xz).xyzw);
|
||||
R9f.xyzw = (texture(textureUnitPS0, R2f.wy).xyzw);
|
||||
R3f.xyzw = (texture(textureUnitPS0, R3f.xy).xyzw);
|
||||
R10f.xyzw = (texture(textureUnitPS0, R1f.zw).xyzw);
|
||||
// 0
|
||||
R127f.x = -(R11f.x) + R5f.x;
|
||||
R6f.y = R4f.y + intBitsToFloat(0x3b088889);
|
||||
R123f.z = (R11f.w * 2.0 + -(1.0));
|
||||
PV0f.z = R123f.z;
|
||||
PV0f.w = R5f.w + intBitsToFloat(0x3c23d70a);
|
||||
R127f.w = -(R11f.y) + R5f.y;
|
||||
PS0f = R127f.w;
|
||||
// 1
|
||||
R126f.x = -(R11f.z) + R5f.z;
|
||||
//PV1f.y = max(PV0f.z, -(PV0f.z));
|
||||
PV1f.y = max(PV1f.z, -(PV1f.z));
|
||||
PV1f.z = -(R11f.w) + PV0f.w;
|
||||
R126f.w = -(R11f.w) + R5f.w;
|
||||
PS1f = R0f.w + intBitsToFloat(0x3c23d70a);
|
||||
// 2
|
||||
backupReg0f = R0f.x;
|
||||
PV0f.x = -(PV1f.y) + 1.0;
|
||||
R123f.y = intBitsToFloat(((PV1f.z >= 0.0)?(floatBitsToInt(1.0)):(0)));
|
||||
PV0f.y = R123f.y;
|
||||
R127f.z = -(R11f.w) + PS1f;
|
||||
R5f.w = R7f.w + intBitsToFloat(0x3c23d70a);
|
||||
R1f.w = -(R11f.x) + backupReg0f;
|
||||
PS0f = R1f.w;
|
||||
// 3
|
||||
R5f.x = (mul_nonIEEE(R127f.x,PV0f.y) + R11f.x);
|
||||
R5f.y = (mul_nonIEEE(R127f.w,PV0f.y) + R11f.y);
|
||||
R5f.z = (mul_nonIEEE(R126f.x,PV0f.y) + R11f.z);
|
||||
R2f.w = max(PV0f.x, intBitsToFloat(0x3de38e39));
|
||||
PV1f.w = R2f.w;
|
||||
R4f.y = (mul_nonIEEE(R126f.w,PV0f.y) + R11f.w);
|
||||
PS1f = R4f.y;
|
||||
// 4
|
||||
backupReg0f = R0f.y;
|
||||
backupReg1f = R0f.z;
|
||||
backupReg2f = R0f.w;
|
||||
R4f.x = intBitsToFloat(((R127f.z >= 0.0)?(floatBitsToInt(1.0)):(0)));
|
||||
R0f.yzw = vec3(-(R11f.y),-(PV1f.w),-(R11f.z)) + vec3(backupReg0f,1.0,backupReg1f);
|
||||
R0f.x = -(R11f.w) + backupReg2f;
|
||||
PS0f = R0f.x;
|
||||
R6f.xyzw = (texture(textureUnitPS0, R6f.xy).xyzw);
|
||||
// 0
|
||||
backupReg0f = R0f.y;
|
||||
R127f.x = R8f.w + intBitsToFloat(0x3c23d70a);
|
||||
R0f.y = R0f.z * intBitsToFloat(0x3e15f619);
|
||||
PV0f.y = R0f.y;
|
||||
R127f.z = -(R11f.w) + R5f.w;
|
||||
R126f.w = (mul_nonIEEE(backupReg0f,R4f.x) + R11f.y);
|
||||
R125f.x = (mul_nonIEEE(R0f.x,R4f.x) + R11f.w);
|
||||
PS0f = R125f.x;
|
||||
// 1
|
||||
PV1f.x = mul_nonIEEE(PV0f.y, R5f.x);
|
||||
PV1f.y = mul_nonIEEE(PV0f.y, R4f.y);
|
||||
PV1f.z = mul_nonIEEE(PV0f.y, R5f.z);
|
||||
PV1f.w = mul_nonIEEE(PV0f.y, R5f.y);
|
||||
R127f.w = (mul_nonIEEE(R1f.w,R4f.x) + R11f.x);
|
||||
PS1f = R127f.w;
|
||||
// 2
|
||||
R126f.x = (mul_nonIEEE(R11f.x,R2f.w) + PV1f.x);
|
||||
R126f.y = (mul_nonIEEE(R11f.w,R2f.w) + PV1f.y);
|
||||
R126f.z = (mul_nonIEEE(R11f.z,R2f.w) + PV1f.z);
|
||||
R125f.w = (mul_nonIEEE(R11f.y,R2f.w) + PV1f.w);
|
||||
R127f.y = (mul_nonIEEE(R0f.w,R4f.x) + R11f.z);
|
||||
PS0f = R127f.y;
|
||||
// 3
|
||||
R124f.x = -(R11f.x) + R7f.x;
|
||||
R124f.y = intBitsToFloat(((R127f.z >= 0.0)?(floatBitsToInt(1.0)):(0)));
|
||||
R127f.z = -(R11f.z) + R7f.z;
|
||||
R124f.w = -(R11f.y) + R7f.y;
|
||||
R125f.y = -(R11f.w) + R7f.w;
|
||||
PS1f = R125f.y;
|
||||
// 4
|
||||
backupReg0f = R127f.x;
|
||||
backupReg1f = R0f.y;
|
||||
backupReg2f = R126f.z;
|
||||
backupReg1f = R0f.y;
|
||||
R127f.x = (mul_nonIEEE(R0f.y,R127f.w) + R126f.x);
|
||||
PV0f.y = -(R11f.w) + backupReg0f;
|
||||
R126f.z = (mul_nonIEEE(backupReg1f,R127f.y) + backupReg2f);
|
||||
R127f.w = R9f.w + intBitsToFloat(0x3c23d70a);
|
||||
R126f.x = (mul_nonIEEE(backupReg1f,R125f.x) + R126f.y);
|
||||
PS0f = R126f.x;
|
||||
// 5
|
||||
backupReg0f = R124f.x;
|
||||
R124f.x = (mul_nonIEEE(backupReg0f,R124f.y) + R11f.x);
|
||||
R127f.y = (mul_nonIEEE(R127f.z,R124f.y) + R11f.z);
|
||||
R127f.z = (mul_nonIEEE(R0f.y,R126f.w) + R125f.w);
|
||||
R126f.w = (mul_nonIEEE(R124f.w,R124f.y) + R11f.y);
|
||||
R7f.x = intBitsToFloat(((PV0f.y >= 0.0)?(floatBitsToInt(1.0)):(0)));
|
||||
PS1f = R7f.x;
|
||||
// 6
|
||||
backupReg0f = R127f.w;
|
||||
R125f.x = -(R11f.z) + R8f.z;
|
||||
R123f.y = (mul_nonIEEE(R125f.y,R124f.y) + R11f.w);
|
||||
PV0f.y = R123f.y;
|
||||
R125f.z = -(R11f.w) + R8f.w;
|
||||
R127f.w = -(R11f.x) + R8f.x;
|
||||
R124f.z = -(R11f.w) + backupReg0f;
|
||||
PS0f = R124f.z;
|
||||
// 7
|
||||
backupReg0f = R127f.x;
|
||||
backupReg1f = R126f.w;
|
||||
R127f.x = R3f.w + intBitsToFloat(0x3c23d70a);
|
||||
R125f.y = (mul_nonIEEE(R0f.y,R124f.x) + backupReg0f);
|
||||
PV1f.z = -(R11f.y) + R8f.y;
|
||||
R126f.w = (mul_nonIEEE(R0f.y,backupReg1f) + R127f.z);
|
||||
R125f.w = (mul_nonIEEE(R0f.y,PV0f.y) + R126f.x);
|
||||
PS1f = R125f.w;
|
||||
// 8
|
||||
backupReg0f = R125f.x;
|
||||
backupReg1f = R127f.y;
|
||||
backupReg2f = R126f.z;
|
||||
backupReg3f = R127f.w;
|
||||
R125f.x = (mul_nonIEEE(PV1f.z,R7f.x) + R11f.y);
|
||||
R127f.y = (mul_nonIEEE(backupReg0f,R7f.x) + R11f.z);
|
||||
R126f.z = (mul_nonIEEE(R0f.y,backupReg1f) + backupReg2f);
|
||||
R127f.w = (mul_nonIEEE(backupReg3f,R7f.x) + R11f.x);
|
||||
R126f.x = (mul_nonIEEE(R125f.z,R7f.x) + R11f.w);
|
||||
PS0f = R126f.x;
|
||||
// 9
|
||||
R124f.x = -(R11f.x) + R9f.x;
|
||||
R126f.y = intBitsToFloat(((R124f.z >= 0.0)?(floatBitsToInt(1.0)):(0)));
|
||||
R124f.zwy = vec3(-(R11f.z),-(R11f.y),-(R11f.w)) + vec3(R9f.z,R9f.y,R9f.w);
|
||||
PS1f = R124f.y;
|
||||
// 10
|
||||
backupReg0f = R127f.x;
|
||||
backupReg1f = R0f.y;
|
||||
backupReg2f = R126f.z;
|
||||
backupReg1f = R0f.y;
|
||||
R127f.x = (mul_nonIEEE(R0f.y,R127f.w) + R125f.y);
|
||||
PV0f.y = -(R11f.w) + backupReg0f;
|
||||
R126f.z = (mul_nonIEEE(backupReg1f,R127f.y) + backupReg2f);
|
||||
R127f.w = R10f.w + intBitsToFloat(0x3c23d70a);
|
||||
R9f.x = backupReg1f * intBitsToFloat(0x3f3504f3);
|
||||
PS0f = R9f.x;
|
||||
// 11
|
||||
backupReg0f = R126f.x;
|
||||
R126f.x = (mul_nonIEEE(R0f.y,backupReg0f) + R125f.w);
|
||||
R127f.y = (mul_nonIEEE(R124f.z,R126f.y) + R11f.z);
|
||||
R124f.z = (mul_nonIEEE(R0f.y,R125f.x) + R126f.w);
|
||||
R126f.w = (mul_nonIEEE(R124f.w,R126f.y) + R11f.y);
|
||||
R125f.x = intBitsToFloat(((PV0f.y >= 0.0)?(floatBitsToInt(1.0)):(0)));
|
||||
PS1f = R125f.x;
|
||||
// 12
|
||||
backupReg0f = R126f.y;
|
||||
R123f.x = (mul_nonIEEE(R124f.x,R126f.y) + R11f.x);
|
||||
PV0f.x = R123f.x;
|
||||
R126f.y = (mul_nonIEEE(R124f.y,backupReg0f) + R11f.w);
|
||||
R125f.z = -(R11f.z) + R3f.z;
|
||||
R125f.w = -(R11f.x) + R3f.x;
|
||||
R124f.x = -(R11f.w) + R3f.w;
|
||||
PS0f = R124f.x;
|
||||
// 13
|
||||
backupReg0f = R127f.y;
|
||||
backupReg1f = R126f.z;
|
||||
PV1f.x = -(R11f.w) + R127f.w;
|
||||
R127f.y = R6f.w + intBitsToFloat(0x3c23d70a);
|
||||
PV1f.z = -(R11f.y) + R3f.y;
|
||||
R127f.w = (mul_nonIEEE(R9f.x,PV0f.x) + R127f.x);
|
||||
R126f.z = (mul_nonIEEE(R9f.x,backupReg0f) + backupReg1f);
|
||||
PS1f = R126f.z;
|
||||
// 14
|
||||
backupReg0f = R126f.x;
|
||||
backupReg1f = R126f.w;
|
||||
R126f.x = (mul_nonIEEE(R9f.x,R126f.y) + backupReg0f);
|
||||
R126f.y = (mul_nonIEEE(R125f.z,R125f.x) + R11f.z);
|
||||
R125f.z = (mul_nonIEEE(PV1f.z,R125f.x) + R11f.y);
|
||||
R126f.w = (mul_nonIEEE(R9f.x,backupReg1f) + R124f.z);
|
||||
R3f.y = intBitsToFloat(((PV1f.x >= 0.0)?(floatBitsToInt(1.0)):(0)));
|
||||
PS0f = R3f.y;
|
||||
// 15
|
||||
backupReg0f = R125f.x;
|
||||
backupReg0f = R125f.x;
|
||||
R125f.x = (mul_nonIEEE(R124f.x,backupReg0f) + R11f.w);
|
||||
R124f.y = -(R11f.y) + R10f.y;
|
||||
R124f.z = -(R11f.z) + R10f.z;
|
||||
R123f.w = (mul_nonIEEE(R125f.w,backupReg0f) + R11f.x);
|
||||
PV1f.w = R123f.w;
|
||||
R125f.y = -(R11f.w) + R10f.w;
|
||||
PS1f = R125f.y;
|
||||
// 16
|
||||
backupReg0f = R127f.w;
|
||||
backupReg1f = R126f.z;
|
||||
R124f.x = -(R11f.x) + R10f.x;
|
||||
PV0f.y = -(R11f.w) + R127f.y;
|
||||
R126f.z = (mul_nonIEEE(R9f.x,R125f.z) + R126f.w);
|
||||
R127f.w = (mul_nonIEEE(R9f.x,PV1f.w) + backupReg0f);
|
||||
R127f.y = (mul_nonIEEE(R9f.x,R126f.y) + backupReg1f);
|
||||
PS0f = R127f.y;
|
||||
// 17
|
||||
backupReg0f = R126f.x;
|
||||
backupReg1f = R124f.z;
|
||||
backupReg2f = R124f.y;
|
||||
R126f.x = (mul_nonIEEE(R9f.x,R125f.x) + backupReg0f);
|
||||
R124f.y = intBitsToFloat(((PV0f.y >= 0.0)?(floatBitsToInt(1.0)):(0)));
|
||||
PV1f.y = R124f.y;
|
||||
R124f.z = (mul_nonIEEE(backupReg1f,R3f.y) + R11f.z);
|
||||
R126f.w = (mul_nonIEEE(backupReg2f,R3f.y) + R11f.y);
|
||||
PS1f = -(R11f.z) + R6f.z;
|
||||
// 18
|
||||
R123f.x = (mul_nonIEEE(R124f.x,R3f.y) + R11f.x);
|
||||
PV0f.x = R123f.x;
|
||||
R123f.y = (mul_nonIEEE(R125f.y,R3f.y) + R11f.w);
|
||||
PV0f.y = R123f.y;
|
||||
R125f.z = -(R11f.w) + R6f.w;
|
||||
R125f.w = -(R11f.x) + R6f.x;
|
||||
R125f.y = (mul_nonIEEE(PS1f,PV1f.y) + R11f.z);
|
||||
PS0f = R125f.y;
|
||||
// 19
|
||||
backupReg0f = R126f.x;
|
||||
R126f.x = (mul_nonIEEE(R9f.x,PV0f.x) + R127f.w);
|
||||
R123f.y = (mul_nonIEEE(R9f.x,R124f.z) + R127f.y);
|
||||
PV1f.y = R123f.y;
|
||||
PV1f.z = -(R11f.y) + R6f.y;
|
||||
R127f.w = (mul_nonIEEE(R9f.x,R126f.w) + R126f.z);
|
||||
R126f.w = (mul_nonIEEE(R9f.x,PV0f.y) + backupReg0f);
|
||||
PS1f = R126f.w;
|
||||
// 20
|
||||
R123f.x = (mul_nonIEEE(R125f.z,R124f.y) + R11f.w);
|
||||
PV0f.x = R123f.x;
|
||||
R123f.z = (mul_nonIEEE(PV1f.z,R124f.y) + R11f.y);
|
||||
PV0f.z = R123f.z;
|
||||
R123f.w = (mul_nonIEEE(R125f.w,R124f.y) + R11f.x);
|
||||
PV0f.w = R123f.w;
|
||||
R11f.z = (mul_nonIEEE(R9f.x,R125f.y) + PV1f.y);
|
||||
PS0f = R11f.z;
|
||||
// 21
|
||||
R11f.x = (mul_nonIEEE(R9f.x,PV0f.w) + R126f.x);
|
||||
R11f.y = (mul_nonIEEE(R9f.x,PV0f.z) + R127f.w);
|
||||
R11f.w = (mul_nonIEEE(R9f.x,PV0f.x) + R126f.w);
|
||||
// export
|
||||
passPixelColor0 = vec4(R11f.x, R11f.y, R11f.z, R11f.w);
|
||||
}
|
26
Source/Runner2/rules.txt
Normal file
26
Source/Runner2/rules.txt
Normal file
@ -0,0 +1,26 @@
|
||||
<?php
|
||||
include 'Source/functions.php';
|
||||
$fullWidth = $argv[1];
|
||||
$fullHeight = $argv[2];
|
||||
$scaleFactorX = $fullWidth / 1280.0;
|
||||
$scaleFactorY = $fullHeight / 720.0;
|
||||
|
||||
$title = get_title($fullWidth, $fullHeight);
|
||||
?>
|
||||
[Definition]
|
||||
titleIds = 00050000101DD600,000500001011AF00,0005000010136300,000500021011AF01
|
||||
name = "Runner2 - <?=$title?>"
|
||||
version = 2
|
||||
|
||||
[TextureRedefine]
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x431
|
||||
overwriteWidth = <?=round($scaleFactorX*1280)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*720)?>
|
||||
|
||||
#[TextureRedefine]
|
||||
#width = 854
|
||||
#height = 480
|
||||
#overwriteWidth = <?=round($scaleFactorX*1280)?>
|
||||
#overwriteHeight = <?=round($scaleFactorY*720)?>
|
@ -0,0 +1,449 @@
|
||||
#version 420
|
||||
#extension GL_ARB_texture_gather : enable
|
||||
#extension GL_ARB_separate_shader_objects : enable
|
||||
#extension GL_ARB_shading_language_packing : enable
|
||||
// shader 127a33e6425e2e83
|
||||
// Used for: Fixing Nvidia lava artifacts.
|
||||
// Check rules.txt for documentation and when to enable.
|
||||
|
||||
|
||||
|
||||
|
||||
uniform ivec4 uf_remappedVS[24];
|
||||
uniform vec2 uf_windowSpaceToClipSpaceTransform;
|
||||
layout(location = 0) in uvec4 attrDataSem0;
|
||||
layout(location = 1) in uvec4 attrDataSem1;
|
||||
layout(location = 2) in uvec4 attrDataSem2;
|
||||
layout(location = 3) in uvec4 attrDataSem8;
|
||||
layout(location = 4) in uvec4 attrDataSem12;
|
||||
out gl_PerVertex
|
||||
{
|
||||
vec4 gl_Position;
|
||||
float gl_PointSize;
|
||||
};
|
||||
layout(location = 5) out vec4 passParameterSem5;
|
||||
layout(location = 0) out vec4 passParameterSem0;
|
||||
layout(location = 1) out vec4 passParameterSem1;
|
||||
layout(location = 2) out vec4 passParameterSem2;
|
||||
layout(location = 4) out vec4 passParameterSem4;
|
||||
layout(location = 7) out vec4 passParameterSem7;
|
||||
layout(location = 3) out vec4 passParameterSem3;
|
||||
layout(location = 6) out vec4 passParameterSem6;
|
||||
int clampFI32(int v)
|
||||
{
|
||||
if( v == 0x7FFFFFFF )
|
||||
return floatBitsToInt(1.0);
|
||||
else if( v == 0xFFFFFFFF )
|
||||
return floatBitsToInt(0.0);
|
||||
return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0));
|
||||
}
|
||||
float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));}
|
||||
void main()
|
||||
{
|
||||
vec4 R0f = vec4(0.0);
|
||||
vec4 R1f = vec4(0.0);
|
||||
vec4 R2f = vec4(0.0);
|
||||
vec4 R3f = vec4(0.0);
|
||||
vec4 R4f = vec4(0.0);
|
||||
vec4 R5f = vec4(0.0);
|
||||
vec4 R6f = vec4(0.0);
|
||||
vec4 R7f = vec4(0.0);
|
||||
vec4 R8f = vec4(0.0);
|
||||
vec4 R9f = vec4(0.0);
|
||||
vec4 R10f = vec4(0.0);
|
||||
vec4 R11f = vec4(0.0);
|
||||
vec4 R12f = vec4(0.0);
|
||||
vec4 R13f = vec4(0.0);
|
||||
vec4 R14f = vec4(0.0);
|
||||
vec4 R15f = vec4(0.0);
|
||||
vec4 R122f = vec4(0.0);
|
||||
vec4 R123f = vec4(0.0);
|
||||
vec4 R124f = vec4(0.0);
|
||||
vec4 R125f = vec4(0.0);
|
||||
vec4 R126f = vec4(0.0);
|
||||
vec4 R127f = vec4(0.0);
|
||||
uvec4 attrDecoder;
|
||||
float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f;
|
||||
vec4 PV0f = vec4(0.0), PV1f = vec4(0.0);
|
||||
float PS0f = 0.0, PS1f = 0.0;
|
||||
vec4 tempf = vec4(0.0);
|
||||
float tempResultf;
|
||||
int tempResulti;
|
||||
ivec4 ARi = ivec4(0);
|
||||
bool predResult = true;
|
||||
vec3 cubeMapSTM;
|
||||
int cubeMapFaceId;
|
||||
R0f = floatBitsToInt(ivec4(gl_VertexID, 0, 0, gl_InstanceID));
|
||||
attrDecoder.xyzw = attrDataSem0.xyzw;
|
||||
attrDecoder = ((attrDecoder>>8)&0xFF)|((attrDecoder<<8)&0xFF00);
|
||||
attrDecoder.xyzw = floatBitsToInt(vec4(unpackHalf2x16(attrDecoder.x|(attrDecoder.y<<16)),unpackHalf2x16(attrDecoder.z|(attrDecoder.w<<16))));
|
||||
R3f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(int(attrDecoder.w)));
|
||||
attrDecoder.x = attrDataSem1.x;
|
||||
attrDecoder.x = (attrDecoder.x>>24)|((attrDecoder.x>>8)&0xFF00)|((attrDecoder.x<<8)&0xFF0000)|((attrDecoder.x<<24));
|
||||
attrDecoder.y = 0;
|
||||
attrDecoder.z = 0;
|
||||
attrDecoder.w = 0;
|
||||
attrDecoder.xyzw = uvec4((attrDecoder.x>>0)&0x3FF,(attrDecoder.x>>10)&0x3FF,(attrDecoder.x>>20)&0x3FF,(attrDecoder.x>>30)&0x3);
|
||||
if( (attrDecoder.x&0x200) != 0 ) attrDecoder.x |= 0xFFFFFC00;
|
||||
if( (attrDecoder.y&0x200) != 0 ) attrDecoder.y |= 0xFFFFFC00;
|
||||
if( (attrDecoder.z&0x200) != 0 ) attrDecoder.z |= 0xFFFFFC00;
|
||||
attrDecoder.x = floatBitsToUint(max(float(int(attrDecoder.x))/511.0,-1.0));
|
||||
attrDecoder.y = floatBitsToUint(max(float(int(attrDecoder.y))/511.0,-1.0));
|
||||
attrDecoder.z = floatBitsToUint(max(float(int(attrDecoder.z))/511.0,-1.0));
|
||||
attrDecoder.w = floatBitsToUint(float(attrDecoder.w));
|
||||
R2f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(int(attrDecoder.w)));
|
||||
attrDecoder.xyzw = attrDataSem2.xyzw;
|
||||
if( (attrDecoder.x&0x80) != 0 ) attrDecoder.x |= 0xFFFFFF00;
|
||||
if( (attrDecoder.y&0x80) != 0 ) attrDecoder.y |= 0xFFFFFF00;
|
||||
if( (attrDecoder.z&0x80) != 0 ) attrDecoder.z |= 0xFFFFFF00;
|
||||
if( (attrDecoder.w&0x80) != 0 ) attrDecoder.w |= 0xFFFFFF00;
|
||||
attrDecoder.x = floatBitsToUint(max(float(int(attrDecoder.x))/127.0,-1.0));
|
||||
attrDecoder.y = floatBitsToUint(max(float(int(attrDecoder.y))/127.0,-1.0));
|
||||
attrDecoder.z = floatBitsToUint(max(float(int(attrDecoder.z))/127.0,-1.0));
|
||||
attrDecoder.w = floatBitsToUint(max(float(int(attrDecoder.w))/127.0,-1.0));
|
||||
R4f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(int(attrDecoder.w)));
|
||||
attrDecoder.xy = attrDataSem8.xy;
|
||||
attrDecoder.xy = ((attrDecoder.xy>>8)&0xFF)|((attrDecoder.xy<<8)&0xFF00);
|
||||
attrDecoder.z = 0;
|
||||
attrDecoder.w = 0;
|
||||
attrDecoder.xy = floatBitsToUint(vec2(float(attrDecoder.x), float(attrDecoder.y))/65535.0);
|
||||
attrDecoder.zw = uvec2(0);
|
||||
R5f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(floatBitsToInt(0.0)), intBitsToFloat(floatBitsToInt(1.0)));
|
||||
attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem12.xyzw)/255.0);
|
||||
R1f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(int(attrDecoder.w)));
|
||||
// 0
|
||||
R7f.x = 1.0;
|
||||
R6f.y = 1.0;
|
||||
R0f.z = intBitsToFloat(uf_remappedVS[0].y);
|
||||
R127f.w = 1.0;
|
||||
PV0f.w = R127f.w;
|
||||
R124f.x = intBitsToFloat(uf_remappedVS[1].x);
|
||||
PS0f = R124f.x;
|
||||
// 1
|
||||
R6f.x = dot(vec4(R3f.x,R3f.y,R3f.z,PV0f.w),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)));
|
||||
PV1f.x = R6f.x;
|
||||
PV1f.y = R6f.x;
|
||||
PV1f.z = R6f.x;
|
||||
PV1f.w = R6f.x;
|
||||
R13f.w = R4f.w;
|
||||
PS1f = R13f.w;
|
||||
// 2
|
||||
tempf.x = dot(vec4(R3f.x,R3f.y,R3f.z,R127f.w),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R0f.y = tempf.x;
|
||||
R12f.z = R5f.x;
|
||||
PS0f = R12f.z;
|
||||
// 3
|
||||
backupReg0f = R3f.z;
|
||||
tempf.x = dot(vec4(R3f.x,R3f.y,backupReg0f,R127f.w),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),intBitsToFloat(uf_remappedVS[4].w)));
|
||||
PV1f.x = tempf.x;
|
||||
PV1f.y = tempf.x;
|
||||
PV1f.z = tempf.x;
|
||||
PV1f.w = tempf.x;
|
||||
R3f.z = tempf.x;
|
||||
R12f.w = R5f.y;
|
||||
PS1f = R12f.w;
|
||||
// 4
|
||||
R3f.x = dot(vec4(R2f.x,R2f.y,R2f.z,-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0));
|
||||
PV0f.x = R3f.x;
|
||||
PV0f.y = R3f.x;
|
||||
PV0f.z = R3f.x;
|
||||
PV0f.w = R3f.x;
|
||||
R127f.x = mul_nonIEEE(R4f.z, intBitsToFloat(uf_remappedVS[2].z));
|
||||
PS0f = R127f.x;
|
||||
// 5
|
||||
tempf.x = dot(vec4(R2f.x,R2f.y,R2f.z,-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0));
|
||||
PV1f.x = tempf.x;
|
||||
PV1f.y = tempf.x;
|
||||
PV1f.z = tempf.x;
|
||||
PV1f.w = tempf.x;
|
||||
R124f.y = tempf.x;
|
||||
R126f.x = mul_nonIEEE(R4f.z, intBitsToFloat(uf_remappedVS[3].z));
|
||||
PS1f = R126f.x;
|
||||
// 6
|
||||
tempf.x = dot(vec4(R2f.x,R2f.y,R2f.z,-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R125f.z = tempf.x;
|
||||
R125f.x = mul_nonIEEE(R4f.z, intBitsToFloat(uf_remappedVS[4].z));
|
||||
PS0f = R125f.x;
|
||||
// 7
|
||||
backupReg0f = R126f.x;
|
||||
R126f.x = dot(vec4(R4f.x,R4f.y,R127f.x,-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),1.0,0.0));
|
||||
PV1f.x = R126f.x;
|
||||
PV1f.y = R126f.x;
|
||||
PV1f.z = R126f.x;
|
||||
PV1f.w = R126f.x;
|
||||
R122f.x = (mul_nonIEEE(R4f.y,intBitsToFloat(uf_remappedVS[3].y)) + backupReg0f);
|
||||
PS1f = R122f.x;
|
||||
// 8
|
||||
R123f.x = (mul_nonIEEE(R4f.y,intBitsToFloat(uf_remappedVS[4].y)) + R125f.x);
|
||||
PV0f.x = R123f.x;
|
||||
R2f.y = (mul_nonIEEE(R4f.x,intBitsToFloat(uf_remappedVS[3].x)) + PS1f);
|
||||
PS0f = mul_nonIEEE(R125f.z, R125f.z);
|
||||
// 9
|
||||
R123f.x = (mul_nonIEEE(R124f.y,R124f.y) + PS0f);
|
||||
PV1f.x = R123f.x;
|
||||
R4f.z = (mul_nonIEEE(R4f.x,intBitsToFloat(uf_remappedVS[4].x)) + PV0f.x);
|
||||
R127f.w = intBitsToFloat(uf_remappedVS[1].y);
|
||||
// 10
|
||||
R125f.x = intBitsToFloat(uf_remappedVS[5].x);
|
||||
R127f.y = intBitsToFloat(uf_remappedVS[5].y);
|
||||
R126f.z = intBitsToFloat(uf_remappedVS[6].x);
|
||||
R123f.w = (mul_nonIEEE(R3f.x,R3f.x) + PV1f.x);
|
||||
PV0f.w = R123f.w;
|
||||
R125f.y = intBitsToFloat(uf_remappedVS[6].y);
|
||||
PS0f = R125f.y;
|
||||
// 11
|
||||
backupReg0f = R124f.x;
|
||||
R124f.x = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].y),R0f.z) + R127f.w);
|
||||
R126f.y = intBitsToFloat(uf_remappedVS[8].y);
|
||||
R127f.z = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].x),R0f.z) + backupReg0f);
|
||||
R127f.w = intBitsToFloat(uf_remappedVS[8].x);
|
||||
tempResultf = 1.0 / sqrt(PV0f.w);
|
||||
R124f.z = tempResultf;
|
||||
PS1f = R124f.z;
|
||||
// 12
|
||||
tempf.x = dot(vec4(R126f.x,R2f.y,R4f.z,-0.0),vec4(R126f.x,R2f.y,R4f.z,0.0));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R4f.y = tempf.x;
|
||||
R4f.x = intBitsToFloat(uf_remappedVS[1].z);
|
||||
PS0f = R4f.x;
|
||||
// 13
|
||||
backupReg0f = R127f.y;
|
||||
backupReg1f = R125f.x;
|
||||
R125f.x = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[9].x),R0f.z) + R127f.w);
|
||||
R127f.y = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[9].y),R0f.z) + backupReg0f);
|
||||
R123f.z = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[9].x),R0f.z) + backupReg1f);
|
||||
PV1f.z = R123f.z;
|
||||
R127f.w = intBitsToFloat(uf_remappedVS[1].w);
|
||||
R127f.x = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[9].y),R0f.z) + R126f.y);
|
||||
PS1f = R127f.x;
|
||||
// 14
|
||||
backupReg0f = R127f.z;
|
||||
R2f.x = intBitsToFloat(uf_remappedVS[10].x);
|
||||
R126f.y = intBitsToFloat(uf_remappedVS[11].x);
|
||||
R127f.z = intBitsToFloat(uf_remappedVS[11].y);
|
||||
R126f.w = intBitsToFloat(uf_remappedVS[10].y);
|
||||
R0f.x = (mul_nonIEEE(R5f.x,backupReg0f) + PV1f.z);
|
||||
PS0f = R0f.x;
|
||||
// 15
|
||||
backupReg0f = R127f.y;
|
||||
R123f.x = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].y),R0f.z) + R125f.y);
|
||||
PV1f.x = R123f.x;
|
||||
R127f.y = intBitsToFloat(uf_remappedVS[6].w);
|
||||
R123f.z = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].x),R0f.z) + R126f.z);
|
||||
PV1f.z = R123f.z;
|
||||
R125f.w = intBitsToFloat(uf_remappedVS[6].z);
|
||||
R126f.z = (mul_nonIEEE(R5f.x,R124f.x) + backupReg0f);
|
||||
PS1f = R126f.z;
|
||||
// 16
|
||||
backupReg0f = R4f.y;
|
||||
R8f.x = mul_nonIEEE(R125f.z, R124f.z);
|
||||
R4f.y = mul_nonIEEE(R124f.y, R124f.z);
|
||||
R125f.z = (mul_nonIEEE(R5f.x,PV1f.x) + R127f.x);
|
||||
R124f.w = (mul_nonIEEE(R5f.x,PV1f.z) + R125f.x);
|
||||
tempResultf = 1.0 / sqrt(backupReg0f);
|
||||
R4f.w = tempResultf;
|
||||
PS0f = R4f.w;
|
||||
// 17
|
||||
backupReg0f = R3f.x;
|
||||
R3f.x = mul_nonIEEE(backupReg0f, R124f.z);
|
||||
R125f.y = intBitsToFloat(uf_remappedVS[12].x);
|
||||
R2f.z = intBitsToFloat(uf_remappedVS[13].x);
|
||||
R0f.w = intBitsToFloat(uf_remappedVS[13].y);
|
||||
R9f.x = mul_nonIEEE(R126f.x, PS0f);
|
||||
PS1f = R9f.x;
|
||||
// 18
|
||||
R126f.x = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].x),R0f.z) + R2f.x);
|
||||
R124f.y = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].w),R0f.z) + R127f.w);
|
||||
R123f.z = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].z),R0f.z) + R4f.x);
|
||||
PV0f.z = R123f.z;
|
||||
R127f.w = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].y),R0f.z) + R126f.w);
|
||||
R124f.z = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].z),R0f.z) + R125f.w);
|
||||
PS0f = R124f.z;
|
||||
// 19
|
||||
R127f.x = intBitsToFloat(uf_remappedVS[10].z);
|
||||
R123f.y = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[9].y),R0f.z) + R127f.z);
|
||||
PV1f.y = R123f.y;
|
||||
R123f.z = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[9].x),R0f.z) + R126f.y);
|
||||
PV1f.z = R123f.z;
|
||||
R126f.w = intBitsToFloat(uf_remappedVS[10].w);
|
||||
R125f.w = (mul_nonIEEE(R5f.y,PV0f.z) + R0f.x);
|
||||
PS1f = R125f.w;
|
||||
// 20
|
||||
R123f.x = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].w),R0f.z) + R127f.y);
|
||||
PV0f.x = R123f.x;
|
||||
R127f.y = (mul_nonIEEE(R5f.y,R124f.y) + R126f.z);
|
||||
R126f.z = (mul_nonIEEE(R5f.x,R126f.x) + PV1f.z);
|
||||
R2f.w = (mul_nonIEEE(R5f.x,R127f.w) + PV1f.y);
|
||||
R124f.y = (mul_nonIEEE(R5f.y,R124f.z) + R124f.w);
|
||||
PS0f = R124f.y;
|
||||
// 21
|
||||
backupReg0f = R2f.z;
|
||||
backupReg1f = R0f.w;
|
||||
R126f.x = (mul_nonIEEE(R5f.y,PV0f.x) + R125f.z);
|
||||
R3f.y = mul_nonIEEE(R2f.y, R4f.w);
|
||||
R2f.z = mul_nonIEEE(R4f.z, R4f.w);
|
||||
R0f.w = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[14].x),R125f.y) + backupReg0f);
|
||||
R4f.w = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[14].y),R125f.y) + backupReg1f);
|
||||
PS1f = R4f.w;
|
||||
// 22
|
||||
R2f.y = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].w),R0f.z) + R126f.w);
|
||||
R123f.z = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].z),R0f.z) + R127f.x);
|
||||
PV0f.z = R123f.z;
|
||||
R10f.w = R127f.y;
|
||||
R10f.z = R125f.w;
|
||||
PS0f = R10f.z;
|
||||
// 23
|
||||
R0f.x = (mul_nonIEEE(R5f.x,intBitsToFloat(uf_remappedVS[15].y)) + intBitsToFloat(uf_remappedVS[16].y));
|
||||
R7f.y = (mul_nonIEEE(R5f.x,intBitsToFloat(uf_remappedVS[15].x)) + intBitsToFloat(uf_remappedVS[16].x));
|
||||
R11f.z = R124f.y;
|
||||
R11f.w = R126f.x;
|
||||
R11f.x = (mul_nonIEEE(R5f.y,PV0f.z) + R126f.z);
|
||||
PS1f = R11f.x;
|
||||
// export
|
||||
passParameterSem5 = vec4(R1f.x, R1f.y, R1f.z, 1.0); // = "workaround"
|
||||
// 0
|
||||
backupReg0f = R0f.y;
|
||||
tempf.x = dot(vec4(R6f.x,backupReg0f,R3f.z,R7f.x),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R11f.y = (mul_nonIEEE(R5f.y,R2f.y) + R2f.w);
|
||||
PS0f = R11f.y;
|
||||
// 1
|
||||
backupReg0f = R0f.y;
|
||||
tempf.x = dot(vec4(R6f.x,backupReg0f,R3f.z,R7f.x),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),intBitsToFloat(uf_remappedVS[18].w)));
|
||||
PV1f.x = tempf.x;
|
||||
PV1f.y = tempf.x;
|
||||
PV1f.z = tempf.x;
|
||||
PV1f.w = tempf.x;
|
||||
R15f.x = PV0f.x;
|
||||
PS1f = R15f.x;
|
||||
// 2
|
||||
backupReg0f = R0f.y;
|
||||
tempf.x = dot(vec4(R6f.x,backupReg0f,R3f.z,R7f.x),vec4(intBitsToFloat(uf_remappedVS[19].x),intBitsToFloat(uf_remappedVS[19].y),intBitsToFloat(uf_remappedVS[19].z),intBitsToFloat(uf_remappedVS[19].w)));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R15f.y = PV1f.x;
|
||||
PS0f = R15f.y;
|
||||
// 3
|
||||
R10f.x = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[14].z),intBitsToFloat(uf_remappedVS[12].x)) + R0f.w);
|
||||
R10f.y = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[14].w),intBitsToFloat(uf_remappedVS[12].x)) + R4f.w);
|
||||
R15f.z = PV0f.x;
|
||||
PV1f.z = R15f.z;
|
||||
// 4
|
||||
tempf.x = dot(vec4(R15f.x,R15f.y,PV1f.z,R6f.y),vec4(intBitsToFloat(uf_remappedVS[20].x),intBitsToFloat(uf_remappedVS[20].y),intBitsToFloat(uf_remappedVS[20].z),intBitsToFloat(uf_remappedVS[20].w)));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R1f.y = tempf.x;
|
||||
// 5
|
||||
R1f.x = dot(vec4(R15f.x,R15f.y,R15f.z,R6f.y),vec4(intBitsToFloat(uf_remappedVS[21].x),intBitsToFloat(uf_remappedVS[21].y),intBitsToFloat(uf_remappedVS[21].z),intBitsToFloat(uf_remappedVS[21].w)));
|
||||
PV1f.x = R1f.x;
|
||||
PV1f.y = R1f.x;
|
||||
PV1f.z = R1f.x;
|
||||
PV1f.w = R1f.x;
|
||||
R126f.z = -(PV0f.x);
|
||||
PS1f = R126f.z;
|
||||
// 6
|
||||
tempf.x = dot(vec4(R15f.x,R15f.y,R15f.z,R6f.y),vec4(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(uf_remappedVS[22].z),intBitsToFloat(uf_remappedVS[22].w)));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R1f.z = tempf.x;
|
||||
// 7
|
||||
tempf.x = dot(vec4(R15f.x,R15f.y,R15f.z,R6f.y),vec4(intBitsToFloat(uf_remappedVS[23].x),intBitsToFloat(uf_remappedVS[23].y),intBitsToFloat(uf_remappedVS[23].z),intBitsToFloat(uf_remappedVS[23].w)));
|
||||
PV1f.x = tempf.x;
|
||||
PV1f.y = tempf.x;
|
||||
PV1f.z = tempf.x;
|
||||
PV1f.w = tempf.x;
|
||||
R1f.w = tempf.x;
|
||||
R6f.z = PV0f.x;
|
||||
PS1f = R6f.z;
|
||||
// 8
|
||||
tempf.x = dot(vec4(R3f.x,R4f.y,R8f.x,-0.0),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),0.0));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R6f.x = R1f.x + PV1f.x;
|
||||
R6f.x /= 2.0;
|
||||
PS0f = R6f.x;
|
||||
// 9
|
||||
tempf.x = dot(vec4(R3f.x,R4f.y,R8f.x,-0.0),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),0.0));
|
||||
PV1f.x = tempf.x;
|
||||
PV1f.y = tempf.x;
|
||||
PV1f.z = tempf.x;
|
||||
PV1f.w = tempf.x;
|
||||
R14f.x = PV0f.x;
|
||||
PS1f = R14f.x;
|
||||
// 10
|
||||
tempf.x = dot(vec4(R3f.x,R4f.y,R8f.x,-0.0),vec4(intBitsToFloat(uf_remappedVS[19].x),intBitsToFloat(uf_remappedVS[19].y),intBitsToFloat(uf_remappedVS[19].z),0.0));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R14f.y = PV1f.x;
|
||||
PS0f = R14f.y;
|
||||
// 11
|
||||
R13f.x = dot(vec4(R9f.x,R3f.y,R2f.z,-0.0),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),0.0));
|
||||
PV1f.x = R13f.x;
|
||||
PV1f.y = R13f.x;
|
||||
PV1f.z = R13f.x;
|
||||
PV1f.w = R13f.x;
|
||||
R14f.z = PV0f.x;
|
||||
PS1f = R14f.z;
|
||||
// 12
|
||||
tempf.x = dot(vec4(R9f.x,R3f.y,R2f.z,-0.0),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),0.0));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R13f.y = tempf.x;
|
||||
R6f.y = R126f.z + R1f.w;
|
||||
R6f.y /= 2.0;
|
||||
PS0f = R6f.y;
|
||||
// 13
|
||||
tempf.x = dot(vec4(R9f.x,R3f.y,R2f.z,-0.0),vec4(intBitsToFloat(uf_remappedVS[19].x),intBitsToFloat(uf_remappedVS[19].y),intBitsToFloat(uf_remappedVS[19].z),0.0));
|
||||
PV1f.x = tempf.x;
|
||||
PV1f.y = tempf.x;
|
||||
PV1f.z = tempf.x;
|
||||
PV1f.w = tempf.x;
|
||||
R13f.z = tempf.x;
|
||||
R6f.w = R1f.w;
|
||||
PS1f = R6f.w;
|
||||
// 14
|
||||
R12f.x = (mul_nonIEEE(R5f.y,intBitsToFloat(uf_remappedVS[15].z)) + R7f.y);
|
||||
R12f.y = (mul_nonIEEE(R5f.y,intBitsToFloat(uf_remappedVS[15].w)) + R0f.x);
|
||||
// export
|
||||
gl_Position = vec4(R1f.x, R1f.y, R1f.z, R1f.w);
|
||||
// export
|
||||
passParameterSem0 = vec4(R10f.x, R10f.y, R10f.z, R10f.w);
|
||||
// export
|
||||
passParameterSem1 = vec4(R11f.x, R11f.y, R11f.z, R11f.w);
|
||||
// export
|
||||
passParameterSem2 = vec4(R12f.x, R12f.y, R12f.z, R12f.w);
|
||||
// export
|
||||
passParameterSem4 = vec4(R13f.x, R13f.y, R13f.z, R13f.w);
|
||||
// export
|
||||
passParameterSem7 = vec4(R6f.x, R6f.y, R6f.z, R6f.w);
|
||||
// export
|
||||
passParameterSem3 = vec4(R14f.x, R14f.y, R14f.z, R14f.w);
|
||||
// export
|
||||
passParameterSem6 = vec4(R15f.x, R15f.y, R15f.z, R15f.w);
|
||||
}
|
@ -0,0 +1,451 @@
|
||||
#version 420
|
||||
#extension GL_ARB_texture_gather : enable
|
||||
#extension GL_ARB_separate_shader_objects : enable
|
||||
#extension GL_ARB_shading_language_packing : enable
|
||||
// shader 127a33e6825e2e83
|
||||
// Used for: Fixing Nvidia lava waterfall artifacts.
|
||||
// Check rules.txt for documentation and when to enable.
|
||||
|
||||
|
||||
|
||||
uniform ivec4 uf_remappedVS[24];
|
||||
uniform vec2 uf_windowSpaceToClipSpaceTransform;
|
||||
layout(location = 0) in uvec4 attrDataSem0;
|
||||
layout(location = 1) in uvec4 attrDataSem1;
|
||||
layout(location = 2) in uvec4 attrDataSem2;
|
||||
layout(location = 3) in uvec4 attrDataSem8;
|
||||
layout(location = 4) in uvec4 attrDataSem12;
|
||||
out gl_PerVertex
|
||||
{
|
||||
vec4 gl_Position;
|
||||
float gl_PointSize;
|
||||
};
|
||||
layout(location = 5) out vec4 passParameterSem5;
|
||||
layout(location = 0) out vec4 passParameterSem0;
|
||||
layout(location = 1) out vec4 passParameterSem1;
|
||||
layout(location = 2) out vec4 passParameterSem2;
|
||||
layout(location = 4) out vec4 passParameterSem4;
|
||||
layout(location = 7) out vec4 passParameterSem7;
|
||||
layout(location = 3) out vec4 passParameterSem3;
|
||||
layout(location = 6) out vec4 passParameterSem6;
|
||||
int clampFI32(int v)
|
||||
{
|
||||
if( v == 0x7FFFFFFF )
|
||||
return floatBitsToInt(1.0);
|
||||
else if( v == 0xFFFFFFFF )
|
||||
return floatBitsToInt(0.0);
|
||||
return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0));
|
||||
}
|
||||
float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));}
|
||||
void main()
|
||||
{
|
||||
vec4 R0f = vec4(0.0);
|
||||
vec4 R1f = vec4(0.0);
|
||||
vec4 R2f = vec4(0.0);
|
||||
vec4 R3f = vec4(0.0);
|
||||
vec4 R4f = vec4(0.0);
|
||||
vec4 R5f = vec4(0.0);
|
||||
vec4 R6f = vec4(0.0);
|
||||
vec4 R7f = vec4(0.0);
|
||||
vec4 R8f = vec4(0.0);
|
||||
vec4 R9f = vec4(0.0);
|
||||
vec4 R10f = vec4(0.0);
|
||||
vec4 R11f = vec4(0.0);
|
||||
vec4 R12f = vec4(0.0);
|
||||
vec4 R13f = vec4(0.0);
|
||||
vec4 R14f = vec4(0.0);
|
||||
vec4 R15f = vec4(0.0);
|
||||
vec4 R122f = vec4(0.0);
|
||||
vec4 R123f = vec4(0.0);
|
||||
vec4 R124f = vec4(0.0);
|
||||
vec4 R125f = vec4(0.0);
|
||||
vec4 R126f = vec4(0.0);
|
||||
vec4 R127f = vec4(0.0);
|
||||
uvec4 attrDecoder;
|
||||
float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f;
|
||||
vec4 PV0f = vec4(0.0), PV1f = vec4(0.0);
|
||||
float PS0f = 0.0, PS1f = 0.0;
|
||||
vec4 tempf = vec4(0.0);
|
||||
float tempResultf;
|
||||
int tempResulti;
|
||||
ivec4 ARi = ivec4(0);
|
||||
bool predResult = true;
|
||||
vec3 cubeMapSTM;
|
||||
int cubeMapFaceId;
|
||||
R0f = floatBitsToInt(ivec4(gl_VertexID, 0, 0, gl_InstanceID));
|
||||
attrDecoder.xyzw = attrDataSem0.xyzw;
|
||||
attrDecoder = ((attrDecoder>>8)&0xFF)|((attrDecoder<<8)&0xFF00);
|
||||
attrDecoder.xyzw = floatBitsToInt(vec4(unpackHalf2x16(attrDecoder.x|(attrDecoder.y<<16)),unpackHalf2x16(attrDecoder.z|(attrDecoder.w<<16))));
|
||||
R3f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(int(attrDecoder.w)));
|
||||
attrDecoder.x = attrDataSem1.x;
|
||||
attrDecoder.x = (attrDecoder.x>>24)|((attrDecoder.x>>8)&0xFF00)|((attrDecoder.x<<8)&0xFF0000)|((attrDecoder.x<<24));
|
||||
attrDecoder.y = 0;
|
||||
attrDecoder.z = 0;
|
||||
attrDecoder.w = 0;
|
||||
attrDecoder.xyzw = uvec4((attrDecoder.x>>0)&0x3FF,(attrDecoder.x>>10)&0x3FF,(attrDecoder.x>>20)&0x3FF,(attrDecoder.x>>30)&0x3);
|
||||
if( (attrDecoder.x&0x200) != 0 ) attrDecoder.x |= 0xFFFFFC00;
|
||||
if( (attrDecoder.y&0x200) != 0 ) attrDecoder.y |= 0xFFFFFC00;
|
||||
if( (attrDecoder.z&0x200) != 0 ) attrDecoder.z |= 0xFFFFFC00;
|
||||
attrDecoder.x = floatBitsToUint(max(float(int(attrDecoder.x))/511.0,-1.0));
|
||||
attrDecoder.y = floatBitsToUint(max(float(int(attrDecoder.y))/511.0,-1.0));
|
||||
attrDecoder.z = floatBitsToUint(max(float(int(attrDecoder.z))/511.0,-1.0));
|
||||
attrDecoder.w = floatBitsToUint(float(attrDecoder.w));
|
||||
R2f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(int(attrDecoder.w)));
|
||||
attrDecoder.xyzw = attrDataSem2.xyzw;
|
||||
if( (attrDecoder.x&0x80) != 0 ) attrDecoder.x |= 0xFFFFFF00;
|
||||
if( (attrDecoder.y&0x80) != 0 ) attrDecoder.y |= 0xFFFFFF00;
|
||||
if( (attrDecoder.z&0x80) != 0 ) attrDecoder.z |= 0xFFFFFF00;
|
||||
if( (attrDecoder.w&0x80) != 0 ) attrDecoder.w |= 0xFFFFFF00;
|
||||
attrDecoder.x = floatBitsToUint(max(float(int(attrDecoder.x))/127.0,-1.0));
|
||||
attrDecoder.y = floatBitsToUint(max(float(int(attrDecoder.y))/127.0,-1.0));
|
||||
attrDecoder.z = floatBitsToUint(max(float(int(attrDecoder.z))/127.0,-1.0));
|
||||
attrDecoder.w = floatBitsToUint(max(float(int(attrDecoder.w))/127.0,-1.0));
|
||||
R4f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(int(attrDecoder.w)));
|
||||
attrDecoder.xy = attrDataSem8.xy;
|
||||
attrDecoder.xy = ((attrDecoder.xy>>8)&0xFF)|((attrDecoder.xy<<8)&0xFF00);
|
||||
attrDecoder.z = 0;
|
||||
attrDecoder.w = 0;
|
||||
if( (attrDecoder.x&0x8000) != 0 ) attrDecoder.x |= 0xFFFF0000;
|
||||
if( (attrDecoder.y&0x8000) != 0 ) attrDecoder.y |= 0xFFFF0000;
|
||||
attrDecoder.x = floatBitsToUint(max(float(int(attrDecoder.x))/32767.0,-1.0));
|
||||
attrDecoder.y = floatBitsToUint(max(float(int(attrDecoder.y))/32767.0,-1.0));
|
||||
attrDecoder.zw = uvec2(0);
|
||||
R5f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(floatBitsToInt(0.0)), intBitsToFloat(floatBitsToInt(1.0)));
|
||||
attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem12.xyzw)/255.0);
|
||||
R1f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(int(attrDecoder.w)));
|
||||
// 0
|
||||
R7f.x = 1.0;
|
||||
R6f.y = 1.0;
|
||||
R0f.z = intBitsToFloat(uf_remappedVS[0].y);
|
||||
R127f.w = 1.0;
|
||||
PV0f.w = R127f.w;
|
||||
R124f.x = intBitsToFloat(uf_remappedVS[1].x);
|
||||
PS0f = R124f.x;
|
||||
// 1
|
||||
R6f.x = dot(vec4(R3f.x,R3f.y,R3f.z,PV0f.w),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)));
|
||||
PV1f.x = R6f.x;
|
||||
PV1f.y = R6f.x;
|
||||
PV1f.z = R6f.x;
|
||||
PV1f.w = R6f.x;
|
||||
R13f.w = R4f.w;
|
||||
PS1f = R13f.w;
|
||||
// 2
|
||||
tempf.x = dot(vec4(R3f.x,R3f.y,R3f.z,R127f.w),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R0f.y = tempf.x;
|
||||
R12f.z = R5f.x;
|
||||
PS0f = R12f.z;
|
||||
// 3
|
||||
backupReg0f = R3f.z;
|
||||
tempf.x = dot(vec4(R3f.x,R3f.y,backupReg0f,R127f.w),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),intBitsToFloat(uf_remappedVS[4].w)));
|
||||
PV1f.x = tempf.x;
|
||||
PV1f.y = tempf.x;
|
||||
PV1f.z = tempf.x;
|
||||
PV1f.w = tempf.x;
|
||||
R3f.z = tempf.x;
|
||||
R12f.w = R5f.y;
|
||||
PS1f = R12f.w;
|
||||
// 4
|
||||
R3f.x = dot(vec4(R2f.x,R2f.y,R2f.z,-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0));
|
||||
PV0f.x = R3f.x;
|
||||
PV0f.y = R3f.x;
|
||||
PV0f.z = R3f.x;
|
||||
PV0f.w = R3f.x;
|
||||
R127f.x = mul_nonIEEE(R4f.z, intBitsToFloat(uf_remappedVS[2].z));
|
||||
PS0f = R127f.x;
|
||||
// 5
|
||||
tempf.x = dot(vec4(R2f.x,R2f.y,R2f.z,-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0));
|
||||
PV1f.x = tempf.x;
|
||||
PV1f.y = tempf.x;
|
||||
PV1f.z = tempf.x;
|
||||
PV1f.w = tempf.x;
|
||||
R124f.y = tempf.x;
|
||||
R126f.x = mul_nonIEEE(R4f.z, intBitsToFloat(uf_remappedVS[3].z));
|
||||
PS1f = R126f.x;
|
||||
// 6
|
||||
tempf.x = dot(vec4(R2f.x,R2f.y,R2f.z,-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R125f.z = tempf.x;
|
||||
R125f.x = mul_nonIEEE(R4f.z, intBitsToFloat(uf_remappedVS[4].z));
|
||||
PS0f = R125f.x;
|
||||
// 7
|
||||
backupReg0f = R126f.x;
|
||||
R126f.x = dot(vec4(R4f.x,R4f.y,R127f.x,-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),1.0,0.0));
|
||||
PV1f.x = R126f.x;
|
||||
PV1f.y = R126f.x;
|
||||
PV1f.z = R126f.x;
|
||||
PV1f.w = R126f.x;
|
||||
R122f.x = (mul_nonIEEE(R4f.y,intBitsToFloat(uf_remappedVS[3].y)) + backupReg0f);
|
||||
PS1f = R122f.x;
|
||||
// 8
|
||||
R123f.x = (mul_nonIEEE(R4f.y,intBitsToFloat(uf_remappedVS[4].y)) + R125f.x);
|
||||
PV0f.x = R123f.x;
|
||||
R2f.y = (mul_nonIEEE(R4f.x,intBitsToFloat(uf_remappedVS[3].x)) + PS1f);
|
||||
PS0f = mul_nonIEEE(R125f.z, R125f.z);
|
||||
// 9
|
||||
R123f.x = (mul_nonIEEE(R124f.y,R124f.y) + PS0f);
|
||||
PV1f.x = R123f.x;
|
||||
R4f.z = (mul_nonIEEE(R4f.x,intBitsToFloat(uf_remappedVS[4].x)) + PV0f.x);
|
||||
R127f.w = intBitsToFloat(uf_remappedVS[1].y);
|
||||
// 10
|
||||
R125f.x = intBitsToFloat(uf_remappedVS[5].x);
|
||||
R127f.y = intBitsToFloat(uf_remappedVS[5].y);
|
||||
R126f.z = intBitsToFloat(uf_remappedVS[6].x);
|
||||
R123f.w = (mul_nonIEEE(R3f.x,R3f.x) + PV1f.x);
|
||||
PV0f.w = R123f.w;
|
||||
R125f.y = intBitsToFloat(uf_remappedVS[6].y);
|
||||
PS0f = R125f.y;
|
||||
// 11
|
||||
backupReg0f = R124f.x;
|
||||
R124f.x = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].y),R0f.z) + R127f.w);
|
||||
R126f.y = intBitsToFloat(uf_remappedVS[8].y);
|
||||
R127f.z = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].x),R0f.z) + backupReg0f);
|
||||
R127f.w = intBitsToFloat(uf_remappedVS[8].x);
|
||||
tempResultf = 1.0 / sqrt(PV0f.w);
|
||||
R124f.z = tempResultf;
|
||||
PS1f = R124f.z;
|
||||
// 12
|
||||
tempf.x = dot(vec4(R126f.x,R2f.y,R4f.z,-0.0),vec4(R126f.x,R2f.y,R4f.z,0.0));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R4f.y = tempf.x;
|
||||
R4f.x = intBitsToFloat(uf_remappedVS[1].z);
|
||||
PS0f = R4f.x;
|
||||
// 13
|
||||
backupReg0f = R127f.y;
|
||||
backupReg1f = R125f.x;
|
||||
R125f.x = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[9].x),R0f.z) + R127f.w);
|
||||
R127f.y = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[9].y),R0f.z) + backupReg0f);
|
||||
R123f.z = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[9].x),R0f.z) + backupReg1f);
|
||||
PV1f.z = R123f.z;
|
||||
R127f.w = intBitsToFloat(uf_remappedVS[1].w);
|
||||
R127f.x = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[9].y),R0f.z) + R126f.y);
|
||||
PS1f = R127f.x;
|
||||
// 14
|
||||
backupReg0f = R127f.z;
|
||||
R2f.x = intBitsToFloat(uf_remappedVS[10].x);
|
||||
R126f.y = intBitsToFloat(uf_remappedVS[11].x);
|
||||
R127f.z = intBitsToFloat(uf_remappedVS[11].y);
|
||||
R126f.w = intBitsToFloat(uf_remappedVS[10].y);
|
||||
R0f.x = (mul_nonIEEE(R5f.x,backupReg0f) + PV1f.z);
|
||||
PS0f = R0f.x;
|
||||
// 15
|
||||
backupReg0f = R127f.y;
|
||||
R123f.x = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].y),R0f.z) + R125f.y);
|
||||
PV1f.x = R123f.x;
|
||||
R127f.y = intBitsToFloat(uf_remappedVS[6].w);
|
||||
R123f.z = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].x),R0f.z) + R126f.z);
|
||||
PV1f.z = R123f.z;
|
||||
R125f.w = intBitsToFloat(uf_remappedVS[6].z);
|
||||
R126f.z = (mul_nonIEEE(R5f.x,R124f.x) + backupReg0f);
|
||||
PS1f = R126f.z;
|
||||
// 16
|
||||
backupReg0f = R4f.y;
|
||||
R8f.x = mul_nonIEEE(R125f.z, R124f.z);
|
||||
R4f.y = mul_nonIEEE(R124f.y, R124f.z);
|
||||
R125f.z = (mul_nonIEEE(R5f.x,PV1f.x) + R127f.x);
|
||||
R124f.w = (mul_nonIEEE(R5f.x,PV1f.z) + R125f.x);
|
||||
tempResultf = 1.0 / sqrt(backupReg0f);
|
||||
R4f.w = tempResultf;
|
||||
PS0f = R4f.w;
|
||||
// 17
|
||||
backupReg0f = R3f.x;
|
||||
R3f.x = mul_nonIEEE(backupReg0f, R124f.z);
|
||||
R125f.y = intBitsToFloat(uf_remappedVS[12].x);
|
||||
R2f.z = intBitsToFloat(uf_remappedVS[13].x);
|
||||
R0f.w = intBitsToFloat(uf_remappedVS[13].y);
|
||||
R9f.x = mul_nonIEEE(R126f.x, PS0f);
|
||||
PS1f = R9f.x;
|
||||
// 18
|
||||
R126f.x = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].x),R0f.z) + R2f.x);
|
||||
R124f.y = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].w),R0f.z) + R127f.w);
|
||||
R123f.z = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].z),R0f.z) + R4f.x);
|
||||
PV0f.z = R123f.z;
|
||||
R127f.w = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].y),R0f.z) + R126f.w);
|
||||
R124f.z = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].z),R0f.z) + R125f.w);
|
||||
PS0f = R124f.z;
|
||||
// 19
|
||||
R127f.x = intBitsToFloat(uf_remappedVS[10].z);
|
||||
R123f.y = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[9].y),R0f.z) + R127f.z);
|
||||
PV1f.y = R123f.y;
|
||||
R123f.z = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[9].x),R0f.z) + R126f.y);
|
||||
PV1f.z = R123f.z;
|
||||
R126f.w = intBitsToFloat(uf_remappedVS[10].w);
|
||||
R125f.w = (mul_nonIEEE(R5f.y,PV0f.z) + R0f.x);
|
||||
PS1f = R125f.w;
|
||||
// 20
|
||||
R123f.x = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].w),R0f.z) + R127f.y);
|
||||
PV0f.x = R123f.x;
|
||||
R127f.y = (mul_nonIEEE(R5f.y,R124f.y) + R126f.z);
|
||||
R126f.z = (mul_nonIEEE(R5f.x,R126f.x) + PV1f.z);
|
||||
R2f.w = (mul_nonIEEE(R5f.x,R127f.w) + PV1f.y);
|
||||
R124f.y = (mul_nonIEEE(R5f.y,R124f.z) + R124f.w);
|
||||
PS0f = R124f.y;
|
||||
// 21
|
||||
backupReg0f = R2f.z;
|
||||
backupReg1f = R0f.w;
|
||||
R126f.x = (mul_nonIEEE(R5f.y,PV0f.x) + R125f.z);
|
||||
R3f.y = mul_nonIEEE(R2f.y, R4f.w);
|
||||
R2f.z = mul_nonIEEE(R4f.z, R4f.w);
|
||||
R0f.w = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[14].x),R125f.y) + backupReg0f);
|
||||
R4f.w = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[14].y),R125f.y) + backupReg1f);
|
||||
PS1f = R4f.w;
|
||||
// 22
|
||||
R2f.y = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].w),R0f.z) + R126f.w);
|
||||
R123f.z = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].z),R0f.z) + R127f.x);
|
||||
PV0f.z = R123f.z;
|
||||
R10f.w = R127f.y;
|
||||
R10f.z = R125f.w;
|
||||
PS0f = R10f.z;
|
||||
// 23
|
||||
R0f.x = (mul_nonIEEE(R5f.x,intBitsToFloat(uf_remappedVS[15].y)) + intBitsToFloat(uf_remappedVS[16].y));
|
||||
R7f.y = (mul_nonIEEE(R5f.x,intBitsToFloat(uf_remappedVS[15].x)) + intBitsToFloat(uf_remappedVS[16].x));
|
||||
R11f.z = R124f.y;
|
||||
R11f.w = R126f.x;
|
||||
R11f.x = (mul_nonIEEE(R5f.y,PV0f.z) + R126f.z);
|
||||
PS1f = R11f.x;
|
||||
// export
|
||||
passParameterSem5 = vec4(R1f.x, R1f.y, R1f.z, 1.0); // = "workaround"
|
||||
// 0
|
||||
backupReg0f = R0f.y;
|
||||
tempf.x = dot(vec4(R6f.x,backupReg0f,R3f.z,R7f.x),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R11f.y = (mul_nonIEEE(R5f.y,R2f.y) + R2f.w);
|
||||
PS0f = R11f.y;
|
||||
// 1
|
||||
backupReg0f = R0f.y;
|
||||
tempf.x = dot(vec4(R6f.x,backupReg0f,R3f.z,R7f.x),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),intBitsToFloat(uf_remappedVS[18].w)));
|
||||
PV1f.x = tempf.x;
|
||||
PV1f.y = tempf.x;
|
||||
PV1f.z = tempf.x;
|
||||
PV1f.w = tempf.x;
|
||||
R15f.x = PV0f.x;
|
||||
PS1f = R15f.x;
|
||||
// 2
|
||||
backupReg0f = R0f.y;
|
||||
tempf.x = dot(vec4(R6f.x,backupReg0f,R3f.z,R7f.x),vec4(intBitsToFloat(uf_remappedVS[19].x),intBitsToFloat(uf_remappedVS[19].y),intBitsToFloat(uf_remappedVS[19].z),intBitsToFloat(uf_remappedVS[19].w)));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R15f.y = PV1f.x;
|
||||
PS0f = R15f.y;
|
||||
// 3
|
||||
R10f.x = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[14].z),intBitsToFloat(uf_remappedVS[12].x)) + R0f.w);
|
||||
R10f.y = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[14].w),intBitsToFloat(uf_remappedVS[12].x)) + R4f.w);
|
||||
R15f.z = PV0f.x;
|
||||
PV1f.z = R15f.z;
|
||||
// 4
|
||||
tempf.x = dot(vec4(R15f.x,R15f.y,PV1f.z,R6f.y),vec4(intBitsToFloat(uf_remappedVS[20].x),intBitsToFloat(uf_remappedVS[20].y),intBitsToFloat(uf_remappedVS[20].z),intBitsToFloat(uf_remappedVS[20].w)));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R1f.y = tempf.x;
|
||||
// 5
|
||||
R1f.x = dot(vec4(R15f.x,R15f.y,R15f.z,R6f.y),vec4(intBitsToFloat(uf_remappedVS[21].x),intBitsToFloat(uf_remappedVS[21].y),intBitsToFloat(uf_remappedVS[21].z),intBitsToFloat(uf_remappedVS[21].w)));
|
||||
PV1f.x = R1f.x;
|
||||
PV1f.y = R1f.x;
|
||||
PV1f.z = R1f.x;
|
||||
PV1f.w = R1f.x;
|
||||
R126f.z = -(PV0f.x);
|
||||
PS1f = R126f.z;
|
||||
// 6
|
||||
tempf.x = dot(vec4(R15f.x,R15f.y,R15f.z,R6f.y),vec4(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(uf_remappedVS[22].z),intBitsToFloat(uf_remappedVS[22].w)));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R1f.z = tempf.x;
|
||||
// 7
|
||||
tempf.x = dot(vec4(R15f.x,R15f.y,R15f.z,R6f.y),vec4(intBitsToFloat(uf_remappedVS[23].x),intBitsToFloat(uf_remappedVS[23].y),intBitsToFloat(uf_remappedVS[23].z),intBitsToFloat(uf_remappedVS[23].w)));
|
||||
PV1f.x = tempf.x;
|
||||
PV1f.y = tempf.x;
|
||||
PV1f.z = tempf.x;
|
||||
PV1f.w = tempf.x;
|
||||
R1f.w = tempf.x;
|
||||
R6f.z = PV0f.x;
|
||||
PS1f = R6f.z;
|
||||
// 8
|
||||
tempf.x = dot(vec4(R3f.x,R4f.y,R8f.x,-0.0),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),0.0));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R6f.x = R1f.x + PV1f.x;
|
||||
R6f.x /= 2.0;
|
||||
PS0f = R6f.x;
|
||||
// 9
|
||||
tempf.x = dot(vec4(R3f.x,R4f.y,R8f.x,-0.0),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),0.0));
|
||||
PV1f.x = tempf.x;
|
||||
PV1f.y = tempf.x;
|
||||
PV1f.z = tempf.x;
|
||||
PV1f.w = tempf.x;
|
||||
R14f.x = PV0f.x;
|
||||
PS1f = R14f.x;
|
||||
// 10
|
||||
tempf.x = dot(vec4(R3f.x,R4f.y,R8f.x,-0.0),vec4(intBitsToFloat(uf_remappedVS[19].x),intBitsToFloat(uf_remappedVS[19].y),intBitsToFloat(uf_remappedVS[19].z),0.0));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R14f.y = PV1f.x;
|
||||
PS0f = R14f.y;
|
||||
// 11
|
||||
R13f.x = dot(vec4(R9f.x,R3f.y,R2f.z,-0.0),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),0.0));
|
||||
PV1f.x = R13f.x;
|
||||
PV1f.y = R13f.x;
|
||||
PV1f.z = R13f.x;
|
||||
PV1f.w = R13f.x;
|
||||
R14f.z = PV0f.x;
|
||||
PS1f = R14f.z;
|
||||
// 12
|
||||
tempf.x = dot(vec4(R9f.x,R3f.y,R2f.z,-0.0),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),0.0));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R13f.y = tempf.x;
|
||||
R6f.y = R126f.z + R1f.w;
|
||||
R6f.y /= 2.0;
|
||||
PS0f = R6f.y;
|
||||
// 13
|
||||
tempf.x = dot(vec4(R9f.x,R3f.y,R2f.z,-0.0),vec4(intBitsToFloat(uf_remappedVS[19].x),intBitsToFloat(uf_remappedVS[19].y),intBitsToFloat(uf_remappedVS[19].z),0.0));
|
||||
PV1f.x = tempf.x;
|
||||
PV1f.y = tempf.x;
|
||||
PV1f.z = tempf.x;
|
||||
PV1f.w = tempf.x;
|
||||
R13f.z = tempf.x;
|
||||
R6f.w = R1f.w;
|
||||
PS1f = R6f.w;
|
||||
// 14
|
||||
R12f.x = (mul_nonIEEE(R5f.y,intBitsToFloat(uf_remappedVS[15].z)) + R7f.y);
|
||||
R12f.y = (mul_nonIEEE(R5f.y,intBitsToFloat(uf_remappedVS[15].w)) + R0f.x);
|
||||
// export
|
||||
gl_Position = vec4(R1f.x, R1f.y, R1f.z, R1f.w);
|
||||
// export
|
||||
passParameterSem0 = vec4(R10f.x, R10f.y, R10f.z, R10f.w);
|
||||
// export
|
||||
passParameterSem1 = vec4(R11f.x, R11f.y, R11f.z, R11f.w);
|
||||
// export
|
||||
passParameterSem2 = vec4(R12f.x, R12f.y, R12f.z, R12f.w);
|
||||
// export
|
||||
passParameterSem4 = vec4(R13f.x, R13f.y, R13f.z, R13f.w);
|
||||
// export
|
||||
passParameterSem7 = vec4(R6f.x, R6f.y, R6f.z, R6f.w);
|
||||
// export
|
||||
passParameterSem3 = vec4(R14f.x, R14f.y, R14f.z, R14f.w);
|
||||
// export
|
||||
passParameterSem6 = vec4(R15f.x, R15f.y, R15f.z, R15f.w);
|
||||
}
|
@ -8,4 +8,6 @@ version = 2
|
||||
width = 640
|
||||
height = 360
|
||||
formats = 0x00a
|
||||
overwriteFormat = 0x81c # Might cause an error, but seems to work. Might not work on AMD.
|
||||
#overwriteFormat = 0x81c # Might cause an error, but seems to work. Might not work on AMD.
|
||||
overwriteWidth = 0
|
||||
overwriteHeight = 0
|
||||
|
73
appveyor.yml
73
appveyor.yml
@ -1,73 +0,0 @@
|
||||
# Appveyor configuration file for bash build of packs
|
||||
version: '{build}'
|
||||
skip_tags: true
|
||||
environment:
|
||||
# It's prefered to have the GithubAuthToken (encrypted) set in the UI. Follow this guide for the instructions https://www.appveyor.com/docs/deployment/github/#provider-settings.
|
||||
CommitTimestamp: 0
|
||||
CYG_MIRROR: http://cygwin.mirror.constant.com
|
||||
CYG_PACKAGES: bash,php,dos2unix
|
||||
matrix:
|
||||
- BUILD_TYPE: 64bit
|
||||
CYG_ROOT: C:\mycygwin64
|
||||
CYG_CACHE: C:\mycygwin64\var\cache\setup
|
||||
CYG_SETUP: setup-x86_64.exe
|
||||
BASH: C:\mycygwin64\bin\bash
|
||||
# - BUILD_TYPE: 32bit
|
||||
# CYG_ROOT: C:\mycygwin
|
||||
# CYG_CACHE: C:\mycygwin\var\cache\setup
|
||||
# CYG_SETUP: setup-x86.exe
|
||||
# BASH: C:\mycygwin\bin\bash
|
||||
|
||||
# Cache Cygwin files to speed up build
|
||||
cache:
|
||||
- '%CYG_SETUP%'
|
||||
- '%CYG_CACHE%'
|
||||
clone_depth: 1
|
||||
|
||||
# We want to convert line endings to CRLF because thats what the txt files in the zip should end up as
|
||||
init:
|
||||
- git config --global core.autocrlf true
|
||||
# Use appveyor http proxy
|
||||
- ps: iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/appveyor/ci/master/scripts/enable-http-proxy.ps1'))
|
||||
# Allows RDP
|
||||
# - ps: iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/appveyor/ci/master/scripts/enable-rdp.ps1'))
|
||||
|
||||
# Install needed build dependencies
|
||||
install:
|
||||
- if defined appveyor_repo_commit_message_extended (echo "Found commit description!") else (set appveyor_repo_commit_message_extended='No description was added to this commit.') # If there's is a description set it to that, otherwise leave it.
|
||||
- ps: $env:CommitTimestamp=[System.DateTime]::UtcNow # Readable timestamp
|
||||
- ps: if (Test-Path Env:\CYG_ROOT) { Start-FileDownload "http://cygwin.com/$env:CYG_SETUP" -FileName "cygsetup.exe" -Timeout 30000 }
|
||||
- ps: if ((Get-Content "cygsetup.exe") -eq $Null) { Copy-Item "$env:CYG_SETUP" -Destination "cygsetup.exe" -Force } else { Copy-Item "cygsetup.exe" -Destination "$env:CYG_SETUP" -Force }
|
||||
# Quiet-mode isn't really working but this does work.
|
||||
- if defined CYG_ROOT ((%CYG_SETUP% --quiet-mode --no-shortcuts --only-site --root "%CYG_ROOT%" --site "%CYG_MIRROR%" --local-package-dir "%CYG_CACHE%" --packages "%CYG_PACKAGES%" --upgrade-also) > $null)
|
||||
build_script:
|
||||
- if defined BASH (%BASH% -lc "cd $(cygpath ${APPVEYOR_BUILD_FOLDER}) && dos2unix build.sh && sh build.sh")
|
||||
- xcopy %APPVEYOR_BUILD_FOLDER%\Enhancement %APPVEYOR_BUILD_FOLDER%\AppVeyor /E /I /Q
|
||||
- xcopy %APPVEYOR_BUILD_FOLDER%\Enthusiast %APPVEYOR_BUILD_FOLDER%\AppVeyor /E /I /Q
|
||||
- xcopy %APPVEYOR_BUILD_FOLDER%\Modifications %APPVEYOR_BUILD_FOLDER%\AppVeyor /E /I /Q
|
||||
- xcopy %APPVEYOR_BUILD_FOLDER%\Performance %APPVEYOR_BUILD_FOLDER%\AppVeyor /E /I /Q
|
||||
- xcopy %APPVEYOR_BUILD_FOLDER%\Quality %APPVEYOR_BUILD_FOLDER%\AppVeyor /E /I /Q
|
||||
- xcopy %APPVEYOR_BUILD_FOLDER%\Workaround %APPVEYOR_BUILD_FOLDER%\AppVeyor /E /I /Q
|
||||
# waits for RDP confirmation before finishing
|
||||
#on_finish:
|
||||
# - ps: $blockRdp = $true; iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/appveyor/ci/master/scripts/enable-rdp.ps1'))
|
||||
|
||||
artifacts:
|
||||
- path: AppVeyor
|
||||
name: 'graphicPacks_2-$(appveyor_build_version)'
|
||||
type: zip
|
||||
|
||||
deploy:
|
||||
tag: "appveyor$(appveyor_build_version)"
|
||||
# Tag needs to be the same otherwise it won't overwrite.
|
||||
release: "Graphic Packs: version 2-$(appveyor_build_version)"
|
||||
description: "Updated to **v2-$(appveyor_build_version)** at $(CommitTimestamp) (UTC)\n\n### Changelog:\n**$(appveyor_repo_commit_message)** - Commit $(appveyor_repo_commit) by $(appveyor_repo_commit_author):\n```\n$(appveyor_repo_commit_message_extended)\n```\n#### [Installation instructions](https://$(appveyor_account_name).github.io/$(appveyor_project_name)/) - [Previous versions](https://ci.appveyor.com/project/$(appveyor_account_name)/cemu-graphic-packs/history)"
|
||||
provider: GitHub
|
||||
# Auth token is generated by using https://www.appveyor.com/docs/deployment/github/#provider-settings
|
||||
auth_token: $(GithubAuthToken)
|
||||
prerelease: false
|
||||
# Makes it so that it overwrites the previous files.
|
||||
force_update: true
|
||||
artifact: /.*\.zip/
|
||||
on:
|
||||
branch: master
|
29
build.sh
Normal file → Executable file
29
build.sh
Normal file → Executable file
@ -6,6 +6,8 @@ RED='\033[0;31m'
|
||||
|
||||
NC='\033[0m' # Removes Color
|
||||
|
||||
echo -e "${RED}Building $buildType resolutions of the graphic packs.\n"
|
||||
|
||||
baseOutDir=$1
|
||||
if [ -n "$baseOutDir" ]; then
|
||||
if [ ! -d "$baseOutDir" ]; then
|
||||
@ -42,8 +44,10 @@ build_dir () {
|
||||
done
|
||||
}
|
||||
|
||||
res_240p=( "Performance" 426 240 )
|
||||
res_360p489=( "Performance" 1920 360 )
|
||||
res_360p=( "Performance" 640 360 )
|
||||
res_420p=( "Performance" 854 480 )
|
||||
res_480p489=( "Performance" 2562 480 )
|
||||
res_480p=( "Performance" 854 480 )
|
||||
res_540p219=( "Performance" 1280 540 )
|
||||
@ -81,7 +85,7 @@ std_respack () {
|
||||
gameName=$1
|
||||
params=( "$@" )
|
||||
rest=( "${params[@]:1}" )
|
||||
|
||||
echo -e "travis_fold:start:$gameName"
|
||||
echo -e "${GREEN}[Building] ${BCYAN}$gameName ${NC}for ${rest[@]}"
|
||||
for arrg in "${rest[@]}"
|
||||
do
|
||||
@ -106,13 +110,14 @@ std_respack () {
|
||||
exit 1
|
||||
fi
|
||||
done
|
||||
echo -e "travis_fold:end:$gameName"
|
||||
}
|
||||
|
||||
mod_onearg () {
|
||||
params=( "$@" )
|
||||
subparams=( "${params[@]:1}" )
|
||||
mod_folder="${params[0]}"
|
||||
|
||||
echo -e "travis_fold:start:$mod_folder"
|
||||
echo -e "${GREEN}[Building] ${BCYAN}$mod_folder ${NC}with arguments: ${subparams[@]}"
|
||||
for arrg in "${subparams[@]}"
|
||||
do
|
||||
@ -123,13 +128,21 @@ mod_onearg () {
|
||||
#echo "${arrg} inFolder: $inFolder outFolder: $outFolder"
|
||||
build_dir "$inFolder" "$outFolder" "$arrg"
|
||||
done
|
||||
echo -e "travis_fold:end:$mod_folder"
|
||||
}
|
||||
|
||||
res16by9=( "360p" "480p" "540p" "720p" "900p" "1080p" "1440p" "1800p" "2160p" "2880p" "4320p" "5760p" )
|
||||
res21by9=( "540p219" "720p219" "900p219" "1080p219" "1440p219" "1800p219" "2160p219" "2880p219" "4320p219" "5760p219" )
|
||||
res48by9=( "360p489" "480p489" "540p489" "720p489" "900p489" "1080p489" "1440p489" "1800p489" "2160p489" "2880p489" "4320p489" "5760p489" )
|
||||
just720p=( "720p" )
|
||||
just1080p=( "1080p" )
|
||||
if [ "$buildType" = "Common" ]; then
|
||||
res16by9=( "480p" "720p" "900p" "1080p" "1440p" "2160p" "2880p" )
|
||||
res21by9=( "720p219" "1080p219" "1440p219" "2160p219" "2880p219" )
|
||||
just720p=( "720p" )
|
||||
just1080p=( "1080p" )
|
||||
else
|
||||
res16by9=( "240p" "360p" "420p" "480p" "540p" "720p" "900p" "1080p" "1440p" "1800p" "2160p" "2880p" "4320p" "5760p" )
|
||||
res21by9=( "540p219" "720p219" "900p219" "1080p219" "1440p219" "1800p219" "2160p219" "2880p219" "4320p219" "5760p219" )
|
||||
res48by9=( "360p489" "480p489" "540p489" "720p489" "900p489" "1080p489" "1440p489" "1800p489" "2160p489" "2880p489" "4320p489" "5760p489" )
|
||||
just720p=( "720p" )
|
||||
just1080p=( "1080p" )
|
||||
fi
|
||||
|
||||
std_respack "AdventureTimeEtDBIDK" "${res16by9[@]/$just1080p}"
|
||||
std_respack "AdventureTimeFJI" "${res16by9[@]/$just720p}"
|
||||
@ -171,6 +184,7 @@ std_respack "MarioSonicRio" "${res16by9[@]/$just720p}"
|
||||
std_respack "MarioSonicSochi" "${res16by9[@]/$just720p}"
|
||||
std_respack "MarioTennis" "${res16by9[@]/$just720p}"
|
||||
std_respack "MarioParty10" "${res16by9[@]/$just720p}"
|
||||
std_respack "Minecraft" "${res16by9[@]/$just720p}"
|
||||
std_respack "MinecraftStory" "${res16by9[@]/$just720p}"
|
||||
std_respack "MonsterHunter3Ultimate" "${res16by9[@]/$just1080p}"
|
||||
std_respack "NBA2K13" "${res16by9[@]/$just720p}"
|
||||
@ -185,6 +199,7 @@ std_respack "PokkenTournament" "${res16by9[@]/$just720p}"
|
||||
std_respack "ProjectZero" "${res16by9[@]/$just720p}"
|
||||
std_respack "PuyoPuyoTetris" "${res16by9[@]/$just1080p}"
|
||||
std_respack "RiseOfLyric" "${res16by9[@]/$just720p}"
|
||||
std_respack "Runner2" "${res16by9[@]/$just720p}"
|
||||
std_respack "SanatoryHallways" "${res16by9[@]/$just720p}"
|
||||
std_respack "ScribblenautsUnlimited" "${res16by9[@]/$just720p}"
|
||||
std_respack "ScribblenautsUnmasked" "${res16by9[@]/$just720p}"
|
||||
|
Loading…
Reference in New Issue
Block a user