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[BOTW] Remove x2.5 shadow scaling cap
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commit
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@ -222,12 +222,12 @@ height = 305
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width = 360
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width = 360
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height = 360
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height = 360
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formats = 0x005
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formats = 0x005
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overwriteWidth = 900 #x2.5
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overwriteWidth = 1440 #x4
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overwriteHeight = 900 #x2.5
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overwriteHeight = 1440 #x4
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[TextureRedefine] #shadows
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[TextureRedefine] #shadows
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width = 720
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width = 720
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height = 720
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height = 720
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formats = 0x005
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formats = 0x005
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overwriteWidth = 1800 #x2.5
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overwriteWidth = 2880 #x4
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overwriteHeight = 1800 #x2.5
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overwriteHeight = 2880 #x4
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@ -221,12 +221,12 @@ height = 305
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width = 360
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width = 360
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height = 360
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height = 360
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formats = 0x005
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formats = 0x005
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overwriteWidth = 900 #x2.5
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overwriteWidth = 2160 #x6
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overwriteHeight = 900 #x2.5
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overwriteHeight = 2160 #x6
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[TextureRedefine] #shadows
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[TextureRedefine] #shadows
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width = 720
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width = 720
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height = 720
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height = 720
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formats = 0x005
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formats = 0x005
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overwriteWidth = 1800 #x2.5
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overwriteWidth = 4320 #x6
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overwriteHeight = 1800 #x2.5
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overwriteHeight = 4320 #x6
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@ -221,12 +221,12 @@ height = 305
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width = 360
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width = 360
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height = 360
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height = 360
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formats = 0x005
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formats = 0x005
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overwriteWidth = 900 #x2.5
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overwriteWidth = 2880 #x8
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overwriteHeight = 900 #x2.5
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overwriteHeight = 2880 #x8
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[TextureRedefine] #shadows
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[TextureRedefine] #shadows
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width = 720
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width = 720
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height = 720
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height = 720
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formats = 0x005
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formats = 0x005
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overwriteWidth = 1800 #x2.5
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overwriteWidth = 5760 #x8
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overwriteHeight = 1800 #x2.5
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overwriteHeight = 5760 #x8
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@ -236,12 +236,12 @@ height = 305
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width = 360
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width = 360
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height = 360
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height = 360
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formats = 0x005
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formats = 0x005
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overwriteWidth = 900 #x2.5
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overwriteWidth = 1080 #x3
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overwriteHeight = 900 #x2.5
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overwriteHeight = 1080 #x3
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[TextureRedefine] #shadows
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[TextureRedefine] #shadows
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width = 720
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width = 720
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height = 720
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height = 720
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formats = 0x005
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formats = 0x005
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overwriteWidth = 1800 #x2.5
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overwriteWidth = 2160 #x3
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overwriteHeight = 1800 #x2.5
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overwriteHeight = 2160 #x3
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