[Splat] fix shooting range fest light

This commit is contained in:
Michael 2019-02-02 13:30:04 -08:00
parent 48d6c58de3
commit 5a4197dad9

View File

@ -194,6 +194,22 @@ overwriteFormat = 0x1f
overwriteWidth = ($width / $gameWidth) * 1280 overwriteWidth = ($width / $gameWidth) * 1280
overwriteHeight = ($height / $gameHeight) * 720 overwriteHeight = ($height / $gameHeight) * 720
[TextureRedefine]
width = 640
height = 368
formats = 0x806
overwriteFormat = 0x80e
overwriteWidth = ($width / $gameWidth) * 640
overwriteHeight = ($height / $gameHeight) * 368
[TextureRedefine]
width = 640
height = 360
formats = 0x806
overwriteFormat = 0x80e
overwriteWidth = ($width / $gameWidth) * 640
overwriteHeight = ($height / $gameHeight) * 360
# Fog # Fog
[TextureRedefine] [TextureRedefine]
@ -615,3 +631,11 @@ width = 13
height = 7 height = 7
overwriteWidth = ($width / $gameWidth) * 13 overwriteWidth = ($width / $gameWidth) * 13
overwriteHeight = ($height / $gameHeight) * 7 overwriteHeight = ($height / $gameHeight) * 7
# Multiplayer Player Icon
[TextureRedefine]
width = 256
height = 256
formats = 0x1a
overwriteFormat = 0x1f