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[MK8] Fix player selection not being upscaled
Fixes https://github.com/slashiee/cemu_graphic_packs/issues/415
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@ -239,10 +239,10 @@ formats = 0x816
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overwriteWidth = ($width/$gameWidth) * 512
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overwriteWidth = ($width/$gameWidth) * 512
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overwriteHeight = ($height/$gameHeight) * 256
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overwriteHeight = ($height/$gameHeight) * 256
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[TextureRedefine] # MP Selection Menu - Player Alpha Cutout Rendering
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[TextureRedefine] # MP Selection Menu - Player Selection Rendering
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width = 640
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width = 640
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height = 320
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height = 320
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formats = 0x80e,0x01a,0x806,0x816,0x801
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formats = 0x80e,0x01a,0x806,0x816,0x801,0x019,0x001
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overwriteWidth = ($width/$gameWidth) * 640
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overwriteWidth = ($width/$gameWidth) * 640
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overwriteHeight = ($height/$gameHeight) * 320
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overwriteHeight = ($height/$gameHeight) * 320
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