[MK8] Fix player selection not being upscaled

Fixes https://github.com/slashiee/cemu_graphic_packs/issues/415
This commit is contained in:
Crementif 2020-01-05 19:37:58 +01:00
parent 3d492aa656
commit 5bbdf0ffc6
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@ -239,10 +239,10 @@ formats = 0x816
overwriteWidth = ($width/$gameWidth) * 512
overwriteHeight = ($height/$gameHeight) * 256
[TextureRedefine] # MP Selection Menu - Player Alpha Cutout Rendering
[TextureRedefine] # MP Selection Menu - Player Selection Rendering
width = 640
height = 320
formats = 0x80e,0x01a,0x806,0x816,0x801
formats = 0x80e,0x01a,0x806,0x816,0x801,0x019,0x001
overwriteWidth = ($width/$gameWidth) * 640
overwriteHeight = ($height/$gameHeight) * 320