diff --git a/Enhancements/WindWakerHD_Contrasty/ff71dcd2ad4defdc_00000000000003c9_ps.txt b/Enhancements/WindWakerHD_Contrasty/ff71dcd2ad4defdc_00000000000003c9_ps.txt index 79d0a4cb..a2f6275d 100644 --- a/Enhancements/WindWakerHD_Contrasty/ff71dcd2ad4defdc_00000000000003c9_ps.txt +++ b/Enhancements/WindWakerHD_Contrasty/ff71dcd2ad4defdc_00000000000003c9_ps.txt @@ -5,7 +5,7 @@ uniform vec2 uf_fragCoordScale; -const float hazeFactor = 0.1; +const float hazeFactor = $hazeFactor; const float gamma = $gamma; // 1.0 is neutral Botw is already colour graded at this stage const float exposure = $exposure; // 1.0 is neutral diff --git a/Enhancements/WindWakerHD_Contrasty/rules.txt b/Enhancements/WindWakerHD_Contrasty/rules.txt index 3a37546f..23a6dd29 100644 --- a/Enhancements/WindWakerHD_Contrasty/rules.txt +++ b/Enhancements/WindWakerHD_Contrasty/rules.txt @@ -14,7 +14,7 @@ $redMid = 1.0 $greenMid = 1.0 $blueMid = 1.0 $redHilight = 1.0 -$greenHilight =1.0 +$greenHilight = 1.0 $blueHilight = 1.0 $contrastCurve = 0.0 @@ -36,7 +36,7 @@ $redMid = 1.0 $greenMid = 0.99 $blueMid = 1.0 $redHilight = 0.97 -$greenHilight =0.97 +$greenHilight = 0.97 $blueHilight = 0.97 $contrastCurve = 0.4 @@ -58,7 +58,7 @@ $redMid = 0.99 $greenMid = 0.99 $blueMid = 0.99 $redHilight = 1.0 -$greenHilight =1.0 +$greenHilight = 1.0 $blueHilight = 1.0 $contrastCurve = 0.4 @@ -80,7 +80,7 @@ $redMid = 0.99 $greenMid = 0.98 $blueMid = 0.99 $redHilight = 1.0 -$greenHilight =0.99 +$greenHilight = 0.99 $blueHilight = 1.0 $contrastCurve = 0.333 @@ -102,7 +102,7 @@ $redMid = 1.0 $greenMid = 1.0 $blueMid = 1.0 $redHilight = 0.99 -$greenHilight =0.99 +$greenHilight = 0.99 $blueHilight = 0.99 $contrastCurve = 0.25 @@ -124,7 +124,7 @@ $redMid = 0.98 $greenMid = 0.98 $blueMid = 1.0 $redHilight = 1.0 -$greenHilight =1.0 +$greenHilight = 1.0 $blueHilight = 1.0 $contrastCurve = 0.7 @@ -157,4 +157,26 @@ $exposure = 0.99 $vibrance = 0.45 $crushContrast = 0.0 $bleach = 0.85 -$sharp_mix = 0.1 \ No newline at end of file +$sharp_mix = 0.1 + +[Preset] +name = GameCube Color Grading +$redShadows = 1.0 +$greenShadows = 1.0 +$blueSadows = 1.0 +$redMid = 1.0 +$greenMid = 1.0 +$blueMid = 1.0 +$redHilight = 1.0 +$greenHilight = 1.0 +$blueHilight = 1.0 + +$contrastCurve = 0.0 +$hazeFactor = 1.0 +$bloom = 1.0 +$gamma = 0.85 +$exposure = 1.02 +$vibrance = 0.0175 +$crushContrast = 0.0 +$bleach = 1.0 +$sharp_mix = 0.0