diff --git a/Enthusiast/BreathOfTheWild_2880p/f14bb57cd5c9cb77_00000000000003c9_ps.txt b/Enthusiast/BreathOfTheWild_2880p/f14bb57cd5c9cb77_00000000000003c9_ps.txt index 47f4057d..a67e73a4 100644 --- a/Enthusiast/BreathOfTheWild_2880p/f14bb57cd5c9cb77_00000000000003c9_ps.txt +++ b/Enthusiast/BreathOfTheWild_2880p/f14bb57cd5c9cb77_00000000000003c9_ps.txt @@ -6,7 +6,7 @@ // Credit to bestminr for vibrance logic // original shader dumped using cemu 1.10.0f, BotW 1.3.1 -#define ENABLE_CONTRASTY 1 +#define ENABLE_CONTRASTY 0 /*Gamma, exposure, vibrance and crushContrast can be modified */ const float gamma = 0.81; // 1.0 is neutral Botw is already colour graded at this stage diff --git a/Enthusiast/BreathOfTheWild_4320p/f14bb57cd5c9cb77_00000000000003c9_ps.txt b/Enthusiast/BreathOfTheWild_4320p/f14bb57cd5c9cb77_00000000000003c9_ps.txt index 47f4057d..a67e73a4 100644 --- a/Enthusiast/BreathOfTheWild_4320p/f14bb57cd5c9cb77_00000000000003c9_ps.txt +++ b/Enthusiast/BreathOfTheWild_4320p/f14bb57cd5c9cb77_00000000000003c9_ps.txt @@ -6,7 +6,7 @@ // Credit to bestminr for vibrance logic // original shader dumped using cemu 1.10.0f, BotW 1.3.1 -#define ENABLE_CONTRASTY 1 +#define ENABLE_CONTRASTY 0 /*Gamma, exposure, vibrance and crushContrast can be modified */ const float gamma = 0.81; // 1.0 is neutral Botw is already colour graded at this stage diff --git a/Enthusiast/BreathOfTheWild_5760p/f14bb57cd5c9cb77_00000000000003c9_ps.txt b/Enthusiast/BreathOfTheWild_5760p/f14bb57cd5c9cb77_00000000000003c9_ps.txt index 47f4057d..a67e73a4 100644 --- a/Enthusiast/BreathOfTheWild_5760p/f14bb57cd5c9cb77_00000000000003c9_ps.txt +++ b/Enthusiast/BreathOfTheWild_5760p/f14bb57cd5c9cb77_00000000000003c9_ps.txt @@ -6,7 +6,7 @@ // Credit to bestminr for vibrance logic // original shader dumped using cemu 1.10.0f, BotW 1.3.1 -#define ENABLE_CONTRASTY 1 +#define ENABLE_CONTRASTY 0 /*Gamma, exposure, vibrance and crushContrast can be modified */ const float gamma = 0.81; // 1.0 is neutral Botw is already colour graded at this stage diff --git a/Quality/BreathOfTheWild_1080p/f14bb57cd5c9cb77_00000000000003c9_ps.txt b/Quality/BreathOfTheWild_1080p/f14bb57cd5c9cb77_00000000000003c9_ps.txt index 47f4057d..a67e73a4 100644 --- a/Quality/BreathOfTheWild_1080p/f14bb57cd5c9cb77_00000000000003c9_ps.txt +++ b/Quality/BreathOfTheWild_1080p/f14bb57cd5c9cb77_00000000000003c9_ps.txt @@ -6,7 +6,7 @@ // Credit to bestminr for vibrance logic // original shader dumped using cemu 1.10.0f, BotW 1.3.1 -#define ENABLE_CONTRASTY 1 +#define ENABLE_CONTRASTY 0 /*Gamma, exposure, vibrance and crushContrast can be modified */ const float gamma = 0.81; // 1.0 is neutral Botw is already colour graded at this stage diff --git a/Quality/BreathOfTheWild_1080pUW/f14bb57cd5c9cb77_00000000000003c9_ps.txt b/Quality/BreathOfTheWild_1080pUW/f14bb57cd5c9cb77_00000000000003c9_ps.txt index 47f4057d..a67e73a4 100644 --- a/Quality/BreathOfTheWild_1080pUW/f14bb57cd5c9cb77_00000000000003c9_ps.txt +++ b/Quality/BreathOfTheWild_1080pUW/f14bb57cd5c9cb77_00000000000003c9_ps.txt @@ -6,7 +6,7 @@ // Credit to bestminr for vibrance logic // original shader dumped using cemu 1.10.0f, BotW 1.3.1 -#define ENABLE_CONTRASTY 1 +#define ENABLE_CONTRASTY 0 /*Gamma, exposure, vibrance and crushContrast can be modified */ const float gamma = 0.81; // 1.0 is neutral Botw is already colour graded at this stage diff --git a/Quality/BreathOfTheWild_1440p/f14bb57cd5c9cb77_00000000000003c9_ps.txt b/Quality/BreathOfTheWild_1440p/f14bb57cd5c9cb77_00000000000003c9_ps.txt index 47f4057d..a67e73a4 100644 --- a/Quality/BreathOfTheWild_1440p/f14bb57cd5c9cb77_00000000000003c9_ps.txt +++ b/Quality/BreathOfTheWild_1440p/f14bb57cd5c9cb77_00000000000003c9_ps.txt @@ -6,7 +6,7 @@ // Credit to bestminr for vibrance logic // original shader dumped using cemu 1.10.0f, BotW 1.3.1 -#define ENABLE_CONTRASTY 1 +#define ENABLE_CONTRASTY 0 /*Gamma, exposure, vibrance and crushContrast can be modified */ const float gamma = 0.81; // 1.0 is neutral Botw is already colour graded at this stage diff --git a/Quality/BreathOfTheWild_1440pUW/f14bb57cd5c9cb77_00000000000003c9_ps.txt b/Quality/BreathOfTheWild_1440pUW/f14bb57cd5c9cb77_00000000000003c9_ps.txt index 47f4057d..a67e73a4 100644 --- a/Quality/BreathOfTheWild_1440pUW/f14bb57cd5c9cb77_00000000000003c9_ps.txt +++ b/Quality/BreathOfTheWild_1440pUW/f14bb57cd5c9cb77_00000000000003c9_ps.txt @@ -6,7 +6,7 @@ // Credit to bestminr for vibrance logic // original shader dumped using cemu 1.10.0f, BotW 1.3.1 -#define ENABLE_CONTRASTY 1 +#define ENABLE_CONTRASTY 0 /*Gamma, exposure, vibrance and crushContrast can be modified */ const float gamma = 0.81; // 1.0 is neutral Botw is already colour graded at this stage diff --git a/Quality/BreathOfTheWild_1800p/f14bb57cd5c9cb77_00000000000003c9_ps.txt b/Quality/BreathOfTheWild_1800p/f14bb57cd5c9cb77_00000000000003c9_ps.txt index 47f4057d..a67e73a4 100644 --- a/Quality/BreathOfTheWild_1800p/f14bb57cd5c9cb77_00000000000003c9_ps.txt +++ b/Quality/BreathOfTheWild_1800p/f14bb57cd5c9cb77_00000000000003c9_ps.txt @@ -6,7 +6,7 @@ // Credit to bestminr for vibrance logic // original shader dumped using cemu 1.10.0f, BotW 1.3.1 -#define ENABLE_CONTRASTY 1 +#define ENABLE_CONTRASTY 0 /*Gamma, exposure, vibrance and crushContrast can be modified */ const float gamma = 0.81; // 1.0 is neutral Botw is already colour graded at this stage diff --git a/Quality/BreathOfTheWild_2160p/f14bb57cd5c9cb77_00000000000003c9_ps.txt b/Quality/BreathOfTheWild_2160p/f14bb57cd5c9cb77_00000000000003c9_ps.txt index 47f4057d..a67e73a4 100644 --- a/Quality/BreathOfTheWild_2160p/f14bb57cd5c9cb77_00000000000003c9_ps.txt +++ b/Quality/BreathOfTheWild_2160p/f14bb57cd5c9cb77_00000000000003c9_ps.txt @@ -6,7 +6,7 @@ // Credit to bestminr for vibrance logic // original shader dumped using cemu 1.10.0f, BotW 1.3.1 -#define ENABLE_CONTRASTY 1 +#define ENABLE_CONTRASTY 0 /*Gamma, exposure, vibrance and crushContrast can be modified */ const float gamma = 0.81; // 1.0 is neutral Botw is already colour graded at this stage diff --git a/Quality/BreathOfTheWild_2160pUW/f14bb57cd5c9cb77_00000000000003c9_ps.txt b/Quality/BreathOfTheWild_2160pUW/f14bb57cd5c9cb77_00000000000003c9_ps.txt index 47f4057d..a67e73a4 100644 --- a/Quality/BreathOfTheWild_2160pUW/f14bb57cd5c9cb77_00000000000003c9_ps.txt +++ b/Quality/BreathOfTheWild_2160pUW/f14bb57cd5c9cb77_00000000000003c9_ps.txt @@ -6,7 +6,7 @@ // Credit to bestminr for vibrance logic // original shader dumped using cemu 1.10.0f, BotW 1.3.1 -#define ENABLE_CONTRASTY 1 +#define ENABLE_CONTRASTY 0 /*Gamma, exposure, vibrance and crushContrast can be modified */ const float gamma = 0.81; // 1.0 is neutral Botw is already colour graded at this stage