From 60548c02a5bb315488fb431c73532cffc0e48034 Mon Sep 17 00:00:00 2001 From: Crementif <26669564+Crementif@users.noreply.github.com> Date: Fri, 31 May 2019 10:44:29 +0200 Subject: [PATCH] Add Hyrule Historia res pack by Morph Removed the resolution ratio indicators since it's not needed if there's no other aspect ratio resolution available, also removed the disclaimer about not being able to change them on the fly since Cemu warns you via it's interface already when you change a preset on rules.txt with texture redefine's --- .../HyruleHistoria_Resolution/rules.txt | 70 +++++++++++++++++++ docs/_data/GameTitles.yml | 4 ++ 2 files changed, 74 insertions(+) create mode 100644 Resolutions/HyruleHistoria_Resolution/rules.txt diff --git a/Resolutions/HyruleHistoria_Resolution/rules.txt b/Resolutions/HyruleHistoria_Resolution/rules.txt new file mode 100644 index 00000000..dbb7cf23 --- /dev/null +++ b/Resolutions/HyruleHistoria_Resolution/rules.txt @@ -0,0 +1,70 @@ +[Definition] +titleIds = 000500001014CA00 +name = Resolution +path = "Hyrule Historia/Graphics/Resolution" +description = Changes the games resolution. +version = 3 + +[Preset] +name = 1920x1080 (Default) +$width = 1920 +$height = 1080 +$gameWidth = 1920 +$gameHeight = 1080 + +[Preset] +name = 2560x1440 +$width = 2560 +$height = 1440 +$gameWidth = 1920 +$gameHeight = 1080 + +[Preset] +name = 3840x2160 +$width = 3840 +$height = 2160 +$gameWidth = 1920 +$gameHeight = 1080 + +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1920 +$gameHeight = 1080 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1920 +$gameHeight = 1080 + +[Preset] +name = 10240x5760 +$width = 10240 +$height = 5760 +$gameWidth = 1920 +$gameHeight = 1080 + + +[TextureRedefine] # TV Resolution +width = 1920 +height = 1080 +formats = 0x41a +overwriteWidth = ($width/$gameWidth) * 1920 +overwriteHeight = ($height/$gameHeight) * 1080 + +[TextureRedefine] +width = 1920 +height = 1088 +formats = 0x41a,0x80e +overwriteWidth = ($width/$gameWidth) * 1920 +overwriteHeight = ($height/$gameHeight) * 1088 + +[TextureRedefine] # Gamepad Resolution +width = 864 +height = 480 +formats = 0x41a,0x80e +overwriteWidth = ($width/$gameWidth) * 864 +overwriteHeight = ($height/$gameHeight) * 480 \ No newline at end of file diff --git a/docs/_data/GameTitles.yml b/docs/_data/GameTitles.yml index f645610f..49264440 100644 --- a/docs/_data/GameTitles.yml +++ b/docs/_data/GameTitles.yml @@ -121,6 +121,10 @@ nativeRes: 720 compatLink: "http://compat.cemu.info/wiki/Guacamelee:_Super_Turbo_Championship_Edition" version: 2 +"The Legend of Zelda: Hyrule Historia": + nativeRes: 1080 + compatLink: "http://compat.cemu.info/wiki/The_Legend_of_Zelda:_Hyrule_Historia" + version: 3 "Hyrule Warriors": nativeRes: 720 compatLink: "http://compat.cemu.info/wiki/Hyrule_Warriors"