XCX - Fix soul voices and QTE too fast with 60FPS patch

This commit is contained in:
lasyan3 2020-04-29 21:42:27 +02:00
parent 0241122617
commit 64f9117088

View File

@ -89,6 +89,28 @@ _fullRate = 0x100D03E8
# swapInterval 60
0x02FD8A94 = li r3, 1
0x10012644 = .float 15.0 ; fix for soulvoices (not sure it's safe)
codeCaveSize = 0x30
; menu::MenuButtonChallenge::setup
0x00000000 = .float 15.0 ; reduces speed of animation
_setup = 0x00000000
0x02ACE40C = lis r7, _setup@ha
0x02ACE414 = lfs f0, _setup@l(r7)
_justFrame1 = 0x00000010
0x00000010 = lwz r12, 0x47C(r29)
0x00000014 = mulli r12, r12, 2
0x00000018 = blr
0x02ACE6E4 = bla _justFrame1
_justFrame2 = 0x00000020
0x00000020 = lwz r0, 0x478(r29)
0x00000024 = mulli r0, r0, 2
0x00000028 = blr
0x02ACE700 = bla _justFrame2
[XCX60fpsV102U]
moduleMatches = 0x30B6E091
@ -142,4 +164,26 @@ _fullRate = 0x100D03D0
# swapInterval 60
0x02FD8A34 = li r3, 1
#SNESticleNGCVERIONPP71Copyright - Sardu you magnificent bastard, we salute you!
0x10012644 = .float 15.0 ; fix for soulvoices (not sure it's safe)
codeCaveSize = 0x30
0x00000000 = .float 15.0 ; reduces speed of animation
_setup = 0x00000000
0x02ACE3FC = lis r7, _setup@ha
0x02ACE404 = lfs f0, _setup@l(r7)
_justFrame1 = 0x00000010
0x00000010 = lwz r12, 0x47C(r29)
0x00000014 = mulli r12, r12, 2
0x00000018 = blr
0x02ACE6D4 = bla _justFrame1
_justFrame2 = 0x00000020
0x00000020 = lwz r0, 0x478(r29)
0x00000024 = mulli r0, r0, 2
0x00000028 = blr
0x02ACE6F0 = bla _justFrame2
#SNESticleNGCVERIONPP71Copyright - Sardu you magnificent bastard, we salute you!