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https://github.com/cemu-project/cemu_graphic_packs.git
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[BotW] Add Glowing White to GlowingGuardianColor (#613)
Thanks to @Ryce-Fast!
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@ -81,6 +81,14 @@ $armorG = 0.25
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$armorB = 1.0
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$armorB = 1.0
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$armorL_f = 2.0
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$armorL_f = 2.0
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[Preset]
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name = Glowing White
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category = Ancient Armor
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$armorR = 1.0
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$armorG = 1.0
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$armorB = 1.0
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$armorL_f = 2.0
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[Preset]
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[Preset]
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name = Custom (Edit in rules.txt)
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name = Custom (Edit in rules.txt)
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category = Ancient Armor
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category = Ancient Armor
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@ -139,6 +147,14 @@ $wpnG = 0.25
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$wpnB = 1.0
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$wpnB = 1.0
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$wpnL = 40.0
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$wpnL = 40.0
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[Preset]
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name = Glowing White
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category = Ancient Weapons
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$wpnR = 1.0
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$wpnG = 1.0
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$wpnB = 1.0
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$wpnL = 40.0
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[Preset]
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[Preset]
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name = Varied (Default)
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name = Varied (Default)
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category = Ancient Weapons
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category = Ancient Weapons
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@ -204,6 +220,14 @@ $dgrdG = 0.25
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$dgrdB = 1.0
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$dgrdB = 1.0
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$dgrdL_f = 1.0
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$dgrdL_f = 1.0
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[Preset]
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name = Glowing White
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category = Decayed Guardian
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$dgrdR = 1.0
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$dgrdG = 1.0
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$dgrdB = 1.0
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$dgrdL_f = 1.0
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[Preset]
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[Preset]
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name = Custom (Edit in rules.txt)
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name = Custom (Edit in rules.txt)
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category = Decayed Guardian
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category = Decayed Guardian
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@ -262,6 +286,14 @@ $gsswG = 0.25
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$gsswB = 1.0
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$gsswB = 1.0
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$gsswL_f = 1.0
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$gsswL_f = 1.0
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[Preset]
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name = Glowing White
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category = Guardian, Stalker, Scout and Guardian Weapons
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$gsswR = 1.0
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$gsswG = 1.0
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$gsswB = 1.0
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$gsswL_f = 1.0
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[Preset]
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[Preset]
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name = Varied (Default)
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name = Varied (Default)
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category = Guardian, Stalker, Scout and Guardian Weapons
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category = Guardian, Stalker, Scout and Guardian Weapons
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@ -326,6 +358,14 @@ $grdskyG = 0.25
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$grdskyB = 1.0
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$grdskyB = 1.0
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$grdskyL_f = 1.0
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$grdskyL_f = 1.0
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[Preset]
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name = Glowing White
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category = Guardian + Skywatcher
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$grdskyR = 1.0
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$grdskyG = 1.0
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$grdskyB = 1.0
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$grdskyL_f = 1.0
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[Preset]
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[Preset]
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name = Varied (Default)
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name = Varied (Default)
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category = Guardian + Skywatcher
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category = Guardian + Skywatcher
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@ -338,4 +378,4 @@ category = Guardian + Skywatcher
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$grdskyR = 0.000
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$grdskyR = 0.000
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$grdskyG = 0.000
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$grdskyG = 0.000
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$grdskyB = 0.000
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$grdskyB = 0.000
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$grdskyL_f = 1.0
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$grdskyL_f = 1.0
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