[BotW] Add Glowing White to GlowingGuardianColor (#613)

Thanks to @Ryce-Fast!
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Ryce-Fast 2024-03-17 10:43:25 +01:00 committed by GitHub
parent 7739e08187
commit 66c6594e06
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@ -81,6 +81,14 @@ $armorG = 0.25
$armorB = 1.0 $armorB = 1.0
$armorL_f = 2.0 $armorL_f = 2.0
[Preset]
name = Glowing White
category = Ancient Armor
$armorR = 1.0
$armorG = 1.0
$armorB = 1.0
$armorL_f = 2.0
[Preset] [Preset]
name = Custom (Edit in rules.txt) name = Custom (Edit in rules.txt)
category = Ancient Armor category = Ancient Armor
@ -139,6 +147,14 @@ $wpnG = 0.25
$wpnB = 1.0 $wpnB = 1.0
$wpnL = 40.0 $wpnL = 40.0
[Preset]
name = Glowing White
category = Ancient Weapons
$wpnR = 1.0
$wpnG = 1.0
$wpnB = 1.0
$wpnL = 40.0
[Preset] [Preset]
name = Varied (Default) name = Varied (Default)
category = Ancient Weapons category = Ancient Weapons
@ -204,6 +220,14 @@ $dgrdG = 0.25
$dgrdB = 1.0 $dgrdB = 1.0
$dgrdL_f = 1.0 $dgrdL_f = 1.0
[Preset]
name = Glowing White
category = Decayed Guardian
$dgrdR = 1.0
$dgrdG = 1.0
$dgrdB = 1.0
$dgrdL_f = 1.0
[Preset] [Preset]
name = Custom (Edit in rules.txt) name = Custom (Edit in rules.txt)
category = Decayed Guardian category = Decayed Guardian
@ -262,6 +286,14 @@ $gsswG = 0.25
$gsswB = 1.0 $gsswB = 1.0
$gsswL_f = 1.0 $gsswL_f = 1.0
[Preset]
name = Glowing White
category = Guardian, Stalker, Scout and Guardian Weapons
$gsswR = 1.0
$gsswG = 1.0
$gsswB = 1.0
$gsswL_f = 1.0
[Preset] [Preset]
name = Varied (Default) name = Varied (Default)
category = Guardian, Stalker, Scout and Guardian Weapons category = Guardian, Stalker, Scout and Guardian Weapons
@ -326,6 +358,14 @@ $grdskyG = 0.25
$grdskyB = 1.0 $grdskyB = 1.0
$grdskyL_f = 1.0 $grdskyL_f = 1.0
[Preset]
name = Glowing White
category = Guardian + Skywatcher
$grdskyR = 1.0
$grdskyG = 1.0
$grdskyB = 1.0
$grdskyL_f = 1.0
[Preset] [Preset]
name = Varied (Default) name = Varied (Default)
category = Guardian + Skywatcher category = Guardian + Skywatcher
@ -338,4 +378,4 @@ category = Guardian + Skywatcher
$grdskyR = 0.000 $grdskyR = 0.000
$grdskyG = 0.000 $grdskyG = 0.000
$grdskyB = 0.000 $grdskyB = 0.000
$grdskyL_f = 1.0 $grdskyL_f = 1.0