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https://github.com/cemu-project/cemu_graphic_packs.git
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Fix multiple games
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b1e3c2eb64
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@ -2,26 +2,20 @@
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titleIds = 0005000010129000,0005000010129200
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name = "DuckTales Remastered - 540p"
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[TextureRedefine] # tv
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width = 1920
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height = 1080
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # q-res
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width = 480
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height = 270
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overwriteWidth = 240
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overwriteHeight = 135
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 427
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overwriteHeight = 240
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15
Performance/DuckTalesRemastered_720p/rules.txt
Normal file
15
Performance/DuckTalesRemastered_720p/rules.txt
Normal file
@ -0,0 +1,15 @@
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[Definition]
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titleIds = 0005000010129000,0005000010129200
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name = "DuckTales Remastered - 720p"
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[TextureRedefine] # tv
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width = 1920
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height = 1080
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # q-res
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width = 480
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height = 270
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overwriteWidth = 320
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overwriteHeight = 240
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@ -2,28 +2,20 @@
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titleIds 0005000010129000,0005000010129200
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name = "DuckTales Remastered - 1440p (Gamepad) (2K)"
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[TextureRedefine] # tv
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width = 1920
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height = 1080
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # q-res
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width = 480
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height = 270
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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overwriteHeight = 1440
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@ -2,28 +2,20 @@
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titleIds = 0005000010129000,0005000010129200
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name = "DuckTales Remastered - 2160p (Gamepad) (4K)"
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[TextureRedefine] # tv
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width = 1920
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height = 1080
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # q-res
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width = 480
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height = 270
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 3840
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overwriteHeight = 2160
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@ -1,6 +1,6 @@
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[Definition]
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titleIds = 000500001010f800,5000010110000
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name = "TEKKEN TAG TOURNAMENT 2 - 1080p"
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name = "TEKKEN TAG TOURNAMENT 2 - 1080p (Gamepad)"
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[TextureRedefine] # tv
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width = 1280
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@ -1,6 +1,6 @@
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[Definition]
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titleIds = 000500001010f800,5000010110000
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name = "TEKKEN TAG TOURNAMENT 2 - 1440p (2K)"
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name = "TEKKEN TAG TOURNAMENT 2 - 1440p (2K) (Gamepad)"
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[TextureRedefine] # tv
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width = 1280
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@ -1,6 +1,6 @@
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[Definition]
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titleIds = 000500001010f800,5000010110000
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name = "TEKKEN TAG TOURNAMENT 2 - 2160p (4K)"
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name = "TEKKEN TAG TOURNAMENT 2 - 2160p (4K) (Gamepad)"
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[TextureRedefine] # tv
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width = 1280
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@ -2,22 +2,14 @@
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titleIds 0005000010129000,0005000010129200
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name = "DuckTales Remastered - 1440p (2K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # q-res
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width = 480
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height = 270
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overwriteWidth = 640
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overwriteHeight = 360
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@ -2,20 +2,14 @@
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titleIds = 0005000010129000,0005000010129200
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name = "DuckTales Remastered - 2160p (4K)"
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[TextureRedefine] # tv
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width = 1920
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height = 1080
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # q-res
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width = 480
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height = 270
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overwriteWidth = 960
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overwriteHeight = 540
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@ -1,7 +1,7 @@
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# Found by Esppiral on GBATemp http://gbatemp.net/threads/release-cemu-wii-u-emulator.399524/page-899#post-7018186
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[Definition]
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titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
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name = "Xenoblade Chronicles X - AMD GCN4 workaround"
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name = "Xenoblade Chronicles X - AMD GCN4 Workaround"
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[TextureRedefine]
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width = 320
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