Fix multiple games

This commit is contained in:
Michael 2017-02-16 19:34:58 -08:00
parent b1e3c2eb64
commit 68bea22428
10 changed files with 20 additions and 41 deletions

View File

@ -2,26 +2,20 @@
titleIds = 0005000010129000,0005000010129200
name = "DuckTales Remastered - 540p"
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # q-res
width = 480
height = 270
overwriteWidth = 240
overwriteHeight = 135
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -0,0 +1,15 @@
[Definition]
titleIds = 0005000010129000,0005000010129200
name = "DuckTales Remastered - 720p"
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 1280
overwriteHeight = 720
[TextureRedefine] # q-res
width = 480
height = 270
overwriteWidth = 320
overwriteHeight = 240

View File

@ -2,28 +2,20 @@
titleIds 0005000010129000,0005000010129200
name = "DuckTales Remastered - 1440p (Gamepad) (2K)"
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # q-res
width = 480
height = 270
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 2560
overwriteHeight = 1440

View File

@ -2,28 +2,20 @@
titleIds = 0005000010129000,0005000010129200
name = "DuckTales Remastered - 2160p (Gamepad) (4K)"
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # q-res
width = 480
height = 270
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 3840
overwriteHeight = 2160

View File

@ -1,6 +1,6 @@
[Definition]
titleIds = 000500001010f800,5000010110000
name = "TEKKEN TAG TOURNAMENT 2 - 1080p"
name = "TEKKEN TAG TOURNAMENT 2 - 1080p (Gamepad)"
[TextureRedefine] # tv
width = 1280

View File

@ -1,6 +1,6 @@
[Definition]
titleIds = 000500001010f800,5000010110000
name = "TEKKEN TAG TOURNAMENT 2 - 1440p (2K)"
name = "TEKKEN TAG TOURNAMENT 2 - 1440p (2K) (Gamepad)"
[TextureRedefine] # tv
width = 1280

View File

@ -1,6 +1,6 @@
[Definition]
titleIds = 000500001010f800,5000010110000
name = "TEKKEN TAG TOURNAMENT 2 - 2160p (4K)"
name = "TEKKEN TAG TOURNAMENT 2 - 2160p (4K) (Gamepad)"
[TextureRedefine] # tv
width = 1280

View File

@ -2,22 +2,14 @@
titleIds 0005000010129000,0005000010129200
name = "DuckTales Remastered - 1440p (2K)"
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # q-res
width = 480
height = 270
overwriteWidth = 640
overwriteHeight = 360

View File

@ -2,20 +2,14 @@
titleIds = 0005000010129000,0005000010129200
name = "DuckTales Remastered - 2160p (4K)"
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # q-res
width = 480
height = 270
overwriteWidth = 960
overwriteHeight = 540

View File

@ -1,7 +1,7 @@
# Found by Esppiral on GBATemp http://gbatemp.net/threads/release-cemu-wii-u-emulator.399524/page-899#post-7018186
[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - AMD GCN4 workaround"
name = "Xenoblade Chronicles X - AMD GCN4 Workaround"
[TextureRedefine]
width = 320