diff --git a/Enhancements/WindWakerHD_LODBias/rules.txt b/Enhancements/WindWakerHD_LODBias/rules.txt index 3de5eb35..018d945a 100644 --- a/Enhancements/WindWakerHD_LODBias/rules.txt +++ b/Enhancements/WindWakerHD_LODBias/rules.txt @@ -16,6 +16,17 @@ $0x432 = 0 $0x433 = 0 $0x434 = 0 +[Preset] #16x Anisotropic filter makes (ocean) textures to sharp, they should fade to blur. +name = +2 LOD 34 smooth ocean mipmap transition. +$0x031 = 0 +$0x033 = 0 +$0x034 = +2 +$0x035 = 0 +$0x431 = 0 +$0x432 = 0 +$0x433 = 0 +$0x434 = 0 + [Preset] name = LOD -0.5 (Sharper) $0x031 = -.5