[WWHD] Add Positive LOD option for ocean mipmap fade.

This commit is contained in:
getdls 2019-02-25 23:55:04 +01:00
parent 2c4628b71f
commit 6aaf69d97d

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@ -16,6 +16,17 @@ $0x432 = 0
$0x433 = 0 $0x433 = 0
$0x434 = 0 $0x434 = 0
[Preset] #16x Anisotropic filter makes (ocean) textures to sharp, they should fade to blur.
name = +2 LOD 34 smooth ocean mipmap transition.
$0x031 = 0
$0x033 = 0
$0x034 = +2
$0x035 = 0
$0x431 = 0
$0x432 = 0
$0x433 = 0
$0x434 = 0
[Preset] [Preset]
name = LOD -0.5 (Sharper) name = LOD -0.5 (Sharper)
$0x031 = -.5 $0x031 = -.5