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[WWHD] Add Positive LOD option for ocean mipmap fade.
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@ -16,6 +16,17 @@ $0x432 = 0
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$0x433 = 0
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$0x433 = 0
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$0x434 = 0
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$0x434 = 0
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[Preset] #16x Anisotropic filter makes (ocean) textures to sharp, they should fade to blur.
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name = +2 LOD 34 smooth ocean mipmap transition.
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$0x031 = 0
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$0x033 = 0
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$0x034 = +2
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$0x035 = 0
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$0x431 = 0
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$0x432 = 0
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$0x433 = 0
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$0x434 = 0
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[Preset]
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[Preset]
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name = LOD -0.5 (Sharper)
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name = LOD -0.5 (Sharper)
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$0x031 = -.5
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$0x031 = -.5
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