diff --git a/Mods/RiseOfLyric_Uncapped/rules.txt b/Mods/RiseOfLyric_Uncapped/rules.txt index 9c92b9bd..96022ed8 100644 --- a/Mods/RiseOfLyric_Uncapped/rules.txt +++ b/Mods/RiseOfLyric_Uncapped/rules.txt @@ -4,3 +4,54 @@ name = "Uncapped Framerate" path = "Sonic Boom: Rise of Lyric/Mods/Uncapped Framerate" description = This patches out the framerate cap that the game has in place. Performance may increase from changing the recompiler to be dual or triple core. version = 3 + +[Preset] +name = 60FPS (ideal for 240/120/60Hz displays) +$targetFPS:int = 60 + +[Preset] +name = 30FPS (ideal for 240/120/60Hz displays) +$targetFPS:int = 30 + +[Preset] +name = 40FPS (ideal for 240/120/60Hz displays) +$targetFPS:int = 40 + +[Preset] +name = 20FPS (ideal for 240/120/60Hz displays) +$targetFPS:int = 20 + +[Preset] +name = 33FPS (ideal for 165Hz displays) +$targetFPS:int = 33 + +[Preset] +name = 48FPS (ideal for 144Hz displays) +$targetFPS:int = 48 + +[Preset] +name = 55FPS (ideal for 165Hz displays) +$targetFPS:int = 55 + +[Preset] +name = 72FPS (ideal for 144Hz displays) +$targetFPS:int = 72 + +[Preset] +name = 75FPS (ideal for 75Hz displays) +$targetFPS:int = 75 + +[Preset] +name = 120FPS (ideal for 240/120/60Hz displays) +$targetFPS:int = 120 + +[Preset] +name = 144FPS (ideal for 144Hz displays) +$targetFPS:int = 144 + +[Preset] +name = 165FPS (ideal for 165Hz displays) +$targetFPS:int = 165 + +[Control] +vsyncFrequency = $targetFPS