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[BotW] FPS++: Add fix for repeated audio
Fixes https://github.com/slashiee/cemu_graphic_packs/issues/295 Don't report issues with FPS++ on this github issue, we list and are aware of the bugs listed on http://compat.cemu.info/wiki/The_Legend_of_Zelda:_Breath_of_the_Wild#Currently_known_issues_when_above_30fps
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@ -121,6 +121,10 @@ _arrowTimeDrain = 0x00000114
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0x02D90D88 = lis r10, _averageFPS@ha
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0x02D90D88 = lis r10, _averageFPS@ha
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0x02D90D8C = lfs f11, _averageFPS@l(r10)
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0x02D90D8C = lfs f11, _averageFPS@l(r10)
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0x02D5F760 = bla _arrowTimeDrain
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0x02D5F760 = bla _arrowTimeDrain
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0x037DC35C = lis r12, _speedDiv@ha #Audio fix
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0x037DC360 = lfs f13, _speedDiv@l(r12)
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0x037DBDF8 = lis r11, _speedDiv@ha
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0x037DBDFC = lfs f31, _speedDiv@l(r11)
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#break all forms of frame limiting
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#break all forms of frame limiting
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@ -263,4 +267,4 @@ _arrowTimeDrain = 0x00000114
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;0x031F9FEC = li r0, 1
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;0x031F9FEC = li r0, 1
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;0x031FA004 = nop
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;0x031FA004 = nop
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0x031FA1D4 = nop
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0x031FA1D4 = nop
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0x031FA1F8 = nop
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0x031FA1F8 = nop
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