[BotW] FPS++: Add fix for repeated audio

Fixes https://github.com/slashiee/cemu_graphic_packs/issues/295

Don't report issues with FPS++ on this github issue, we list and are aware of the bugs listed on http://compat.cemu.info/wiki/The_Legend_of_Zelda:_Breath_of_the_Wild#Currently_known_issues_when_above_30fps
This commit is contained in:
Crementif 2018-12-29 10:27:11 +01:00 committed by GitHub
parent a7ed0d6026
commit 6dd52c8b61
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -121,6 +121,10 @@ _arrowTimeDrain = 0x00000114
0x02D90D88 = lis r10, _averageFPS@ha 0x02D90D88 = lis r10, _averageFPS@ha
0x02D90D8C = lfs f11, _averageFPS@l(r10) 0x02D90D8C = lfs f11, _averageFPS@l(r10)
0x02D5F760 = bla _arrowTimeDrain 0x02D5F760 = bla _arrowTimeDrain
0x037DC35C = lis r12, _speedDiv@ha #Audio fix
0x037DC360 = lfs f13, _speedDiv@l(r12)
0x037DBDF8 = lis r11, _speedDiv@ha
0x037DBDFC = lfs f31, _speedDiv@l(r11)
#break all forms of frame limiting #break all forms of frame limiting
@ -263,4 +267,4 @@ _arrowTimeDrain = 0x00000114
;0x031F9FEC = li r0, 1 ;0x031F9FEC = li r0, 1
;0x031FA004 = nop ;0x031FA004 = nop
0x031FA1D4 = nop 0x031FA1D4 = nop
0x031FA1F8 = nop 0x031FA1F8 = nop