[WW] Move shadow scaling to source

As PS depends on shadow res
This commit is contained in:
getdls 2017-12-29 02:14:45 +01:00
parent 957724ba8d
commit 6e8738f710

View File

@ -60,4 +60,11 @@ height = 33
formatsExcluded = 0x816 formatsExcluded = 0x816
overwriteWidth = <?=round($scaleFactorX*60)?> overwriteWidth = <?=round($scaleFactorX*60)?>
overwriteHeight = <?=round($scaleFactorY*33)?> overwriteHeight = <?=round($scaleFactorY*33)?>
#240x135x texture , not 132 integer for 2880p #240x135x texture , not 132 integer for 2880p
[TextureRedefine] #Shadows
width = 1024
height = 1024
formats = 0x005
overwriteWidth = <?=round($scaleFactorX*1024)?>
overwriteHeight = <?=round($scaleFactorY*1024)?>