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[WW] Move shadow scaling to source
As PS depends on shadow res
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@ -61,3 +61,10 @@ formatsExcluded = 0x816
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overwriteWidth = <?=round($scaleFactorX*60)?>
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overwriteHeight = <?=round($scaleFactorY*33)?>
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#240x135x texture , not 132 integer for 2880p
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[TextureRedefine] #Shadows
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width = 1024
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height = 1024
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formats = 0x005
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overwriteWidth = <?=round($scaleFactorX*1024)?>
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overwriteHeight = <?=round($scaleFactorY*1024)?>
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