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[Sonic Boom] Rename debug mode pack
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parent
0070e6734a
commit
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@ -3,45 +3,45 @@ moduleMatches = 0x90DAC5CE
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; Enable sys_brbdebug
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; Enable sys_brbdebug
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.origin = codecave
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.origin = codecave
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DevLevelSelect:
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brbdebug:
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li r5, 1
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li r5, 1
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bctrl
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bctrl
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b 0x2C9B978
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b 0x2C9B978
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0x2C9B974 = b DevLevelSelect
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0x2C9B974 = b brbdebug
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[WiiULauncher0EU]
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[WiiULauncher0EU]
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moduleMatches = 0x8F7D2702
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moduleMatches = 0x8F7D2702
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; Enable sys_brbdebug
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; Enable sys_brbdebug
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.origin = codecave
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.origin = codecave
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DevLevelSelect:
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brbdebug:
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li r5, 1
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li r5, 1
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bctrl
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bctrl
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b 0x2C9B958
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b 0x2C9B958
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0x2C9B954 = b DevLevelSelect
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0x2C9B954 = b brbdebug
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[WiiULauncher0JP]
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[WiiULauncher0JP]
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moduleMatches = 0x0D395735
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moduleMatches = 0x0D395735
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; Enable sys_brbdebug
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; Enable sys_brbdebug
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.origin = codecave
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.origin = codecave
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DevLevelSelect:
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brbdebug:
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li r5, 1
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li r5, 1
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bctrl
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bctrl
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b 0x2C9B990
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b 0x2C9B990
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0x2C9B98C = b DevLevelSelect
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0x2C9B98C = b brbdebug
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[WiiULauncher16]
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[WiiULauncher16]
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moduleMatches = 0x113CC316
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moduleMatches = 0x113CC316
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; Enable sys_brbdebug
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; Enable sys_brbdebug
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.origin = codecave
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.origin = codecave
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DevLevelSelect:
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brbdebug:
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li r5, 1
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li r5, 1
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bctrl
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bctrl
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b 0x2C9B9B0
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b 0x2C9B9B0
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0x2C9B9AC = b DevLevelSelect
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0x2C9B9AC = b brbdebug
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6
src/SonicBoomRiseOfLyric/Mods/DebugMode/rules.txt
Normal file
6
src/SonicBoomRiseOfLyric/Mods/DebugMode/rules.txt
Normal file
@ -0,0 +1,6 @@
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[Definition]
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titleIds = 0005000010175B00,0005000010177800,0005000010191F00
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name = Debug Mode
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path = "Sonic Boom: Rise of Lyric/Mods/Debug Mode"
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description = This patch enables the game's debug mode, including a level select.|WARNING: Going to a level via the level select will overwrite your save data! Use this at your own risk.||Made by M&&M and HyperBE32.
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version = 6
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@ -1,6 +0,0 @@
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[Definition]
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titleIds = 0005000010175B00,0005000010177800,0005000010191F00
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name = Dev Level Select
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path = "Sonic Boom: Rise of Lyric/Mods/Dev Level Select"
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description = This enables the game's Dev Level Select.||Made by M&&M and HyperBE32.
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version = 6
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