From 6ec0cfd36891e86c2e1b634dcf01bf8e4ad3c32c Mon Sep 17 00:00:00 2001 From: NAVras-Z Date: Wed, 7 Aug 2019 00:43:04 +0800 Subject: [PATCH] [BotW] Resize dyeing menu background The game re-applies a cropped 1280x400 background in order to create the fading on the inventory borders. Not resizing it causes the background especially Link and items he is holding to become blurry and aliased mid-screen with two cutoff lines. This rule was present in pre-1.14 rules. --- Resolutions/BreathOfTheWild_Resolution/rules.txt | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/Resolutions/BreathOfTheWild_Resolution/rules.txt b/Resolutions/BreathOfTheWild_Resolution/rules.txt index 3d7c75c0..40774084 100644 --- a/Resolutions/BreathOfTheWild_Resolution/rules.txt +++ b/Resolutions/BreathOfTheWild_Resolution/rules.txt @@ -636,6 +636,14 @@ formats = 0x019 overwriteWidth = ($width/$gameWidth) * 1280 overwriteHeight = ($height/$gameHeight) * 608 +# Dyeing background: inventory fading border +[TextureRedefine] +width = 1280 +height = 400 +formats = 0x19 +overwriteWidth = ($width/$gameWidth) * 1280 +overwriteHeight = ($height/$gameHeight) * 400 + # Mini-map GUI [TextureRedefine] width = 192