diff --git a/src/XenobladeChroniclesX/Mods/PhysicsJumpToTheMoon/patch_jump.asm b/src/XenobladeChroniclesX/Mods/PhysicsJumpToTheMoon/patch_jump.asm deleted file mode 100644 index a6a436e5..00000000 --- a/src/XenobladeChroniclesX/Mods/PhysicsJumpToTheMoon/patch_jump.asm +++ /dev/null @@ -1,52 +0,0 @@ -[XCX_MOONJUMP] -moduleMatches = 0xF882D5CF, 0x30B6E091, 0x7672271D, 0x218F6E07, 0xAB97DE6B, 0x676EB33E, 0x785CA8A9 ; 1.0.1E, 1.0.2U, 1.0.2J, 1.0.0E, 1.0.1U, 1.0.0U, 1.0.0J -.origin = codecave -.int $landtype - -VarVelocityV: - .float $vert -VarVelocityH: - .float $horz - -_setVelocity: -lis r3, VarVelocityV@ha -lfs f30, VarVelocityV@l(r3) -fdivs f30, f1, f30 -blr - -_setHorizVelocity: -lis r4, VarVelocityH@ha -lfs f31, VarVelocityH@l(r4) -fmuls f1, f1, f31 -stfs f1, 0x18(r1) -blr - - -[XCX_MOONJUMP_V101E_V102U] -moduleMatches = 0xF882D5CF, 0x30B6E091, 0x218F6E07 ; 1.0.1E, 1.0.2U, 1.0.0E -0x0264A700 = bla _setVelocity -0x0264AD40 = bla _setHorizVelocity - -; chr::CIL_BaseJump::decideLandingType((void)) -0x024714E0 = li r3, $landtype - -[XCX_MOONJUMP_V102J] -moduleMatches = 0x7672271D ; 1.0.2J -0x02649CDC = bla _setVelocity -0x0264A31C = bla _setHorizVelocity - -0x02470B20 = li r3, $landtype - -[XCX_MOONJUMP_V100U] -moduleMatches = 0xAB97DE6B, 0x676EB33E ; 1.0.1U, 1.0.0U -0x0264A690 = bla _setVelocity -0x0264ACD0 = bla _setHorizVelocity - -0x02471470 = li r3, $landtype - -[XCX_MOONJUMP_V100J] -moduleMatches = 0x785CA8A9 ; 1.0.0J -0x02649200 = bla _setVelocity -0x02649840 = bla _setHorizVelocity - -0x02470044 = li r3, $landtype diff --git a/src/XenobladeChroniclesX/Mods/PhysicsJumpToTheMoon/rules.txt b/src/XenobladeChroniclesX/Mods/PhysicsJumpToTheMoon/rules.txt deleted file mode 100644 index 83a41234..00000000 --- a/src/XenobladeChroniclesX/Mods/PhysicsJumpToTheMoon/rules.txt +++ /dev/null @@ -1,159 +0,0 @@ -[Definition] -titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 -name = "Jump higher" -path = "Xenoblade Chronicles X/Mods/Physics/Jump to the Moon!" -description = Increase horizontal and vertical velocity of jump (Vanilla values are 1.0 for both). -version = 6 - -[Default] -$horz = 1.0 -$vert = 1.0 -$landtype = 4 - -[Preset] -name = "Distance x1.0 (default)" -category = "Horizontal Velocity (distance reached)" - -[Preset] -name = "Distance x1.5" -category = "Horizontal Velocity (distance reached)" -$horz = 1.5 - -[Preset] -name = "Distance x1.6" -category = "Horizontal Velocity (distance reached)" -$horz = 1.6 - -[Preset] -name = "Distance x1.7" -category = "Horizontal Velocity (distance reached)" -$horz = 1.7 - -[Preset] -name = "Distance x1.8" -category = "Horizontal Velocity (distance reached)" -$horz = 1.8 - -[Preset] -name = "Distance x1.9" -category = "Horizontal Velocity (distance reached)" -$horz = 1.9 - -[Preset] -name = "Distance x2.0" -category = "Horizontal Velocity (distance reached)" -$horz = 2.0 - -[Preset] -name = "Distance x2.5" -category = "Horizontal Velocity (distance reached)" -$horz = 2.5 - -[Preset] -name = "Distance x3.0" -category = "Horizontal Velocity (distance reached)" -$horz = 3.0 - -[Preset] -name = "Distance x5.0" -category = "Horizontal Velocity (distance reached)" -$horz = 5.0 - -[Preset] -name = "CHEAT x100.0" -category = "Horizontal Velocity (distance reached)" -$horz = 100.0 - -[Preset] -name = "Height x1.0 (default)" -category = "Vertical Velocity (height)" - -[Preset] -name = "Height x1.05" -category = "Vertical Velocity (height)" -$vert = 1.05 - -[Preset] -name = "Height x1.06" -category = "Vertical Velocity (height)" -$vert = 1.06 - -[Preset] -name = "Height x1.07" -category = "Vertical Velocity (height)" -$vert = 1.07 - -[Preset] -name = "Height x1.08" -category = "Vertical Velocity (height)" -$vert = 1.08 - -[Preset] -name = "Height x1.09" -category = "Vertical Velocity (height)" -$vert = 1.09 - -[Preset] -name = "Height x1.10" -category = "Vertical Velocity (height)" -$vert = 1.10 - -[Preset] -name = "Height x1.20" -category = "Vertical Velocity (height)" -$vert = 1.20 - -[Preset] -name = "Height x1.30" -category = "Vertical Velocity (height)" -$vert = 1.30 - -[Preset] -name = "Height x1.40" -category = "Vertical Velocity (height)" -$vert = 1.40 - -[Preset] -name = "Height x1.50" -category = "Vertical Velocity (height)" -$vert = 1.50 - -[Preset] -name = "CHEAT x18.0" -category = "Vertical Velocity (height)" -$vert = 18.0 - -[Preset] -name = "Step forward [6]" -category = "Landing type" -$landtype = 6 - -[Preset] -name = "Normal land [5]" -category = "Landing type" -$landtype = 5 - -[Preset] -name = "Short land [4]" -category = "Landing type" -default = 1 - -[Preset] -name = "Role [3]" -category = "Landing type" -$landtype = 3 - -[Preset] -name = "Full stop [2]" -category = "Landing type" -$landtype = 2 - -[Preset] -name = "Half stop [1]" -category = "Landing type" -$landtype = 1 - -[Preset] -name = "Never Land [0] (softlocks)" -category = "Landing type" -$landtype = 0