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https://github.com/cemu-project/cemu_graphic_packs.git
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Combine CTTT with SM3D
they pretty much use the same engine, so
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[Definition]
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titleIds = 0005000010180600,0005000010180700,0005000010180500
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name = "Captain Toad: Treasure Tracker - 1080p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x41A,0x034 # exclude the intro background texture
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 1920
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overwriteHeight = 1080
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[Definition]
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titleIds = 0005000010180600,0005000010180700,0005000010180500
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name = "Captain Toad: Treasure Tracker - 1440p (2K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x41A,0x034 # exclude the intro background texture
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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[Definition]
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titleIds = 0005000010180600,0005000010180700,0005000010180500
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name = "Captain Toad: Treasure Tracker - 2160p (4K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x41A,0x034 # exclude the intro background texture
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 3840
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overwriteHeight = 2160
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[Definition]
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titleIds = 0005000010145d00,0005000010145c00,0005000010106100
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name = "Super Mario 3D World - 1080p"
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titleIds = 0005000010145d00,0005000010145c00,0005000010106100,0005000010180600,0005000010180700,0005000010180500
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name = "Super Mario 3D World + Captain Toad: Treasure Tracker - 1080p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x41A,0x034 # exclude the intro background texture
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overwriteWidth = 1920
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overwriteHeight = 1080
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[Definition]
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titleIds = 0005000010145d00,0005000010145c00,0005000010106100
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name = "Super Mario 3D World - 1440p (2K)"
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titleIds = 0005000010145d00,0005000010145c00,0005000010106100,0005000010180600,0005000010180700,0005000010180500
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name = "Super Mario 3D World + Captain Toad: Treasure Tracker - 1440p (2K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x41A,0x034 # exclude the intro background texture
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overwriteWidth = 2560
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overwriteHeight = 1440
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@ -1,10 +1,11 @@
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[Definition]
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titleIds = 0005000010145d00,0005000010145c00,0005000010106100
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name = "Super Mario 3D World - 2160p (4K)"
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titleIds = 0005000010145d00,0005000010145c00,0005000010106100,0005000010180600,0005000010180700,0005000010180500
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name = "Super Mario 3D World + Captain Toad: Treasure Tracker - 2160p (4K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x41A,0x034 # exclude the intro background texture
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overwriteWidth = 3840
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overwriteHeight = 2160
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